qt5base-lts/tests/auto/gui/kernel/qwindow/tst_qwindow.cpp
Daniel Vrátil babc7c5929 Introduce QWindow::setFlag and QWidget::setWindowFlag
Analogous to QWidget::setAttribute(), introduce an API to easily
enable/disable a single window flag without having to resort to
w.setFlags(w.flags() | Qt::NewFlag).

Change-Id: Ib0f7254a34c8d884cdec181c41b99e5ef035d954
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Sérgio Martins <sergio.martins@kdab.com>
2016-11-22 12:40:33 +00:00

2213 lines
79 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <qrasterwindow.h>
#include <qpa/qwindowsysteminterface.h>
#include <qpa/qplatformintegration.h>
#include <private/qguiapplication_p.h>
#include <private/qhighdpiscaling_p.h>
#include <QtGui/QPainter>
#include <QtTest/QtTest>
#include <QEvent>
#include <QStyleHints>
#if defined(Q_OS_QNX)
#include <QOpenGLContext>
#elif defined(Q_OS_WIN) && !defined(Q_OS_WINRT)
# include <QtCore/qt_windows.h>
#endif
// For QSignalSpy slot connections.
Q_DECLARE_METATYPE(Qt::ScreenOrientation)
Q_DECLARE_METATYPE(QWindow::Visibility)
class tst_QWindow: public QObject
{
Q_OBJECT
private slots:
void create();
void setParent();
void setVisible();
void eventOrderOnShow();
void resizeEventAfterResize();
void exposeEventOnShrink_QTBUG54040();
void mapGlobal();
void positioning_data();
void positioning();
void positioningDuringMinimized();
void childWindowPositioning_data();
void childWindowPositioning();
void childWindowLevel();
void platformSurface();
void isExposed();
void isActive();
void testInputEvents();
void touchToMouseTranslation();
void touchToMouseTranslationForDevices();
void mouseToTouchTranslation();
void mouseToTouchLoop();
void touchCancel();
void touchCancelWithTouchToMouse();
void touchInterruptedByPopup();
void orientation();
void sizes();
void close();
void activateAndClose();
void mouseEventSequence();
void windowModality();
void inputReentrancy();
void tabletEvents();
void windowModality_QTBUG27039();
void visibility();
void mask();
void initialSize();
void modalDialog();
void modalDialogClosingOneOfTwoModal();
void modalWithChildWindow();
void modalWindowModallity();
void modalWindowPosition();
#ifndef QT_NO_CURSOR
void modalWindowEnterEventOnHide_QTBUG35109();
#endif
void windowsTransientChildren();
void requestUpdate();
void initTestCase();
void stateChange_data();
void stateChange();
void flags();
void cleanup();
private:
QPoint m_availableTopLeft;
QSize m_testWindowSize;
QTouchDevice *touchDevice = QTest::createTouchDevice();
};
void tst_QWindow::initTestCase()
{
// Size of reference window, 200 for < 2000, scale up for larger screens
// to avoid Windows warnings about minimum size for decorated windows.
int width = 200;
const QScreen *screen = QGuiApplication::primaryScreen();
m_availableTopLeft = screen->availableGeometry().topLeft();
const int screenWidth = screen->geometry().width();
if (screenWidth > 2000)
width = 100 * ((screenWidth + 500) / 1000);
m_testWindowSize = QSize(width, width);
}
void tst_QWindow::cleanup()
{
QVERIFY(QGuiApplication::allWindows().isEmpty());
}
void tst_QWindow::create()
{
QWindow a;
QVERIFY2(!a.handle(), "QWindow should lazy init the platform window");
a.create();
QVERIFY2(a.handle(), "Explicitly creating a platform window should never fail");
QWindow b;
QWindow c(&b);
b.create();
QVERIFY(b.handle());
QVERIFY2(!c.handle(), "Creating a parent window should not automatically create children");
QWindow d;
QWindow e(&d);
e.create();
QVERIFY(e.handle());
QVERIFY2(d.handle(), "Creating a child window should automatically create parents");
QWindow f;
QWindow g(&f);
f.create();
QVERIFY(f.handle());
QPlatformWindow *platformWindow = f.handle();
g.create();
QVERIFY(g.handle());
QVERIFY2(f.handle() == platformWindow, "Creating a child window should not affect parent if already created");
}
void tst_QWindow::setParent()
{
QWindow a;
QWindow b(&a);
QVERIFY2(b.parent() == &a, "Setting parent at construction time should work");
QVERIFY2(a.children().contains(&b), "Parent should have child in list of children");
QWindow c;
QWindow d;
d.setParent(&c);
QVERIFY2(d.parent() == &c, "Setting parent after construction should work");
QVERIFY2(c.children().contains(&d), "Parent should have child in list of children");
a.create();
b.setParent(0);
QVERIFY2(!b.handle(), "Making window top level shouild not automatically create it");
QWindow e;
c.create();
e.setParent(&c);
QVERIFY2(!e.handle(), "Making window a child of a created window should not automatically create it");
QWindow f;
QWindow g;
g.create();
QVERIFY(g.handle());
g.setParent(&f);
QVERIFY2(f.handle(), "Making a created window a child of a non-created window should automatically create it");
}
void tst_QWindow::setVisible()
{
QWindow a;
QWindow b(&a);
a.setVisible(true);
QVERIFY2(!b.handle(), "Making a top level window visible doesn't create its children");
QVERIFY2(!b.isVisible(), "Making a top level window visible doesn't make its children visible");
QVERIFY(QTest::qWaitForWindowExposed(&a));
QWindow c;
QWindow d(&c);
d.setVisible(true);
QVERIFY2(!c.handle(), "Making a child window visible doesn't create parent window if parent is hidden");
QVERIFY2(!c.isVisible(), "Making a child window visible doesn't make its parent visible");
QVERIFY2(!d.handle(), "Making a child window visible doesn't create platform window if parent is hidden");
c.create();
QVERIFY(c.handle());
QVERIFY2(d.handle(), "Creating a parent window should automatically create children if they are visible");
QVERIFY2(!c.isVisible(), "Creating a parent window should not make it visible just because it has visible children");
QWindow e;
QWindow f(&e);
f.setVisible(true);
QVERIFY(!f.handle());
QVERIFY(!e.handle());
f.setParent(0);
QVERIFY2(f.handle(), "Making a visible but not created child window top level should create it");
QVERIFY(QTest::qWaitForWindowExposed(&f));
QWindow g;
QWindow h;
QWindow i(&g);
i.setVisible(true);
h.setVisible(true);
QVERIFY(QTest::qWaitForWindowExposed(&h));
QVERIFY(!i.handle());
QVERIFY(!g.handle());
QVERIFY(h.handle());
i.setParent(&h);
QVERIFY2(i.handle(), "Making a visible but not created child window child of a created window should create it");
QVERIFY(QTest::qWaitForWindowExposed(&i));
}
void tst_QWindow::mapGlobal()
{
QWindow a;
QWindow b(&a);
QWindow c(&b);
a.setGeometry(10, 10, 300, 300);
b.setGeometry(20, 20, 200, 200);
c.setGeometry(40, 40, 100, 100);
QCOMPARE(a.mapToGlobal(QPoint(100, 100)), QPoint(110, 110));
QCOMPARE(b.mapToGlobal(QPoint(100, 100)), QPoint(130, 130));
QCOMPARE(c.mapToGlobal(QPoint(100, 100)), QPoint(170, 170));
QCOMPARE(a.mapFromGlobal(QPoint(100, 100)), QPoint(90, 90));
QCOMPARE(b.mapFromGlobal(QPoint(100, 100)), QPoint(70, 70));
QCOMPARE(c.mapFromGlobal(QPoint(100, 100)), QPoint(30, 30));
}
class Window : public QWindow
{
public:
Window(const Qt::WindowFlags flags = Qt::Window | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint)
{
reset();
setFlags(flags);
#if defined(Q_OS_QNX)
setSurfaceType(QSurface::OpenGLSurface);
#endif
}
void reset()
{
m_received.clear();
m_framePositionsOnMove.clear();
}
bool event(QEvent *event)
{
m_received[event->type()]++;
m_order << event->type();
switch (event->type()) {
case QEvent::Expose:
m_exposeRegion = static_cast<QExposeEvent *>(event)->region();
break;
case QEvent::PlatformSurface:
m_surfaceventType = static_cast<QPlatformSurfaceEvent *>(event)->surfaceEventType();
break;
case QEvent::Move:
m_framePositionsOnMove << framePosition();
break;
default:
break;
}
return QWindow::event(event);
}
int received(QEvent::Type type)
{
return m_received.value(type, 0);
}
int eventIndex(QEvent::Type type)
{
return m_order.indexOf(type);
}
QRegion exposeRegion() const
{
return m_exposeRegion;
}
QPlatformSurfaceEvent::SurfaceEventType surfaceEventType() const
{
return m_surfaceventType;
}
QVector<QPoint> m_framePositionsOnMove;
private:
QHash<QEvent::Type, int> m_received;
QVector<QEvent::Type> m_order;
QRegion m_exposeRegion;
QPlatformSurfaceEvent::SurfaceEventType m_surfaceventType;
};
class ColoredWindow : public QRasterWindow {
public:
explicit ColoredWindow(const QColor &color, QWindow *parent = 0) : QRasterWindow(parent), m_color(color) {}
void paintEvent(QPaintEvent *) Q_DECL_OVERRIDE
{
QPainter p(this);
p.fillRect(QRect(QPoint(0, 0), size()), m_color);
}
private:
const QColor m_color;
};
void tst_QWindow::eventOrderOnShow()
{
// Some platforms enforce minimum widths for windows, which can cause extra resize
// events, so set the width to suitably large value to avoid those.
