scuffed-code/icu4c/source/i18n/numparse_affixes.h

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// © 2018 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
#include "unicode/utypes.h"
#if !UCONFIG_NO_FORMATTING && !UPRV_INCOMPLETE_CPP11_SUPPORT
#ifndef __NUMPARSE_AFFIXES_H__
#define __NUMPARSE_AFFIXES_H__
#include "numparse_types.h"
#include "numparse_symbols.h"
#include "numparse_currency.h"
#include "number_affixutils.h"
#include "number_currencysymbols.h"
#include <array>
U_NAMESPACE_BEGIN namespace numparse {
namespace impl {
// Forward-declaration of implementation classes for friending
class AffixPatternMatcherBuilder;
class AffixPatternMatcher;
using ::icu::number::impl::AffixPatternProvider;
using ::icu::number::impl::TokenConsumer;
using ::icu::number::impl::CurrencySymbols;
class CodePointMatcher : public NumberParseMatcher, public UMemory {
public:
CodePointMatcher() = default; // WARNING: Leaves the object in an unusable state
CodePointMatcher(UChar32 cp);
bool match(StringSegment& segment, ParsedNumber& result, UErrorCode& status) const override;
const UnicodeSet& getLeadCodePoints() override;
UnicodeString toString() const override;
private:
UChar32 fCp;
};
/**
* A warehouse to retain ownership of CodePointMatchers.
*/
class CodePointMatcherWarehouse : public UMemory {
private:
static constexpr int32_t CODE_POINT_STACK_CAPACITY = 5; // Number of entries directly on the stack
static constexpr int32_t CODE_POINT_BATCH_SIZE = 10; // Number of entries per heap allocation
public:
CodePointMatcherWarehouse();
// A custom destructor is needed to free the memory from MaybeStackArray.
// A custom move constructor and move assignment seem to be needed because of the custom destructor.
~CodePointMatcherWarehouse();
CodePointMatcherWarehouse(CodePointMatcherWarehouse&& src) U_NOEXCEPT;
CodePointMatcherWarehouse& operator=(CodePointMatcherWarehouse&& src) U_NOEXCEPT;
NumberParseMatcher& nextCodePointMatcher(UChar32 cp);
private:
std::array<CodePointMatcher, CODE_POINT_STACK_CAPACITY> codePoints; // By value
MaybeStackArray<CodePointMatcher*, 3> codePointsOverflow; // On heap in "batches"
int32_t codePointCount; // Total for both the ones by value and on heap
int32_t codePointNumBatches; // Number of batches in codePointsOverflow
};
struct AffixTokenMatcherSetupData {
const CurrencySymbols& currencySymbols;
const DecimalFormatSymbols& dfs;
IgnorablesMatcher& ignorables;
const Locale& locale;
// const UChar* currencyCode, const UnicodeString* currency1,
// const UnicodeString* currency2, const DecimalFormatSymbols* dfs,
// IgnorablesMatcher* ignorables, const Locale* locale
};
/**
* Small helper class that generates matchers for individual tokens for AffixPatternMatcher.
*
* In Java, this is called AffixTokenMatcherFactory (a "factory"). However, in C++, it is called a
* "warehouse", because in addition to generating the matchers, it also retains ownership of them. The
* warehouse must stay in scope for the whole lifespan of the AffixPatternMatcher that uses matchers from
* the warehouse.
*
* @author sffc
*/
class AffixTokenMatcherWarehouse : public UMemory {
public:
AffixTokenMatcherWarehouse() = default; // WARNING: Leaves the object in an unusable state
AffixTokenMatcherWarehouse(const AffixTokenMatcherSetupData* setupData);
NumberParseMatcher& minusSign();
NumberParseMatcher& plusSign();
NumberParseMatcher& percent();
NumberParseMatcher& permille();
NumberParseMatcher& currency(UErrorCode& status);
IgnorablesMatcher& ignorables();
NumberParseMatcher& nextCodePointMatcher(UChar32 cp);
private:
// NOTE: The following field may be unsafe to access after construction is done!
const AffixTokenMatcherSetupData* fSetupData;
// NOTE: These are default-constructed and should not be used until initialized.
