qt5base-lts/examples/opengl/hellowindow
Samuel Rødal 5c6e2882dd Improved robustness of threaded rendering in hellowindow example.
Previously resizes along with the animation was implemented using queued
signals and slots, potentially causing a huge lag between the size of
the window and the rendered contents. Now the animation is always driven
by the rendering thread and is triggered based on the window's
isExposed() status.

Change-Id: Ifd89a63c2a436671a7b15326ff56be9ec2a5362d
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2013-04-25 02:35:19 +02:00
..
hellowindow.cpp Improved robustness of threaded rendering in hellowindow example. 2013-04-25 02:35:19 +02:00
hellowindow.h Improved robustness of threaded rendering in hellowindow example. 2013-04-25 02:35:19 +02:00
hellowindow.pro centralize and fixup example sources install targets 2012-11-29 20:21:11 +01:00
main.cpp Update copyright year in Digia's license headers 2013-01-18 09:07:35 +01:00