efa9998521
* Simplify add_qt_gui_executable() to not require WIN32/MACOSX_BUNDLE but provide it implicitly. It's redundant :) * When on Android, build a module (shared library), just like qmake. This requires an additional library destination in the install() call, but that's ignored on other platforms. * Fix typos in the android deployment generation settings function * Use the correct cache variable to determine whether we're inside a Qt build or not. Right now this only works inside Qt builds anyway as QtPlatformAndroid.cmake is not publically accessible. Change-Id: If1c763c31a7a83d0e0d854362ba7901657f63eb5 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io> Reviewed-by: Qt CMake Build Bot |
||
---|---|---|
.. | ||
affine | ||
basicdrawing | ||
composition | ||
concentriccircles | ||
deform | ||
fontsampler | ||
gradients | ||
imagecomposition | ||
painterpaths | ||
pathstroke | ||
shared | ||
transformations | ||
CMakeLists.txt | ||
painting.pro | ||
README |
Qt's painting system is able to render vector graphics, images, and outline font-based text with sub-pixel accuracy accuracy using anti-aliasing to improve rendering quality. These examples show the most common techniques that are used when painting with Qt, from basic concepts such as drawing simple primitives to the use of transformations. Documentation for these examples can be found via the Examples link in the main Qt documentation.