83a5694dc2
Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com> |
||
---|---|---|
.. | ||
part1 | ||
part2 | ||
part3 | ||
part4 | ||
part5 | ||
part6 | ||
part7 | ||
addressbook.pro | ||
README |
The Address Book Tutorial shows how to put together a simple yet fully-functioning GUI application. The tutorial chapters can be found in the Qt documentation, which can be viewed using Qt Assistant or a Web browser. The tutorial is also available online at http://qt-project.org/doc/qt-5.0/qtwidgets/tutorials-addressbook.html All programs corresponding to the chapters in the tutorial should automatically be built when Qt is compiled, or will be provided as pre-built executables if you have obtained a binary package of Qt. If you have only compiled the Qt libraries, use the following instructions to build the tutorial. On Linux/Unix: Typing 'make' in this directory builds all the programs (part1/part1, part2/part2, part3/part3 and so on). Typing 'make' in each subdirectory builds just that tutorial program. On Windows: Create a single Visual Studio project for the tutorial directory in the usual way. You can do this by typing the following at the command line: qmake -tp vc You should now be able to open the project file in Visual Studio and build all of the tutorial programs at the same time. On Mac OS X: Create an Xcode project with the .pro file in the tutorial directory. You can do this by typing the following at the command line: qmake -spec macx-xcode Then open the generated Xcode project in Xcode and build it.