scuffed-code/icu4c/source/layout/ContextualGlyphInsertionProc2.cpp

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/*
*
* (C) Copyright IBM Corp. and others 1998-2013 - All Rights Reserved
*
*/
#include "LETypes.h"
#include "MorphTables.h"
#include "StateTables.h"
#include "MorphStateTables.h"
#include "SubtableProcessor2.h"
#include "StateTableProcessor2.h"
#include "ContextualGlyphInsertionProc2.h"
#include "LEGlyphStorage.h"
#include "LESwaps.h"
U_NAMESPACE_BEGIN
UOBJECT_DEFINE_RTTI_IMPLEMENTATION(ContextualGlyphInsertionProcessor2)
ContextualGlyphInsertionProcessor2::ContextualGlyphInsertionProcessor2(const MorphSubtableHeader2 *morphSubtableHeader)
: StateTableProcessor2(morphSubtableHeader)
{
contextualGlyphHeader = (const ContextualGlyphInsertionHeader2 *) morphSubtableHeader;
le_uint32 insertionTableOffset = SWAPL(contextualGlyphHeader->insertionTableOffset);
insertionTable = ((le_uint16 *) ((char *)&stateTableHeader->stHeader + insertionTableOffset));
entryTable = (const ContextualGlyphInsertionStateEntry2 *) ((char *) &stateTableHeader->stHeader + entryTableOffset);
}
ContextualGlyphInsertionProcessor2::~ContextualGlyphInsertionProcessor2()
{
}
void ContextualGlyphInsertionProcessor2::beginStateTable()
{
markGlyph = 0;
}
le_uint16 ContextualGlyphInsertionProcessor2::processStateEntry(LEGlyphStorage &glyphStorage, le_int32 &currGlyph, EntryTableIndex2 index)
{
const ContextualGlyphInsertionStateEntry2 *entry = &entryTable[index];
le_uint16 newState = SWAPW(entry->newStateIndex);
le_uint16 flags = SWAPW(entry->flags);
le_int16 currIndex = SWAPW(entry->currentInsertionListIndex);
le_int16 markIndex = SWAPW(entry->markedInsertionListIndex);
int i = 0;
if (markIndex > 0) {
le_int16 count = (flags & cgiMarkedInsertCountMask) >> 5;
if (!(flags & cgiMarkedIsKashidaLike)) {
// extra glyph(s) will be added directly before/after the specified marked glyph
if (!(flags & cgiMarkInsertBefore)) {
LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(markGlyph, count + 1);
for (i = 0; i < count; i++, markIndex++) {
insertGlyphs[i] = insertionTable[markIndex];
}
insertGlyphs[i] = glyphStorage[markGlyph];
glyphStorage.applyInsertions();
} else {
LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(markGlyph, count + 1);
insertGlyphs[0] = glyphStorage[markGlyph];
for (i = 1; i < count + 1; i++, markIndex++) {
insertGlyphs[i] = insertionTable[markIndex];
}
glyphStorage.applyInsertions();
}
} else {
// inserted as a split-vowel-like insertion
// extra glyph(s) will be inserted some distance away from the marked glyph
if (!(flags & cgiMarkInsertBefore)) {
LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(markGlyph, count + 1);
for (i = 0; i < count; i++, markIndex++) {
insertGlyphs[i] = insertionTable[markIndex];
}
insertGlyphs[i] = glyphStorage[markGlyph];
glyphStorage.applyInsertions();
} else {
LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(markGlyph, count + 1);
insertGlyphs[0] = glyphStorage[markGlyph];
for (i = 1; i < count + 1; i++, markIndex++) {
insertGlyphs[i] = insertionTable[markIndex];
}
glyphStorage.applyInsertions();
}
}
}
if (currIndex > 0) {
le_int16 count = flags & cgiCurrentInsertCountMask;
if (!(flags & cgiCurrentIsKashidaLike)) {
// extra glyph(s) will be added directly before/after the specified current glyph
if (!(flags & cgiCurrentInsertBefore)) {
LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(currGlyph, count + 1);
for (i = 0; i < count; i++, currIndex++) {
insertGlyphs[i] = insertionTable[currIndex];
}
insertGlyphs[i] = glyphStorage[currGlyph];
glyphStorage.applyInsertions();
} else {
LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(currGlyph, count + 1);
insertGlyphs[0] = glyphStorage[currGlyph];
for (i = 1; i < count + 1; i++, currIndex++) {
insertGlyphs[i] = insertionTable[currIndex];
}
glyphStorage.applyInsertions();
}
} else {
// inserted as a split-vowel-like insertion
// extra glyph(s) will be inserted some distance away from the current glyph
if (!(flags & cgiCurrentInsertBefore)) {
LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(currGlyph, count + 1);
for (i = 0; i < count; i++, currIndex++) {
insertGlyphs[i] = insertionTable[currIndex];
}
insertGlyphs[i] = glyphStorage[currGlyph];
glyphStorage.applyInsertions();
} else {
LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(currGlyph, count + 1);
insertGlyphs[0] = glyphStorage[currGlyph];
for (i = 1; i < count + 1; i++, currIndex++) {
insertGlyphs[i] = insertionTable[currIndex];
}
glyphStorage.applyInsertions();
}
}
}
if (flags & cgiSetMark) {
markGlyph = currGlyph;
}
if (!(flags & cgiDontAdvance)) {
currGlyph += dir;
}
return newState;
}
void ContextualGlyphInsertionProcessor2::endStateTable()
{
}
U_NAMESPACE_END