2000-01-10 21:10:21 +00:00
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/*
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2002-06-27 21:14:47 +00:00
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***************************************************************************
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* Copyright (C) 1999-2002 International Business Machines Corporation *
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* and others. All rights reserved. *
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***************************************************************************
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2000-01-10 21:10:21 +00:00
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**********************************************************************
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* Date Name Description
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* 10/22/99 alan Creation.
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* 11/11/99 rgillam Complete port from Java.
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**********************************************************************
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*/
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#ifndef RBBI_H
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#define RBBI_H
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#include "unicode/utypes.h"
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#include "unicode/brkiter.h"
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2000-07-12 05:01:53 +00:00
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#include "unicode/udata.h"
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2002-06-25 17:23:07 +00:00
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#include "unicode/parseerr.h"
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#include "utrie.h"
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#include "rbbidata.h"
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2001-10-08 23:26:58 +00:00
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U_NAMESPACE_BEGIN
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class RuleBasedBreakIteratorTables;
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class BreakIterator;
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2002-06-25 17:23:07 +00:00
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2000-01-10 21:10:21 +00:00
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/**
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* <p>A subclass of BreakIterator whose behavior is specified using a list of rules.</p>
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2001-03-22 00:09:10 +00:00
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*
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2002-06-27 21:14:47 +00:00
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* <p>There are two kinds of rules, which are separated by semicolons: <i>variable definitions</i>
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* and <i>regular expressions.</i></p>
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2001-03-22 00:09:10 +00:00
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*
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* <p>A varialbe definition defines a variable name that can be used in subsequent expressions.
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* It consists of a name preceded by a dollar sign, an equals
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* sign, and an expression.
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* A $variable is visible after its definition.
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* Variable definitions can contain other variables, as
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* long as those variables have been defined first. Variables are generally used to
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* make the regular expressions (which can get quite complex) shorter and easier to read.
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2000-01-10 21:10:21 +00:00
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* They typically define either character categories or commonly-used subexpressions.</p>
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2001-03-22 00:09:10 +00:00
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*
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* <p>A regular expression uses a subset of the normal Unix regular-expression syntax, and
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* defines a sequence of characters to be kept together. With one significant exception, the
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* iterator uses a longest-possible-match algorithm when matching text to regular
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* expressions. The iterator also treats descriptions containing multiple regular expressions
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* as if they were ORed together (i.e., as if they were separated by |).</p>
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2001-03-22 00:09:10 +00:00
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*
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* <p>The special characters recognized by the regular-expression parser are as follows:</p>
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*
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* <blockquote>
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* <table border="1" width="100%">
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* <tr>
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* <td width="6%">*</td>
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* <td width="94%">Specifies that the expression preceding the asterisk may occur any number
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* of times (including not at all).</td>
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* </tr>
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* <tr>
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* <td width="6%">()</td>
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* <td width="94%">Encloses a sequence of characters. If followed by *, the sequence
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* repeats. Otherwise, the parentheses are just a grouping device and a way to delimit
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* the ends of expressions containing |.</td>
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* </tr>
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* <tr>
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* <td width="6%">|</td>
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* <td width="94%">Separates two alternative sequences of characters. Either one
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* sequence or the other, but not both, matches this expression.</td>
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* </tr>
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* <tr>
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* <td width="6%">.</td>
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* <td width="94%">Matches any character.</td>
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* </tr>
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* <tr>
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* <td width="6%">[]</td>
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* <td width="94%">Specify a set of characters. A [] expression will
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* match any single character that is specified in the [] expression. For more on the
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2002-06-27 21:14:47 +00:00
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* syntax of [] expressions, see the ICU User Guide description of UnicodeSet.</td>
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* </tr>
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* <tr>
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* <td width="6%">/</td>
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* <td width="94%">Specifies where the break position should go if text matches this
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* expression. (e.g., "[a-z]*/[:Zs:]*1" will match if the iterator sees a run
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* of letters, followed by a run of whitespace, followed by a digit, but the break position
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* will actually go before the whitespace). Expressions that don't contain / put the
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* break position at the end of the matching text.</td>
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* </tr>
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* <tr>
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* <td width="6%">\</td>
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* <td width="94%">Escape character. The \ itself is ignored, but causes the next
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* character to be treated as literal character. Except for letters and numbers,
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* characters in the ASCII range must be escaped to be considered as literals.</td>
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* </tr>
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* <tr>
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* <td width="6%">!</td>
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* <td width="94%">If ! appears at the beginning of a regular expression, it tells the regexp
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* parser that this expression specifies the backwards-iteration behavior of the iterator,
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2002-06-27 21:14:47 +00:00
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* and not its normal iteration behavior. The backwards rules must move the
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* iterator to a safe position at or before the previous break position; forwards rules
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* will then be used to find the exact previous position</td>
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* </tr>
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* <tr>
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* <td width="6%"><em>(all others)</em></td>
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* <td width="94%">All other characters are treated as literal characters, which must match
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* the corresponding character(s) in the text exactly.</td>
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* </tr>
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* </table>
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* </blockquote>
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*/
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2002-06-25 17:23:07 +00:00
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class U_COMMON_API RuleBasedBreakIterator : public BreakIterator {
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protected:
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/**
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* The character iterator through which this BreakIterator accesses the text
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*/
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2002-06-25 17:23:07 +00:00
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CharacterIterator* fText;
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//
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// The rule data for this BreakIterator instance
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//
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RBBIDataWrapper *fData;
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UTrie *fCharMappings;
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// Rule {tag} value for the most recent match.
