scuffed-code/icu4c/source/common/unicode/rbbi.h

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/*
***************************************************************************
* Copyright (C) 1999-2002 International Business Machines Corporation *
* and others. All rights reserved. *
***************************************************************************
**********************************************************************
* Date Name Description
* 10/22/99 alan Creation.
* 11/11/99 rgillam Complete port from Java.
**********************************************************************
*/
#ifndef RBBI_H
#define RBBI_H
#include "unicode/utypes.h"
#if !UCONFIG_NO_BREAK_ITERATION
#include "unicode/brkiter.h"
#include "unicode/udata.h"
#include "unicode/parseerr.h"
struct UTrie;
U_NAMESPACE_BEGIN
struct RBBIDataHeader;
class RuleBasedBreakIteratorTables;
class BreakIterator;
class RBBIDataWrapper;
/**
* A subclass of BreakIterator whose behavior is specified using a list of rules.
* <p>Instances of this class are most commonly created by the factory methods of
* BreakIterator::createWordInstance(), BreakIterator::createLineInstance(), etc.,
* and then used via the abstract API in class BreakIterator</p>
*
* <p>See the ICU User Guide for information on Break Iterator Rules.</p>
*
* <p>This class is not intended to be subclassed. (Class DictionaryBasedBreakIterator
* is a subclass, but that relationship is effectively internal to the ICU
* implementation. The subclassing interface to RulesBasedBreakIterator is
* not part of the ICU API, and may not remain stable.</p>
*
*/
class U_COMMON_API RuleBasedBreakIterator : public BreakIterator {
protected:
/**
* The character iterator through which this BreakIterator accesses the text
* @internal
*/
CharacterIterator* fText;
/**
* The rule data for this BreakIterator instance
* @internal
*/
RBBIDataWrapper *fData;
UTrie *fCharMappings;
/** Rule {tag} value for the most recent match.
* @internal
*/
int32_t fLastBreakTag;
/**
* Rule tag value valid flag.
* Some iterator operations don't intrinsically set the correct tag value.
* This flag lets us lazily compute the value if we are ever asked for it.
* @internal
*/
UBool fLastBreakTagValid;
/**
* Counter for the number of characters encountered with the "dictionary"
* flag set. Normal RBBI iterators don't use it, although the code
* for updating it is live. Dictionary Based break iterators (a subclass
* of us) access this field directly.
* @internal
*/
uint32_t fDictionaryCharCount;
/**
* Debugging flag. Trace operation of state machine when true.
* @internal
*/
static UBool fTrace;
private:
/**
* Class ID
*/
static const char fgClassID;
protected:
//=======================================================================
// constructors
//=======================================================================
/**
* This constructor uses the udata interface to create a BreakIterator
* whose internal tables live in a memory-mapped file. "image" is a pointer
* to the beginning of that file.
* @internal
*/
RuleBasedBreakIterator(UDataMemory* image, UErrorCode &status);
/**
* Constructor from a flattened set of RBBI data in malloced memory.
* RulesBasedBreakIterators built from a custom set of rules
* are created via this constructor; the rules are compiled
* into memory, then the break iterator is constructed here.
*
* The break iterator adopts the memory, and will
* free it when done.
* @internal
*/
RuleBasedBreakIterator(RBBIDataHeader* data, UErrorCode &status);
friend class RBBIRuleBuilder;
friend class BreakIterator;
public:
/** Default constructor. Creates an empty shell of an iterator, with no
* rules or text to iterate over. Object can subsequently be assigned to.
* @draft ICU 2.2
*/
RuleBasedBreakIterator();
/**
* Copy constructor. Will produce a break iterator with the same behavior,
* and which iterates over the same text, as the one passed in.
* @param that The RuleBasedBreakIterator passed to be copied
* @stable ICU 2.0
*/
RuleBasedBreakIterator(const RuleBasedBreakIterator& that);
/**
* Construct a RuleBasedBreakIterator from a set of rules supplied as a string.
* @param rules The break rules to be used.
* @param parseError In the event of a syntax error in the rules, provides the location
* within the rules of the problem.
* @param status Information on any errors encountered.
* @draft ICU 2.2
*/
RuleBasedBreakIterator( const UnicodeString &rules,
UParseError &parseError,
UErrorCode &status);
/**
* Destructor
* @stable ICU 2.0
*/
virtual ~RuleBasedBreakIterator();
/**
* Assignment operator. Sets this iterator to have the same behavior,
* and iterate over the same text, as the one passed in.
* @param that The RuleBasedBreakItertor passed in
* @return the newly created RuleBasedBreakIterator
* @stable ICU 2.0
*/
RuleBasedBreakIterator& operator=(const RuleBasedBreakIterator& that);
/**
* Equality operator. Returns TRUE if both BreakIterators are of the
* same class, have the same behavior, and iterate over the same text.