QRect geometry(m_availableTopLeft + QPoint(80, 80), m_testWindowSize);
Window window;
window.setGeometry(geometry);
window.show();
QCoreApplication::processEvents();
QTRY_COMPARE(window.received(QEvent::Show), 1);
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_VERIFY(window.isExposed());
QVERIFY(window.eventIndex(QEvent::Show) < window.eventIndex(QEvent::Resize));
QVERIFY(window.eventIndex(QEvent::Resize) < window.eventIndex(QEvent::Expose));
}
void tst_QWindow::resizeEventAfterResize()
{
// Some platforms enforce minimum widths for windows, which can cause extra resize
// events, so set the width to suitably large value to avoid those.
QRect geometry(m_availableTopLeft + QPoint(80, 80), m_testWindowSize * 2);
Window window;
window.setGeometry(geometry);
window.showNormal();
QTRY_COMPARE(window.received(QEvent::Resize), 1);
// QTBUG-32706
// Make sure we get a resizeEvent after calling resize
window.resize(m_testWindowSize);
QTRY_COMPARE(window.received(QEvent::Resize), 2);
}
void tst_QWindow::exposeEventOnShrink_QTBUG54040()
{
Window window;
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.setTitle(QTest::currentTestFunction());
window.showNormal();
QVERIFY(QTest::qWaitForWindowExposed(&window));
const int initialExposeCount = window.received(QEvent::Expose);
window.resize(window.width(), window.height() - 5);
QTRY_COMPARE(window.received(QEvent::Expose), initialExposeCount + 1);
window.resize(window.width() - 5, window.height());
QTRY_COMPARE(window.received(QEvent::Expose), initialExposeCount + 2);
window.resize(window.width() - 5, window.height() - 5);
QTRY_COMPARE(window.received(QEvent::Expose), initialExposeCount + 3);
}
void tst_QWindow::positioning_data()
{
QTest::addColumn<int>("windowflags");
QTest::newRow("default") << int(Qt::Window | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint | Qt::WindowFullscreenButtonHint);
#ifdef Q_OS_OSX
QTest::newRow("fake") << int(Qt::Window | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
#endif
}
// Compare a window position that may go through scaling in the platform plugin with fuzz.
static inline bool qFuzzyCompareWindowPosition(const QPoint &p1, const QPoint p2, int fuzz)
{
return (p1 - p2).manhattanLength() <= fuzz;
}
static inline bool qFuzzyCompareWindowSize(const QSize &s1, const QSize &s2, int fuzz)
{
const int manhattanLength = qAbs(s1.width() - s2.width()) + qAbs(s1.height() - s2.height());
return manhattanLength <= fuzz;
}
static inline bool qFuzzyCompareWindowGeometry(const QRect &r1, const QRect &r2, int fuzz)
{
return qFuzzyCompareWindowPosition(r1.topLeft(), r2.topLeft(), fuzz)
&& qFuzzyCompareWindowSize(r1.size(), r2.size(), fuzz);
}
static QString msgPointMismatch(const QPoint &p1, const QPoint p2)
{
QString result;
QDebug(&result) << p1 << "!=" << p2 << ", manhattanLength=" << (p1 - p2).manhattanLength();
return result;
}
static QString msgRectMismatch(const QRect &r1, const QRect &r2)
{
QString result;
QDebug(&result) << r1 << "!=" << r2;
return result;
}
void tst_QWindow::positioning()
{
if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(
QPlatformIntegration::NonFullScreenWindows)) {
QSKIP("This platform does not support non-fullscreen windows");
}
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
// Some platforms enforce minimum widths for windows, which can cause extra resize
// events, so set the width to suitably large value to avoid those.
const QRect geometry(m_availableTopLeft + QPoint(80, 80), m_testWindowSize);
QFETCH(int, windowflags);
Window window((Qt::WindowFlags)windowflags);
window.setGeometry(QRect(m_availableTopLeft + QPoint(20, 20), m_testWindowSize));
window.setFramePosition(m_availableTopLeft + QPoint(40, 40)); // Move window around before show, size must not change.
QCOMPARE(window.geometry().size(), m_testWindowSize);
window.setGeometry(geometry);
QCOMPARE(window.geometry(), geometry);
// explicitly use non-fullscreen show. show() can be fullscreen on some platforms
window.showNormal();
QCoreApplication::processEvents();
QTest::qWaitForWindowExposed(&window);
QMargins originalMargins = window.frameMargins();
QCOMPARE(window.position(), window.framePosition() + QPoint(originalMargins.left(), originalMargins.top()));
QVERIFY(window.frameGeometry().contains(window.geometry()));
QPoint originalPos = window.position();
QPoint originalFramePos = window.framePosition();
window.reset();
window.setWindowState(Qt::WindowFullScreen);
QCoreApplication::processEvents();
QTRY_VERIFY(window.received(QEvent::Resize) > 0);
QTest::qWait(2000);
window.reset();
window.setWindowState(Qt::WindowNoState);
QCoreApplication::processEvents();
QTRY_VERIFY(window.received(QEvent::Resize) > 0);
QTest::qWait(2000);
QTRY_COMPARE(originalPos, window.position());
QTRY_COMPARE(originalFramePos, window.framePosition());
QTRY_COMPARE(originalMargins, window.frameMargins());
// if our positioning is actually fully respected by the window manager
// test whether it correctly handles frame positioning as well
if (originalPos == geometry.topLeft() && (originalMargins.top() != 0 || originalMargins.left() != 0)) {
const QScreen *screen = window.screen();
const QRect availableGeometry = screen->availableGeometry();
const QPoint framePos = availableGeometry.center();
window.reset();
const QPoint oldFramePos = window.framePosition();
window.setFramePosition(framePos);
QTRY_VERIFY(window.received(QEvent::Move));
const int fuzz = int(QHighDpiScaling::factor(&window));
if (!qFuzzyCompareWindowPosition(window.framePosition(), framePos, fuzz)) {
qDebug() << "About to fail auto-test. Here is some additional information:";
qDebug() << "window.framePosition() == " << window.framePosition();
qDebug() << "old frame position == " << oldFramePos;
qDebug() << "We received " << window.received(QEvent::Move) << " move events";
qDebug() << "frame positions after each move event:" << window.m_framePositionsOnMove;
}
QTRY_VERIFY2(qFuzzyCompareWindowPosition(window.framePosition(), framePos, fuzz),
qPrintable(msgPointMismatch(window.framePosition(), framePos)));
QTRY_COMPARE(originalMargins, window.frameMargins());
QCOMPARE(window.position(), window.framePosition() + QPoint(originalMargins.left(), originalMargins.top()));
// and back to regular positioning
window.reset();
window.setPosition(originalPos);
QTRY_VERIFY(window.received(QEvent::Move));
QTRY_COMPARE(originalPos, window.position());
}
}
void tst_QWindow::positioningDuringMinimized()
{
// QTBUG-39544, setting a geometry in minimized state should work as well.