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int32_t fLastBreakTag;
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//
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// Counter for the number of characters encountered with the "dictionary"
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// flag set. Normal RBBI iterators don't use it, although the code
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// for updating it is live. Dictionary Based break iterators (a subclass
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// of us) access this field directly.
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//
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uint32_t fDictionaryCharCount;
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//
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// Debugging flag.
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//
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static UBool fTrace;
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private:
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/**
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* Class ID
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*/
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static const char fgClassID;
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protected:
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//=======================================================================
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// constructors
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//=======================================================================
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// This constructor uses the udata interface to create a BreakIterator whose
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// internal tables live in a memory-mapped file. "image" is a pointer to the
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// beginning of that file.
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RuleBasedBreakIterator(UDataMemory* image, UErrorCode &status);
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//
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// Constructor from a flattened set of RBBI data in malloced memory.
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// RulesBasedBreakIterators built from a custom set of rules
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// are created via this constructor; the rules are compiled
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// into memory, then the break iterator is constructed here.
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//
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// The break iterator adopts the memory, and will
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// uprv_free() it when done.
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RuleBasedBreakIterator(RBBIDataHeader* data, UErrorCode &status);
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friend class RBBIRuleBuilder;
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friend class BreakIterator;
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2002-06-27 21:14:47 +00:00
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public:
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2002-06-25 17:23:07 +00:00
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/** Default constructor. Creates an empty shell of an iterator, with no
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* rules or text to iterate over. Object can subsequently be assigned.
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*/
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RuleBasedBreakIterator();
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/**
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* Copy constructor. Will produce a break iterator with the same behavior,
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* and which iterates over the same text, as the one passed in.
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2002-07-03 12:05:56 +00:00
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* @param that The RuleBasedBreakIterator passed to be copied
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*/
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RuleBasedBreakIterator(const RuleBasedBreakIterator& that);
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2002-06-25 17:23:07 +00:00
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/**
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* Construct a RuleBasedBreakIterator from a set of rules supplied as a string.
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*/
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RuleBasedBreakIterator( const UnicodeString &rules,
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UParseError &parseError,
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UErrorCode &status);
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2000-01-10 21:10:21 +00:00
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/**
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* Destructor
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*/
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virtual ~RuleBasedBreakIterator();
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/**
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* Assignment operator. Sets this iterator to have the same behavior,
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* and iterate over the same text, as the one passed in.
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2002-07-03 12:05:56 +00:00
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* @param that The RuleBasedBreakItertor passed in
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* @return the newly created RuleBasedBreakIterator
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2000-01-10 21:10:21 +00:00
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*/
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RuleBasedBreakIterator& operator=(const RuleBasedBreakIterator& that);
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/**
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* Equality operator. Returns TRUE if both BreakIterators are of the
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* same class, have the same behavior, and iterate over the same text.
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2002-07-03 12:05:56 +00:00
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* @param that The BreakIterator to be compared for equality
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* @Return TRUE if both BreakIterators are of the
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* same class, have the same behavior, and iterate over the same text.
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2000-01-10 21:10:21 +00:00
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*/
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2000-05-18 22:08:39 +00:00
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virtual UBool operator==(const BreakIterator& that) const;
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2000-01-10 21:10:21 +00:00
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/**
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* Not-equal operator. If operator== returns TRUE, this returns FALSE,
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* and vice versa.
