scuffed-code/icu4c/source/layout/GlyphIterator.cpp

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/*
* %W% %E%
*
* (C) Copyright IBM Corp. 1998, 1999, 2000, 2001 - All Rights Reserved
*
*/
#include "LETypes.h"
#include "OpenTypeTables.h"
#include "GlyphDefinitionTables.h"
#include "GlyphPositionAdjustments.h"
#include "GlyphIterator.h"
#include "Lookups.h"
#include "LESwaps.h"
GlyphIterator::GlyphIterator(LEGlyphID *theGlyphs, GlyphPositionAdjustment *theGlyphPositionAdjustments, le_int32 theGlyphCount,
le_bool rightToLeft, le_uint16 theLookupFlags, LETag theFeatureTag, const LETag *theGlyphTags[],
const GlyphDefinitionTableHeader *theGlyphDefinitionTableHeader)
: direction(1), position(-1), nextLimit(theGlyphCount), prevLimit(-1),
glyphs(theGlyphs), glyphPositionAdjustments(theGlyphPositionAdjustments), lookupFlags(theLookupFlags),
featureTag(theFeatureTag), glyphTags(theGlyphTags),
glyphClassDefinitionTable(NULL),
markAttachClassDefinitionTable(NULL)
{
if (theGlyphDefinitionTableHeader != NULL) {
glyphClassDefinitionTable = theGlyphDefinitionTableHeader->getGlyphClassDefinitionTable();
markAttachClassDefinitionTable = theGlyphDefinitionTableHeader->getMarkAttachClassDefinitionTable();
}
if (rightToLeft) {
direction = -1;
position = theGlyphCount;
nextLimit = -1;
prevLimit = theGlyphCount;
}
}
GlyphIterator::GlyphIterator(GlyphIterator &that)
{
direction = that.direction;
position = that.position;
nextLimit = that.nextLimit;
prevLimit = that.prevLimit;
glyphs = that.glyphs;
glyphPositionAdjustments = that.glyphPositionAdjustments;
lookupFlags = that.lookupFlags;
featureTag = that.featureTag;
glyphTags = that.glyphTags;
glyphClassDefinitionTable = that.glyphClassDefinitionTable;
markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
}
GlyphIterator::GlyphIterator(GlyphIterator &that, le_uint16 newLookupFlags)
{
direction = that.direction;
position = that.position;
nextLimit = that.nextLimit;
prevLimit = that.prevLimit;
glyphs = that.glyphs;
glyphPositionAdjustments = that.glyphPositionAdjustments;
lookupFlags = newLookupFlags;
featureTag = that.featureTag;
glyphTags = that.glyphTags;
glyphClassDefinitionTable = that.glyphClassDefinitionTable;
markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
}
GlyphIterator::GlyphIterator()
{
};
GlyphIterator::~GlyphIterator()
{
}
le_int32 GlyphIterator::getCurrStreamPosition() const
{
return position;
}
le_bool GlyphIterator::isRightToLeft() const
{
return direction < 0;
}
le_bool GlyphIterator::ignoresMarks() const
{
return (lookupFlags & lfIgnoreMarks) != 0;
}
LEGlyphID GlyphIterator::getCurrGlyphID() const
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return 0xFFFF;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return 0xFFFF;
}
}
return glyphs[position];
}
void GlyphIterator::getCurrGlyphPositionAdjustment(GlyphPositionAdjustment &adjustment) const
{
if (direction < 0)
{
if (position <= nextLimit || position >= prevLimit)
{
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
adjustment = glyphPositionAdjustments[position];
}
void GlyphIterator::setCurrGlyphID(LEGlyphID glyphID)
{
glyphs[position] = glyphID;
}
void GlyphIterator::setCurrStreamPosition(le_int32 newPosition)
{
if (direction < 0) {
if (newPosition >= prevLimit) {
position = prevLimit;
return;
}
if (newPosition <= nextLimit) {
position = nextLimit;
return;
}
} else {
if (newPosition <= prevLimit) {
position = prevLimit;
return;
}
if (newPosition >= nextLimit) {
position = nextLimit;
return;
}
}
position = newPosition - direction;
next();
}
void GlyphIterator::setCurrGlyphPositionAdjustment(const GlyphPositionAdjustment *adjustment)
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments[position] = *adjustment;
}
void GlyphIterator::adjustCurrGlyphPositionAdjustment(float xPlacementAdjust, float yPlacementAdjust,
float xAdvanceAdjust, float yAdvanceAdjust)
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments[position].adjustXPlacement(xPlacementAdjust);
glyphPositionAdjustments[position].adjustYPlacement(yPlacementAdjust);
glyphPositionAdjustments[position].adjustXAdvance(xAdvanceAdjust);
glyphPositionAdjustments[position].adjustYAdvance(yAdvanceAdjust);
}
le_bool GlyphIterator::filterGlyph(le_uint32 index) const
{
LEGlyphID glyphID = (LEGlyphID) glyphs[index];
le_int32 glyphClass = gcdNoGlyphClass;
// FIXME: is this test really safe?
