scuffed-code/icu4c/source/common/common_uwp.vcxproj

1043 lines
44 KiB
XML
Raw Normal View History

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{C10CF34B-3F79-430E-AD38-5A32DC0589C2}</ProjectGuid>
<Keyword>DynamicLibrary</Keyword>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<AppContainerApplication>true</AppContainerApplication>
<ApplicationType>Windows Store</ApplicationType>
<WindowsTargetPlatformVersion>10.0.10586.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.10240.0</WindowsTargetPlatformMinVersion>
<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\x86\ReleaseUWP\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\x86\ReleaseUWP\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\x86\DebugUWP\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\x86\DebugUWP\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\ReleaseUWP\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\ReleaseUWP\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\DebugUWP\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\DebugUWP\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">.\arm\ReleaseUWP\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">.\arm\ReleaseUWP\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">.\arm\DebugUWP\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">.\arm\DebugUWP\</IntDir>
<LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<Midl>
<PreprocessorDefinitions>U_DISABLE_RENAMING=1;U_PLATFORM_HAS_WINUWP_API=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<!-- U_HIDE_DRAFT_API & U_HIDE_DEPRECATED_API -->
<PreprocessorDefinitions>U_DISABLE_RENAMING=1;U_PLATFORM_HAS_WINUWP_API=1;U_ATTRIBUTE_DEPRECATED=;_CRT_SECURE_NO_DEPRECATE;U_COMMON_IMPLEMENTATION;U_PLATFORM_USES_ONLY_WIN32_API=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>
</ExceptionHandling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<DisableLanguageExtensions>false</DisableLanguageExtensions>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<CompileAs>Default</CompileAs>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>U_DISABLE_RENAMING=1;U_PLATFORM_HAS_WINUWP_API=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>../common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TurnOffAssemblyGeneration>true</TurnOffAssemblyGeneration>
<IgnoreSpecificDefaultLibraries>vccorlib.lib;msvcrt.lib</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</Midl>
<ClCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</Midl>
<ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<Optimization>Disabled</Optimization>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<Midl>
<TargetEnvironment>Win32</TargetEnvironment>
</Midl>
<ClCompile>
<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
<Midl>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
<PreprocessorDefinitions>WIN64;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='ARM'">
<Midl>
<TargetEnvironment>ARM</TargetEnvironment>
</Midl>
<ClCompile>
<PreprocessorDefinitions>ARM;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<TargetMachine>MachineARM</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
<TypeLibraryName>.\..\..\lib32uwp\icuuc.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<PrecompiledHeaderOutputFile>.\x86\ReleaseUWP/common.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\x86\ReleaseUWP/</AssemblerListingLocation>
<ObjectFileName>.\x86\ReleaseUWP/</ObjectFileName>
<ProgramDataBaseFileName>.\x86\ReleaseUWP/</ProgramDataBaseFileName>
</ClCompile>
<Link>
<OutputFile>..\..\bin32uwp\icuuc.dll</OutputFile>
<ProgramDatabaseFile>.\..\..\lib32uwp\icuuc.pdb</ProgramDatabaseFile>
<ImportLibrary>..\..\lib32uwp\icuuc.lib</ImportLibrary>
<AdditionalDependencies>vccorlib.lib;WindowsApp.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<TypeLibraryName>.\..\..\lib32uwp\icuucd.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<PrecompiledHeaderOutputFile>.\x86\DebugUWP/common.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\x86\DebugUWP/</AssemblerListingLocation>
<ObjectFileName>.\x86\DebugUWP/</ObjectFileName>