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2002-07-03 12:05:56 +00:00
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* @param that The BreakIterator to be compared for inequality
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* @return TRUE if both BreakIterators are not same.
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2000-01-10 21:10:21 +00:00
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*/
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2000-05-18 22:08:39 +00:00
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UBool operator!=(const BreakIterator& that) const;
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2000-01-10 21:10:21 +00:00
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/**
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* Returns a newly-constructed RuleBasedBreakIterator with the same
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* behavior, and iterating over the same text, as this one.
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2002-06-25 17:23:07 +00:00
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* Differs from the copy constructor in that it is polymorphic, and
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* will correctly clone (copy) a derived class.
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*/
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2002-06-25 17:23:07 +00:00
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virtual BreakIterator* clone() const;
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/**
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* Compute a hash code for this BreakIterator
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* @return A hash code
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*/
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2000-01-14 00:13:59 +00:00
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virtual int32_t hashCode(void) const;
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2000-01-10 21:10:21 +00:00
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/**
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* Returns the description used to create this iterator
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* @return the description used to create this iterator
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2000-01-10 21:10:21 +00:00
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*/
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2000-01-14 00:13:59 +00:00
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virtual const UnicodeString& getRules(void) const;
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//=======================================================================
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// BreakIterator overrides
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//=======================================================================
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/**
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* Return a CharacterIterator over the text being analyzed. This version
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* of this method returns the actual CharacterIterator we're using internally.
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* Changing the state of this iterator can have undefined consequences. If
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* you need to change it, clone it first.
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* @return An iterator over the text being analyzed.
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*/
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2000-01-14 00:13:59 +00:00
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virtual const CharacterIterator& getText(void) const;
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2000-01-10 21:10:21 +00:00
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/**
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* Set the iterator to analyze a new piece of text. This function resets
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* the current iteration position to the beginning of the text.
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2001-03-07 22:42:46 +00:00
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* @param newText An iterator over the text to analyze. The BreakIterator
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* takes ownership of the character iterator. The caller MUST NOT delete it!
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2000-01-10 21:10:21 +00:00
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*/
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2001-03-07 22:42:46 +00:00
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virtual void adoptText(CharacterIterator* newText);
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2000-01-10 21:10:21 +00:00
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/**
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* Set the iterator to analyze a new piece of text. This function resets
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* the current iteration position to the beginning of the text.
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* @param newText The text to analyze.
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*/
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2001-03-07 22:42:46 +00:00
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virtual void setText(const UnicodeString& newText);
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2000-01-10 21:10:21 +00:00
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/**
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* Sets the current iteration position to the beginning of the text.
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* (i.e., the CharacterIterator's starting offset).
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* @return The offset of the beginning of the text.
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*/
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virtual int32_t first(void);
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/**
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* Sets the current iteration position to the end of the text.
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* (i.e., the CharacterIterator's ending offset).
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* @return The text's past-the-end offset.
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*/
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virtual int32_t last(void);
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/**
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* Advances the iterator either forward or backward the specified number of steps.
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* Negative values move backward, and positive values move forward. This is
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* equivalent to repeatedly calling next() or previous().
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* @param n The number of steps to move. The sign indicates the direction
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* (negative is backwards, and positive is forwards).
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* @return The character offset of the boundary position n boundaries away from
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* the current one.
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*/
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virtual int32_t next(int32_t n);
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/**
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* Advances the iterator to the next boundary position.
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* @return The position of the first boundary after this one.
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*/
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virtual int32_t next(void);
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/**
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* Advances the iterator backwards, to the last boundary preceding this one.
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* @return The position of the last boundary position preceding this one.
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*/
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virtual int32_t previous(void);
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/**
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* Sets the iterator to refer to the first boundary position following
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* the specified position.
