2002-06-27 01:19:20 +00:00
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/*
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******************************************************************************
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*
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* Copyright (C) 2002, International Business Machines
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* Corporation and others. All Rights Reserved.
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*
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******************************************************************************
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* file name: uobject.h
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* encoding: US-ASCII
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* tab size: 8 (not used)
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* indentation:4
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*
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* created on: 2002jun26
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* created by: Markus W. Scherer
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*/
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#ifndef __UOBJECT_H__
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#define __UOBJECT_H__
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#include "unicode/utypes.h"
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U_NAMESPACE_BEGIN
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/**
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* \file
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* \brief C++ API: Common ICU base class UObject.
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*/
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2002-07-16 15:47:46 +00:00
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/* TODO undefine this symbol except for tests! See uobject.cpp */
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// #define U_CPP_MEMORY_TEST
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2002-06-27 01:19:20 +00:00
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/**
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* UObject is the common ICU base class.
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* All other ICU C++ classes are derived from UObject (starting with ICU 2.2).
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*
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* This is primarily to make it possible and simple to override the
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* C++ memory management by adding new/delete operators to this base class.
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* ICU itself will not declare and implement these new/delete operators, but
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* users of ICU can modify the ICU code for the base class.
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2002-06-29 00:04:16 +00:00
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*
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* UObject contains pure virtual methods to allow derived classes like Format
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* (which used to be base classes themselves before UObject was introduced)
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* to have pure virtual methods.
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*
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2002-07-18 20:22:00 +00:00
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* It is likely that a future ICU release will split UObject to
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* separate out a new "more base" class for only the
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* memory management customization, with UObject subclassing that new
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* class and adding virtual methods for "boilerplate" functions.
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* This will simplify the maintenance of ICU.
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*
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2002-06-29 00:04:16 +00:00
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* @draft ICU 2.2
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2002-06-27 01:19:20 +00:00
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*/
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class U_COMMON_API UObject {
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public:
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2002-06-29 00:04:16 +00:00
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/**
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* Destructor.
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*
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* @draft ICU 2.2
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*/
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2002-06-27 01:19:20 +00:00
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virtual inline ~UObject() {}
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// possible overrides for ICU4C C++ memory management,
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// not provided by ICU itself;
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// simple, non-class types are allocated using the macros in common/cmemory.h
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// (uprv_malloc(), uprv_free(), uprv_realloc());
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// they or something else could be used here to implement C++ new/delete
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// for ICU4C C++ classes
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2002-07-16 15:47:46 +00:00
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#ifdef U_CPP_MEMORY_TEST
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void *operator new(size_t size);
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void *operator new[](size_t size);
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void operator delete(void *p);
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void operator delete[](void *p);
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void operator delete(void *p, size_t size);
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void operator delete[](void *p, size_t size);
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#endif
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2002-06-27 01:19:20 +00:00
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2002-06-29 00:04:16 +00:00
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/**
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* ICU4C "poor man's RTTI", returns a UClassID for the actual ICU class.
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*
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* @draft ICU 2.2
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*/
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virtual inline UClassID getDynamicClassID() const = 0;
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2002-06-27 01:19:20 +00:00
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protected:
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// the following functions are protected to prevent instantiation and
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// direct use of UObject itself
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// default constructor
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2002-06-29 00:04:16 +00:00
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// commented out because UObject is abstract (see getDynamicClassID)
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// inline UObject() {}
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2002-06-27 01:19:20 +00:00
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// copy constructor
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2002-06-29 00:04:16 +00:00
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// commented out because UObject is abstract (see getDynamicClassID)
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// inline UObject(const UObject &other) {}
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2002-06-27 01:19:20 +00:00
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2002-06-29 00:04:16 +00:00
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#if U_ICU_VERSION_MAJOR_NUM>2 || (U_ICU_VERSION_MAJOR_NUM==2 && U_ICU_VERSION_MINOR_NUM>2)
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// TODO post ICU 2.2
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2002-06-27 01:19:20 +00:00
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// some or all of the following "boilerplate" functions may be made public
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// in a future ICU4C release when all subclasses implement them
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// assignment operator
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// (not virtual, see "Taligent's Guide to Designing Programs" pp.73..74)
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// commented out because the implementation is the same as a compiler's default
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// UObject &operator=(const UObject &other) { return *this; }
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// comparison operators
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virtual inline UBool operator==(const UObject &other) const { return this==&other; }
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inline UBool operator!=(const UObject &other) const { return !operator==(other); }
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// clone() commented out from the base class:
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// some compilers do not support co-variant return types
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// (i.e., subclasses would have to return UObject& as well, instead of SubClass&)
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// virtual UObject *clone() const;
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2002-06-29 00:04:16 +00:00
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#endif
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2002-06-27 01:19:20 +00:00
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};
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U_NAMESPACE_END
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#endif
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