scuffed-code/icu4c/source/stubdata/stubdata.dsp

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# Microsoft Developer Studio Project File - Name="stubdata" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=stubdata - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "stubdata.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "stubdata.mak" CFG="stubdata - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "stubdata - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "stubdata - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "stubdata - Win64 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "stubdata - Win64 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "stubdata - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "STUBDATA_EXPORTS" /FD /c
# ADD CPP /nologo /G6 /MD /Za /W3 /GX /O2 /I "..\common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "STUBDATA_EXPORTS" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib /nologo /dll /machine:I386 /out:"..\..\bin\icudt22l.dll" /implib:"..\..\lib\icudata.lib"
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# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
ProjDir=.
SOURCE="$(InputPath)"
PreLink_Cmds=echo "File with stubdata build time, used as a dependency to trigger fresh data build, since stubdata dll will overwrite the real one." > $(ProjDir)\stubdatabuilt.txt
# End Special Build Tool
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!ELSEIF "$(CFG)" == "stubdata - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
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# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "STUBDATA_EXPORTS" /FD /GZ /c
# ADD CPP /nologo /G6 /MDd /Za /W3 /GX /ZI /Od /I "..\common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "STUBDATA_EXPORTS" /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib /nologo /dll /machine:I386 /out:"..\..\bin\icudt22l.dll" /implib:"..\..\lib\icudata.lib" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
ProjDir=.
SOURCE="$(InputPath)"
PreLink_Cmds=echo "File with stubdata build time, used as a dependency to trigger fresh data build, since stubdata dll will overwrite the real one." > $(ProjDir)\stubdatabuilt.txt
# End Special Build Tool
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!ELSEIF "$(CFG)" == "stubdata - Win64 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "STUBDATA_EXPORTS" /FD /c
# ADD CPP /nologo /MD /Za /W3 /GX /Zi /O2 /I "..\common" /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "STUBDATA_EXPORTS" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /QIA64_fmaopt /Wp64 /Zm600 /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win64
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win64
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:IX86 /machine:IA64
# ADD LINK32 kernel32.lib user32.lib /nologo /dll /machine:IX86 /out:"..\..\bin\icudt22l.dll" /implib:"..\..\lib\icudata.lib" /machine:IA64
# Begin Special Build Tool
ProjDir=.
SOURCE="$(InputPath)"
PreLink_Cmds=echo "File with stubdata build time, used as a dependency to trigger fresh data build, since stubdata dll will overwrite the real one." > $(ProjDir)\stubdatabuilt.txt
# End Special Build Tool
!ELSEIF "$(CFG)" == "stubdata - Win64 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "STUBDATA_EXPORTS" /FD /GZ /c
# ADD CPP /nologo /MDd /Za /W3 /GX /Zi /Od /I "..\common" /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "STUBDATA_EXPORTS" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FD /GZ /QIA64_fmaopt /Wp64 /Zm600 /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win64
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win64
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:IX86 /pdbtype:sept /machine:IA64
# ADD LINK32 kernel32.lib user32.lib /nologo /dll /incremental:no /machine:IX86 /out:"..\..\bin\icudt22l.dll" /implib:"..\..\lib\icudata.lib" /pdbtype:sept /machine:IA64
# Begin Special Build Tool
ProjDir=.
SOURCE="$(InputPath)"
PreLink_Cmds=echo "File with stubdata build time, used as a dependency to trigger fresh data build, since stubdata dll will overwrite the real one." > $(ProjDir)\stubdatabuilt.txt
# End Special Build Tool
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!ENDIF
# Begin Target
# Name "stubdata - Win32 Release"
# Name "stubdata - Win32 Debug"
# Name "stubdata - Win64 Release"
# Name "stubdata - Win64 Debug"
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# Begin Group "Source Files"
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# Begin Source File
SOURCE=.\stubdata.c
# End Source File
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# Begin Group "Header Files"
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# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
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# End Project