f9f395c28b
Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
210 lines
5.8 KiB
C++
210 lines
5.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*
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* This programm takes a *.ui file and an output dir as argument in order to
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* create a screenshot of the widget defined in the ui file.
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*
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* The screenshot is saved in the output dir (default current dir), ".png" is
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* appended to the ui file name.
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*/
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#include <QApplication>
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#include <QWidget>
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#include <QFile>
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#include <QDebug>
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#include <QDir>
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#include <iostream>
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using namespace std;
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#ifdef Q_WS_QWS
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// we don't compile designer on embedded...
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int main(int argc, char **argv)
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{
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return 0;
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}
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#else
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#include <QUiLoader>
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/*
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* Take the path of an ui file and return appropriate QWidget.
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*/
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QWidget* getWidgetFromUiFile(const QString& fileNameUiFile)
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{
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qDebug() << "\t\t\t...loading ui file" << fileNameUiFile;
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QUiLoader loader;
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QFile uiFile(fileNameUiFile);
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if (!uiFile.open(QIODevice::ReadOnly | QIODevice::Text)) {
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qDebug("\t\tError: QFile.open() failed.");
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exit(EXIT_FAILURE);
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}
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QFileInfo fileInfo(fileNameUiFile);
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QDir::setCurrent(fileInfo.absolutePath()); //for the stylesheet to find their images
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QWidget *ui = loader.load(&uiFile);
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if (!ui) {
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qDebug("\t\tError: Quilodader.load() returned NULL pointer.");
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exit(EXIT_FAILURE);
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}
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uiFile.close();
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return ui;
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}
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/*
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* Takes the actual screenshot.
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*
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* Hint: provide filename without extension, ".png" will be added
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*/
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void makeScreenshot(QWidget* widget, const QString& fileName, const QString& pathOutputDir)
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{
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QFileInfo fileInfo(fileName);
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QString realFileName = fileInfo.completeBaseName() + "." + fileInfo.suffix() + ".png";
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QString realPath = pathOutputDir + "/" + realFileName;
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//QString realFileName = fileName + ".png";
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qDebug() << "\t\t\t...Taking screenshot" << fileInfo.absoluteFilePath();
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//widget->show();
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qApp->processEvents();
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QImage originalPixmap(widget->size(),QImage::Format_ARGB32);
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widget->render(&originalPixmap);
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if ( originalPixmap.isNull() ) {
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qDebug("\t\tError: QPixmap::grabWidget() returned a NULL QPixmap.");
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exit(EXIT_FAILURE);
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}
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//QString fileName = QDir::currentPath() + "/secondwidget." + format;
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if ( !originalPixmap.save(realPath, "PNG") ) {
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qDebug("\t\tError: QPixmap.save() failed.");
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exit(EXIT_FAILURE);
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}
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qDebug() << "\t\t\t...Screenshot saved in" << realPath;
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widget->close();
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}
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/*
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* Call this if you just want to pass the ui file name and the output dir.
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*/
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void createScreenshotFromUiFile(const QString& fileNameUiFile, const QString pathOutputDir)
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{
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qDebug() << "\t\tCreating screenshot from widget defined in" << fileNameUiFile;
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QWidget* w = getWidgetFromUiFile(fileNameUiFile);
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makeScreenshot(w, fileNameUiFile, pathOutputDir);
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}
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/*
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* Start here.
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*/
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int main(int argc, char **argv)
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{
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QApplication app(argc, argv);
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// check for necessary arguments
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if (argc == 1) {
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cout << "Syntax: " << argv[0] << " <path to *.ui file> [output directory]" << endl;
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cout << "" << endl;
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cout << "Takes a *.ui file and an output dir as argument in order to" << endl;
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cout << "create a screenshot of the widget defined in the ui file." << endl;
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cout << "" << endl;
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cout << "The screenshot is saved in the output dir (default current dir)," << endl;
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cout << "'.png' is appended to the ui file name." << endl;
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exit(EXIT_FAILURE);
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}
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// check for *.ui
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QString fileName = app.arguments().value(1);
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if ( !fileName.endsWith(".ui") ) {
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qDebug() << fileName + " is not a *.ui file.";
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exit(EXIT_FAILURE);
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}
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// does the file exist?
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QFile uiFile(fileName);
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if ( !uiFile.exists() ) {
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qDebug() << fileName + " does not exist.";
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exit(EXIT_FAILURE);
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}
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// check output directory
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QString pathOutputDir = QDir::currentPath();
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if (argc >= 3 ) {
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QDir outputDir = app.arguments().value(2);
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if ( outputDir.exists() ) {
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pathOutputDir = outputDir.absolutePath();
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} else {
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qDebug() << outputDir.absolutePath() + " does not exist or is not a directory.";
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exit(EXIT_FAILURE);
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}
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}
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// take the screenshot
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createScreenshotFromUiFile(fileName, pathOutputDir);
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app.quit();
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return 0;
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}
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#endif
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