scuffed-code/icu4c/source/samples/layout/Surface.h

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class Surface
{
public:
Surface(/*what?*/);
void setFont(RenderingFontInstance *font);
void drawGlyphs(RenderingFontInstance *font, const LEGlyphID *glyphs, le_int32 count, const le_int32 *dx,
le_int32 x, le_int32 y, le_int32 width, le_int32 height);
};