eadbf2dd0b
When QWidgetWindow handles a QTouchEvent, it will call updateTouchPointsForWidget() for each widget it tries to deliver the touch event to. This will make sure that the point's position() is updated to be local to the widget being processed. The problem is that we never reset this overwriting of local positions in the event after we're done. So if we later try to synthesize a mouse event from it, the local position in the fake mouse event will be based on the local position inside a random widget, and not the original local position sent from QPA. Rather than trying to store all the original local positions inside the event before going through this delivery logic, and reset it afterwards, we base the local position of the synthesized mouse event on the (unmodified) global position instead. Fixes: QTBUG-90033 Change-Id: I1588351482de7cce9c06d102db3686ea8dd0c118 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io> |
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