f0cd18706f
The algorithms for calculating the scene's position within the view did not compensate for scrollbars showing. The scrollbars should be ignored when positioning hte scene within the view, as alignment only cares about the positioning of the scene when the view is larger than the scene anyway. Add a test case that verifies that items don't jump up or down when dragging horizontally, and not left or right when dragging vertically. Mark variables in the modified function as const where applicable to make it easier to follow the code. Done-with: Volker Hilsheimer <volker.hilsheimer@qt.io> Fixes: QTBUG-46757 Change-Id: If205637dfe124e0034f68201b23f174d6863084d Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> |
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benchmarks | ||
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libfuzzer | ||
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testserver | ||
CMakeLists.txt | ||
README |
This directory contains autotests and benchmarks based on Qt Test. In order to run the autotests reliably, you need to configure a desktop to match the test environment that these tests are written for. Linux X11: * The user must be logged in to an active desktop; you can't run the autotests without a valid DISPLAY that allows X11 connections. * The tests are run against a KDE3 or KDE4 desktop. * Window manager uses "click to focus", and not "focus follows mouse". Many tests move the mouse cursor around and expect this to not affect focus and activation. * Disable "click to activate", i.e., when a window is opened, the window manager should automatically activate it (give it input focus) and not wait for the user to click the window.