f9f395c28b
Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
154 lines
4.4 KiB
C++
154 lines
4.4 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the demonstration applications of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef PATHDEFORM_H
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#define PATHDEFORM_H
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#include "arthurwidgets.h"
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#include <QPainterPath>
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#include <QBasicTimer>
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#include <QDateTime>
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class PathDeformRenderer : public ArthurFrame
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{
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Q_OBJECT
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Q_PROPERTY(bool animated READ animated WRITE setAnimated)
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Q_PROPERTY(int radius READ radius WRITE setRadius)
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Q_PROPERTY(int fontSize READ fontSize WRITE setFontSize)
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Q_PROPERTY(int intensity READ intensity WRITE setIntensity)
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Q_PROPERTY(QString text READ text WRITE setText)
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public:
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PathDeformRenderer(QWidget *widget, bool smallScreen = false);
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void paint(QPainter *painter);
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void mousePressEvent(QMouseEvent *e);
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void mouseReleaseEvent(QMouseEvent *e);
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void mouseMoveEvent(QMouseEvent *e);
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void timerEvent(QTimerEvent *e);
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QSize sizeHint() const { return QSize(600, 500); }
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bool animated() const { return m_animated; }
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int radius() const { return int(m_radius); }
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int fontSize() const { return m_fontSize; }
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int intensity() const { return int(m_intensity); }
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QString text() const { return m_text; }
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public slots:
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void setRadius(int radius);
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void setFontSize(int fontSize) { m_fontSize = fontSize; setText(m_text); }
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void setText(const QString &text);
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void setIntensity(int intensity);
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void setAnimated(bool animated);
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signals:
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void clicked();
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// void frameRate(double fps);
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private:
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void generateLensPixmap();
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QPainterPath lensDeform(const QPainterPath &source, const QPointF &offset);
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QBasicTimer m_repaintTimer;
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// QBasicTimer m_fpsTimer;
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// int m_fpsCounter;
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QTime m_repaintTracker;
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QVector<QPainterPath> m_paths;
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QVector<QPointF> m_advances;
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QRectF m_pathBounds;
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QString m_text;
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QPixmap m_lens_pixmap;
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QImage m_lens_image;
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int m_fontSize;
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bool m_animated;
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qreal m_intensity;
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qreal m_radius;
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QPointF m_pos;
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QPointF m_offset;
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QPointF m_direction;
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QPointF m_mousePress;
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bool m_mouseDrag;
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bool m_smallScreen;
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};
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class PathDeformControls : public QWidget
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{
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Q_OBJECT
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public:
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PathDeformControls(QWidget *parent, PathDeformRenderer* renderer, bool smallScreen);
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signals:
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void okPressed();
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void quitPressed();
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private:
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PathDeformRenderer* m_renderer;
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void layoutForDesktop();
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void layoutForSmallScreen();
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private slots:
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void emitQuitSignal();
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void emitOkSignal();
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};
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class PathDeformWidget : public QWidget
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{
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Q_OBJECT
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public:
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PathDeformWidget(QWidget *parent, bool smallScreen);
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void setStyle ( QStyle * style );
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private:
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PathDeformRenderer *m_renderer;
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PathDeformControls *m_controls;
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private slots:
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void showControls();
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void hideControls();
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};
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#endif // PATHDEFORM_H
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