<ProgramDataBaseFileName>.\x86\DebugUWP/</ProgramDataBaseFileName>
</ClCompile>
<Link>
<OutputFile>..\..\bin32uwp\icuucd.dll</OutputFile>
<ProgramDatabaseFile>.\..\..\lib32uwp\icuucd.pdb</ProgramDatabaseFile>
<ImportLibrary>..\..\lib32uwp\icuucd.lib</ImportLibrary>
<AdditionalDependencies>vccorlibd.lib;WindowsApp.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<TypeLibraryName>.\..\..\lib64uwp\icuuc.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<PrecompiledHeaderOutputFile>.\x64\ReleaseUWP/common.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\x64\ReleaseUWP/</AssemblerListingLocation>
<ObjectFileName>.\x64\ReleaseUWP/</ObjectFileName>
<ProgramDataBaseFileName>.\x64\ReleaseUWP/</ProgramDataBaseFileName>
</ClCompile>
<Link>
<OutputFile>..\..\bin64uwp\icuuc.dll</OutputFile>
<ProgramDatabaseFile>.\..\..\lib64uwp\icuuc.pdb</ProgramDatabaseFile>
<ImportLibrary>..\..\lib64uwp\icuuc.lib</ImportLibrary>
<AdditionalDependencies>vccorlib.lib;WindowsApp.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<TypeLibraryName>.\..\..\lib64uwp\icuucd.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<PrecompiledHeaderOutputFile>.\x64\DebugUWP/common.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\x64\DebugUWP/</AssemblerListingLocation>
<ObjectFileName>.\x64\DebugUWP/</ObjectFileName>
<ProgramDataBaseFileName>.\x64\DebugUWP/</ProgramDataBaseFileName>
</ClCompile>
<Link>
<OutputFile>..\..\bin64uwp\icuucd.dll</OutputFile>
<ProgramDatabaseFile>.\..\..\lib64uwp\icuucd.pdb</ProgramDatabaseFile>
<ImportLibrary>..\..\lib64uwp\icuucd.lib</ImportLibrary>
<AdditionalDependencies>vccorlibd.lib;WindowsApp.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<Midl>
<TypeLibraryName>.\..\..\libARMuwp\icuuc.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<PrecompiledHeaderOutputFile>.\ARM\ReleaseUWP/common.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\ARM\ReleaseUWP/</AssemblerListingLocation>
<ObjectFileName>.\ARM\ReleaseUWP/</ObjectFileName>
<ProgramDataBaseFileName>.\ARM\ReleaseUWP/</ProgramDataBaseFileName>
</ClCompile>
<Link>
<OutputFile>..\..\binARMuwp\icuuc.dll</OutputFile>
<ProgramDatabaseFile>.\..\..\libARMuwp\icuuc.pdb</ProgramDatabaseFile>
<ImportLibrary>..\..\libARMuwp\icuuc.lib</ImportLibrary>
<AdditionalDependencies>vccorlib.lib;WindowsApp.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<Midl>
<TypeLibraryName>.\..\..\libARMuwp\icuucd.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<PrecompiledHeaderOutputFile>.\ARM\DebugUWP/common.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\ARM\DebugUWP/</AssemblerListingLocation>
<ObjectFileName>.\ARM\DebugUWP/</ObjectFileName>
<ProgramDataBaseFileName>.\ARM\DebugUWP/</ProgramDataBaseFileName>
</ClCompile>
<Link>
<OutputFile>..\..\binARMuwp\icuucd.dll</OutputFile>
<ProgramDatabaseFile>.\..\..\libARMuwp\icuucd.pdb</ProgramDatabaseFile>
<ImportLibrary>..\..\libARMuwp\icuucd.lib</ImportLibrary>
<AdditionalDependencies>vccorlibd.lib;WindowsApp.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="edits.cpp" />
<ClCompile Include="filteredbrk.cpp" />
<ClCompile Include="ubidi.cpp" />
<ClCompile Include="ubidi_props.cpp" />
<ClCompile Include="ubiditransform.cpp" />
<ClCompile Include="ubidiln.cpp" />
<ClCompile Include="ubidiwrt.cpp" />
<ClCompile Include="uloc_keytype.cpp" />
<ClCompile Include="ushape.cpp" />
<ClCompile Include="brkeng.cpp">
</ClCompile>
<ClCompile Include="brkiter.cpp">
</ClCompile>
<ClCompile Include="dictbe.cpp" />
<ClCompile Include="pluralmap.cpp" />
<ClCompile Include="rbbi.cpp">
</ClCompile>
<ClCompile Include="rbbidata.cpp">
</ClCompile>
<ClCompile Include="rbbinode.cpp" />
<ClCompile Include="rbbirb.cpp">
</ClCompile>
<ClCompile Include="rbbiscan.cpp" />
<ClCompile Include="rbbisetb.cpp" />
<ClCompile Include="rbbistbl.cpp">
</ClCompile>
<ClCompile Include="rbbitblb.cpp">
</ClCompile>
<ClCompile Include="dictionarydata.cpp" />
<ClCompile Include="ubrk.cpp" />
<ClCompile Include="ucol_swp.cpp">
<AdditionalIncludeDirectories>..\i18n;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<ClCompile Include="propsvec.cpp" />