if (glyphID >= 0xFFFE) {
return true;
}
if (glyphClassDefinitionTable != NULL) {
glyphClass = glyphClassDefinitionTable->getGlyphClass(glyphID);
}
switch (glyphClass)
{
case gcdNoGlyphClass:
return false;
case gcdSimpleGlyph:
return (lookupFlags & lfIgnoreBaseGlyphs) != 0;
case gcdLigatureGlyph:
return (lookupFlags & lfIgnoreLigatures) != 0;
case gcdMarkGlyph:
{
if ((lookupFlags & lfIgnoreMarks) != 0) {
return true;
}
le_uint16 markAttachType = (lookupFlags & lfMarkAttachTypeMask) >> lfMarkAttachTypeShift;
if ((markAttachType != 0) && (markAttachClassDefinitionTable != NULL)) {
return markAttachClassDefinitionTable->getGlyphClass(glyphID) != markAttachType;
}
return false;
}
case gcdComponentGlyph:
return (lookupFlags & lfIgnoreBaseGlyphs) != 0;
default:
return false;
}
}
const LETag emptyTag = 0;
const LETag defaultTag = 0xFFFFFFFF;
le_bool GlyphIterator::hasFeatureTag() const
{
if (featureTag == defaultTag || featureTag == emptyTag) {
return true;
}
if (glyphTags != NULL) {
const LETag *tagList = glyphTags[position];
for (le_int32 tag = 0; tagList[tag] != emptyTag; tag += 1) {
if (tagList[tag] == featureTag) {
return true;
}
}
}
return false;
}
le_bool GlyphIterator::findFeatureTag()
{
while (nextInternal()) {
if (hasFeatureTag()) {
prevInternal();
return true;
}
}
return false;
}
le_bool GlyphIterator::nextInternal(le_uint32 delta)
{
le_int32 newPosition = position;
while (newPosition != nextLimit && delta > 0) {
do {
newPosition += direction;
} while (newPosition != nextLimit && filterGlyph(newPosition));
delta -= 1;
}
position = newPosition;
return position != nextLimit;
}
le_bool GlyphIterator::next(le_uint32 delta)
{
return nextInternal(delta) && hasFeatureTag();
}
le_bool GlyphIterator::prevInternal(le_uint32 delta)
{
le_int32 newPosition = position;
while (newPosition != prevLimit && delta > 0) {
do {
newPosition -= direction;
} while (newPosition != prevLimit && filterGlyph(newPosition));
delta -= 1;
}
position = newPosition;
return position != prevLimit;
}
le_bool GlyphIterator::prev(le_uint32 delta)
{
return prevInternal(delta) && hasFeatureTag();
}
le_int32 GlyphIterator::getMarkComponent(le_int32 markPosition) const
{
le_int32 component = 0;
le_int32 posn, start = position, end = markPosition;
if (markPosition < position) {
start = markPosition;
end = position;
}
for (posn = start; posn <= end; posn += 1) {
if (glyphs[posn] == 0xFFFE) {
component += 1;
}
}
return component;
}