scuffed-code/icu4c/source/i18n/collationiterator.h

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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
*******************************************************************************
* Copyright (C) 2010-2014, International Business Machines
* Corporation and others. All Rights Reserved.
*******************************************************************************
* collationiterator.h
*
* created on: 2010oct27
* created by: Markus W. Scherer
*/
#ifndef __COLLATIONITERATOR_H__
#define __COLLATIONITERATOR_H__
#include "unicode/utypes.h"
#if !UCONFIG_NO_COLLATION
#include "cmemory.h"
#include "collation.h"
#include "collationdata.h"
U_NAMESPACE_BEGIN
class SkippedState;
class UCharsTrie;
class UVector32;
/* Large enough for CEs of most short strings. */
#define CEBUFFER_INITIAL_CAPACITY 40
// Export an explicit template instantiation of the MaybeStackArray that
// is used as a data member of CEBuffer.
//
// When building DLLs for Windows this is required even though
// no direct access to the MaybeStackArray leaks out of the i18n library.
//
// See digitlst.h, pluralaffix.h, datefmt.h, and others for similar examples.
//
#if U_PF_WINDOWS <= U_PLATFORM && U_PLATFORM <= U_PF_CYGWIN
template class U_I18N_API MaybeStackArray<int64_t, CEBUFFER_INITIAL_CAPACITY>;
#endif
/**
* Collation element iterator and abstract character iterator.
*
* When a method returns a code point value, it must be in 0..10FFFF,
* except it can be negative as a sentinel value.
*/
class U_I18N_API CollationIterator : public UObject {
private:
class U_I18N_API CEBuffer {
private:
/** Large enough for CEs of most short strings. */
static const int32_t INITIAL_CAPACITY = CEBUFFER_INITIAL_CAPACITY;
public:
CEBuffer() : length(0) {}
~CEBuffer();
inline void append(int64_t ce, UErrorCode &errorCode) {
if(length < INITIAL_CAPACITY || ensureAppendCapacity(1, errorCode)) {
buffer[length++] = ce;
}
}
inline void appendUnsafe(int64_t ce) {
buffer[length++] = ce;
}
UBool ensureAppendCapacity(int32_t appCap, UErrorCode &errorCode);
inline UBool incLength(UErrorCode &errorCode) {
// Use INITIAL_CAPACITY for a very simple fastpath.
// (Rather than buffer.getCapacity().)
if(length < INITIAL_CAPACITY || ensureAppendCapacity(1, errorCode)) {
++length;
return TRUE;
} else {
return FALSE;
}
}
inline int64_t set(int32_t i, int64_t ce) {
return buffer[i] = ce;
}
inline int64_t get(int32_t i) const { return buffer[i]; }
const int64_t *getCEs() const { return buffer.getAlias(); }
int32_t length;
private:
CEBuffer(const CEBuffer &);
void operator=(const CEBuffer &);
MaybeStackArray<int64_t, INITIAL_CAPACITY> buffer;
};
public:
CollationIterator(const CollationData *d, UBool numeric)
: trie(d->trie),
data(d),
cesIndex(0),
skipped(NULL),
numCpFwd(-1),
isNumeric(numeric) {}
virtual ~CollationIterator();
virtual UBool operator==(const CollationIterator &other) const;
inline UBool operator!=(const CollationIterator &other) const {
return !operator==(other);
}
/**
* Resets the iterator state and sets the position to the specified offset.
* Subclasses must implement, and must call the parent class method,
* or CollationIterator::reset().
*/
virtual void resetToOffset(int32_t newOffset) = 0;
virtual int32_t getOffset() const = 0;
/**
* Returns the next collation element.
*/
inline int64_t nextCE(UErrorCode &errorCode) {
if(cesIndex < ceBuffer.length) {
// Return the next buffered CE.
return ceBuffer.get(cesIndex++);
}
// assert cesIndex == ceBuffer.length;
if(!ceBuffer.incLength(errorCode)) {
return Collation::NO_CE;
}
UChar32 c;
uint32_t ce32 = handleNextCE32(c, errorCode);
uint32_t t = ce32 & 0xff;
if(t < Collation::SPECIAL_CE32_LOW_BYTE) { // Forced-inline of isSpecialCE32(ce32).
// Normal CE from the main data.
// Forced-inline of ceFromSimpleCE32(ce32).
return ceBuffer.set(cesIndex++,
((int64_t)(ce32 & 0xffff0000) << 32) | ((ce32 & 0xff00) << 16) | (t << 8));
}
const CollationData *d;
// The compiler should be able to optimize the previous and the following
// comparisons of t with the same constant.
if(t == Collation::SPECIAL_CE32_LOW_BYTE) {
if(c < 0) {
return ceBuffer.set(cesIndex++, Collation::NO_CE);
}
d = data->base;
ce32 = d->getCE32(c);
t = ce32 & 0xff;
if(t < Collation::SPECIAL_CE32_LOW_BYTE) {
// Normal CE from the base data.
return ceBuffer.set(cesIndex++,
((int64_t)(ce32 & 0xffff0000) << 32) | ((ce32 & 0xff00) << 16) | (t << 8));
}
} else {
d = data;
}
if(t == Collation::LONG_PRIMARY_CE32_LOW_BYTE) {
// Forced-inline of ceFromLongPrimaryCE32(ce32).
return ceBuffer.set(cesIndex++,
((int64_t)(ce32 - t) << 32) | Collation::COMMON_SEC_AND_TER_CE);
}
return nextCEFromCE32(d, c, ce32, errorCode);
}
/**
* Fetches all CEs.
