qt5base-lts/mkspecs/winrt-x86-msvc2015/qmake.conf
Maurice Kalinowski b5662e3fce WinRT: Fix build for Windows 10
bf24838c33 introduced a hard dependency on
kernel32.lib, which needs to be added for the msvc2015 mkspecs.

As the library differs for Windows Phone / Windows 10 Mobile, this most
likely has the side-effect that we will need to introduce winphone-xxx-
msvc2015 at a later stage.

Change-Id: I8fa2a68d421345c14ba90efc6faa5eea1ad457e1
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
2015-08-06 07:43:03 +00:00

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#
# qmake configuration for winrt-x86-msvc2015
#
# Written for Microsoft Visual C++ 2015
#
include(../common/winrt_winphone/qmake.conf)
QMAKE_COMPILER_DEFINES += _MSC_VER=1900 _WIN32
DEFINES += WINAPI_FAMILY=WINAPI_FAMILY_APP X86 __X86__ __x86__
QMAKE_CFLAGS += -FS
QMAKE_CXXFLAGS += -FS
QMAKE_LFLAGS += /SAFESEH /MACHINE:X86
QMAKE_LIBS += windowscodecs.lib WindowsApp.lib runtimeobject.lib kernel32.lib
# Note that the order is important, ucrt(d) has to be first
# Otherwise the linker might use malloc from a different library
# but free_dbg() from the runtime, causing assert when deleting
# items from different heaps
CONFIG(debug, debug|release) {
QMAKE_LIBS = ucrtd.lib $$QMAKE_LIBS
} else {
QMAKE_LIBS = ucrt.lib $$QMAKE_LIBS
}
VCPROJ_ARCH = Win32
MSVC_VER = 14.0
WINSDK_VER = 10.0
WINTARGET_VER = winv10.0
WINRT_MANIFEST = $$PWD/../common/winrt_winphone/manifests/10.0/AppxManifest.xml.in
WINRT_MANIFEST.architecture = x86