scuffed-code/icu4c/source/tools/genccode/genccode.dsp

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# Microsoft Developer Studio Project File - Name="genccode" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=genccode - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "genccode.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "genccode.mak" CFG="genccode - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "genccode - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "genccode - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "genccode - Win64 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "genccode - Win64 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
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CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "genccode - Win32 Release"
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# Begin Custom Build
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InputPath=.\Release\genccode.exe
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# Begin Custom Build
TargetPath=.\Debug\genccode.exe
InputPath=.\Debug\genccode.exe
InputName=genccode
SOURCE="$(InputPath)"
"..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(TargetPath) ..\..\..\bin
# End Custom Build
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# ADD LINK32 icuuc.lib icutu.lib /nologo /subsystem:console /machine:IA64 /libpath:"..\toolutil\Release" /libpath:"..\..\..\lib" /incremental:no
# Begin Custom Build
TargetPath=.\Release\genccode.exe
InputPath=.\Release\genccode.exe
InputName=genccode
SOURCE="$(InputPath)"
"..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(TargetPath) ..\..\..\bin
# End Custom Build
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:IA64 /pdbtype:sept
# ADD LINK32 icuucd.lib icutud.lib /nologo /subsystem:console /debug /machine:IA64 /pdbtype:sept /libpath:"..\toolutil\Debug" /libpath:"..\..\..\lib" /incremental:no
# Begin Custom Build
TargetPath=.\Debug\genccode.exe
InputPath=.\Debug\genccode.exe
InputName=genccode
SOURCE="$(InputPath)"
"..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(TargetPath) ..\..\..\bin
# End Custom Build
!ENDIF
# Begin Target
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# Name "genccode - Win32 Debug"
# Name "genccode - Win64 Release"
# Name "genccode - Win64 Debug"
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