if (QGuiApplication::platformName().compare("windows", Qt::CaseInsensitive) != 0
&& QGuiApplication::platformName().compare("cocoa", Qt::CaseInsensitive) != 0)
QSKIP("Not supported on this platform");
Window window;
window.setTitle(QStringLiteral("positioningDuringMinimized"));
const QRect initialGeometry(m_availableTopLeft + QPoint(100, 100), m_testWindowSize);
window.setGeometry(initialGeometry);
window.showNormal();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QCOMPARE(window.geometry(), initialGeometry);
window.setWindowState(Qt::WindowMinimized);
QCOMPARE(window.geometry(), initialGeometry);
const QRect newGeometry(initialGeometry.topLeft() + QPoint(50, 50), initialGeometry.size() + QSize(50, 50));
window.setGeometry(newGeometry);
QTRY_COMPARE(window.geometry(), newGeometry);
window.setWindowState(Qt::WindowNoState);
QTRY_COMPARE(window.geometry(), newGeometry);
}
void tst_QWindow::childWindowPositioning_data()
{
QTest::addColumn<bool>("showInsteadOfCreate");
QTest::newRow("create") << false;
QTest::newRow("show") << true;
}
void tst_QWindow::childWindowPositioning()
{
const QPoint topLeftOrigin(0, 0);
ColoredWindow topLevelWindowFirst(Qt::green);
topLevelWindowFirst.setObjectName("topLevelWindowFirst");
ColoredWindow childWindowAfter(Qt::yellow, &topLevelWindowFirst);
childWindowAfter.setObjectName("childWindowAfter");
topLevelWindowFirst.setFramePosition(m_availableTopLeft);
childWindowAfter.setFramePosition(topLeftOrigin);
ColoredWindow topLevelWindowAfter(Qt::green);
topLevelWindowAfter.setObjectName("topLevelWindowAfter");
ColoredWindow childWindowFirst(Qt::yellow, &topLevelWindowAfter);
childWindowFirst.setObjectName("childWindowFirst");
topLevelWindowAfter.setFramePosition(m_availableTopLeft);
childWindowFirst.setFramePosition(topLeftOrigin);
QFETCH(bool, showInsteadOfCreate);
QWindow* windows[] = { &topLevelWindowFirst, &childWindowAfter, &childWindowFirst, &topLevelWindowAfter, 0 };
for (int i = 0; windows[i]; ++i) {
QWindow *window = windows[i];
if (showInsteadOfCreate) {
window->showNormal();
} else {
window->create();
}
}
if (showInsteadOfCreate) {
QVERIFY(QTest::qWaitForWindowExposed(&topLevelWindowFirst));
QVERIFY(QTest::qWaitForWindowExposed(&topLevelWindowAfter));
}
// Creation order shouldn't affect the geometry
// Use try compare since on X11 the window manager may still re-position the window after expose
QTRY_COMPARE(topLevelWindowFirst.geometry(), topLevelWindowAfter.geometry());
QTRY_COMPARE(childWindowAfter.geometry(), childWindowFirst.geometry());
// Creation order shouldn't affect the child ending up at 0,0
QCOMPARE(childWindowFirst.framePosition(), topLeftOrigin);
QCOMPARE(childWindowAfter.framePosition(), topLeftOrigin);
}
void tst_QWindow::childWindowLevel()
{
ColoredWindow topLevel(Qt::green);
topLevel.setObjectName("topLevel");
ColoredWindow yellowChild(Qt::yellow, &topLevel);
yellowChild.setObjectName("yellowChild");
ColoredWindow redChild(Qt::red, &topLevel);
redChild.setObjectName("redChild");
ColoredWindow blueChild(Qt::blue, &topLevel);
blueChild.setObjectName("blueChild");
const QObjectList &siblings = topLevel.children();
QCOMPARE(siblings.constFirst(), &yellowChild);
QCOMPARE(siblings.constLast(), &blueChild);
yellowChild.raise();
QCOMPARE(siblings.constLast(), &yellowChild);
blueChild.lower();
QCOMPARE(siblings.constFirst(), &blueChild);
}
// QTBUG-49709: Verify that the normal geometry is correctly restored
// when executing a sequence of window state changes. So far, Windows
// only where state changes have immediate effect.
typedef QList<Qt::WindowState> WindowStateList;
Q_DECLARE_METATYPE(WindowStateList)
void tst_QWindow::stateChange_data()
{
QTest::addColumn<WindowStateList>("stateSequence");
QTest::newRow("normal->min->normal") <<
(WindowStateList() << Qt::WindowMinimized << Qt::WindowNoState);
QTest::newRow("normal->maximized->normal") <<
(WindowStateList() << Qt::WindowMaximized << Qt::WindowNoState);
QTest::newRow("normal->fullscreen->normal") <<
(WindowStateList() << Qt::WindowFullScreen << Qt::WindowNoState);
QTest::newRow("normal->maximized->fullscreen->normal") <<
(WindowStateList() << Qt::WindowMaximized << Qt::WindowFullScreen << Qt::WindowNoState);
}
void tst_QWindow::stateChange()
{
QFETCH(WindowStateList, stateSequence);
if (QGuiApplication::platformName().compare(QLatin1String("windows"), Qt::CaseInsensitive))
QSKIP("Windows-only test");
Window window;
window.setTitle(QLatin1String(QTest::currentTestFunction()) + QLatin1Char(' ') + QLatin1String(QTest::currentDataTag()));
const QRect normalGeometry(m_availableTopLeft + QPoint(40, 40), m_testWindowSize);
window.setGeometry(normalGeometry);
// explicitly use non-fullscreen show. show() can be fullscreen on some platforms
window.showNormal();
QVERIFY(QTest::qWaitForWindowExposed(&window));
foreach (Qt::WindowState state, stateSequence) {
window.setWindowState(state);
QCoreApplication::processEvents();
}
const QRect geometry = window.geometry();
const int fuzz = int(QHighDpiScaling::factor(&window));
QVERIFY2(qFuzzyCompareWindowGeometry(geometry, normalGeometry, fuzz),
qPrintable(msgRectMismatch(geometry, normalGeometry)));
}
class PlatformWindowFilter : public QObject
{
Q_OBJECT
public:
PlatformWindowFilter(QObject *parent = 0)
: QObject(parent)
, m_window(Q_NULLPTR)
, m_alwaysExisted(true)
{}
void setWindow(Window *window) { m_window = window; }
bool eventFilter(QObject *o, QEvent *e)
{
// Check that the platform surface events are delivered synchronously.
// If they are, the native platform surface should always exist when we
// receive a QPlatformSurfaceEvent
if (e->type() == QEvent::PlatformSurface && o == m_window) {
m_alwaysExisted &= (m_window->handle() != Q_NULLPTR);
}
return false;
}
bool surfaceExisted() const { return m_alwaysExisted; }
private:
Window *m_window;
bool m_alwaysExisted;
};
void tst_QWindow::platformSurface()
{
QRect geometry(m_availableTopLeft + QPoint(80, 80), m_testWindowSize);
Window window;
PlatformWindowFilter filter;
filter.setWindow(&window);
window.installEventFilter(&filter);
window.setGeometry(geometry);
QCOMPARE(window.geometry(), geometry);
window.create();
QTRY_COMPARE(window.received(QEvent::PlatformSurface), 1);
QTRY_COMPARE(window.surfaceEventType(), QPlatformSurfaceEvent::SurfaceCreated);
QTRY_VERIFY(window.handle() != Q_NULLPTR);
window.destroy();
QTRY_COMPARE(window.received(QEvent::PlatformSurface), 2);
QTRY_COMPARE(window.surfaceEventType(), QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed);
QTRY_VERIFY(!window.handle());
// Check for synchronous delivery of platform surface events and that the platform
// surface always existed upon event delivery
QTRY_VERIFY(filter.surfaceExisted());
}
void tst_QWindow::isExposed()
{
QRect geometry(m_availableTopLeft + QPoint(80, 80), m_testWindowSize);
Window window;
window.setGeometry(geometry);
QCOMPARE(window.geometry(), geometry);
window.show();
QCoreApplication::processEvents();
QTRY_VERIFY(window.received(QEvent::Expose) > 0);
QTRY_VERIFY(window.isExposed());
#ifndef Q_OS_WIN
// This is a top-level window so assuming it is completely exposed, the
// expose region must be (0, 0), (width, height). If this is not the case,
// the platform plugin is sending expose events with a region in an
// incorrect coordinate system.
QRect r = window.exposeRegion().boundingRect();
r = QRect(window.mapToGlobal(r.topLeft()), r.size());
QCOMPARE(r, window.geometry());
#endif
window.hide();
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This is flaky. Figure out why.");
QCoreApplication::processEvents();
QTRY_VERIFY(window.received(QEvent::Expose) > 1);
QTRY_VERIFY(!window.isExposed());
}
void tst_QWindow::isActive()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
Window window;
// Some platforms enforce minimum widths for windows, which can cause extra resize
// events, so set the width to suitably large value to avoid those.