<ClCompile Include="uarrsort.cpp" />
<ClCompile Include="uenum.cpp" />
<ClCompile Include="uhash.cpp" />
<ClCompile Include="uhash_us.cpp" />
<ClCompile Include="ulist.cpp" />
<ClCompile Include="ustack.cpp" />
<ClCompile Include="ustrenum.cpp" />
<ClCompile Include="utrie.cpp" />
<ClCompile Include="utrie2.cpp" />
<ClCompile Include="utrie2_builder.cpp" />
<ClCompile Include="uvector.cpp" />
<ClCompile Include="uvectr32.cpp" />
<ClCompile Include="uvectr64.cpp" />
<ClCompile Include="errorcode.cpp" />
<ClCompile Include="icudataver.cpp" />
<ClCompile Include="locmap.cpp">
</ClCompile>
<ClCompile Include="putil.cpp">
<CompileAsWinRT>true</CompileAsWinRT>
</ClCompile>
<ClCompile Include="umath.cpp" />
<ClCompile Include="umutex.cpp">
</ClCompile>
<ClCompile Include="utrace.cpp" />
<ClCompile Include="utypes.cpp" />
<ClCompile Include="wintz.cpp">
<ExcludedFromBuild>true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="ucnv.cpp" />
<ClCompile Include="ucnv2022.cpp" />
<ClCompile Include="ucnv_bld.cpp">
</ClCompile>
<ClCompile Include="ucnv_cb.cpp" />
<ClCompile Include="ucnv_cnv.cpp" />
<ClCompile Include="ucnv_ct.cpp" />
<ClCompile Include="ucnv_err.cpp" />
<ClCompile Include="ucnv_ext.cpp" />
<ClCompile Include="ucnv_io.cpp">
</ClCompile>
<ClCompile Include="ucnv_lmb.cpp" />
<ClCompile Include="ucnv_set.cpp" />
<ClCompile Include="ucnv_u16.cpp" />
<ClCompile Include="ucnv_u32.cpp" />
<ClCompile Include="ucnv_u7.cpp" />
<ClCompile Include="ucnv_u8.cpp" />
<ClCompile Include="ucnvbocu.cpp" />
<ClCompile Include="ucnvdisp.cpp" />
<ClCompile Include="ucnvhz.cpp" />
<ClCompile Include="ucnvisci.cpp" />
<ClCompile Include="ucnvlat1.cpp" />
<ClCompile Include="ucnvmbcs.cpp" />
<ClCompile Include="ucnvscsu.cpp" />
<ClCompile Include="ucnvsel.cpp">
</ClCompile>
<ClCompile Include="cmemory.cpp" />
<ClCompile Include="ucln_cmn.cpp">
</ClCompile>
<ClCompile Include="ucmndata.cpp" />
<ClCompile Include="udata.cpp" />
<ClCompile Include="udatamem.cpp" />
<ClCompile Include="udataswp.cpp" />
<ClCompile Include="uinit.cpp">
</ClCompile>
<ClCompile Include="umapfile.cpp">
</ClCompile>
<ClCompile Include="uobject.cpp" />
<ClCompile Include="dtintrv.cpp" />
<ClCompile Include="parsepos.cpp" />
<ClCompile Include="ustrfmt.cpp" />
<ClCompile Include="util.cpp" />
<ClCompile Include="util_props.cpp" />
<ClCompile Include="punycode.cpp" />
<ClCompile Include="uidna.cpp" />
<ClCompile Include="uts46.cpp" />
<ClCompile Include="locavailable.cpp">
</ClCompile>
<ClCompile Include="locbased.cpp" />
<ClCompile Include="locdispnames.cpp" />
<ClCompile Include="locdspnm.cpp" />
<ClCompile Include="locid.cpp">
</ClCompile>
<ClCompile Include="loclikely.cpp" />
<ClCompile Include="locresdata.cpp" />
<ClCompile Include="locutil.cpp">
</ClCompile>
<ClCompile Include="resbund.cpp">
</ClCompile>
<ClCompile Include="resbund_cnv.cpp" />
<ClCompile Include="ucat.cpp" />
<ClCompile Include="uloc.cpp" />
<ClCompile Include="uloc_tag.cpp" />
<ClCompile Include="ures_cnv.cpp" />
<ClCompile Include="uresbund.cpp" />
<ClCompile Include="uresdata.cpp" />
<ClCompile Include="resource.cpp" />
<ClCompile Include="ucurr.cpp" />
<ClCompile Include="caniter.cpp">
</ClCompile>
<ClCompile Include="filterednormalizer2.cpp" />
<ClCompile Include="loadednormalizer2impl.cpp" />
<ClCompile Include="normalizer2.cpp" />
<ClCompile Include="normalizer2impl.cpp" />
<ClCompile Include="normlzr.cpp">
</ClCompile>
<ClCompile Include="unorm.cpp" />
<ClCompile Include="unormcmp.cpp" />
<ClCompile Include="bmpset.cpp" />
<ClCompile Include="patternprops.cpp" />
<ClCompile Include="propname.cpp">
</ClCompile>
<ClCompile Include="ruleiter.cpp" />
<ClCompile Include="ucase.cpp">
</ClCompile>
<ClCompile Include="uchar.cpp" />
<ClCompile Include="unames.cpp" />
<ClCompile Include="unifiedcache.cpp">
</ClCompile>
<ClCompile Include="unifilt.cpp" />
<ClCompile Include="unifunct.cpp" />
<ClCompile Include="uniset.cpp" />
<ClCompile Include="uniset_closure.cpp" />
<ClCompile Include="uniset_props.cpp" />
<ClCompile Include="unisetspan.cpp" />
