f702d5c327
Task-number: QTBUG-45125 Change-Id: I6fc724509e25a43bb229715f7e486bf9c3553f53 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
54 lines
2.5 KiB
Plaintext
54 lines
2.5 KiB
Plaintext
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qt_depends = $$resolve_depends(QT, "QT.")
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equals(TEMPLATE, app):contains(qt_depends, gui(-private)?) {
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LIBS *= -L$$[QT_INSTALL_PLUGINS/get]/platforms
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lib_name = qios
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lib_path_and_base = $$[QT_INSTALL_PLUGINS/get]/platforms/lib$${lib_name}$$qtPlatformTargetSuffix()
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LIBS += -l$${lib_name}$$qtPlatformTargetSuffix() $$fromfile($${lib_path_and_base}.prl, QMAKE_PRL_LIBS)
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# By marking qt_registerPlatformPlugin as undefined, we ensure that
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# the plugin.o translation unit is considered for inclusion in
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# the final binary, which in turn ensures that the plugin's
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# static initializer is included and run.
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QMAKE_LFLAGS += -u _qt_registerPlatformPlugin
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# We do link and dependency resolution for the platform plugin
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# manually, since we know we always need the plugin, so we don't
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# need to generate an import for it.
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QTPLUGIN.platforms = -
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!no_main_wrapper {
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# We use ld to rename the _main symbol to _qt_main, so that we don't get a symbol clash
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# with the _main we provide that calls UIApplicationMain. We need to make a copy of the
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# original object file, as ld will not copy over DWARF debug information to the output
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# file. Instead, it will inject a reference back to the original object file, so when
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# Xcode runs dsymutil to make the final dSYM file it will still find the debug info
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# for the object file that provided the original _main. This back-reference has the
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# interesting side-effect of the debug information still referring to the original
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# symbol name, so stack-traces will show both our wrapper main and the original
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# user main as 'main', and adding a symbolic breakpoint for 'main' will break on
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# both functions. Although a bit weird, it's a good thing, as the user will still be
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# able to add symbolic breakpoints for 'main', not caring that the symbol is actually
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# called 'qt_main' now.
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macx-xcode {
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objects_dir = "\"${OBJECT_FILE_DIR}-${CURRENT_VARIANT}\""
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archs = "\"${ARCHS}\""
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} else {
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isEmpty(OBJECTS_DIR): \
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objects_dir = .
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else: \
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objects_dir = $$shell_quote($$OBJECTS_DIR)
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archs = $$shell_quote($$QMAKE_IOS_DEVICE_ARCHS $$QMAKE_IOS_SIMULATOR_ARCHS)
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}
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!isEmpty(QMAKE_PRE_LINK): \
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QMAKE_PRE_LINK += ";"
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QMAKE_PRE_LINK += $$shell_quote($$QMAKESPEC/rename_main.sh) $$objects_dir $$archs
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}
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}
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load(qt)
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