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.show();
QCoreApplication::processEvents();
QTRY_VERIFY(window.isExposed());
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
QOpenGLContext context;
context.create();
context.makeCurrent(&window);
context.swapBuffers(&window);
#endif
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_COMPARE(QGuiApplication::focusWindow(), &window);
QVERIFY(window.isActive());
Window child;
child.setParent(&window);
child.setGeometry(10, 10, 20, 20);
child.show();
QTRY_VERIFY(child.isExposed());
child.requestActivate();
QTRY_COMPARE(QGuiApplication::focusWindow(), &child);
QVERIFY(child.isActive());
// parent shouldn't receive new resize events from child being shown
QCoreApplication::processEvents();
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_COMPARE(window.received(QEvent::FocusIn), 1);
QTRY_COMPARE(window.received(QEvent::FocusOut), 1);
QTRY_COMPARE(child.received(QEvent::FocusIn), 1);
// child has focus
QVERIFY(window.isActive());
// test focus back to parent and then back to child (QTBUG-39362)
// also verify the cumulative FocusOut and FocusIn counts
// activate parent
window.requestActivate();
QTRY_COMPARE(QGuiApplication::focusWindow(), &window);
QVERIFY(window.isActive());
QCoreApplication::processEvents();
QTRY_COMPARE(child.received(QEvent::FocusOut), 1);
QTRY_COMPARE(window.received(QEvent::FocusIn), 2);
// activate child again
child.requestActivate();
QTRY_COMPARE(QGuiApplication::focusWindow(), &child);
QVERIFY(child.isActive());
QCoreApplication::processEvents();
QTRY_COMPARE(window.received(QEvent::FocusOut), 2);
QTRY_COMPARE(child.received(QEvent::FocusIn), 2);
Window dialog;
dialog.setTransientParent(&window);
dialog.setGeometry(QRect(m_availableTopLeft + QPoint(110, 100), m_testWindowSize));
dialog.show();
dialog.requestActivate();
QTRY_VERIFY(dialog.isExposed());
QCoreApplication::processEvents();
QTRY_COMPARE(dialog.received(QEvent::Resize), 1);
QTRY_COMPARE(QGuiApplication::focusWindow(), &dialog);
QVERIFY(dialog.isActive());
// transient child has focus
QVERIFY(window.isActive());
// parent is active
QVERIFY(child.isActive());
window.requestActivate();
QTRY_COMPARE(QGuiApplication::focusWindow(), &window);
QCoreApplication::processEvents();
QTRY_COMPARE(dialog.received(QEvent::FocusOut), 1);
QTRY_COMPARE(window.received(QEvent::FocusIn), 3);
QVERIFY(window.isActive());
// transient parent has focus
QVERIFY(dialog.isActive());
// parent has focus
QVERIFY(child.isActive());
}
class InputTestWindow : public QWindow
{
public:
void keyPressEvent(QKeyEvent *event) {
keyPressCode = event->key();
}
void keyReleaseEvent(QKeyEvent *event) {
keyReleaseCode = event->key();
}
void mousePressEvent(QMouseEvent *event) {
if (ignoreMouse) {
event->ignore();
} else {
++mousePressedCount;
mouseSequenceSignature += 'p';
mousePressButton = event->button();
mousePressScreenPos = event->screenPos();
mousePressLocalPos = event->localPos();
if (spinLoopWhenPressed)
QCoreApplication::processEvents();
}
}
void mouseReleaseEvent(QMouseEvent *event) {
if (ignoreMouse) {
event->ignore();
} else {
++mouseReleasedCount;
mouseSequenceSignature += 'r';
mouseReleaseButton = event->button();
}
}
void mouseMoveEvent(QMouseEvent *event) {
if (ignoreMouse) {
event->ignore();
} else {
++mouseMovedCount;
mouseMoveButton = event->button();
mouseMoveScreenPos = event->screenPos();
}
}
void mouseDoubleClickEvent(QMouseEvent *event) {
if (ignoreMouse) {
event->ignore();
} else {
++mouseDoubleClickedCount;
mouseSequenceSignature += 'd';
}
}
void touchEvent(QTouchEvent *event) {
if (ignoreTouch) {
event->ignore();
return;
}
touchEventType = event->type();
QList<QTouchEvent::TouchPoint> points = event->touchPoints();
for (int i = 0; i < points.count(); ++i) {
switch (points.at(i).state()) {
case Qt::TouchPointPressed:
++touchPressedCount;
if (spinLoopWhenPressed)
QCoreApplication::processEvents();
break;
case Qt::TouchPointReleased:
++touchReleasedCount;
break;
case Qt::TouchPointMoved:
++touchMovedCount;
break;
default:
break;
}
}
}
bool event(QEvent *e) {
switch (e->type()) {
case QEvent::Enter:
++enterEventCount;
break;
case QEvent::Leave:
++leaveEventCount;
break;
default:
break;
}
return QWindow::event(e);
}
void resetCounters() {
mousePressedCount = mouseReleasedCount = mouseMovedCount = mouseDoubleClickedCount = 0;
mouseSequenceSignature = QString();
touchPressedCount = touchReleasedCount = touchMovedCount = 0;
enterEventCount = leaveEventCount = 0;
}
InputTestWindow() {
keyPressCode = keyReleaseCode = 0;
mousePressButton = mouseReleaseButton = mouseMoveButton = 0;
ignoreMouse = ignoreTouch = false;
spinLoopWhenPressed = false;
resetCounters();
}
int keyPressCode, keyReleaseCode;
int mousePressButton, mouseReleaseButton, mouseMoveButton;
int mousePressedCount, mouseReleasedCount, mouseMovedCount, mouseDoubleClickedCount;
QString mouseSequenceSignature;
QPointF mousePressScreenPos, mouseMoveScreenPos, mousePressLocalPos;
int touchPressedCount, touchReleasedCount, touchMovedCount;
QEvent::Type touchEventType;
int enterEventCount, leaveEventCount;
bool ignoreMouse, ignoreTouch;
bool spinLoopWhenPressed;
};
void tst_QWindow::testInputEvents()
{
InputTestWindow window;
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.showNormal();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QTest::keyClick(&window, Qt::Key_A, Qt::NoModifier);
QCoreApplication::processEvents();
QCOMPARE(window.keyPressCode, int(Qt::Key_A));
QCOMPARE(window.keyReleaseCode, int(Qt::Key_A));
QPointF local(12, 34);
QTest::mouseClick(&window, Qt::LeftButton, Qt::NoModifier, local.toPoint());
QCoreApplication::processEvents();
QCOMPARE(window.mousePressButton, int(Qt::LeftButton));
QCOMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
QCOMPARE(window.mousePressLocalPos, local);
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1, tp2;
tp1.id = 1;
tp1.state = Qt::TouchPointPressed;
tp1.area = QRect(10, 10, 4, 4);
tp2.id = 2;
tp2.state = Qt::TouchPointPressed;
tp2.area = QRect(20, 20, 4, 4);
points << tp1 << tp2;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchPressedCount, 2);
QTRY_COMPARE(window.touchReleasedCount, 2);
// Now with null pointer as window. local param should not be utilized:
// handleMouseEvent() with tlw == 0 means the event is in global coords only.
window.mousePressButton = window.mouseReleaseButton = 0;
const QPointF nonWindowGlobal(window.geometry().topRight() + QPoint(200, 50)); // not inside the window
const QPointF deviceNonWindowGlobal = QHighDpi::toNativePixels(nonWindowGlobal, window.screen());
QWindowSystemInterface::handleMouseEvent(0, deviceNonWindowGlobal, deviceNonWindowGlobal, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(0, deviceNonWindowGlobal, deviceNonWindowGlobal, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressButton, 0);
QCOMPARE(window.mouseReleaseButton, 0);
const QPointF windowGlobal = window.mapToGlobal(local.toPoint());
const QPointF deviceWindowGlobal = QHighDpi::toNativePixels(windowGlobal, window.screen());
QWindowSystemInterface::handleMouseEvent(0, deviceWindowGlobal, deviceWindowGlobal, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(0, deviceWindowGlobal, deviceWindowGlobal, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressButton, int(Qt::LeftButton));
QCOMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
QCOMPARE(window.mousePressScreenPos, windowGlobal);
QCOMPARE(window.mousePressLocalPos, local); // the local we passed was bogus, verify that qGuiApp calculated the proper one
}
void tst_QWindow::touchToMouseTranslation()
{
InputTestWindow window;
window.ignoreTouch = true;
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1, tp2;
const QRectF pressArea(101, 102, 4, 4);
const QRectF moveArea(105, 108, 4, 4);
tp1.id = 1;
tp1.state = Qt::TouchPointPressed;
tp1.area = QHighDpi::toNativePixels(pressArea, &window);
tp2.id = 2;
tp2.state = Qt::TouchPointPressed;
points << tp1 << tp2;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
// Now an update but with changed list order. The mouse event should still
// be generated from the point with id 1.