<ClCompile Include="uprops.cpp" />
<ClCompile Include="usc_impl.cpp" />
<ClCompile Include="uscript.cpp" />
<ClCompile Include="uscript_props.cpp" />
<ClCompile Include="uset.cpp" />
<ClCompile Include="uset_props.cpp" />
<ClCompile Include="usetiter.cpp" />
<ClCompile Include="icuplug.cpp" />
<ClCompile Include="serv.cpp">
</ClCompile>
<ClCompile Include="servlk.cpp">
</ClCompile>
<ClCompile Include="servlkf.cpp">
</ClCompile>
<ClCompile Include="servls.cpp">
</ClCompile>
<ClCompile Include="servnotf.cpp">
</ClCompile>
<ClCompile Include="servrbf.cpp">
</ClCompile>
<ClCompile Include="servslkf.cpp">
</ClCompile>
<ClCompile Include="usprep.cpp" />
<ClCompile Include="appendable.cpp" />
<ClCompile Include="bytesinkutil.cpp" />
<ClCompile Include="bytestream.cpp" />
<ClCompile Include="bytestrie.cpp" />
<ClCompile Include="bytestriebuilder.cpp" />
<ClCompile Include="bytestrieiterator.cpp" />
<ClCompile Include="chariter.cpp" />
<ClCompile Include="charstr.cpp" />
<ClCompile Include="cstring.cpp" />
<ClCompile Include="cstr.cpp" />
<ClCompile Include="cwchar.cpp" />
<ClCompile Include="messagepattern.cpp" />
<ClCompile Include="schriter.cpp" />
<ClCompile Include="stringpiece.cpp" />
<ClCompile Include="stringtriebuilder.cpp" />
<ClCompile Include="simpleformatter.cpp" />
<ClCompile Include="ucasemap.cpp" />
<ClCompile Include="ucasemap_titlecase_brkiter.cpp" />
<ClCompile Include="ucharstrie.cpp" />
<ClCompile Include="ucharstriebuilder.cpp" />
<ClCompile Include="ucharstrieiterator.cpp" />
<ClCompile Include="uchriter.cpp" />
<ClCompile Include="uinvchar.cpp" />
<ClCompile Include="uiter.cpp" />
<ClCompile Include="unistr.cpp" />
<ClCompile Include="unistr_case.cpp" />
<ClCompile Include="unistr_case_locale.cpp" />
<ClCompile Include="unistr_cnv.cpp" />
<ClCompile Include="unistr_props.cpp" />
<ClCompile Include="unistr_titlecase_brkiter.cpp" />
<ClCompile Include="ustr_cnv.cpp" />
<ClCompile Include="ustr_titlecase_brkiter.cpp" />
<ClCompile Include="ustr_wcs.cpp" />
<ClCompile Include="ustrcase.cpp" />
<ClCompile Include="ustrcase_locale.cpp" />
<ClCompile Include="ustring.cpp" />
<ClCompile Include="ustrtrns.cpp" />
<ClCompile Include="utext.cpp" />
<ClCompile Include="utf_impl.cpp" />
<ClCompile Include="listformatter.cpp" />
<ClCompile Include="ulistformatter.cpp" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="unicode\ubidi.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="localsvc.h" />
<ClInclude Include="msvcres.h" />
<ClInclude Include="pluralmap.h" />
<ClInclude Include="propname_data.h" />
<ClInclude Include="ubidi_props.h" />
<ClInclude Include="ubidiimp.h" />
<CustomBuild Include="unicode\ushape.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="brkeng.h" />
<CustomBuild Include="unicode\brkiter.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\dbbi.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="dictbe.h" />
<CustomBuild Include="unicode\rbbi.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="rbbidata.h" />
<ClInclude Include="rbbinode.h" />
<ClInclude Include="rbbirb.h" />
<ClInclude Include="rbbirpt.h" />
<ClInclude Include="rbbiscan.h" />
<ClInclude Include="rbbisetb.h" />
<ClInclude Include="rbbitblb.h" />
<ClInclude Include="dictionarydata.h" />
<CustomBuild Include="unicode\ubrk.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="ubidi_props_data.h" />
<ClInclude Include="ubrkimpl.h" />
<ClInclude Include="ucase_props_data.h" />
<ClInclude Include="uchar_props_data.h" />
<ClInclude Include="ucol_data.h" />
<ClInclude Include="ucol_swp.h" />
<ClInclude Include="unicode\ubiditransform.h" />
<ClInclude Include="unistrappender.h" />
<ClInclude Include="hash.h" />
<ClInclude Include="propsvec.h" />
<CustomBuild Include="unicode\strenum.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="uarrsort.h" />
<CustomBuild Include="unicode\uenum.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="uelement.h" />
<ClInclude Include="uenumimp.h" />
<ClInclude Include="uhash.h" />
<ClInclude Include="ulist.h" />
<CustomBuild Include="unicode\enumset.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="unicode\filteredbrk.h" />
