scuffed-code/icu4c/source/i18n/unicode/rbt.h

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/*
**********************************************************************
* Copyright (C) 1999, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
* Date Name Description
* 11/17/99 aliu Creation.
**********************************************************************
*/
#ifndef RBT_H
#define RBT_H
#include "unicode/translit.h"
#include "unicode/utypes.h"
class TransliterationRuleData;
/**
* A transliterator that reads a set of rules in order to determine how to perform
* translations. Rules are stored in resource bundles indexed by name. Rules are separated by
* semicolons (';'). To include a literal semicolon, prefix it with a backslash ('\;').
* Whitespace, as defined by <code>Character.isWhitespace()</code>, is ignored. If the first
* non-blank character on a line is '#', the entire line is ignored as a comment. </p>
*
* <p>Each set of rules consists of two groups, one forward, and one reverse. This is a
* convention that is not enforced; rules for one direction may be omitted, with the result
* that translations in that direction will not modify the source text. </p>
*
* <p><b>Rule syntax</b> </p>
*
* <p>Rule statements take one of the following forms:
*
* <dl>
* <dt><code>alefmadda=\u0622</code></dt>
* <dd><strong>Variable definition.</strong> The name on the left is assigned the character or
* expression on the right. Names may not contain any special characters (see list below).
* Duplicate names (including duplicates of simple variables or category names) cause an
* exception to be thrown. If the right hand side consists of one character, then the
* variable stands for that character. In this example, after this statement, instances of
* the left hand name surrounded by braces, &quot;<code>{alefmadda}</code>&quot;, will be
* replaced by the Unicode character U+0622. If the right hand side is longer than one
* character, then it is interpreted as a character category expression; see below for
* details.</dd>
* <dt>&nbsp;</dt>
* <dt><code>softvowel=[eiyEIY]</code></dt>
* <dd><strong>Category definition.</strong> The name on the left is assigned to stand for a
* set of characters. The same rules for names of simple variables apply. After this
* statement, the left hand variable will be interpreted as indicating a set of characters in
* appropriate contexts. The pattern syntax defining sets of characters is defined by {@link
* UnicodeSet}. Examples of valid patterns are:<table>
* <tr valign="top">
* <td nowrap><code>[abc]</code></td>
* <td>The set containing the characters 'a', 'b', and 'c'.</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>[^abc]</code></td>
* <td>The set of all characters <em>except</em> 'a', 'b', and 'c'.</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>[A-Z]</code></td>
* <td>The set of all characters from 'A' to 'Z' in Unicode order.</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>[:Lu:]</code></td>
* <td>The set of Unicode uppercase letters. See <a href="http://www.unicode.org">www.unicode.org</a>
* for a complete list of categories and their two-letter codes.</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>[^a-z[:Lu:][:Ll:]]</code></td>
* <td>The set of all characters <em>except</em> 'a' through 'z' and uppercase or lowercase
* letters.</td>
* </tr>
* </table>
* <p>See {@link UnicodeSet} for more documentation and examples. </p>
* </dd>
* <dt><code>ai&gt;{alefmadda}</code></dt>
* <dd><strong>Forward translation rule.</strong> This rule states that the string on the left
* will be changed to the string on the right when performing forward transliteration.</dd>
* <dt>&nbsp;</dt>
* <dt><code>ai&lt;{alefmadda}</code></dt>
* <dd><strong>Reverse translation rule.</strong> This rule states that the string on the right
* will be changed to the string on the left when performing reverse transliteration.</dd>
* </dl>
*
* <dl>
* <dt><code>ai&lt;&gt;{alefmadda}</code></dt>
* <dd><strong>Bidirectional translation rule.</strong> This rule states that the string on the
* right will be changed to the string on the left when performing forward transliteration,
* and vice versa when performing reverse transliteration.</dd>
* </dl>
*
* <p>Forward and reverse translation rules consist of a <em>match pattern</em> and an <em>output
* string</em>. The match pattern consists of literal characters, optionally preceded by
* context, and optionally followed by context. Context characters, like literal pattern
* characters, must be matched in the text being transliterated. However, unlike literal
* pattern characters, they are not replaced by the output text. For example, the pattern
* &quot;<code>(abc)def</code>&quot; indicates the characters &quot;<code>def</code>&quot;
* must be preceded by &quot;<code>abc</code>&quot; for a successful match. If there is a
* successful match, &quot;<code>def</code>&quot; will be replaced, but not &quot;<code>abc</code>&quot;.
