83a5694dc2
Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
238 lines
6.8 KiB
C++
238 lines
6.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the demonstration applications of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef SCENE_H
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#define SCENE_H
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//#include <GL/glew.h>
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#include "glextensions.h"
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#include <QtWidgets>
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#include <QtOpenGL>
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#include "roundedbox.h"
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#include "gltrianglemesh.h"
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#include "trackball.h"
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#include "glbuffers.h"
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#include "qtbox.h"
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#define PI 3.14159265358979
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QT_BEGIN_NAMESPACE
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class QMatrix4x4;
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QT_END_NAMESPACE
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class ParameterEdit : public QWidget
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{
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public:
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virtual void emitChange() = 0;
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};
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class ColorEdit : public ParameterEdit
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{
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Q_OBJECT
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public:
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ColorEdit(QRgb initialColor, int id);
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QRgb color() const {return m_color;}
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virtual void emitChange() Q_DECL_OVERRIDE {emit colorChanged(m_color, m_id);}
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public slots:
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void editDone();
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signals:
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void colorChanged(QRgb color, int id);
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protected:
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virtual void mousePressEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
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void setColor(QRgb color); // also emits colorChanged()
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private:
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QGraphicsScene *m_dialogParentScene;
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QLineEdit *m_lineEdit;
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QFrame *m_button;
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QRgb m_color;
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int m_id;
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};
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class FloatEdit : public ParameterEdit
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{
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Q_OBJECT
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public:
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FloatEdit(float initialValue, int id);
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float value() const {return m_value;}
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virtual void emitChange() Q_DECL_OVERRIDE {emit valueChanged(m_value, m_id);}
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public slots:
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void editDone();
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signals:
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void valueChanged(float value, int id);
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private:
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QGraphicsScene *m_dialogParentScene;
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QLineEdit *m_lineEdit;
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float m_value;
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int m_id;
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};
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class GraphicsWidget : public QGraphicsProxyWidget
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{
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public:
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GraphicsWidget() : QGraphicsProxyWidget(0, Qt::Window) {}
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protected:
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virtual QVariant itemChange(GraphicsItemChange change, const QVariant &value) Q_DECL_OVERRIDE;
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virtual void resizeEvent(QGraphicsSceneResizeEvent *event) Q_DECL_OVERRIDE;
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virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) Q_DECL_OVERRIDE;
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};
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class TwoSidedGraphicsWidget : public QObject
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{
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Q_OBJECT
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public:
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TwoSidedGraphicsWidget(QGraphicsScene *scene);
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void setWidget(int index, QWidget *widget);
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QWidget *widget(int index);
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public slots:
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void flip();
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protected slots:
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void animateFlip();
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private:
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GraphicsWidget *m_proxyWidgets[2];
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int m_current;
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int m_angle; // angle in degrees
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int m_delta;
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};
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class RenderOptionsDialog : public QDialog
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{
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Q_OBJECT
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public:
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RenderOptionsDialog();
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int addTexture(const QString &name);
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int addShader(const QString &name);
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void emitParameterChanged();
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protected slots:
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void setColorParameter(QRgb color, int id);
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void setFloatParameter(float value, int id);
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signals:
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void dynamicCubemapToggled(int);
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void colorParameterChanged(const QString &, QRgb);
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void floatParameterChanged(const QString &, float);
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void textureChanged(int);
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void shaderChanged(int);
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void doubleClicked();
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protected:
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virtual void mouseDoubleClickEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
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QVector<QByteArray> m_parameterNames;
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QComboBox *m_textureCombo;
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QComboBox *m_shaderCombo;
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QVector<ParameterEdit *> m_parameterEdits;
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};
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class ItemDialog : public QDialog
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{
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Q_OBJECT
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public:
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enum ItemType {
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QtBoxItem,
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CircleItem,
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SquareItem,
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};
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ItemDialog();
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public slots:
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void triggerNewQtBox();
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void triggerNewCircleItem();
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void triggerNewSquareItem();
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signals:
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void doubleClicked();
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void newItemTriggered(ItemDialog::ItemType type);
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protected:
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virtual void mouseDoubleClickEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
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};
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class Scene : public QGraphicsScene
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{
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Q_OBJECT
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public:
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Scene(int width, int height, int maxTextureSize);
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~Scene();
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virtual void drawBackground(QPainter *painter, const QRectF &rect) Q_DECL_OVERRIDE;
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public slots:
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void setShader(int index);
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void setTexture(int index);
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void toggleDynamicCubemap(int state);
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void setColorParameter(const QString &name, QRgb color);
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void setFloatParameter(const QString &name, float value);
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void newItem(ItemDialog::ItemType type);
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protected:
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void renderBoxes(const QMatrix4x4 &view, int excludeBox = -2);
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void setStates();
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void setLights();
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void defaultStates();
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void renderCubemaps();
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virtual void mousePressEvent(QGraphicsSceneMouseEvent *event) Q_DECL_OVERRIDE;
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virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) Q_DECL_OVERRIDE;
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virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event) Q_DECL_OVERRIDE;
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virtual void wheelEvent(QGraphicsSceneWheelEvent * event) Q_DECL_OVERRIDE;
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private:
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void initGL();
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QPointF pixelPosToViewPos(const QPointF& p);
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QTime m_time;
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int m_lastTime;
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int m_mouseEventTime;
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int m_distExp;
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int m_frame;
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int m_maxTextureSize;
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int m_currentShader;
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int m_currentTexture;
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bool m_dynamicCubemap;
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bool m_updateAllCubemaps;
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RenderOptionsDialog *m_renderOptions;
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ItemDialog *m_itemDialog;
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QTimer *m_timer;
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GLRoundedBox *m_box;
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TrackBall m_trackBalls[3];
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QVector<GLTexture *> m_textures;
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GLTextureCube *m_environment;
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GLTexture3D *m_noise;
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GLRenderTargetCube *m_mainCubemap;
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QVector<GLRenderTargetCube *> m_cubemaps;
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QVector<QGLShaderProgram *> m_programs;
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QGLShader *m_vertexShader;
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QVector<QGLShader *> m_fragmentShaders;
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QGLShader *m_environmentShader;
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QGLShaderProgram *m_environmentProgram;
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};
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#endif
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