<ClInclude Include="ustrenum.h" />
<ClInclude Include="utrie.h" />
<ClInclude Include="utrie2.h" />
<ClInclude Include="utrie2_impl.h" />
<ClInclude Include="utypeinfo.h" />
<ClInclude Include="uvector.h" />
<ClInclude Include="uvectr32.h" />
<ClInclude Include="uvectr64.h" />
<ClInclude Include="cpputils.h" />
<CustomBuild Include="unicode\docmain.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\errorcode.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\icudataver.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="locmap.h" />
<ClInclude Include="mutex.h" />
<CustomBuild Include="unicode\platform.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\ptypes.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\putil.h">
<Command>copy "%(FullPath)" ..\..\include\unicode</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="putilimp.h" />
<CustomBuild Include="unicode\std_string.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="uassert.h" />
<CustomBuild Include="unicode\uconfig.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\umachine.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="umutex.h" />
<ClInclude Include="uposixdefs.h" />
<CustomBuild Include="unicode\urename.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\utrace.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="utracimp.h" />
<CustomBuild Include="unicode\utypes.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\uvernum.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\uversion.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="wintz.h" />
<CustomBuild Include="unicode\ucnv.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="ucnv_bld.h" />
<CustomBuild Include="unicode\ucnv_cb.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="ucnv_cnv.h" />
<CustomBuild Include="unicode\ucnv_err.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="ucnv_ext.h" />
<ClInclude Include="ucnv_imp.h" />
<ClInclude Include="ucnv_io.h" />
<ClInclude Include="ucnvmbcs.h" />
<CustomBuild Include="unicode\ucnvsel.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="cmemory.h" />
<CustomBuild Include="unicode\localpointer.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\uclean.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="ucln.h" />
<ClInclude Include="ucln_cmn.h" />
<ClInclude Include="ucln_imp.h" />
<ClInclude Include="ucmndata.h" />
<CustomBuild Include="unicode\udata.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="udatamem.h" />
<ClInclude Include="udataswp.h" />
<ClInclude Include="umapfile.h" />
<CustomBuild Include="unicode\uobject.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\dtintrv.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\parseerr.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\parsepos.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\umisc.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="ustrfmt.h" />
<ClInclude Include="util.h" />
<CustomBuild Include="unicode\idna.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="punycode.h" />
<CustomBuild Include="unicode\uidna.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="locbased.h" />
<CustomBuild Include="unicode\locid.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="locutil.h" />
<CustomBuild Include="unicode\resbund.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="sharedobject.h" />
<ClCompile Include="sharedobject.cpp" />
<CustomBuild Include="unicode\locdspnm.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\simpleformatter.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\ucat.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\udisplaycontext.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\uldnames.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\uloc.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="ulocimp.h" />
<CustomBuild Include="unicode\ures.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="unifiedcache.h" />
<ClInclude Include="uresdata.h" />
<ClInclude Include="uresimp.h" />