tp1.id = 2;
tp1.state = Qt::TouchPointStationary;
tp2.id = 1;
tp2.state = Qt::TouchPointMoved;
tp2.area = QHighDpi::toNativePixels(moveArea, &window);
points.clear();
points << tp1 << tp2;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.mousePressButton, int(Qt::LeftButton));
QTRY_COMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
QTRY_COMPARE(window.mousePressScreenPos, pressArea.center());
QTRY_COMPARE(window.mouseMoveScreenPos, moveArea.center());
window.mousePressButton = 0;
window.mouseReleaseButton = 0;
window.ignoreTouch = false;
points[0].state = Qt::TouchPointPressed;
points[1].state = Qt::TouchPointPressed;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
// no new mouse events should be generated since the input window handles the touch events
QTRY_COMPARE(window.mousePressButton, 0);
QTRY_COMPARE(window.mouseReleaseButton, 0);
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false);
window.ignoreTouch = true;
points[0].state = Qt::TouchPointPressed;
points[1].state = Qt::TouchPointPressed;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
// mouse event synthesizing disabled
QTRY_COMPARE(window.mousePressButton, 0);
QTRY_COMPARE(window.mouseReleaseButton, 0);
}
void tst_QWindow::touchToMouseTranslationForDevices()
{
InputTestWindow window;
window.ignoreTouch = true;
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QPoint touchPoint(10, 10);
QTest::touchEvent(&window, touchDevice).press(0, touchPoint, &window);
QTest::touchEvent(&window, touchDevice).release(0, touchPoint, &window);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressedCount, 1);
QCOMPARE(window.mouseReleasedCount, 1);
window.resetCounters();
touchDevice->setCapabilities(touchDevice->capabilities() | QTouchDevice::MouseEmulation);
QTest::touchEvent(&window, touchDevice).press(0, touchPoint, &window);
QTest::touchEvent(&window, touchDevice).release(0, touchPoint, &window);
QCoreApplication::processEvents();
touchDevice->setCapabilities(touchDevice->capabilities() & ~QTouchDevice::MouseEmulation);
QCOMPARE(window.mousePressedCount, 0);
QCOMPARE(window.mouseReleasedCount, 0);
}
void tst_QWindow::mouseToTouchTranslation()
{
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
InputTestWindow window;
window.ignoreMouse = true;
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
QTRY_COMPARE(window.touchPressedCount, 1);
QTRY_COMPARE(window.touchReleasedCount, 1);
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
window.ignoreMouse = false;
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
// no new touch events should be generated since the input window handles the mouse events
QTRY_COMPARE(window.touchPressedCount, 1);
QTRY_COMPARE(window.touchReleasedCount, 1);
window.ignoreMouse = true;
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
// touch event synthesis disabled
QTRY_COMPARE(window.touchPressedCount, 1);
QTRY_COMPARE(window.touchReleasedCount, 1);
}
void tst_QWindow::mouseToTouchLoop()
{
// make sure there's no infinite loop when synthesizing both ways
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
InputTestWindow window;
window.ignoreMouse = true;
window.ignoreTouch = true;
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
}
void tst_QWindow::touchCancel()
{
InputTestWindow window;
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1;
tp1.id = 1;
// Start a touch.
tp1.state = Qt::TouchPointPressed;
tp1.area = QRect(10, 10, 4, 4);
points << tp1;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchEventType, QEvent::TouchBegin);
QTRY_COMPARE(window.touchPressedCount, 1);
// Cancel the active touch sequence.
QWindowSystemInterface::handleTouchCancelEvent(&window, touchDevice);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchEventType, QEvent::TouchCancel);
// Send a move -> will not be delivered due to the cancellation.
QTRY_COMPARE(window.touchMovedCount, 0);
points[0].state = Qt::TouchPointMoved;
tp1.area.adjust(2, 2, 2, 2);
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchMovedCount, 0);
// Likewise. The only allowed transition is TouchCancel -> TouchBegin.
QTRY_COMPARE(window.touchReleasedCount, 0);
points[0].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchReleasedCount, 0);
// Start a new sequence -> from this point on everything should go through normally.
points[0].state = Qt::TouchPointPressed;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchEventType, QEvent::TouchBegin);
QTRY_COMPARE(window.touchPressedCount, 2);
points[0].state = Qt::TouchPointMoved;
tp1.area.adjust(2, 2, 2, 2);
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchMovedCount, 1);
points[0].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchReleasedCount, 1);
}
void tst_QWindow::touchCancelWithTouchToMouse()
{
InputTestWindow window;
window.ignoreTouch = true;
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1;
tp1.id = 1;
tp1.state = Qt::TouchPointPressed;
const QRect area(100, 100, 4, 4);
tp1.area = QHighDpi::toNativePixels(area, &window);
points << tp1;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.mousePressButton, int(Qt::LeftButton));
const int fuzz = 2 * int(QHighDpiScaling::factor(&window));
QTRY_VERIFY2(qFuzzyCompareWindowPosition(window.mousePressScreenPos.toPoint(), area.center(), fuzz),
qPrintable(msgPointMismatch(window.mousePressScreenPos.toPoint(), area.center())));
// Cancel the touch. Should result in a mouse release for windows that have
// have an active touch-to-mouse sequence.
QWindowSystemInterface::handleTouchCancelEvent(0, touchDevice);
QCoreApplication::processEvents();
QTRY_COMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
// Now change the window to accept touches.
window.mousePressButton = window.mouseReleaseButton = 0;
window.ignoreTouch = false;
// Send a touch, there will be no mouse event generated.
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.mousePressButton, 0);
// Cancel the touch. It should not result in a mouse release with this window.
QWindowSystemInterface::handleTouchCancelEvent(0, touchDevice);
QCoreApplication::processEvents();
QTRY_COMPARE(window.mouseReleaseButton, 0);
}
void tst_QWindow::touchInterruptedByPopup()
{
InputTestWindow window;
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1;
tp1.id = 1;
// Start a touch.
tp1.state = Qt::TouchPointPressed;
tp1.area = QRect(10, 10, 4, 4);
points << tp1;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchEventType, QEvent::TouchBegin);
QTRY_COMPARE(window.touchPressedCount, 1);
// Launch a popup window
InputTestWindow popup;
popup.setFlags(Qt::Popup);
popup.setModality(Qt::WindowModal);
popup.resize(m_testWindowSize / 2);
popup.setTransientParent(&window);
popup.show();
QVERIFY(QTest::qWaitForWindowExposed(&popup));
// Send a move -> will not be delivered to the original window
// (TODO verify where it is forwarded, after we've defined that)
QTRY_COMPARE(window.touchMovedCount, 0);
points[0].state = Qt::TouchPointMoved;
tp1.area.adjust(2, 2, 2, 2);
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchMovedCount, 0);
// Send a touch end -> will not be delivered to the original window
QTRY_COMPARE(window.touchReleasedCount, 0);
points[0].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchReleasedCount, 0);
// Due to temporary fix for QTBUG-37371: the original window should receive a TouchCancel
QTRY_COMPARE(window.touchEventType, QEvent::TouchCancel);
}
void tst_QWindow::orientation()
{
qRegisterMetaType<Qt::ScreenOrientation>("Qt::ScreenOrientation");
QWindow window;
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.create();
window.reportContentOrientationChange(Qt::PortraitOrientation);
QCOMPARE(window.contentOrientation(), Qt::PortraitOrientation);
window.reportContentOrientationChange(Qt::PrimaryOrientation);
QCOMPARE(window.contentOrientation(), Qt::PrimaryOrientation);
QSignalSpy spy(&window, SIGNAL(contentOrientationChanged(Qt::ScreenOrientation)));
window.reportContentOrientationChange(Qt::LandscapeOrientation);
QCOMPARE(spy.count(), 1);
}
void tst_QWindow::sizes()
{
QWindow window;
QSignalSpy minimumWidthSpy(&window, SIGNAL(minimumWidthChanged(int)));
QSignalSpy minimumHeightSpy(&window, SIGNAL(minimumHeightChanged(int)));
QSignalSpy maximumWidthSpy(&window, SIGNAL(maximumWidthChanged(int)));
QSignalSpy maximumHeightSpy(&window, SIGNAL(maximumHeightChanged(int)));
QSize oldMaximum = window.maximumSize();
window.setMinimumWidth(10);
QCOMPARE(window.minimumWidth(), 10);
QCOMPARE(window.minimumHeight(), 0);
QCOMPARE(window.minimumSize(), QSize(10, 0));
QCOMPARE(window.maximumSize(), oldMaximum);
QCOMPARE(minimumWidthSpy.count(), 1);
QCOMPARE(minimumHeightSpy.count(), 0);
QCOMPARE(maximumWidthSpy.count(), 0);
QCOMPARE(maximumHeightSpy.count(), 0);
window.setMinimumHeight(10);
QCOMPARE(window.minimumWidth(), 10);
QCOMPARE(window.minimumHeight(), 10);
QCOMPARE(window.minimumSize(), QSize(10, 10));
QCOMPARE(window.maximumSize(), oldMaximum);
QCOMPARE(minimumWidthSpy.count(), 1);
QCOMPARE(minimumHeightSpy.count(), 1);
QCOMPARE(maximumWidthSpy.count(), 0);
QCOMPARE(maximumHeightSpy.count(), 0);
window.setMaximumWidth(100);
QCOMPARE(window.maximumWidth(), 100);
QCOMPARE(window.maximumHeight(), oldMaximum.height());
QCOMPARE(window.minimumSize(), QSize(10, 10));
QCOMPARE(window.maximumSize(), QSize(100, oldMaximum.height()));
QCOMPARE(minimumWidthSpy.count(), 1);
QCOMPARE(minimumHeightSpy.count(), 1);
QCOMPARE(maximumWidthSpy.count(), 1);
QCOMPARE(maximumHeightSpy.count(), 0);
window.setMaximumHeight(100);
QCOMPARE(window.maximumWidth(), 100);
QCOMPARE(window.maximumHeight(), 100);
QCOMPARE(window.minimumSize(), QSize(10, 10));
QCOMPARE(window.maximumSize(), QSize(100, 100));
QCOMPARE(minimumWidthSpy.count(), 1);
QCOMPARE(minimumHeightSpy.count(), 1);
QCOMPARE(maximumWidthSpy.count(), 1);
QCOMPARE(maximumHeightSpy.count(), 1);
}
void tst_QWindow::close()
{
QWindow a;
QWindow b;
QWindow c(&a);
a.show();
b.show();
// we can not close a non top level window
QVERIFY(!c.close());
QVERIFY(a.close());
QVERIFY(b.close());
}
void tst_QWindow::activateAndClose()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
for (int i = 0; i < 10; ++i) {
QWindow window;
#if defined(Q_OS_QNX)
window.setSurfaceType(QSurface::OpenGLSurface);
#endif
// qWaitForWindowActive will block for the duration of
// of the timeout if the window is at 0,0
window.setGeometry(QGuiApplication::primaryScreen()->availableGeometry().adjusted(1, 1, -1, -1));
window.showNormal();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
QTest::qWaitForWindowExposed(&window);
QOpenGLContext context;
context.create();
context.makeCurrent(&window);
context.swapBuffers(&window);
#endif
window.requestActivate();
QVERIFY(QTest::qWaitForWindowActive(&window));
QCOMPARE(qGuiApp->focusWindow(), &window);
}
}
void tst_QWindow::mouseEventSequence()
{
int doubleClickInterval = qGuiApp->styleHints()->mouseDoubleClickInterval();
InputTestWindow window;
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
ulong timestamp = 0;
QPointF local(12, 34);
const QPointF deviceLocal = QHighDpi::toNativePixels(local, &window);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, deviceLocal, deviceLocal, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, deviceLocal, deviceLocal, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressedCount, 1);
QCOMPARE(window.mouseReleasedCount, 1);
QCOMPARE(window.mouseDoubleClickedCount, 0);
QCOMPARE(window.mouseSequenceSignature, QLatin1String("pr"));
window.resetCounters();
timestamp += doubleClickInterval;
// A double click must result in press, release, press, doubleclick, release.
