7824a9ba31
Change-Id: I6a89eaf794202c45a5ad3152d304e46041704730 Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
173 lines
6.8 KiB
C++
173 lines
6.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
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** of its contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "mainwindow.h"
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#include <QApplication>
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#include <QMenuBar>
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#include <QGroupBox>
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#include <QSlider>
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#include <QLabel>
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#include <QCheckBox>
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#include <QSpinBox>
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#include "glwidget.h"
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MainWindow::MainWindow()
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: m_nextX(1), m_nextY(1)
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{
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GLWidget *glwidget = new GLWidget(this, true, qRgb(20, 20, 50));
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m_glWidgets << glwidget;
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QLabel *label = new QLabel(this);
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m_timer = new QTimer(this);
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QSlider *slider = new QSlider(this);
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slider->setOrientation(Qt::Horizontal);
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QLabel *updateLabel = new QLabel("Update interval");
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QSpinBox *updateInterval = new QSpinBox(this);
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updateInterval->setSuffix(" ms");
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updateInterval->setValue(10);
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updateInterval->setToolTip("Interval for the timer that calls update().\n"
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"Note that on most systems the swap will block to wait for vsync\n"
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"and therefore an interval < 16 ms will likely lead to a 60 FPS update rate.");
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QGroupBox *updateGroupBox = new QGroupBox(this);
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QCheckBox *timerBased = new QCheckBox("Use timer", this);
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timerBased->setChecked(true);
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timerBased->setToolTip("Toggles using a timer to trigger update().\n"
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"When not set, each paintGL() schedules the next update immediately,\n"
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"expecting the blocking swap to throttle the thread.\n"
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"This shows how unnecessary the timer is in most cases.");
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QCheckBox *transparent = new QCheckBox("Transparent background", this);
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transparent->setToolTip("Toggles Qt::WA_AlwaysStackOnTop and transparent clear color for glClear().\n"
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"Note how the button on top stacks incorrectly when enabling this.");
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QHBoxLayout *updateLayout = new QHBoxLayout;
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updateLayout->addWidget(updateLabel);
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updateLayout->addWidget(updateInterval);
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updateLayout->addWidget(timerBased);
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updateLayout->addWidget(transparent);
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updateGroupBox->setLayout(updateLayout);
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slider->setRange(0, 50);
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slider->setSliderPosition(30);
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m_timer->setInterval(10);
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label->setText("A QOpenGLWidget");
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label->setAlignment(Qt::AlignHCenter);
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QGroupBox * groupBox = new QGroupBox(this);
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setCentralWidget(groupBox);
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groupBox->setTitle("QOpenGLWidget Example");
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m_layout = new QGridLayout(groupBox);
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m_layout->addWidget(glwidget,1,0,8,1);
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m_layout->addWidget(label,9,0,1,1);
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m_layout->addWidget(updateGroupBox, 10, 0, 1, 1);
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m_layout->addWidget(slider, 11,0,1,1);
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groupBox->setLayout(m_layout);
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QMenu *fileMenu = menuBar()->addMenu("&File");
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QMenu *showMenu = menuBar()->addMenu("&Show");
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QMenu *helpMenu = menuBar()->addMenu("&Help");
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QAction *exit = new QAction("E&xit", fileMenu);
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QAction *aboutQt = new QAction("About Qt", helpMenu);
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QAction *showLogo = new QAction("Show 3D Logo", showMenu);
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QAction *showTexture = new QAction("Show 2D Texture", showMenu);
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QAction *showBubbles = new QAction("Show bubbles", showMenu);
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showBubbles->setCheckable(true);
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showBubbles->setChecked(true);
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fileMenu->addAction(exit);
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helpMenu->addAction(aboutQt);
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showMenu->addAction(showLogo);
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showMenu->addAction(showTexture);
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showMenu->addAction(showBubbles);
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connect(exit, SIGNAL(triggered(bool)), this, SLOT(close()));
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connect(aboutQt, SIGNAL(triggered(bool)), qApp, SLOT(aboutQt()));
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connect(m_timer, SIGNAL(timeout()), glwidget, SLOT(update()));
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connect(showLogo, SIGNAL(triggered(bool)), glwidget, SLOT(setLogo()));
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connect(showTexture, SIGNAL(triggered(bool)), glwidget, SLOT(setTexture()));
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connect(showBubbles, SIGNAL(triggered(bool)), glwidget, SLOT(setShowBubbles(bool)));
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connect(slider, SIGNAL(valueChanged(int)), glwidget, SLOT(setScaling(int)));
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connect(transparent, &QCheckBox::toggled, glwidget, &GLWidget::setTransparent);
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connect(updateInterval, SIGNAL(valueChanged(int)), this, SLOT(updateIntervalChanged(int)));
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connect(timerBased, &QCheckBox::toggled, this, &MainWindow::timerUsageChanged);
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connect(timerBased, &QCheckBox::toggled, updateInterval, &QWidget::setEnabled);
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m_timer->start();
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}
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void MainWindow::updateIntervalChanged(int value)
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{
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m_timer->setInterval(value);
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if (m_timer->isActive())
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m_timer->start();
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}
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void MainWindow::addNew()
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{
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if (m_nextY == 4)
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return;
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GLWidget *w = new GLWidget(this, false, qRgb(qrand() % 256, qrand() % 256, qrand() % 256));
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m_glWidgets << w;
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connect(m_timer, SIGNAL(timeout()), w, SLOT(update()));
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m_layout->addWidget(w, m_nextY, m_nextX, 1, 1);
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if (m_nextX == 3) {
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m_nextX = 1;
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++m_nextY;
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} else {
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++m_nextX;
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}
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}
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void MainWindow::timerUsageChanged(bool enabled)
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{
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if (enabled) {
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m_timer->start();
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} else {
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m_timer->stop();
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foreach (QOpenGLWidget *w, m_glWidgets)
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w->update();
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}
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}
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