<ClInclude Include="ureslocs.h" />
<ClInclude Include="resource.h" />
<CustomBuild Include="unicode\ucurr.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="ucurrimp.h" />
<CustomBuild Include="unicode\caniter.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="norm2allmodes.h" />
<CustomBuild Include="unicode\normalizer2.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="normalizer2impl.h" />
<CustomBuild Include="unicode\normlzr.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\unorm.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\unorm2.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="unormimp.h" />
<ClInclude Include="bmpset.h" />
<ClInclude Include="messageimpl.h" />
<ClInclude Include="patternprops.h" />
<ClInclude Include="propname.h" />
<ClInclude Include="ruleiter.h" />
<CustomBuild Include="unicode\symtable.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="ucase.h" />
<CustomBuild Include="unicode\uchar.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\unifilt.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\unifunct.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\unimatch.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\uniset.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="unisetspan.h" />
<ClInclude Include="uprops.h" />
<ClInclude Include="usc_impl.h" />
<CustomBuild Include="unicode\uscript.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\uset.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="uset_imp.h" />
<CustomBuild Include="unicode\usetiter.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\icuplug.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="icuplugimp.h" />
<ClInclude Include="serv.h" />
<ClInclude Include="servloc.h" />
<ClInclude Include="servnotf.h" />
<ClInclude Include="sprpimpl.h" />
<CustomBuild Include="unicode\usprep.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\appendable.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="bytesinkutil.h" />
<CustomBuild Include="unicode\bytestream.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\bytestrie.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\bytestriebuilder.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\chariter.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="charstr.h" />
<ClInclude Include="cstring.h" />
<ClInclude Include="cstr.h" />
<ClInclude Include="cwchar.h" />
<CustomBuild Include="unicode\messagepattern.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\rep.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\schriter.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\stringpiece.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\stringtriebuilder.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\ucasemap.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\ucharstrie.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\ucharstriebuilder.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\uchriter.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="uinvchar.h" />
<CustomBuild Include="unicode\uiter.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\unistr.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\urep.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="ustr_cnv.h" />
<ClInclude Include="ustr_imp.h" />
<CustomBuild Include="unicode\ustring.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\ustringtrie.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\utext.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\utf.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\utf16.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\utf32.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\utf8.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\utf_old.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\listformatter.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="unicode\ulistformatter.h">
<Command>copy "%(FullPath)" ..\..\include\unicode
</Command>
<Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="common.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>