scuffed-code/icu4c/source/common/compitr.cpp

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/*
**********************************************************************
* Copyright (C) 1996-1999, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
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*/
#include "dcmpdata.h"
#include "compitr.h"
#include "unicode/normlzr.h"
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/**
* Construct a new <tt>ComposedCharIter</tt>. The iterator will return
* all Unicode characters with canonical decompositions, including Korean
* Hangul characters.
*/
ComposedCharIter::ComposedCharIter()
: minDecomp(DecompData::MAX_COMPAT),
hangul(FALSE),
curChar(0),
nextChar(ComposedCharIter::DONE)
{
}
/**
* Constructs a non-default <tt>ComposedCharIter</tt> with optional behavior.
* <p>
* @param compat <tt>false</tt> for canonical decompositions only;
* <tt>true</tt> for both canonical and compatibility
* decompositions.
*
* @param options Optional decomposition features. Currently, the only
* supported option is {@link Normalizer#IGNORE_HANGUL}, which
* causes this <tt>ComposedCharIter</tt> not to iterate
* over the Hangul characters and their corresponding
* Jamo decompositions.
*/
ComposedCharIter::ComposedCharIter(UBool compat,
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int32_t options)
: minDecomp(compat ? 0 : DecompData::MAX_COMPAT),
hangul((options & Normalizer::IGNORE_HANGUL) == 0),
curChar(0),
nextChar(ComposedCharIter::DONE)
{
}
/**
* Determines whether there any precomposed Unicode characters not yet returned
* by {@link #next}.
*/
UBool ComposedCharIter::hasNext() const {
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if (nextChar == DONE) {
((ComposedCharIter*)this)->findNextChar();
}
return nextChar != DONE;
}
/**
* Returns the next precomposed Unicode character.
* Repeated calls to <tt>next</tt> return all of the precomposed characters defined
* by Unicode, in ascending order. After all precomposed characters have
* been returned, {@link #hasNext} will return <tt>false</tt> and further calls
* to <tt>next</tt> will return {@link #DONE}.
*/
UChar ComposedCharIter::next()
{
if (nextChar == DONE) {
findNextChar();
}
curChar = nextChar;
nextChar = DONE;
return curChar;
}
/**
* Returns the Unicode decomposition of the current character.
* This method returns the decomposition of the precomposed character most
* recently returned by {@link #next}. The resulting decomposition is
* affected by the settings of the
* {@link Normalizer#COMPATIBILITY COMPATIBILITY}
* and {@link Normalizer#NO_HANGUL NO_HANGUL} options passed to the constructor.
*/
void ComposedCharIter::getDecomposition(UnicodeString& result) const
{
// We duplicate most of the implementation of Normalizer::decompose() here
// for efficiency. One thing we don't duplicate is the recursive
// decomposition code. If we detect a need to do recursive decomposition
// (which happens for only 16 characters in Unicode 3.0) then we delegate to
// Normalizer::decompose(). This gives us optimal performance without
// having a complete copy of Normalizer::decompose() here, with its extra
// baggage of recursion buffers, etc. - Liu
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result.truncate(0);
uint16_t offset = ucmp16_getu(DecompData::offsets, curChar);
uint16_t index = (uint16_t)(offset & DecompData::DECOMP_MASK);
if (index > minDecomp) {
if ((offset & DecompData::DECOMP_RECURSE) != 0) {
// Let Normalizer::decompose() handle recursive decomp
UnicodeString temp(curChar);
UErrorCode status = U_ZERO_ERROR;
Normalizer::decompose(temp, minDecomp > 0,
hangul ? Normalizer::IGNORE_HANGUL : 0,
result, status);
} else {
Normalizer::doAppend((const UChar*)DecompData::contents, index, result);
}
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}
else if (hangul && curChar >= Normalizer::HANGUL_BASE && curChar < Normalizer::HANGUL_LIMIT) {
Normalizer::hangulToJamo(curChar, result, (uint16_t)minDecomp);
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}
else {
result += curChar;
}
}
void ComposedCharIter::findNextChar()
{
if (curChar != DONE) {
UChar ch = curChar;
while (++ch < 0xFFFF) {
UChar offset = ucmp16_getu(DecompData::offsets, ch);
if (offset > minDecomp
|| (hangul && ch >= Normalizer::HANGUL_BASE && ch < Normalizer::HANGUL_LIMIT) ) {
nextChar = ch;
break;
}
}
}
}