MinusSignMatcher fMinusSign;
PlusSignMatcher fPlusSign;
PercentMatcher fPercent;
PermilleMatcher fPermille;
CurrencyAnyMatcher fCurrency;
// Use a child class for code point matchers, since it requires non-default operators.
CodePointMatcherWarehouse fCodePoints;
friend class AffixPatternMatcherBuilder;
friend class AffixPatternMatcher;
};
class AffixPatternMatcherBuilder : public TokenConsumer, public MutableMatcherCollection {
public:
AffixPatternMatcherBuilder(const UnicodeString& pattern, AffixTokenMatcherWarehouse& warehouse,
IgnorablesMatcher* ignorables);
void consumeToken(::icu::number::impl::AffixPatternType type, UChar32 cp, UErrorCode& status) override;
/** NOTE: You can build only once! */
AffixPatternMatcher build();
private:
ArraySeriesMatcher::MatcherArray fMatchers;
int32_t fMatchersLen;
int32_t fLastTypeOrCp;
const UnicodeString& fPattern;
AffixTokenMatcherWarehouse& fWarehouse;
IgnorablesMatcher* fIgnorables;
void addMatcher(NumberParseMatcher& matcher) override;
};
class AffixPatternMatcher : public ArraySeriesMatcher {
public:
AffixPatternMatcher() = default; // WARNING: Leaves the object in an unusable state
static AffixPatternMatcher fromAffixPattern(const UnicodeString& affixPattern,
AffixTokenMatcherWarehouse& warehouse,
parse_flags_t parseFlags, bool* success,
UErrorCode& status);
UnicodeString getPattern() const;
bool operator==(const AffixPatternMatcher& other) const;
private:
CompactUnicodeString<4> fPattern;
AffixPatternMatcher(MatcherArray& matchers, int32_t matchersLen, const UnicodeString& pattern);
friend class AffixPatternMatcherBuilder;
};
class AffixMatcher : public NumberParseMatcher, public UMemory {
public:
AffixMatcher() = default; // WARNING: Leaves the object in an unusable state
AffixMatcher(AffixPatternMatcher* prefix, AffixPatternMatcher* suffix, result_flags_t flags);
bool match(StringSegment& segment, ParsedNumber& result, UErrorCode& status) const override;
void postProcess(ParsedNumber& result) const override;
const UnicodeSet& getLeadCodePoints() override;
int8_t compareTo(const AffixMatcher& rhs) const;
UnicodeString toString() const override;
private:
AffixPatternMatcher* fPrefix;
AffixPatternMatcher* fSuffix;
result_flags_t fFlags;
};
/**
* A C++-only class to retain ownership of the AffixMatchers needed for parsing.
*/
class AffixMatcherWarehouse {
public:
AffixMatcherWarehouse() = default; // WARNING: Leaves the object in an unusable state
AffixMatcherWarehouse(AffixTokenMatcherWarehouse* tokenWarehouse);
void createAffixMatchers(const AffixPatternProvider& patternInfo, MutableMatcherCollection& output,
const IgnorablesMatcher& ignorables, parse_flags_t parseFlags,
UErrorCode& status);
private:
// 9 is the limit: positive, zero, and negative, each with prefix, suffix, and prefix+suffix
AffixMatcher fAffixMatchers[9];
// 6 is the limit: positive, zero, and negative, a prefix and a suffix for each
AffixPatternMatcher fAffixPatternMatchers[6];
// Reference to the warehouse for tokens used by the AffixPatternMatchers
AffixTokenMatcherWarehouse* fTokenWarehouse;
friend class AffixMatcher;
static bool isInteresting(const AffixPatternProvider& patternInfo, const IgnorablesMatcher& ignorables,
parse_flags_t parseFlags, UErrorCode& status);
};
} // namespace impl
} // namespace numparse
U_NAMESPACE_END
#endif //__NUMPARSE_AFFIXES_H__
#endif /* #if !UCONFIG_NO_FORMATTING */