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2002-07-03 12:05:56 +00:00
|
|
|
* @param offset The position from which to begin searching for a break position.
|
2000-01-10 21:10:21 +00:00
|
|
|
* @return The position of the first break after the current position.
|
|
|
|
*/
|
|
|
|
virtual int32_t following(int32_t offset);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets the iterator to refer to the last boundary position before the
|
|
|
|
* specified position.
|
2002-07-03 12:05:56 +00:00
|
|
|
* @param offset The position to begin searching for a break from.
|
2000-01-10 21:10:21 +00:00
|
|
|
* @return The position of the last boundary before the starting position.
|
|
|
|
*/
|
|
|
|
virtual int32_t preceding(int32_t offset);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns true if the specfied position is a boundary position. As a side
|
|
|
|
* effect, leaves the iterator pointing to the first boundary position at
|
|
|
|
* or after "offset".
|
|
|
|
* @param offset the offset to check.
|
|
|
|
* @return True if "offset" is a boundary position.
|
|
|
|
*/
|
2000-05-18 22:08:39 +00:00
|
|
|
virtual UBool isBoundary(int32_t offset);
|
2000-01-10 21:10:21 +00:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the current iteration position.
|
|
|
|
* @return The current iteration position.
|
|
|
|
*/
|
|
|
|
virtual int32_t current(void) const;
|
|
|
|
|
2002-06-25 17:23:07 +00:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Return the status from the break rule that determined the most recently
|
|
|
|
* returned break position. The values appear in the rule source
|
|
|
|
* within brackets, {123}, for example. For rules that do not specify a
|
|
|
|
* status, a default value of 0 is returned.
|
2002-07-03 12:05:56 +00:00
|
|
|
* @return the status from the break rule that determined the most recently
|
|
|
|
* returned break position.
|
2002-06-25 17:23:07 +00:00
|
|
|
*/
|
2002-06-27 01:50:22 +00:00
|
|
|
virtual int32_t getRuleStatus() const;
|
2002-06-25 17:23:07 +00:00
|
|
|
|
2000-01-10 21:10:21 +00:00
|
|
|
/**
|
|
|
|
* Returns a unique class ID POLYMORPHICALLY. Pure virtual override.
|
|
|
|
* This method is to implement a simple version of RTTI, since not all
|
|
|
|
* C++ compilers support genuine RTTI. Polymorphic operator==() and
|
|
|
|
* clone() methods call this method.
|
|
|
|
*
|
|
|
|
* @return The class ID for this object. All objects of a
|
|
|
|
* given class have the same class ID. Objects of
|
|
|
|
* other classes have different class IDs.
|
|
|
|
*/
|
2000-01-14 00:13:59 +00:00
|
|
|
inline virtual UClassID getDynamicClassID(void) const;
|
2000-01-10 21:10:21 +00:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the class ID for this class. This is useful only for
|
|
|
|
* comparing to a return value from getDynamicClassID(). For example:
|
|
|
|
*
|
|
|
|
* Base* polymorphic_pointer = createPolymorphicObject();
|
|
|
|
* if (polymorphic_pointer->getDynamicClassID() ==
|
|
|
|
* Derived::getStaticClassID()) ...
|
|
|
|
*
|
|
|
|
* @return The class ID for all objects of this class.
|
|
|
|
*/
|
2000-01-14 00:13:59 +00:00
|
|
|
inline static UClassID getStaticClassID(void);
|
2000-01-10 21:10:21 +00:00
|
|
|
|
2001-11-05 23:38:59 +00:00
|
|
|
virtual BreakIterator * createBufferClone(void *stackBuffer,
|
2001-02-21 23:40:41 +00:00
|
|
|
int32_t &BufferSize,
|
|
|
|
UErrorCode &status);
|
2002-06-25 17:23:07 +00:00
|
|
|
|
|
|
|
|
|
|
|
/**
|
2002-06-27 01:50:22 +00:00
|
|
|
* Return the binary form of compiled break rules,
|
2002-06-25 17:23:07 +00:00
|
|
|
* which can then be used to create a new break iterator at some
|
|
|
|
* time in the future. Creating a break iterator in this way
|
|
|
|
* is much faster than building one from the source form of the
|
|
|
|
* break rules.
|
|
|
|
*
|
2002-06-27 01:50:22 +00:00
|
|
|
* The binary data is can only be used with the same version of ICU
|
|
|
|
* and on the same platform type (processor endian-ness)
|
|
|
|
*
|
|
|
|
* @return A pointer to the binary (compiled) rule data. The storage
|
2002-06-25 17:23:07 +00:00
|
|
|
* belongs to the RulesBasedBreakIterator object, no the
|
|
|
|
* caller, and must not be modified or deleted.
