scuffed-code/icu4c/source/i18n/numparse_currency.h

104 lines
2.9 KiB
C
Raw Normal View History

// © 2018 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
#include "unicode/utypes.h"
#if !UCONFIG_NO_FORMATTING && !UPRV_INCOMPLETE_CPP11_SUPPORT
#ifndef __NUMPARSE_CURRENCY_H__
#define __NUMPARSE_CURRENCY_H__
#include "numparse_types.h"
#include "numparse_compositions.h"
#include "charstr.h"
#include "number_currencysymbols.h"
U_NAMESPACE_BEGIN namespace numparse {
namespace impl {
using ::icu::number::impl::CurrencySymbols;
/**
* Matches currencies according to all available strings in locale data.
*
* The implementation of this class is different between J and C. See #13584 for a follow-up.
*
* @author sffc
*/
class CurrencyNamesMatcher : public NumberParseMatcher, public UMemory {
public:
CurrencyNamesMatcher() = default; // WARNING: Leaves the object in an unusable state
CurrencyNamesMatcher(const Locale& locale, UErrorCode& status);
bool match(StringSegment& segment, ParsedNumber& result, UErrorCode& status) const override;
const UnicodeSet& getLeadCodePoints() override;
UnicodeString toString() const override;
private:
// We could use Locale instead of CharString here, but
// Locale has a non-trivial default constructor.
CharString fLocaleName;
};
class CurrencyCustomMatcher : public NumberParseMatcher, public UMemory {
public:
CurrencyCustomMatcher() = default; // WARNING: Leaves the object in an unusable state
CurrencyCustomMatcher(const CurrencySymbols& currencySymbols, UErrorCode& status);
bool match(StringSegment& segment, ParsedNumber& result, UErrorCode& status) const override;
const UnicodeSet& getLeadCodePoints() override;
UnicodeString toString() const override;
private:
UChar fCurrencyCode[4];
UnicodeString fCurrency1;
UnicodeString fCurrency2;
};
/**
* An implementation of AnyMatcher, allowing for either currency data or locale currency matches.
*/
class CurrencyAnyMatcher : public AnyMatcher, public UMemory {
public:
CurrencyAnyMatcher(); // WARNING: Leaves the object in an unusable state
CurrencyAnyMatcher(CurrencyNamesMatcher namesMatcher, CurrencyCustomMatcher customMatcher);
// Needs custom move constructor/operator since constructor is nontrivial
CurrencyAnyMatcher(CurrencyAnyMatcher&& src) U_NOEXCEPT;
CurrencyAnyMatcher& operator=(CurrencyAnyMatcher&& src) U_NOEXCEPT;
const UnicodeSet& getLeadCodePoints() override;
UnicodeString toString() const override;
protected:
const NumberParseMatcher* const* begin() const override;
const NumberParseMatcher* const* end() const override;
private:
CurrencyNamesMatcher fNamesMatcher;
CurrencyCustomMatcher fCustomMatcher;
const NumberParseMatcher* fMatcherArray[2];
};
} // namespace impl
} // namespace numparse
U_NAMESPACE_END
#endif //__NUMPARSE_CURRENCY_H__
#endif /* #if !UCONFIG_NO_FORMATTING */