qt5base-lts/tests/baseline/painting/scripts/pixmaps.qps
Eirik Aavitsland e8f93e38de Rename and restructure the baseline (lancelot) testing code
In preparation for addition of new baseline tests, establish a new
test category, "baseline". This is similar to the category
"benchmarks" in that it contains tests that use the QTest framework,
but conceptually are not unit tests, in contrast to those under auto/.

Move the existing QPainter baseline test, tst_lancelot, into this new
category, and rename it accordingly.

Baseline tests use the QBaselineTest extension to QTest. Move that
extension too into the tests/baseline directory, allowing the clean
out of the baselineserver directory.

Pick-to: 6.2
Change-Id: I1b527f5867c953b1d22be73798fcf7d1494712ea
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
2021-11-16 14:01:50 +01:00

106 lines
2.3 KiB
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# Version: 1
# CheckVsReference: 1% (0 0 690 580)
setRenderHint Antialiasing
setPen #00ff00
pixmap_load dome_argb32.png the_pixmap
begin_block draw_stuff
save
# standard draw
drawPixmap the_pixmap 0 0
# sub recting
translate 120 0
drawPixmap the_pixmap 0 0 40 40 0 0 40 40
drawPixmap the_pixmap 60 0 40 40 60 0 40 40
drawPixmap the_pixmap 0 60 40 40 0 60 40 40
drawPixmap the_pixmap 60 60 40 40 60 60 40 40
drawPixmap the_pixmap 0 40 40 20 0 40 40 20
drawPixmap the_pixmap 60 40 40 20 60 40 40 20
drawPixmap the_pixmap 40 0 20 100 40 0 20 100
# subrecting w/scale
translate 120 0
drawPixmap the_pixmap 0 0 50 50 0 0 25 25
drawPixmap the_pixmap 50 0 50 50 25 0 25 25
drawPixmap the_pixmap 0 50 50 50 0 25 25 25
drawPixmap the_pixmap 50 50 50 50 25 25 25 25
# subrecting w/scale & smooth xform
translate 120 0
setRenderHint SmoothPixmapTransformation
drawPixmap the_pixmap 0 0 50 50 0 0 25 25
drawPixmap the_pixmap 50 0 50 50 25 0 25 25
drawPixmap the_pixmap 0 50 50 50 0 25 25 25
drawPixmap the_pixmap 50 50 50 50 25 25 25 25
# Rotation w/o smooth xform
translate 120 0
save
setRenderHint SmoothPixmapTransform off
rotate 10
drawPixmap the_pixmap 0 0
restore
# Rotation w smooth xform
translate 120 0
save
setRenderHint SmoothPixmapTransform
rotate 10
drawPixmap the_pixmap 0 0
restore
restore
end_block
translate 0 120
pixmap_load dome_rgb32.png the_pixmap
repeat_block draw_stuff
translate 0 120
pixmap_load dome_indexed.png the_pixmap
repeat_block draw_stuff
translate 0 120
pixmap_load dome_indexed_mask.png the_pixmap
repeat_block draw_stuff
translate 0 120
pixmap_load dome_mono.png the_pixmap
repeat_block draw_stuff
resetMatrix
translate 700 60
setPen black
drawText 0 0 "32 bit w/alpha"
translate 0 120
drawText 0 0 "32 bit w/o alpha"
translate 0 120
drawText 0 0 "8 bit indexed"
translate 0 120
drawText 0 0 "8 bit indexed w/mask"
translate 0 120
drawText 0 0 "1 bit"
resetMatrix
translate 0 600
drawText 0 0 "normal"
translate 120 0
drawText 0 0 "subrect"
translate 120 0
drawText 0 0 "subrect scale"
translate 120 0
drawText 0 0 "subrect scale smooth"
translate 120 0
drawText 0 0 "xform"
translate 120 0
drawText 0 0 "smooth xform"
translate 120 0