qt5base-lts/tests
Laszlo Agocs fe97af0c9a rhi: Add manual test for RGBA16F and compute
Uses the two compute shaders from Qt Quick 3D. Demonstrates
and tests both RGBA16F textures and using them (and doing
load/store with mip levels individually) in combination with
compute.

Task-number: QTBUG-81213
Change-Id: I3f0f250d5997a26c857b7c45517684c63b44e58e
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
2020-01-13 15:52:46 +01:00
..
auto QNetworkReply: deprecate the 'error' getter 2020-01-13 15:50:47 +01:00
baselineserver QAbstractSocket: deprecate 'error' member-function 2020-01-10 12:54:53 +01:00
benchmarks QNetworkReply: deprecate the 'error' getter 2020-01-13 15:50:47 +01:00
global
libfuzzer Fuzzing: Move fuzz target to match path of tested code 2020-01-07 21:15:09 +01:00
manual rhi: Add manual test for RGBA16F and compute 2020-01-13 15:52:46 +01:00
shared Remove usages of Q_OS_WINCE 2019-05-23 13:51:05 +02:00
testserver docker-compose now brings up the docker images tagged as "latest" 2019-12-05 15:40:00 +01:00
README
tests.pro Build examples and tests only if their requirements are met 2017-03-22 15:55:55 +00:00

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.