scuffed-code/icu4c/source/data/locales/en.txt

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// ***************************************************************************
// *
// * Copyright (C) 1997-2002, International Business Machines
// * Corporation and others. All Rights Reserved.
// *
// ***************************************************************************
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en {
Version { "1.0" }
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NumberPatterns {
"#,##0.###;-#,##0.###",
"\u00A4#,##0.00;-\u00A4#,##0.00",
"#,##0%",
"#E0",
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}
// Format for the display name of a Transliterator.
// This is the English form of this resource.
TransliteratorNamePattern { "{0,choice,0#|1#{1}|2#{1} to {2}}" }
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zoneStrings {
{
"PST",
"Pacific Standard Time",
"PST",
"Pacific Daylight Time",
"PDT",
"Los Angeles",
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}
{
"America/Los_Angeles",
"Pacific Standard Time",
"PST",
"Pacific Daylight Time",
"PDT",
"Los Angeles",
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}
{
"MST",
"Mountain Standard Time",
"MST",
"Mountain Daylight Time",
"MDT",
"Denver",
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}
{
"America/Denver",
"Mountain Standard Time",
"MST",
"Mountain Daylight Time",
"MDT",
"Denver",
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}
{
"PNT",
"Mountain Standard Time",
"MST",
"Mountain Standard Time",
"MST",
"Phoenix",
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}
{
"America/Phoenix",
"Mountain Standard Time",
"MST",
"Mountain Standard Time",
"MST",
"Phoenix",
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}
{
"CST",
"Central Standard Time",
"CST",
"Central Daylight Time",
"CDT",
"Chicago",
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}
{
"America/Chicago",
"Central Standard Time",
"CST",
"Central Daylight Time",
"CDT",
"Chicago",
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}
{
"EST",
"Eastern Standard Time",
"EST",
"Eastern Daylight Time",
"EDT",
"New York",
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}
{
"America/New_York",
"Eastern Standard Time",
"EST",
"Eastern Daylight Time",
"EDT",
"New York",
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}
{
"IET",
"Eastern Standard Time",
"EST",
"Eastern Standard Time",
"EST",
"Indianapolis",
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}
{
"America/Indianapolis",
"Eastern Standard Time",
"EST",
"Eastern Standard Time",
"EST",
"Indianapolis",
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}
{
"HST",
"Hawaii Standard Time",
"HST",
"Hawaii Standard Time",
"HST",
"Honolulu",
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}
{
"Pacific/Honolulu",
"Hawaii Standard Time",
"HST",
"Hawaii Standard Time",
"HST",
"Honolulu",
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}
{
"AST",
"Alaska Standard Time",
"AST",
"Alaska Daylight Time",
"ADT",
"Anchorage"
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}
{
"America/Anchorage",
"Alaska Standard Time",
"AST",
"Alaska Daylight Time",
"ADT",
"Anchorage",
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}
{
"America/Halifax",
"Atlantic Standard Time",
"AST",
"Atlantic Daylight Time",
"ADT",
"Halifax"
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}
{
"CNT",
"Newfoundland Standard Time",
"CNT",
"Newfoundland Daylight Time",
"CDT",
"St. Johns",
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}
{
"America/St_Johns",
"Newfoundland Standard Time",
"CNT",
"Newfoundland Daylight Time",
"CDT",
"St. Johns",
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}
{
"ECT",
"Central European Standard Time",
"CET",
"Central European Daylight Time",
"CEST",
"Paris",
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}
{
"Europe/Paris",
"Central European Standard Time",
"CET",
"Central European Daylight Time",
"CEST",
"Paris",
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}
{
"GMT",
"Greenwich Mean Time",
"GMT",
"Greenwich Mean Time",
"GMT",
"London",
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}
{
"Africa/Casablanca",
"Greenwich Mean Time",
"GMT",
"Greenwich Mean Time",
"GMT",
"Casablanca",
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}
{
"Asia/Jerusalem",
"Israel Standard Time",
"IST",
"Israel Daylight Time",
"IDT",
"Jerusalem",
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}
{
"JST",
"Japan Standard Time",
"JST",
"Japan Standard Time",
"JST",
"Tokyo",
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}
{
"Asia/Tokyo",
"Japan Standard Time",
"JST",
"Japan Standard Time",
"JST",
"Tokyo",
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}
{
"Europe/Bucharest",
"Eastern European Standard Time",
"EET",
"Eastern European Daylight Time",
"EEST",
"Bucharest",
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}
{
"CTT",
"China Standard Time",
"CTT",
"China Standard Time",
"CDT",
"Shanghai",
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}
{
"Asia/Shanghai",
"China Standard Time",
"CTT",
"China Standard Time",
"CDT",
"Shanghai",
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}
}
LocaleID:int { 0x09 }
// LocaleScript{
// "Latn", // ISO 15924 Name
// }
//------------------------------------------------------------
// Rule Based Number Format Support
//------------------------------------------------------------
// * Spellout rules for U.S. English. This rule set has two variants:
// * %simplified is a set of rules showing the simple method of spelling
// * out numbers in English: 289 is formatted as "two hundred eighty-nine".
// * %default uses a more complicated algorithm to format
// * numbers in a more natural way: 289 is formatted as "two hundred AND
// * eighty-nine" and commas are inserted between the thousands groups for
// * values above 100,000.