* @param that The BreakIterator to be compared for equality
* @Return TRUE if both BreakIterators are of the
* same class, have the same behavior, and iterate over the same text.
* @stable ICU 2.0
*/
virtual UBool operator==(const BreakIterator& that) const;
/**
* Not-equal operator. If operator== returns TRUE, this returns FALSE,
* and vice versa.
* @param that The BreakIterator to be compared for inequality
* @return TRUE if both BreakIterators are not same.
* @stable ICU 2.0
*/
UBool operator!=(const BreakIterator& that) const;
/**
* Returns a newly-constructed RuleBasedBreakIterator with the same
* behavior, and iterating over the same text, as this one.
* Differs from the copy constructor in that it is polymorphic, and
* will correctly clone (copy) a derived class.
* clone() is thread safe. Multiple threads may simultaeneously
* clone the same source break iterator.
* @stable ICU 2.0
*/
virtual BreakIterator* clone() const;
/**
* Compute a hash code for this BreakIterator
* @return A hash code
* @stable ICU 2.0
*/
virtual int32_t hashCode(void) const;
/**
* Returns the description used to create this iterator
* @return the description used to create this iterator
* @stable ICU 2.0
*/
virtual const UnicodeString& getRules(void) const;
//=======================================================================
// BreakIterator overrides
//=======================================================================
/**
* Return a CharacterIterator over the text being analyzed. This version
* of this method returns the actual CharacterIterator we're using internally.
* Changing the state of this iterator can have undefined consequences. If
* you need to change it, clone it first.
* @return An iterator over the text being analyzed.
* @stable ICU 2.0
*/
virtual const CharacterIterator& getText(void) const;
/**
* Set the iterator to analyze a new piece of text. This function resets
* the current iteration position to the beginning of the text.
* @param newText An iterator over the text to analyze. The BreakIterator
* takes ownership of the character iterator. The caller MUST NOT delete it!
* @stable ICU 2.0
*/
virtual void adoptText(CharacterIterator* newText);
/**
* Set the iterator to analyze a new piece of text. This function resets
* the current iteration position to the beginning of the text.
* @param newText The text to analyze.
* @stable ICU 2.0
*/
virtual void setText(const UnicodeString& newText);
/**
* Sets the current iteration position to the beginning of the text.
* (i.e., the CharacterIterator's starting offset).
* @return The offset of the beginning of the text.
* @stable ICU 2.0
*/
virtual int32_t first(void);
/**
* Sets the current iteration position to the end of the text.
* (i.e., the CharacterIterator's ending offset).
* @return The text's past-the-end offset.
* @stable ICU 2.0
*/
virtual int32_t last(void);
/**
* Advances the iterator either forward or backward the specified number of steps.
* Negative values move backward, and positive values move forward. This is
* equivalent to repeatedly calling next() or previous().
* @param n The number of steps to move. The sign indicates the direction
* (negative is backwards, and positive is forwards).
* @return The character offset of the boundary position n boundaries away from
* the current one.
* @stable ICU 2.0
*/
virtual int32_t next(int32_t n);
/**
* Advances the iterator to the next boundary position.
* @return The position of the first boundary after this one.
* @stable ICU 2.0
*/
virtual int32_t next(void);
/**
* Moves the iterator backwards, to the last boundary preceding this one.
* @return The position of the last boundary position preceding this one.
* @stable ICU 2.0
*/
virtual int32_t previous(void);
/**
* Sets the iterator to refer to the first boundary position following
* the specified position.
* @param offset The position from which to begin searching for a break position.
* @return The position of the first break after the current position.
* @stable ICU 2.0
*/
virtual int32_t following(int32_t offset);
/**
* Sets the iterator to refer to the last boundary position before the
* specified position.
* @param offset The position to begin searching for a break from.
* @return The position of the last boundary before the starting position.
* @stable ICU 2.0
*/
virtual int32_t preceding(int32_t offset);
/**
* Returns true if the specfied position is a boundary position. As a side
* effect, leaves the iterator pointing to the first boundary position at
* or after "offset".
* @param offset the offset to check.
* @return True if "offset" is a boundary position.
* @stable ICU 2.0
*/
virtual UBool isBoundary(int32_t offset);
/**
* Returns the current iteration position.
* @return The current iteration position.
* @stable ICU 2.0
*/
virtual int32_t current(void) const;
/**
* Return the status tag from the break rule that determined the most recently
* returned break position. The values appear in the rule source
* within brackets, {123}, for example. For rules that do not specify a
* status, a default value of 0 is returned.
* @return the status from the break rule that determined the most recently
* returned break position.
