c955426945
The Quick render loops do SkipPresent occasionally, and it all seemed to work with the threaded one because we lack an autorelease pool on the SG render thread. (to be corrected separately) The basic one ended up crashing sometimes, however. Holding on to the drawable is incorrect. Fixes: QTBUG-76953 Change-Id: I0d0ec6d09aa209d2c848d7a9dbd9b15916fe23ab Reviewed-by: Andy Nichols <andy.nichols@qt.io> |
||
---|---|---|
.. | ||
multiwindow_threaded.cpp | ||
multiwindow_threaded.pro | ||
multiwindow_threaded.qrc | ||
window.cpp | ||
window.h |