f776595cc1
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some exceptions, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one (in those files which will be under GPL 3 with exceptions) Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
165 lines
5.5 KiB
C++
165 lines
5.5 KiB
C++
/****************************************************************************
|
|
**
|
|
** Copyright (C) 2016 The Qt Company Ltd.
|
|
** Contact: https://www.qt.io/licensing/
|
|
**
|
|
** This file is part of the test suite of the Qt Toolkit.
|
|
**
|
|
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
|
|
** Commercial License Usage
|
|
** Licensees holding valid commercial Qt licenses may use this file in
|
|
** accordance with the commercial license agreement provided with the
|
|
** Software or, alternatively, in accordance with the terms contained in
|
|
** a written agreement between you and The Qt Company. For licensing terms
|
|
** and conditions see https://www.qt.io/terms-conditions. For further
|
|
** information use the contact form at https://www.qt.io/contact-us.
|
|
**
|
|
** GNU General Public License Usage
|
|
** Alternatively, this file may be used under the terms of the GNU
|
|
** General Public License version 3 as published by the Free Software
|
|
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
|
|
** included in the packaging of this file. Please review the following
|
|
** information to ensure the GNU General Public License requirements will
|
|
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
|
|
**
|
|
** $QT_END_LICENSE$
|
|
**
|
|
****************************************************************************/
|
|
|
|
#include <QGuiApplication>
|
|
#include <QOpenGLWindow>
|
|
#include <QOpenGLContext>
|
|
#include <QOpenGLFunctions>
|
|
#include <QPainter>
|
|
#include <QElapsedTimer>
|
|
|
|
// This application opens three windows and continuously schedules updates for
|
|
// them. Each of them is a separate QOpenGLWindow so there will be a separate
|
|
// context and swapBuffers call for each.
|
|
//
|
|
// By default the swap interval is 1 so the effect of three blocking swapBuffers
|
|
// on the main thread can be examined. (the result is likely to be different
|
|
// between platforms, for example OS X is buffer queuing meaning that it can
|
|
// block outside swap, resulting in perfect vsync for all three windows, while
|
|
// other systems that block on swap will kill the frame rate due to blocking the
|
|
// thread three times)
|
|
//
|
|
// Pass --novsync to set a swap interval of 0. This should give an unthrottled
|
|
// refresh on all platforms for all three windows.
|
|
//
|
|
// Passing --vsyncone sets swap interval to 1 for the first window and 0 to the
|
|
// others.
|
|
//
|
|
// Pass --extrawindows N to open N windows in addition to the default 3.
|
|
//
|
|
// For reference, below is a table of some test results.
|
|
//
|
|
// swap interval 1 for all swap interval 1 for only one and 0 for others
|
|
// --------------------------------------------------------------------------------------------------------------------
|
|
// OS X (Intel HD) 60 FPS for all 60 FPS for all
|
|
// Windows Intel opengl32 20 FPS for all (each swap blocks) 60 FPS for all
|
|
// Windows ANGLE D3D9/D3D11 60 FPS for all 60 FPS for all
|
|
// Windows ANGLE D3D11 WARP 20 FPS for all 60 FPS for all
|
|
// Windows Mesa llvmpipe does not really vsync anyway
|
|
|
|
class Window : public QOpenGLWindow
|
|
{
|
|
public:
|
|
Window(int n) : idx(n) {
|
|
r = g = b = fps = 0;
|
|
y = 0;
|
|
resize(200, 200);
|
|
t2.start();
|
|
}
|
|
|
|
void paintGL() {
|
|
QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions();
|
|
f->glClearColor(r, g, b, 1);
|
|
f->glClear(GL_COLOR_BUFFER_BIT);
|
|
switch (idx % 3) {
|
|
case 0:
|
|
r += 0.005f;
|
|
break;
|
|
case 1:
|
|
g += 0.005f;
|
|
break;
|
|
case 2:
|
|
b += 0.005f;
|
|
break;
|
|
}
|
|
if (r > 1)
|
|
r = 0;
|
|
if (g > 1)
|
|
g = 0;
|
|
if (b > 1)
|
|
b = 0;
|
|
|
|
QPainter p(this);
|
|
p.setPen(Qt::white);
|
|
p.drawText(QPoint(20, y), QString(QLatin1String("Window %1 (%2 FPS)")).arg(idx).arg(fps));
|
|
y += 1;
|
|
if (y > height() - 20)
|
|
y = 20;
|
|
|
|
if (t2.elapsed() > 1000) {
|
|
fps = 1000.0 / t.elapsed();
|
|
t2.restart();
|
|
}
|
|
t.restart();
|
|
|
|
update();
|
|
}
|
|
|
|
private:
|
|
int idx;
|
|
GLfloat r, g, b, fps;
|
|
int y;
|
|
QElapsedTimer t, t2;
|
|
};
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
QGuiApplication app(argc, argv);
|
|
QSurfaceFormat fmt;
|
|
if (QGuiApplication::arguments().contains(QLatin1String("--novsync"))) {
|
|
qDebug("swap interval 0 (no throttling)");
|
|
fmt.setSwapInterval(0);
|
|
} else {
|
|
qDebug("swap interval 1 (sync to vblank)");
|
|
}
|
|
QSurfaceFormat::setDefaultFormat(fmt);
|
|
|
|
Window w1(0);
|
|
if (QGuiApplication::arguments().contains(QLatin1String("--vsyncone"))) {
|
|
qDebug("swap interval 1 for first window only");
|
|
QSurfaceFormat w1fmt = fmt;
|
|
w1fmt.setSwapInterval(1);
|
|
w1.setFormat(w1fmt);
|
|
fmt.setSwapInterval(0);
|
|
QSurfaceFormat::setDefaultFormat(fmt);
|
|
}
|
|
Window w2(1);
|
|
Window w3(2);
|
|
w1.setGeometry(QRect(QPoint(10, 100), w1.size()));
|
|
w2.setGeometry(QRect(QPoint(300, 100), w2.size()));
|
|
w3.setGeometry(QRect(QPoint(600, 100), w3.size()));
|
|
w1.show();
|
|
w2.show();
|
|
w3.show();
|
|
|
|
QList<QWindow *> extraWindows;
|
|
int countIdx;
|
|
if ((countIdx = QGuiApplication::arguments().indexOf(QLatin1String("--extrawindows"))) >= 0) {
|
|
int extraWindowCount = QGuiApplication::arguments().at(countIdx + 1).toInt();
|
|
for (int i = 0; i < extraWindowCount; ++i) {
|
|
Window *w = new Window(3 + i);
|
|
extraWindows << w;
|
|
w->show();
|
|
}
|
|
}
|
|
|
|
int r = app.exec();
|
|
qDeleteAll(extraWindows);
|
|
return r;
|
|
}
|