* @draft ICU 2.2
*/
virtual int32_t getRuleStatus() const;
/**
* Returns a unique class ID POLYMORPHICALLY. Pure virtual override.
* This method is to implement a simple version of RTTI, since not all
* C++ compilers support genuine RTTI. Polymorphic operator==() and
* clone() methods call this method.
*
* @return The class ID for this object. All objects of a
* given class have the same class ID. Objects of
* other classes have different class IDs.
* @stable ICU 2.0
*/
inline virtual UClassID getDynamicClassID(void) const;
/**
* Returns the class ID for this class. This is useful only for
* comparing to a return value from getDynamicClassID(). For example:
*
* Base* polymorphic_pointer = createPolymorphicObject();
* if (polymorphic_pointer->getDynamicClassID() ==
* Derived::getStaticClassID()) ...
*
* @return The class ID for all objects of this class.
* @stable ICU 2.0
*/
inline static UClassID getStaticClassID(void);
/*
* Create a clone (copy) of this break iterator in memory provided
* by the caller. The idea is to increase performance by avoiding
* a storage allocation. Use of this functoin is NOT RECOMMENDED.
* Performance gains are minimal, and correct buffer management is
* tricky. Use clone() instead.
*
* @param stackBuffer The pointer to the memory into which the cloned object
* should be placed. If NULL, allocate heap memory
* for the cloned object.
* @param BufferSize The size of the buffer. If zero, return the required
* buffer size, but do not clone the object. If the
* size was too small (but not zero), allocate heap
* storage for the cloned object.
*
* @param status Error status. U_SAFECLONE_ALLOCATED_WARNING will be
* returned if the the provided buffer was too small, and
* the clone was therefore put on the heap.
*
* @return Pointer to the clone object. This may differ from the stackBuffer
* address if the byte alignment of the stack buffer was not suitable
* or if the stackBuffer was too small to hold the clone.
* @stable ICU 2.0
*/
virtual BreakIterator * createBufferClone(void *stackBuffer,
int32_t &BufferSize,
UErrorCode &status);
/**
* Return the binary form of compiled break rules,
* which can then be used to create a new break iterator at some
* time in the future. Creating a break iterator from pre-compiled rules
* is much faster than building one from the source form of the
* break rules.
*
* The binary data is can only be used with the same version of ICU
* and on the same platform type (processor endian-ness)
*
* @param length Returns the length of the binary data. (Out paramter.)
*
* @return A pointer to the binary (compiled) rule data. The storage
* belongs to the RulesBasedBreakIterator object, not the
* caller, and must not be modified or deleted.
* @internal
*/
virtual const uint8_t *getBinaryRules(uint32_t &length);
protected:
//=======================================================================
// implementation
//=======================================================================
/**
* This method is the actual implementation of the next() method. All iteration
* vectors through here. This method initializes the state machine to state 1
* and advances through the text character by character until we reach the end
* of the text or the state machine transitions to state 0. We update our return
* value every time the state machine passes through a possible end state.
* @internal
*/
virtual int32_t handleNext(void);
/**
* This method backs the iterator back up to a "safe position" in the text.
* This is a position that we know, without any context, must be a break position.
* The various calling methods then iterate forward from this safe position to
* the appropriate position to return. (For more information, see the description
* of buildBackwardsStateTable() in RuleBasedBreakIterator.Builder.)
* @internal
*/
virtual int32_t handlePrevious(void);
/**
* Dumps caches and performs other actions associated with a complete change
* in text or iteration position. This function is a no-op in RuleBasedBreakIterator,
* but subclasses can and do override it.
* @internal
*/
virtual void reset(void);
/**
* Return true if the category lookup for this char
* indicates that it is in the set of dictionary lookup chars.
* This function is intended for use by dictionary based break iterators.
* @return true if the category lookup for this char
* indicates that it is in the set of dictionary lookup chars.
* @internal
*/
virtual UBool isDictionaryChar(UChar32);
/**
* Common initialization function, used by constructors and bufferClone.
* (Also used by DictionaryBasedBreakIterator::createBufferClone().)
* @internal
*/
void init();
};
//----------------------------------------------------------------------------------
//
// Inline Functions Definitions ...
//
//----------------------------------------------------------------------------------
inline UBool RuleBasedBreakIterator::operator!=(const BreakIterator& that) const {
return !operator==(that);
}
inline UClassID RuleBasedBreakIterator::getDynamicClassID(void) const {
return RuleBasedBreakIterator::getStaticClassID();
}
inline UClassID RuleBasedBreakIterator::getStaticClassID(void) {
return (UClassID)(&fgClassID);
}
U_NAMESPACE_END
#endif /* #if !UCONFIG_NO_BREAK_ITERATION */
#endif