152 lines
5.4 KiB
C
152 lines
5.4 KiB
C
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// Copyright (C) 2009, International Business Machines
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// Corporation and others. All Rights Reserved.
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//
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// Copyright 2007 Google Inc. All Rights Reserved.
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// Author: sanjay@google.com (Sanjay Ghemawat)
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//
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// Abstract interface that consumes a sequence of bytes (ByteSink).
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//
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// Used so that we can write a single piece of code that can operate
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// on a variety of output string types.
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//
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// Various implementations of this interface are provided:
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// ByteSink:
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// CheckedArrayByteSink Write to a flat array, with bounds checking
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// StringByteSink Write to an STL string
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#ifndef __BYTESTREAM_H__
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#define __BYTESTREAM_H__
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/**
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* \file
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* \brief C++ API: Interface for writing bytes, and implementation classes.
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*/
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#include "unicode/utypes.h"
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#include "unicode/uobject.h"
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#include "unicode/std_string.h"
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U_NAMESPACE_BEGIN
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// A ByteSink can be filled with bytes
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// @draft ICU 4.2
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class U_COMMON_API ByteSink : public UMemory {
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public:
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// @draft ICU 4.2
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ByteSink() { }
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// @draft ICU 4.2
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virtual ~ByteSink() { }
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// Append "bytes[0,n-1]" to this.
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// @draft ICU 4.2
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virtual void Append(const char* bytes, int32_t n) = 0;
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// Returns a writable buffer for appending and writes the buffer's capacity to
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// *result_capacity. Guarantees *result_capacity>=min_capacity.
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// May return a pointer to the caller-owned scratch buffer which must have
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// scratch_capacity>=min_capacity.
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// The returned buffer is only valid until the next operation
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// on this ByteSink.
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//
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// After writing at most *result_capacity bytes, call Append() with the
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// pointer returned from this function and the number of bytes written.
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// Many Append() implementations will avoid copying bytes if this function
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// returned an internal buffer.
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//
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// Partial usage example:
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// int32_t capacity;
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// char* buffer = sink->GetAppendBuffer(..., &capacity);
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// ... Write n bytes into buffer, with n <= capacity.
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// sink->Append(buffer, n);
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// In many implementations, that call to Append will avoid copying bytes.
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//
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// If the ByteSink allocates or reallocates an internal buffer, it should use
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// the desired_capacity_hint if appropriate.
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// If a caller cannot provide a reasonable guess at the desired capacity,
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// it should pass desired_capacity_hint=0.
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//
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// If a non-scratch buffer is returned, the caller may only pass
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// a prefix to it to Append().
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// That is, it is not correct to pass an interior pointer to Append().
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//
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// The default implementation always returns the scratch buffer.
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// @draft ICU 4.2
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virtual char* GetAppendBuffer(int32_t min_capacity,
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int32_t desired_capacity_hint,
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char* scratch, int32_t scratch_capacity,
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int32_t* result_capacity);
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// Flush internal buffers.
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// Some byte sinks use internal buffers or provide buffering
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// and require calling Flush() at the end of the stream.
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// The default implementation of Flush() does nothing.
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// @draft ICU 4.2
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virtual void Flush();
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private:
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ByteSink(const ByteSink &); // copy constructor not implemented
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ByteSink &operator=(const ByteSink &); // assignment operator not implemented
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};
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// -------------------------------------------------------------
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// Some standard implementations
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// Implementation of ByteSink that writes to a flat byte array,
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// with bounds-checking:
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// This sink will not write more than capacity bytes to outbuf.
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// If more than capacity bytes are Append()ed, then excess bytes are ignored,
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// and Overflowed() will return true.
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// Overflow does not cause a runtime error.
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// @draft ICU 4.2
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class U_COMMON_API CheckedArrayByteSink : public ByteSink {
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public:
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// @draft ICU 4.2
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CheckedArrayByteSink(char* outbuf, int32_t capacity);
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// @draft ICU 4.2
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virtual void Append(const char* bytes, int32_t n);
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// @draft ICU 4.2
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virtual char* GetAppendBuffer(int32_t min_capacity,
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int32_t desired_capacity_hint,
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char* scratch, int32_t scratch_capacity,
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int32_t* result_capacity);
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// Returns the number of bytes actually written to the sink.
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// @draft ICU 4.2
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int32_t NumberOfBytesWritten() const { return size_; }
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// Returns true if any bytes were discarded, i.e., if there was an
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// attempt to write more than 'capacity' bytes.
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// @draft ICU 4.2
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UBool Overflowed() const { return overflowed_; }
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private:
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char* outbuf_;
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const int32_t capacity_;
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int32_t size_;
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bool overflowed_;
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CheckedArrayByteSink(); // default constructor not implemented
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CheckedArrayByteSink(const CheckedArrayByteSink &); // copy constructor not implemented
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CheckedArrayByteSink &operator=(const CheckedArrayByteSink &); // assignment operator not implemented
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};
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#if U_HAVE_STD_STRING
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// Implementation of ByteSink that writes to a "string".
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// @draft ICU 4.2
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template<typename StringClass>
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class StringByteSink : public ByteSink {
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public:
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// @draft ICU 4.2
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StringByteSink(StringClass* dest) : dest_(dest) { }
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// @draft ICU 4.2
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virtual void Append(const char* data, int32_t n) { dest_->append(data, n); }
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private:
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StringClass* dest_;
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StringByteSink(); // default constructor not implemented
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StringByteSink(const StringByteSink &); // copy constructor not implemented
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StringByteSink &operator=(const StringByteSink &); // assignment operator not implemented
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};
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#endif
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U_NAMESPACE_END
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#endif // __BYTESTREAM_H__
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