f71048a531
Under certain circumstances, if you had a widget with a QOpenGLPaintEngine, and drew QStaticText into this, and then later had Qt Quick access the same cache and try to resize it, we would get a crash because the resize function would have a pointer to the paint engine and try to access its shader manager (which would now be null, since this is outside the begin()/end() phase of the paint engine. The solution is to reset the paint engine pointer to null on the cache once it has been populated and it is no longer needed. [ChangeLog][QtGui][Text] Fixed a possible crash when combining QStaticText, QOpenGLWidget and Qt Quick in the same application. Task-number: QTBUG-70096 Change-Id: I7383ad7456d1a72499cfcd2da09a5a808d4b3eff Reviewed-by: Simon Hausmann <simon.hausmann@qt.io> |
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dialogs | ||
effects | ||
graphicsview | ||
itemviews | ||
kernel | ||
styles | ||
util | ||
widgets | ||
widgets.pro |