// Check that no unexpected event suppression occurs and that the order is correct.
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressedCount, 2);
QCOMPARE(window.mouseReleasedCount, 2);
QCOMPARE(window.mouseDoubleClickedCount, 1);
QCOMPARE(window.mouseSequenceSignature, QLatin1String("prpdr"));
timestamp += doubleClickInterval;
window.resetCounters();
// Triple click = double + single click
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressedCount, 3);
QCOMPARE(window.mouseReleasedCount, 3);
QCOMPARE(window.mouseDoubleClickedCount, 1);
QCOMPARE(window.mouseSequenceSignature, QLatin1String("prpdrpr"));
timestamp += doubleClickInterval;
window.resetCounters();
// Two double clicks.
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressedCount, 4);
QCOMPARE(window.mouseReleasedCount, 4);
QCOMPARE(window.mouseDoubleClickedCount, 2);
QCOMPARE(window.mouseSequenceSignature, QLatin1String("prpdrprpdr"));
timestamp += doubleClickInterval;
window.resetCounters();
// Four clicks, none of which qualifies as a double click.
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
timestamp += doubleClickInterval;
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
timestamp += doubleClickInterval;
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
timestamp += doubleClickInterval;
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, timestamp++, local, local, Qt::NoButton);
timestamp += doubleClickInterval;
QCoreApplication::processEvents();
QCOMPARE(window.mousePressedCount, 4);
QCOMPARE(window.mouseReleasedCount, 4);
QCOMPARE(window.mouseDoubleClickedCount, 0);
QCOMPARE(window.mouseSequenceSignature, QLatin1String("prprprpr"));
}
void tst_QWindow::windowModality()
{
qRegisterMetaType<Qt::WindowModality>("Qt::WindowModality");
QWindow window;
QSignalSpy spy(&window, SIGNAL(modalityChanged(Qt::WindowModality)));
QCOMPARE(window.modality(), Qt::NonModal);
window.setModality(Qt::NonModal);
QCOMPARE(window.modality(), Qt::NonModal);
QCOMPARE(spy.count(), 0);
window.setModality(Qt::WindowModal);
QCOMPARE(window.modality(), Qt::WindowModal);
QCOMPARE(spy.count(), 1);
window.setModality(Qt::WindowModal);
QCOMPARE(window.modality(), Qt::WindowModal);
QCOMPARE(spy.count(), 1);
window.setModality(Qt::ApplicationModal);
QCOMPARE(window.modality(), Qt::ApplicationModal);
QCOMPARE(spy.count(), 2);
window.setModality(Qt::ApplicationModal);
QCOMPARE(window.modality(), Qt::ApplicationModal);
QCOMPARE(spy.count(), 2);
window.setModality(Qt::NonModal);
QCOMPARE(window.modality(), Qt::NonModal);
QCOMPARE(spy.count(), 3);
}
void tst_QWindow::inputReentrancy()
{
InputTestWindow window;
window.spinLoopWhenPressed = true;
window.setGeometry(QRect(m_availableTopLeft + QPoint(80, 80), m_testWindowSize));
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
// Queue three events.
QPointF local(12, 34);
QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::LeftButton);
local += QPointF(2, 2);
QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::NoButton);
// Process them. However, the event handler for the press will also call
// processEvents() so the move and release will be delivered before returning
// from mousePressEvent(). The point is that no events should get lost.
QCoreApplication::processEvents();
QCOMPARE(window.mousePressButton, int(Qt::LeftButton));
QCOMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
QCOMPARE(window.mousePressedCount, 1);
QCOMPARE(window.mouseMovedCount, 1);
QCOMPARE(window.mouseReleasedCount, 1);
// Now the same for touch.
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1;
tp1.id = 1;
tp1.state = Qt::TouchPointPressed;
tp1.area = QRectF(10, 10, 4, 4);
points << tp1;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointMoved;
points[0].area = QRectF(20, 20, 8, 8);
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QCOMPARE(window.touchPressedCount, 1);
QCOMPARE(window.touchMovedCount, 1);
QCOMPARE(window.touchReleasedCount, 1);
}
#ifndef QT_NO_TABLETEVENT
class TabletTestWindow : public QWindow
{
public:
TabletTestWindow() : eventType(QEvent::None) { }
void tabletEvent(QTabletEvent *ev) {
eventType = ev->type();
eventGlobal = ev->globalPosF();
eventLocal = ev->posF();
eventDevice = ev->device();
}
QEvent::Type eventType;
QPointF eventGlobal, eventLocal;
int eventDevice;
bool eventFilter(QObject *obj, QEvent *ev) {
if (ev->type() == QEvent::TabletEnterProximity
|| ev->type() == QEvent::TabletLeaveProximity) {
eventType = ev->type();
QTabletEvent *te = static_cast<QTabletEvent *>(ev);
eventDevice = te->device();
}
return QWindow::eventFilter(obj, ev);
}
};
#endif
void tst_QWindow::tabletEvents()
{
#ifndef QT_NO_TABLETEVENT
TabletTestWindow window;
window.setGeometry(QRect(m_availableTopLeft + QPoint(10, 10), m_testWindowSize));
qGuiApp->installEventFilter(&window);
const QPoint local(10, 10);
const QPoint global = window.mapToGlobal(local);
const QPoint deviceLocal = QHighDpi::toNativeLocalPosition(local, &window);
const QPoint deviceGlobal = QHighDpi::toNativePixels(global, window.screen());
QWindowSystemInterface::handleTabletEvent(&window, true, deviceLocal, deviceGlobal, 1, 2, 0.5, 1, 2, 0.1, 0, 0, 0);
QCoreApplication::processEvents();
QTRY_VERIFY(window.eventType == QEvent::TabletPress);
QTRY_COMPARE(window.eventGlobal.toPoint(), global);
QTRY_COMPARE(window.eventLocal.toPoint(), local);
QWindowSystemInterface::handleTabletEvent(&window, false, deviceLocal, deviceGlobal, 1, 2, 0.5, 1, 2, 0.1, 0, 0, 0);
QCoreApplication::processEvents();
QTRY_COMPARE(window.eventType, QEvent::TabletRelease);
QWindowSystemInterface::handleTabletEnterProximityEvent(1, 2, 3);
QCoreApplication::processEvents();
QTRY_COMPARE(window.eventType, QEvent::TabletEnterProximity);
QTRY_COMPARE(window.eventDevice, 1);
QWindowSystemInterface::handleTabletLeaveProximityEvent(1, 2, 3);
QCoreApplication::processEvents();
QTRY_COMPARE(window.eventType, QEvent::TabletLeaveProximity);
QTRY_COMPARE(window.eventDevice, 1);
#endif
}
void tst_QWindow::windowModality_QTBUG27039()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
QWindow parent;
parent.setGeometry(QRect(m_availableTopLeft + QPoint(10, 10), m_testWindowSize));
parent.show();
InputTestWindow modalA;
modalA.setTransientParent(&parent);
modalA.setGeometry(QRect(m_availableTopLeft + QPoint(20, 10), m_testWindowSize));
modalA.setModality(Qt::ApplicationModal);
modalA.show();
InputTestWindow modalB;
modalB.setTransientParent(&parent);
modalA.setGeometry(QRect(m_availableTopLeft + QPoint(30, 10), m_testWindowSize));
modalB.setModality(Qt::ApplicationModal);
modalB.show();
QPointF local(5, 5);
QWindowSystemInterface::handleMouseEvent(&modalA, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&modalA, local, local, Qt::NoButton);
QWindowSystemInterface::handleMouseEvent(&modalB, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&modalB, local, local, Qt::NoButton);
QCoreApplication::processEvents();
// modal A should be blocked since it was shown first, but modal B should not be blocked
QCOMPARE(modalB.mousePressedCount, 1);
QCOMPARE(modalA.mousePressedCount, 0);
modalB.hide();
QWindowSystemInterface::handleMouseEvent(&modalA, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&modalA, local, local, Qt::NoButton);
