f51e6552e3
During delivery of a TouchBegin event, if no widget accepts it, we begin treating the first touchpoint as a synth-mouse, as before. If a second touchpoint is pressed or released in any order, it's irrelevant: the fake mouse button is released as soon as the first touchpoint is released. This fixes the bug that such a scenario caused the mouse release not to be sent, so that a widget could get "stuck" in pressed state. Done-with: Tang Haixiang <tanghaixiang@uniontech.com> Fixes: QTBUG-86253 Pick-to: 5.15 Change-Id: I7fbbe120539d8ded8ef5e7cf712a27bd69391e02 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> |
||
---|---|---|
.. | ||
auto | ||
baselineserver | ||
benchmarks | ||
global | ||
libfuzzer | ||
manual | ||
shared | ||
testserver | ||
.prev_CMakeLists.txt | ||
CMakeLists.txt | ||
README | ||
tests.pro |
This directory contains autotests and benchmarks based on Qt Test. In order to run the autotests reliably, you need to configure a desktop to match the test environment that these tests are written for. Linux X11: * The user must be logged in to an active desktop; you can't run the autotests without a valid DISPLAY that allows X11 connections. * The tests are run against a KDE3 or KDE4 desktop. * Window manager uses "click to focus", and not "focus follows mouse". Many tests move the mouse cursor around and expect this to not affect focus and activation. * Disable "click to activate", i.e., when a window is opened, the window manager should automatically activate it (give it input focus) and not wait for the user to click the window.