* The initial '<code>(</code>' is optional, so &quot;<code>abc)def</code>&quot; is
* equivalent to &quot;<code>(abc)def</code>&quot;. Another example is &quot;<code>123(456)</code>&quot;
* (or &quot;<code>123(456</code>&quot;) in which the literal pattern &quot;<code>123</code>&quot;
* must be followed by &quot;<code>456</code>&quot;. </p>
*
* <p>The output string of a forward or reverse rule consists of characters to replace the
* literal pattern characters. If the output string contains the character '<code>|</code>',
* this is taken to indicate the location of the <em>cursor</em> after replacement. The
* cursor is the point in the text at which the next replacement, if any, will be applied. </p>
*
* <p>In addition to being defined in variables, <code>UnicodeSet</code> patterns may be
* embedded directly into rule strings. Thus, the following two rules are equivalent:</p>
*
* <blockquote>
* <p><code>vowel=[aeiou]; {vowel}&gt;*; # One way to do this<br>
* [aeiou]&gt;*;
* &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; #
* Another way</code></p>
* </blockquote>
*
* <p><b>Example</b> </p>
*
* <p>The following example rules illustrate many of the features of the rule language. </p>
*
* <table cellpadding="4">
* <tr valign="top">
* <td>Rule 1.</td>
* <td nowrap><code>(abc)def&gt;x|y</code></td>
* </tr>
* <tr valign="top">
* <td>Rule 2.</td>
* <td nowrap><code>xyz&gt;r</code></td>
* </tr>
* <tr valign="top">
* <td>Rule 3.</td>
* <td nowrap><code>yz&gt;q</code></td>
* </tr>
* </table>
*
* <p>Applying these rules to the string &quot;<code>adefabcdefz</code>&quot; yields the
* following results: </p>
*
* <table cellpadding="4">
* <tr valign="top">
* <td nowrap><code>|adefabcdefz</code></td>
* <td>Initial state, no rules match. Advance cursor.</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>a|defabcdefz</code></td>
* <td>Still no match. Rule 1 does not match because the preceding context is not present.</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>ad|efabcdefz</code></td>
* <td>Still no match. Keep advancing until there is a match...</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>ade|fabcdefz</code></td>
* <td>...</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>adef|abcdefz</code></td>
* <td>...</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>adefa|bcdefz</code></td>
* <td>...</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>adefab|cdefz</code></td>
* <td>...</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>adefabc|defz</code></td>
* <td>Rule 1 matches; replace &quot;<code>def</code>&quot; with &quot;<code>xy</code>&quot;
* and back up the cursor to before the '<code>y</code>'.</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>adefabcx|yz</code></td>
* <td>Although &quot;<code>xyz</code>&quot; is present, rule 2 does not match because the
* cursor is before the '<code>y</code>', not before the '<code>x</code>'. Rule 3 does match.
* Replace &quot;<code>yz</code>&quot; with &quot;<code>q</code>&quot;.</td>
* </tr>
* <tr valign="top">
* <td nowrap><code>adefabcxq|</code></td>
* <td>The cursor is at the end; transliteration is complete.</td>
* </tr>
* </table>
*
* <p>The order of rules is significant. If multiple rules may match at some point, the first
* matching rule is applied. </p>
*
* <p>Forward and reverse rules may have an empty output string. Otherwise, an empty left or
* right hand side of any statement is a syntax error. </p>
*
* <p>Single quotes are used to quote the special characters <code>=&gt;&lt;{}[]()|</code>.
* To specify a single quote itself, inside or outside of quotes, use two single quotes in a
* row. For example, the rule &quot;<code>'&gt;'&gt;o''clock</code>&quot; changes the string
* &quot;<code>&gt;</code>&quot; to the string &quot;<code>o'clock</code>&quot;. </p>
*
* <p><b>Notes</b> </p>
*
* <p>While a RuleBasedTransliterator is being built, it checks that the rules are added in
* proper order. For example, if the rule &quot;a&gt;x&quot; is followed by the rule
* &quot;ab&gt;y&quot;, then the second rule will throw an exception. The reason is that the
* second rule can never be triggered, since the first rule always matches anything it
* matches. In other words, the first rule <em>masks</em> the second rule. </p>
*
* @author Alan Liu
*/
class U_I18N_API RuleBasedTransliterator : public Transliterator {
/**
* The data object is immutable, so we can freely share it with
* other instances of RBT, as long as we do NOT own this object.
