f3597af5ad
If you set the duration of any variant or property animation to 0, its progress will be stuck at 1 (0..1), and its "end" value set on the target object, after start() has been called. If you change the direction of the animation to QAbstractAnimation::Backward, you would expect the progress to be 0 after start. Instead it's still 1; the code seems to assume that if the duration is 0, the progress must be 1 always. The fix is that if the duration is 0, the direction is checked to determine whether progress should be 0 (Backward) or 1 (Forward). Task-number: QTBUG-27969 Change-Id: Ibeca084bbbce41df1dca7b7d96c15b6b54394996 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Thierry Bastian <thierryb@filewave.com> Reviewed-by: Magne Zachrisen <mazachri@cisco.com> Reviewed-by: Olivier Goffart <ogoffart@woboq.com> |
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auto | ||
baselineserver | ||
benchmarks | ||
global | ||
manual | ||
shared | ||
README | ||
tests.pro |
This directory contains autotests and benchmarks based on QTestlib. In order to run the autotests reliably, you need to configure a desktop to match the test environment that these tests are written for. Linux X11: * The user must be logged in to an active desktop; you can't run the autotests without a valid DISPLAY that allows X11 connections. * The tests are run against a KDE3 or KDE4 desktop. * Window manager uses "click to focus", and not "focus follows mouse". Many tests move the mouse cursor around and expect this to not affect focus and activation. * Disable "click to activate", i.e., when a window is opened, the window manager should automatically activate it (give it input focus) and not wait for the user to click the window.