QCoreApplication::processEvents();
// modal B has been hidden, modal A should be unblocked again
QCOMPARE(modalA.mousePressedCount, 1);
}
void tst_QWindow::visibility()
{
qRegisterMetaType<Qt::WindowModality>("QWindow::Visibility");
QWindow window;
QSignalSpy spy(&window, SIGNAL(visibilityChanged(QWindow::Visibility)));
window.setVisibility(QWindow::AutomaticVisibility);
QVERIFY(window.isVisible());
QVERIFY(window.visibility() != QWindow::Hidden);
QVERIFY(window.visibility() != QWindow::AutomaticVisibility);
QCOMPARE(spy.count(), 1);
spy.clear();
window.setVisibility(QWindow::Hidden);
QVERIFY(!window.isVisible());
QCOMPARE(window.visibility(), QWindow::Hidden);
QCOMPARE(spy.count(), 1);
spy.clear();
window.setVisibility(QWindow::FullScreen);
QVERIFY(window.isVisible());
QCOMPARE(window.windowState(), Qt::WindowFullScreen);
QCOMPARE(window.visibility(), QWindow::FullScreen);
QCOMPARE(spy.count(), 1);
spy.clear();
window.setWindowState(Qt::WindowNoState);
QCOMPARE(window.visibility(), QWindow::Windowed);
QCOMPARE(spy.count(), 1);
spy.clear();
window.setVisible(false);
QCOMPARE(window.visibility(), QWindow::Hidden);
QCOMPARE(spy.count(), 1);
spy.clear();
}
void tst_QWindow::mask()
{
QRegion mask = QRect(10, 10, 800 - 20, 600 - 20);
QWindow window;
window.resize(800, 600);
window.setMask(mask);
QCOMPARE(window.mask(), QRegion());
window.create();
window.setMask(mask);
QCOMPARE(window.mask(), mask);
}
void tst_QWindow::initialSize()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
QSize defaultSize(0,0);
{
Window w;
w.showNormal();
QTRY_VERIFY(w.width() > 0);
QTRY_VERIFY(w.height() > 0);
defaultSize = QSize(w.width(), w.height());
}
{
Window w;
w.setWidth(m_testWindowSize.width());
w.showNormal();
QTRY_COMPARE(w.width(), m_testWindowSize.width());
QTRY_VERIFY(w.height() > 0);
}
{
Window w;
const QSize testSize(m_testWindowSize.width(), 42);
w.resize(testSize);
w.showNormal();
const QSize expectedSize = testSize;
QTRY_COMPARE(w.size(), expectedSize);
}
}
void tst_QWindow::modalDialog()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
QWindow normalWindow;
normalWindow.setFramePosition(m_availableTopLeft + QPoint(80, 80));
normalWindow.resize(m_testWindowSize);
normalWindow.show();
QVERIFY(QTest::qWaitForWindowExposed(&normalWindow));
QWindow dialog;
dialog.setFramePosition(m_availableTopLeft + QPoint(200, 200));
dialog.resize(m_testWindowSize);
dialog.setModality(Qt::ApplicationModal);
dialog.setFlags(Qt::Dialog);
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
normalWindow.requestActivate();
QGuiApplication::sync();
QGuiApplication::processEvents();
QTRY_COMPARE(QGuiApplication::focusWindow(), &dialog);
}
void tst_QWindow::modalDialogClosingOneOfTwoModal()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
QWindow normalWindow;
normalWindow.setFramePosition(m_availableTopLeft + QPoint(80, 80));
normalWindow.resize(m_testWindowSize);
normalWindow.show();
QVERIFY(QTest::qWaitForWindowExposed(&normalWindow));
QWindow first_dialog;
first_dialog.setFramePosition(m_availableTopLeft + QPoint(200, 200));
first_dialog.resize(m_testWindowSize);
first_dialog.setModality(Qt::ApplicationModal);
first_dialog.setFlags(Qt::Dialog);
first_dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&first_dialog));
{
QWindow second_dialog;
second_dialog.setFramePosition(m_availableTopLeft + QPoint(300, 300));
second_dialog.resize(m_testWindowSize);
second_dialog.setModality(Qt::ApplicationModal);
second_dialog.setFlags(Qt::Dialog);
second_dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&second_dialog));
QTRY_COMPARE(QGuiApplication::focusWindow(), &second_dialog);
second_dialog.close();
}
QGuiApplication::sync();
QGuiApplication::processEvents();
QTRY_COMPARE(QGuiApplication::focusWindow(), &first_dialog);
}
void tst_QWindow::modalWithChildWindow()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
QWindow normalWindow;
normalWindow.setFramePosition(m_availableTopLeft + QPoint(80, 80));
normalWindow.resize(m_testWindowSize);
normalWindow.show();
QVERIFY(QTest::qWaitForWindowExposed(&normalWindow));
QWindow tlw_dialog;
tlw_dialog.setFramePosition(m_availableTopLeft + QPoint(200, 200));
tlw_dialog.resize(m_testWindowSize);
tlw_dialog.setModality(Qt::ApplicationModal);
tlw_dialog.setFlags(Qt::Dialog);
tlw_dialog.create();
QWindow sub_window(&tlw_dialog);
sub_window.resize(200,300);
sub_window.show();
tlw_dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&tlw_dialog));
QVERIFY(QTest::qWaitForWindowExposed(&sub_window));
QTRY_COMPARE(QGuiApplication::focusWindow(), &tlw_dialog);
sub_window.requestActivate();
QGuiApplication::sync();
QGuiApplication::processEvents();
QTRY_COMPARE(QGuiApplication::focusWindow(), &sub_window);
}
void tst_QWindow::modalWindowModallity()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
QWindow normal_window;
normal_window.setFramePosition(m_availableTopLeft + QPoint(80, 80));
normal_window.resize(m_testWindowSize);
normal_window.show();
QVERIFY(QTest::qWaitForWindowExposed(&normal_window));
QWindow parent_to_modal;
parent_to_modal.setFramePosition(normal_window.geometry().topRight() + QPoint(100, 0));
parent_to_modal.resize(m_testWindowSize);
parent_to_modal.show();
QVERIFY(QTest::qWaitForWindowExposed(&parent_to_modal));
QTRY_COMPARE(QGuiApplication::focusWindow(), &parent_to_modal);
QWindow modal_dialog;
modal_dialog.resize(m_testWindowSize);
modal_dialog.setFramePosition(normal_window.geometry().bottomLeft() + QPoint(0, 100));
modal_dialog.setModality(Qt::WindowModal);
modal_dialog.setFlags(Qt::Dialog);
modal_dialog.setTransientParent(&parent_to_modal);
modal_dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&modal_dialog));
QTRY_COMPARE(QGuiApplication::focusWindow(), &modal_dialog);
normal_window.requestActivate();
QTRY_COMPARE(QGuiApplication::focusWindow(), &normal_window);
}
void tst_QWindow::modalWindowPosition()
{
QWindow window;
window.setGeometry(QRect(m_availableTopLeft + QPoint(100, 100), m_testWindowSize));
// Allow for any potential resizing due to constraints
QRect origGeo = window.geometry();
window.setModality(Qt::WindowModal);
window.show();
QVERIFY(QTest::qWaitForWindowExposed(&window));
QCOMPARE(window.geometry(), origGeo);
}
#ifndef QT_NO_CURSOR
void tst_QWindow::modalWindowEnterEventOnHide_QTBUG35109()
{
if (QGuiApplication::platformName() == QLatin1String("cocoa"))
QSKIP("This test fails on OS X on CI");
const QPoint center = QGuiApplication::primaryScreen()->availableGeometry().center();
const int childOffset = 16;
const QPoint rootPos = center - QPoint(m_testWindowSize.width(),
m_testWindowSize.height())/2;
const QPoint modalPos = rootPos + QPoint(childOffset * 5,
childOffset * 5);
const QPoint cursorPos = rootPos - QPoint(80, 80);
// Test whether tlw can receive the enter event
{
QCursor::setPos(cursorPos);
QCoreApplication::processEvents();
InputTestWindow root;
root.setTitle(__FUNCTION__);
root.setGeometry(QRect(rootPos, m_testWindowSize));
root.show();
QVERIFY(QTest::qWaitForWindowExposed(&root));
root.requestActivate();
QVERIFY(QTest::qWaitForWindowActive(&root));
// Move the mouse over the root window, but not over the modal window.
