efbea58665
At least if the platform plugin's QPlatformOpenGLContext implementation supports it. This completes the QOpenGLFunction changes necessary for dynamic loading of the OpenGL implementation. Everything else is up to the platform plugin. Change-Id: I710e6fbee3005360ecf02bc6ef976e1beb513819 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com> |
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main.cpp | ||
qpainfo.pro |