* @return getCEsLength()
*/
int32_t fetchCEs(UErrorCode &errorCode);
/**
* Overwrites the current CE (the last one returned by nextCE()).
*/
void setCurrentCE(int64_t ce) {
// assert cesIndex > 0;
ceBuffer.set(cesIndex - 1, ce);
}
/**
* Returns the previous collation element.
*/
int64_t previousCE(UVector32 &offsets, UErrorCode &errorCode);
inline int32_t getCEsLength() const {
return ceBuffer.length;
}
inline int64_t getCE(int32_t i) const {
return ceBuffer.get(i);
}
const int64_t *getCEs() const {
return ceBuffer.getCEs();
}
void clearCEs() {
cesIndex = ceBuffer.length = 0;
}
void clearCEsIfNoneRemaining() {
if(cesIndex == ceBuffer.length) { clearCEs(); }
}
/**
* Returns the next code point (with post-increment).
* Public for identical-level comparison and for testing.
*/
virtual UChar32 nextCodePoint(UErrorCode &errorCode) = 0;
/**
* Returns the previous code point (with pre-decrement).
* Public for identical-level comparison and for testing.
*/
virtual UChar32 previousCodePoint(UErrorCode &errorCode) = 0;
protected:
CollationIterator(const CollationIterator &other);
void reset();
/**
* Returns the next code point and its local CE32 value.
* Returns Collation::FALLBACK_CE32 at the end of the text (c<0)
* or when c's CE32 value is to be looked up in the base data (fallback).
*
* The code point is used for fallbacks, context and implicit weights.
* It is ignored when the returned CE32 is not special (e.g., FFFD_CE32).
*/
virtual uint32_t handleNextCE32(UChar32 &c, UErrorCode &errorCode);
/**
* Called when handleNextCE32() returns a LEAD_SURROGATE_TAG for a lead surrogate code unit.
* Returns the trail surrogate in that case and advances past it,
* if a trail surrogate follows the lead surrogate.
* Otherwise returns any other code unit and does not advance.
*/
virtual UChar handleGetTrailSurrogate();
/**
* Called when handleNextCE32() returns with c==0, to see whether it is a NUL terminator.
* (Not needed in Java.)
*/
virtual UBool foundNULTerminator();
/**
* @return FALSE if surrogate code points U+D800..U+DFFF
* map to their own implicit primary weights (for UTF-16),
* or TRUE if they map to CE(U+FFFD) (for UTF-8)
*/
virtual UBool forbidSurrogateCodePoints() const;
virtual void forwardNumCodePoints(int32_t num, UErrorCode &errorCode) = 0;
virtual void backwardNumCodePoints(int32_t num, UErrorCode &errorCode) = 0;
/**
* Returns the CE32 from the data trie.
* Normally the same as data->getCE32(), but overridden in the builder.
* Call this only when the faster data->getCE32() cannot be used.
*/
virtual uint32_t getDataCE32(UChar32 c) const;
virtual uint32_t getCE32FromBuilderData(uint32_t ce32, UErrorCode &errorCode);
void appendCEsFromCE32(const CollationData *d, UChar32 c, uint32_t ce32,
UBool forward, UErrorCode &errorCode);
// Main lookup trie of the data object.
const UTrie2 *trie;
const CollationData *data;
private:
int64_t nextCEFromCE32(const CollationData *d, UChar32 c, uint32_t ce32,
UErrorCode &errorCode);
uint32_t getCE32FromPrefix(const CollationData *d, uint32_t ce32,
UErrorCode &errorCode);
UChar32 nextSkippedCodePoint(UErrorCode &errorCode);
void backwardNumSkipped(int32_t n, UErrorCode &errorCode);
uint32_t nextCE32FromContraction(
const CollationData *d, uint32_t contractionCE32,
const UChar *p, uint32_t ce32, UChar32 c,
UErrorCode &errorCode);
uint32_t nextCE32FromDiscontiguousContraction(
const CollationData *d, UCharsTrie &suffixes, uint32_t ce32,
int32_t lookAhead, UChar32 c,
UErrorCode &errorCode);
/**
* Returns the previous CE when data->isUnsafeBackward(c, isNumeric).
*/
int64_t previousCEUnsafe(UChar32 c, UVector32 &offsets, UErrorCode &errorCode);
/**
* Turns a string of digits (bytes 0..9)
* into a sequence of CEs that will sort in numeric order.
*
* Starts from this ce32's digit value and consumes the following/preceding digits.
* The digits string must not be empty and must not have leading zeros.
*/
void appendNumericCEs(uint32_t ce32, UBool forward, UErrorCode &errorCode);
/**
* Turns 1..254 digits into a sequence of CEs.
* Called by appendNumericCEs() for each segment of at most 254 digits.
*/
void appendNumericSegmentCEs(const char *digits, int32_t length, UErrorCode &errorCode);
CEBuffer ceBuffer;
int32_t cesIndex;
SkippedState *skipped;
// Number of code points to read forward, or -1.
// Used as a forward iteration limit in previousCEUnsafe().
int32_t numCpFwd;
// Numeric collation (CollationSettings::NUMERIC).
UBool isNumeric;
};
U_NAMESPACE_END
#endif // !UCONFIG_NO_COLLATION
#endif // __COLLATIONITERATOR_H__