QCursor::setPos(rootPos + QPoint(childOffset * 5 / 2,
childOffset * 5 / 2));
// Wait for the enter event. It must be delivered here, otherwise second
// compare can PASS because of this event even after "resetCounters()".
QTRY_COMPARE(root.enterEventCount, 1);
QTRY_COMPARE(root.leaveEventCount, 0);
QWindow modal;
modal.setTitle(QLatin1String("Modal - ") + __FUNCTION__);
modal.setTransientParent(&root);
modal.resize(m_testWindowSize/2);
modal.setFramePosition(modalPos);
modal.setModality(Qt::ApplicationModal);
modal.show();
QVERIFY(QTest::qWaitForWindowExposed(&modal));
modal.requestActivate();
QVERIFY(QTest::qWaitForWindowActive(&modal));
QCoreApplication::processEvents();
QTRY_COMPARE(root.leaveEventCount, 1);
root.resetCounters();
modal.close();
// Check for the enter event
QTRY_COMPARE(root.enterEventCount, 1);
}
// Test whether child window can receive the enter event
{
QCursor::setPos(cursorPos);
QCoreApplication::processEvents();
QWindow root;
root.setTitle(__FUNCTION__);
root.setGeometry(QRect(rootPos, m_testWindowSize));
QWindow childLvl1;
childLvl1.setParent(&root);
childLvl1.setGeometry(childOffset,
childOffset,
m_testWindowSize.width() - childOffset,
m_testWindowSize.height() - childOffset);
InputTestWindow childLvl2;
childLvl2.setParent(&childLvl1);
childLvl2.setGeometry(childOffset,
childOffset,
childLvl1.width() - childOffset,
childLvl1.height() - childOffset);
root.show();
childLvl1.show();
childLvl2.show();
QVERIFY(QTest::qWaitForWindowExposed(&root));
root.requestActivate();
QVERIFY(QTest::qWaitForWindowActive(&root));
QVERIFY(childLvl1.isVisible());
QVERIFY(childLvl2.isVisible());
// Move the mouse over the child window, but not over the modal window.
// Be sure that the value is almost left-top of second child window for
// checking proper position mapping.
QCursor::setPos(rootPos + QPoint(childOffset * 5 / 2,
childOffset * 5 / 2));
// Wait for the enter event. It must be delivered here, otherwise second
// compare can PASS because of this event even after "resetCounters()".
QTRY_COMPARE(childLvl2.enterEventCount, 1);
QTRY_COMPARE(childLvl2.leaveEventCount, 0);
QWindow modal;
modal.setTitle(QLatin1String("Modal - ") + __FUNCTION__);
modal.setTransientParent(&root);
modal.resize(m_testWindowSize/2);
modal.setFramePosition(modalPos);
modal.setModality(Qt::ApplicationModal);
modal.show();
QVERIFY(QTest::qWaitForWindowExposed(&modal));
modal.requestActivate();
QVERIFY(QTest::qWaitForWindowActive(&modal));
QCoreApplication::processEvents();
QTRY_COMPARE(childLvl2.leaveEventCount, 1);
childLvl2.resetCounters();
modal.close();
// Check for the enter event
QTRY_COMPARE(childLvl2.enterEventCount, 1);
}
// Test whether tlw can receive the enter event if mouse is over the invisible child windnow
{
QCursor::setPos(cursorPos);
QCoreApplication::processEvents();
InputTestWindow root;
root.setTitle(__FUNCTION__);
root.setGeometry(QRect(rootPos, m_testWindowSize));
QWindow child;
child.setParent(&root);
child.setGeometry(QRect(QPoint(), m_testWindowSize));
root.show();
QVERIFY(QTest::qWaitForWindowExposed(&root));
root.requestActivate();
QVERIFY(QTest::qWaitForWindowActive(&root));
QVERIFY(!child.isVisible());
// Move the mouse over the child window, but not over the modal window.
QCursor::setPos(rootPos + QPoint(childOffset * 5 / 2,
childOffset * 5 / 2));
// Wait for the enter event. It must be delivered here, otherwise second
// compare can PASS because of this event even after "resetCounters()".
QTRY_COMPARE(root.enterEventCount, 1);
QTRY_COMPARE(root.leaveEventCount, 0);
QWindow modal;
modal.setTitle(QLatin1String("Modal - ") + __FUNCTION__);
modal.setTransientParent(&root);
modal.resize(m_testWindowSize/2);
modal.setFramePosition(modalPos);
modal.setModality(Qt::ApplicationModal);
modal.show();
QVERIFY(QTest::qWaitForWindowExposed(&modal));
modal.requestActivate();
QVERIFY(QTest::qWaitForWindowActive(&modal));
QCoreApplication::processEvents();
QTRY_COMPARE(root.leaveEventCount, 1);
root.resetCounters();
modal.close();
// Check for the enter event
QTRY_COMPARE(root.enterEventCount, 1);
}
}
#endif
static bool isNativeWindowVisible(const QWindow *window)
{
#if defined(Q_OS_WIN) && !defined(Q_OS_WINRT)
return IsWindowVisible(reinterpret_cast<HWND>(window->winId()));
#else
Q_UNIMPLEMENTED();
return window->isVisible();
#endif
}
void tst_QWindow::windowsTransientChildren()
{
if (QGuiApplication::platformName().compare(QStringLiteral("windows"), Qt::CaseInsensitive))
QSKIP("Windows only test");
ColoredWindow mainWindow(Qt::yellow);
mainWindow.setGeometry(QRect(m_availableTopLeft + QPoint(100, 100), m_testWindowSize));
mainWindow.setTitle(QStringLiteral("Main"));
ColoredWindow child(Qt::blue, &mainWindow);
child.setGeometry(QRect(QPoint(0, 0), m_testWindowSize / 2));
ColoredWindow dialog(Qt::red);
dialog.setGeometry(QRect(m_availableTopLeft + QPoint(200, 200), m_testWindowSize));
dialog.setTitle(QStringLiteral("Dialog"));
dialog.setTransientParent(&mainWindow);
mainWindow.show();
child.show();
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
mainWindow.setWindowState(Qt::WindowMinimized);
QVERIFY(!isNativeWindowVisible(&dialog));
dialog.hide();
mainWindow.setWindowState(Qt::WindowNoState);
// QTBUG-40696, transient children hidden by Qt should not be re-shown by Windows.
QVERIFY(!isNativeWindowVisible(&dialog));
QVERIFY(isNativeWindowVisible(&child)); // Real children should be visible.
}
void tst_QWindow::requestUpdate()
{
QRect geometry(m_availableTopLeft + QPoint(80, 80), m_testWindowSize);
Window window;
window.setGeometry(geometry);
window.show();
QCoreApplication::processEvents();
QTRY_VERIFY(window.isExposed());
QCOMPARE(window.received(QEvent::UpdateRequest), 0);
window.requestUpdate();
QTRY_COMPARE(window.received(QEvent::UpdateRequest), 1);
window.requestUpdate();
QTRY_COMPARE(window.received(QEvent::UpdateRequest), 2);
}
void tst_QWindow::flags()
{
Window window;
const auto baseFlags = window.flags();
window.setFlags(window.flags() | Qt::FramelessWindowHint);
QCOMPARE(window.flags(), baseFlags | Qt::FramelessWindowHint);
window.setFlag(Qt::WindowStaysOnTopHint, true);
QCOMPARE(window.flags(), baseFlags | Qt::FramelessWindowHint | Qt::WindowStaysOnTopHint);
window.setFlag(Qt::FramelessWindowHint, false);
QCOMPARE(window.flags(), baseFlags | Qt::WindowStaysOnTopHint);
}
#include <tst_qwindow.moc>
QTEST_MAIN(tst_QWindow)