05fc3aef53
Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
175 lines
4.4 KiB
C++
175 lines
4.4 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include "mainwindow.h"
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#include "diagramscene.h"
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#include "diagramitem.h"
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#include "commands.h"
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#include <QAction>
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#include <QGraphicsView>
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#include <QMenu>
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#include <QMenuBar>
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#include <QMessageBox>
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#include <QUndoView>
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//! [0]
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MainWindow::MainWindow()
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{
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undoStack = new QUndoStack(this);
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createActions();
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createMenus();
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createUndoView();
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diagramScene = new DiagramScene();
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QBrush pixmapBrush(QPixmap(":/images/cross.png").scaled(30, 30));
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diagramScene->setBackgroundBrush(pixmapBrush);
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diagramScene->setSceneRect(QRect(0, 0, 500, 500));
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connect(diagramScene, &DiagramScene::itemMoved,
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this, &MainWindow::itemMoved);
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setWindowTitle("Undo Framework");
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QGraphicsView *view = new QGraphicsView(diagramScene);
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setCentralWidget(view);
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resize(700, 500);
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}
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//! [0]
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//! [1]
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void MainWindow::createUndoView()
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{
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undoView = new QUndoView(undoStack);
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undoView->setWindowTitle(tr("Command List"));
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undoView->show();
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undoView->setAttribute(Qt::WA_QuitOnClose, false);
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}
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//! [1]
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//! [2]
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void MainWindow::createActions()
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{
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deleteAction = new QAction(tr("&Delete Item"), this);
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deleteAction->setShortcut(tr("Del"));
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connect(deleteAction, &QAction::triggered, this, &MainWindow::deleteItem);
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//! [2] //! [3]
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//! [3] //! [4]
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addBoxAction = new QAction(tr("Add &Box"), this);
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//! [4]
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addBoxAction->setShortcut(tr("Ctrl+O"));
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connect(addBoxAction, &QAction::triggered, this, &MainWindow::addBox);
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addTriangleAction = new QAction(tr("Add &Triangle"), this);
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addTriangleAction->setShortcut(tr("Ctrl+T"));
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connect(addTriangleAction, &QAction::triggered, this, &MainWindow::addTriangle);
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//! [5]
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undoAction = undoStack->createUndoAction(this, tr("&Undo"));
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undoAction->setShortcuts(QKeySequence::Undo);
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redoAction = undoStack->createRedoAction(this, tr("&Redo"));
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redoAction->setShortcuts(QKeySequence::Redo);
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//! [5]
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exitAction = new QAction(tr("E&xit"), this);
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exitAction->setShortcuts(QKeySequence::Quit);
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connect(exitAction, &QAction::triggered, this, &QWidget::close);
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aboutAction = new QAction(tr("&About"), this);
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QList<QKeySequence> aboutShortcuts;
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aboutShortcuts << tr("Ctrl+A") << tr("Ctrl+B");
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aboutAction->setShortcuts(aboutShortcuts);
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connect(aboutAction, &QAction::triggered, this, &MainWindow::about);
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}
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//! [6]
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void MainWindow::createMenus()
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{
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//! [6]
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fileMenu = menuBar()->addMenu(tr("&File"));
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fileMenu->addAction(exitAction);
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//! [7]
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editMenu = menuBar()->addMenu(tr("&Edit"));
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editMenu->addAction(undoAction);
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editMenu->addAction(redoAction);
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editMenu->addSeparator();
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editMenu->addAction(deleteAction);
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connect(editMenu, &QMenu::aboutToShow,
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this, &MainWindow::itemMenuAboutToShow);
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connect(editMenu, &QMenu::aboutToHide,
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this, &MainWindow::itemMenuAboutToHide);
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//! [7]
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itemMenu = menuBar()->addMenu(tr("&Item"));
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itemMenu->addAction(addBoxAction);
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itemMenu->addAction(addTriangleAction);
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helpMenu = menuBar()->addMenu(tr("&About"));
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helpMenu->addAction(aboutAction);
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//! [8]
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}
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//! [8]
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//! [9]
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void MainWindow::itemMoved(DiagramItem *movedItem,
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const QPointF &oldPosition)
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{
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undoStack->push(new MoveCommand(movedItem, oldPosition));
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}
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//! [9]
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//! [10]
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void MainWindow::deleteItem()
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{
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if (diagramScene->selectedItems().isEmpty())
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return;
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QUndoCommand *deleteCommand = new DeleteCommand(diagramScene);
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undoStack->push(deleteCommand);
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}
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//! [10]
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//! [11]
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void MainWindow::itemMenuAboutToHide()
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{
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deleteAction->setEnabled(true);
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}
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//! [11]
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//! [12]
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void MainWindow::itemMenuAboutToShow()
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{
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deleteAction->setEnabled(!diagramScene->selectedItems().isEmpty());
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}
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//! [12]
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//! [13]
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void MainWindow::addBox()
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{
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QUndoCommand *addCommand = new AddCommand(DiagramItem::Box, diagramScene);
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undoStack->push(addCommand);
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}
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//! [13]
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//! [14]
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void MainWindow::addTriangle()
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{
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QUndoCommand *addCommand = new AddCommand(DiagramItem::Triangle,
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diagramScene);
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undoStack->push(addCommand);
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}
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//! [14]
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//! [15]
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void MainWindow::about()
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{
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QMessageBox::about(this, tr("About Undo"),
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tr("The <b>Undo</b> example demonstrates how to "
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"use Qt's undo framework."));
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}
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//! [15]
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