|
|
|
|
*/
|
2002-06-27 01:50:22 +00:00
|
|
|
virtual const uint8_t *getBinaryRules(uint32_t &length);
|
2002-06-25 17:23:07 +00:00
|
|
|
|
|
|
|
|
2002-02-28 01:28:04 +00:00
|
|
|
#ifdef RBBI_DEBUG
|
|
|
|
void debugDumpTables() const;
|
|
|
|
#endif
|
2001-03-22 00:09:10 +00:00
|
|
|
|
2001-02-21 23:40:41 +00:00
|
|
|
|
2000-01-10 21:10:21 +00:00
|
|
|
protected:
|
|
|
|
//=======================================================================
|
|
|
|
// implementation
|
|
|
|
//=======================================================================
|
|
|
|
/**
|
|
|
|
* This method is the actual implementation of the next() method. All iteration
|
|
|
|
* vectors through here. This method initializes the state machine to state 1
|
|
|
|
* and advances through the text character by character until we reach the end
|
|
|
|
* of the text or the state machine transitions to state 0. We update our return
|
|
|
|
* value every time the state machine passes through a possible end state.
|
|
|
|
*/
|
|
|
|
virtual int32_t handleNext(void);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This method backs the iterator back up to a "safe position" in the text.
|
|
|
|
* This is a position that we know, without any context, must be a break position.
|
|
|
|
* The various calling methods then iterate forward from this safe position to
|
|
|
|
* the appropriate position to return. (For more information, see the description
|
|
|
|
* of buildBackwardsStateTable() in RuleBasedBreakIterator.Builder.)
|
|
|
|
*/
|
|
|
|
virtual int32_t handlePrevious(void);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Dumps caches and performs other actions associated with a complete change
|
|
|
|
* in text or iteration position. This function is a no-op in RuleBasedBreakIterator,
|
|
|
|
* but subclasses can and do override it.
|
|
|
|
*/
|
2000-01-14 00:13:59 +00:00
|
|
|
virtual void reset(void);
|
2000-01-10 21:10:21 +00:00
|
|
|
|
|
|
|
/**
|
2002-06-25 17:23:07 +00:00
|
|
|
* Return true if the category lookup for this char
|
|
|
|
* indicates that it is in the set of dictionary lookup chars.
|
|
|
|
* This function is intended for use by dictionary based break iterators.
|
2002-07-03 12:05:56 +00:00
|
|
|
* @return true if the category lookup for this char
|
|
|
|
* indicates that it is in the set of dictionary lookup chars.
|
2002-06-27 21:14:47 +00:00
|
|
|
*/
|
2002-06-25 17:23:07 +00:00
|
|
|
virtual UBool isDictionaryChar(UChar32);
|
2000-01-10 21:10:21 +00:00
|
|
|
|
2002-06-25 17:23:07 +00:00
|
|
|
/**
|
|
|
|
* Common initialization function, used by constructors and bufferClone.
|
|
|
|
* (Also used by DictionaryBasedBreakIterator::createBufferClone().)
|
|
|
|
*/
|
|
|
|
void init();
|
2001-02-21 23:40:41 +00:00
|
|
|
|
2000-01-10 21:10:21 +00:00
|
|
|
};
|
|
|
|
|
2002-06-25 17:23:07 +00:00
|
|
|
|
|
|
|
|
2002-06-27 21:14:47 +00:00
|
|
|
|
2002-06-25 17:23:07 +00:00
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
// Inline Functions Definitions ...
|
|
|
|
//
|
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
|
2000-05-18 22:08:39 +00:00
|
|
|
inline UBool RuleBasedBreakIterator::operator!=(const BreakIterator& that) const {
|
2000-01-10 21:10:21 +00:00
|
|
|
return !operator==(that);
|
|
|
|
}
|
|
|
|
|
2000-01-14 00:13:59 +00:00
|
|
|
inline UClassID RuleBasedBreakIterator::getDynamicClassID(void) const {
|
2000-01-10 21:10:21 +00:00
|
|
|
return RuleBasedBreakIterator::getStaticClassID();
|
|
|
|
}
|
|
|
|
|
2000-01-14 00:13:59 +00:00
|
|
|
inline UClassID RuleBasedBreakIterator::getStaticClassID(void) {
|
2000-01-10 21:10:21 +00:00
|
|
|
return (UClassID)(&fgClassID);
|
|
|
|
}
|
|
|
|
|
2002-06-25 17:23:07 +00:00
|
|
|
|
|
|
|
|
2001-10-08 23:26:58 +00:00
|
|
|
U_NAMESPACE_END
|
|
|
|
|
2000-01-10 21:10:21 +00:00
|
|
|
#endif
|