scuffed-code/icu4c/source/test/ieeetest/ieeetest.dsp

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# Microsoft Developer Studio Project File - Name="ieeetest" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=ieeetest - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ieeetest.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ieeetest.mak" CFG="ieeetest - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ieeetest - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "ieeetest - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "ieeetest - Win64 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "ieeetest - Win64 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
# Begin Project
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# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "ieeetest - Win32 Release"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
# ADD CPP /nologo /MT /Za /W3 /GX /O2 /I "..\..\include" /I "..\..\source\common" /I "..\..\..\include" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
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# ADD LINK32 icuuc.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\..\lib"
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!ELSEIF "$(CFG)" == "ieeetest - Win32 Debug"
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# ADD CPP /nologo /MTd /Za /W3 /Gm /GX /ZI /Od /I "..\..\..\include" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /GZ /c
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 icuucd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\lib"
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!ELSEIF "$(CFG)" == "ieeetest - Win64 Release"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN64" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
# ADD CPP /nologo /MT /Za /W3 /I "..\..\include" /I "..\..\source\common" /I "..\..\..\include" /I "..\..\common" /D"WIN64" /D"NDEBUG" /D"_CONSOLE" /D"_MBCS" /FD /c /O2 /GX /Op /QIA64_fmaopt /D"_IA64_" /Zi /D"WIN64" /D"WIN32" /D"_AFX_NO_DAO_SUPPORT" /Wp64 /Zm600
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# ADD LINK32 icuuc.lib /nologo /subsystem:console /machine:IA64 /libpath:"..\..\..\lib" /incremental:no
!ELSEIF "$(CFG)" == "ieeetest - Win64 Debug"
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN64" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
# ADD CPP /nologo /MTd /Za /W3 /Gm /I "..\..\..\include" /I "..\..\common" /D"WIN64" /D"_DEBUG" /D"_CONSOLE" /D"_MBCS" /FR /FD /GZ /c /Od /GX /Op /QIA64_fmaopt /D"_IA64_" /Zi /D"WIN64" /D"WIN32" /D"_AFX_NO_DAO_SUPPORT" /Wp64 /Zm600
# ADD BASE RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:IA64 /pdbtype:sept
# ADD LINK32 icuucd.lib /nologo /subsystem:console /debug /machine:IA64 /pdbtype:sept /libpath:"..\..\..\lib" /incremental:no
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!ENDIF
# Begin Target
# Name "ieeetest - Win32 Release"
# Name "ieeetest - Win32 Debug"
# Name "ieeetest - Win64 Release"
# Name "ieeetest - Win64 Debug"
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# Begin Group "Source Files"
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# End Source File
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