*/
TransliterationRuleData* data;
/**
* If true, we own the data object and must delete it.
*/
bool_t isDataOwned;
public:
/**
* Constructs a new transliterator from the given rules.
* @param rules rules, separated by ';'
* @param direction either FORWARD or REVERSE.
* @exception IllegalArgumentException if rules are malformed
* or direction is invalid.
*/
RuleBasedTransliterator(const UnicodeString& ID,
const UnicodeString& rules,
Direction direction,
UnicodeFilter* adoptedFilter,
UErrorCode& status);
/**
* Covenience constructor with no filter.
*/
RuleBasedTransliterator(const UnicodeString& ID,
const UnicodeString& rules,
Direction direction,
UErrorCode& status);
/**
* Covenience constructor with no filter and FORWARD direction.
*/
RuleBasedTransliterator(const UnicodeString& ID,
const UnicodeString& rules,
UErrorCode& status);
/**
* Covenience constructor with FORWARD direction.
*/
RuleBasedTransliterator(const UnicodeString& ID,
const UnicodeString& rules,
UnicodeFilter* adoptedFilter,
UErrorCode& status);
RuleBasedTransliterator(const UnicodeString& ID,
const TransliterationRuleData* theData,
UnicodeFilter* adoptedFilter = 0);
RuleBasedTransliterator(const RuleBasedTransliterator&);
virtual ~RuleBasedTransliterator();
/**
* Implement Transliterator API.
*/
Transliterator* clone(void) const;
/**
* Transliterates a segment of a string. <code>Transliterator</code> API.
* @param text the string to be transliterated
* @param start the beginning index, inclusive; <code>0 <= start
* <= limit</code>.
* @param limit the ending index, exclusive; <code>start <= limit
* <= text.length()</code>.
* @param result buffer to receive the transliterated text; previous
* contents are discarded
*/
virtual void transliterate(const UnicodeString& text,
int32_t start, int32_t limit,
UnicodeString& result) const;
/**
* Transliterates a segment of a string. <code>Transliterator</code> API.
* @param text the string to be transliterated
* @param start the beginning index, inclusive; <code>0 <= start
* <= limit</code>.
* @param limit the ending index, exclusive; <code>start <= limit
* <= text.length()</code>.
* @return The new limit index
*/
virtual int32_t transliterate(Replaceable& text,
int32_t start, int32_t limit) const;
/**
* Implements {@link Transliterator#handleKeyboardTransliterate}.
*/
virtual void handleKeyboardTransliterate(Replaceable& text,
int32_t index[3]) const;
/**
* Returns the length of the longest context required by this transliterator.
* This is <em>preceding</em> context.
* @return Maximum number of preceding context characters this
* transliterator needs to examine
*/
virtual int32_t getMaximumContextLength(void) const;
private:
void _construct(const UnicodeString& rules,
Direction direction,
UErrorCode& status);
};
/**
* Constructs a new transliterator from the given rules.
* @param rules rules, separated by ';'
* @param direction either FORWARD or REVERSE.
* @exception IllegalArgumentException if rules are malformed
* or direction is invalid.
*/
inline RuleBasedTransliterator::RuleBasedTransliterator(
const UnicodeString& ID,
const UnicodeString& rules,
Direction direction,
UnicodeFilter* adoptedFilter,
UErrorCode& status) :
Transliterator(ID, adoptedFilter) {
_construct(rules, direction, status);
}
/**
* Covenience constructor with no filter.
*/
inline RuleBasedTransliterator::RuleBasedTransliterator(
const UnicodeString& ID,
const UnicodeString& rules,
Direction direction,
UErrorCode& status) :
Transliterator(ID, 0) {
_construct(rules, direction, status);
}
/**
* Covenience constructor with no filter and FORWARD direction.
*/
inline RuleBasedTransliterator::RuleBasedTransliterator(
const UnicodeString& ID,
const UnicodeString& rules,
UErrorCode& status) :
Transliterator(ID, 0) {
_construct(rules, FORWARD, status);
}
/**
* Covenience constructor with FORWARD direction.
*/
inline RuleBasedTransliterator::RuleBasedTransliterator(
const UnicodeString& ID,
const UnicodeString& rules,
UnicodeFilter* adoptedFilter,
UErrorCode& status) :
Transliterator(ID, adoptedFilter) {
_construct(rules, FORWARD, status);
}
#endif