SpelloutRules {
// This rule set shows the normal simple formatting rules for English
"%simplified:\n"
// negative number rule. This rule is used to format negative
// numbers. The result of formatting the number's absolute
// value is placed where the >> is.
" -x: minus >>;\n"
// faction rule. This rule is used for formatting numbers
// with fractional parts. The result of formatting the
// number's integral part is substituted for the <<, and
// the result of formatting the number's fractional part
// (one digit at a time, e.g., 0.123 is "zero point one two
// three") replaces the >>.
" x.x: << point >>;\n"
// the rules for the values from 0 to 19 are simply the
// words for those numbers
" zero; one; two; three; four; five; six; seven; eight; nine;\n"
" ten; eleven; twelve; thirteen; fourteen; fifteen; sixteen;\n"
" seventeen; eighteen; nineteen;\n"
// beginning at 20, we use the >> to mark the position where
// the result of formatting the number's ones digit. Thus,
// we only need a new rule at every multiple of 10. Text in
// backets is omitted if the value being formatted is an
// even multiple of 10.
" 20: twenty[->>];\n"
" 30: thirty[->>];\n"
" 40: forty[->>];\n"
" 50: fifty[->>];\n"
" 60: sixty[->>];\n"
" 70: seventy[->>];\n"
" 80: eighty[->>];\n"
" 90: ninety[->>];\n"
// beginning at 100, we can use << to mark the position where
// the result of formatting the multiple of 100 is to be
// inserted. Notice also that the meaning of >> has shifted:
// here, it refers to both the ones place and the tens place.
// The meanings of the << and >> tokens depend on the base value
// of the rule. A rule's divisor is (usually) the highest
// power of 10 that is less than or equal to the rule's base
// value. The value being formatted is divided by the rule's
// divisor, and the integral quotient is used to get the text
// for <<, while the remainder is used to produce the text
// for >>. Again, text in brackets is omitted if the value
// being formatted is an even multiple of the rule's divisor
// (in this case, an even multiple of 100)
" 100: << hundred[ >>];\n"
// The rules for the higher numbers work the same way as the
// rule for 100: Again, the << and >> tokens depend on the
// rule's divisor, which for all these rules is also the rule's
// base value. To group by thousand, we simply don't have any
// rules between 1,000 and 1,000,000.
" 1000: << thousand[ >>];\n"
" 1,000,000: << million[ >>];\n"
" 1,000,000,000: << billion[ >>];\n"
" 1,000,000,000,000: << trillion[ >>];\n"
// overflow rule. This rule specifies that values of a
// quadrillion or more are shown in numerals rather than words.
// The == token means to format (with new rules) the value
// being formatted by this rule and place the result where
// the == is. The #,##0 inside the == signs is a
// DecimalFormat pattern. It specifies that the value should
// be formatted with a DecimalFormat object, and that it
// should be formatted with no decimal places, at least one
// digit, and a thousands separator.
" 1,000,000,000,000,000: =#,##0=;\n"
// %default is a more elaborate form of %simplified; It is basically
// the same, except that it introduces "and" before the ones digit
// when appropriate (basically, between the tens and ones digits) and
// separates the thousands groups with commas in values over 100,000.
"%default:\n"
// negative-number and fraction rules. These are the same
// as those for %simplified, but have to be stated here too
// because this is an entry point
" -x: minus >>;\n"
" x.x: << point >>;\n"
// just use %simplified for values below 100
" =%simplified=;\n"
// for values from 100 to 9,999 use %%and to decide whether or
// not to interpose the "and"
" 100: << hundred[ >%%and>];\n"
" 1000: << thousand[ >%%and>];\n"
// for values of 100,000 and up, use %%commas to interpose the
// commas in the right places (and also to interpose the "and")
" 100,000>>: << thousand[>%%commas>];\n"
" 1,000,000: << million[>%%commas>];\n"
" 1,000,000,000: << billion[>%%commas>];\n"
" 1,000,000,000,000: << trillion[>%%commas>];\n"
" 1,000,000,000,000,000: =#,##0=;\n"
// if the value passed to this rule set is greater than 100, don't
// add the "and"; if it's less than 100, add "and" before the last
// digits
"%%and:\n"
" and =%default=;\n"
" 100: =%default=;\n"
// this rule set is used to place the commas
"%%commas:\n"
// for values below 100, add "and" (the apostrophe at the
// beginning is ignored, but causes the space that follows it
// to be significant: this is necessary because the rules
// calling %%commas don't put a space before it)
" ' and =%default=;\n"
// put a comma after the thousands (or whatever preceded the
// hundreds)
" 100: , =%default=;\n"
// put a comma after the millions (or whatever precedes the
// thousands)
" 1000: , <%default< thousand, >%default>;\n"
// and so on...
" 1,000,000: , =%default=;"
// %%lenient-parse isn't really a set of number formatting rules;
// it's a set of collation rules. Lenient-parse mode uses a Collator
// object to compare fragments of the text being parsed to the text
// in the rules, allowing more leeway in the matching text. This set
// of rules tells the formatter to ignore commas when parsing (it
// already ignores spaces, which is why we refer to the space; it also
// ignores hyphens, making "twenty one" and "twenty-one" parse
// identically)
"%%lenient-parse:\n"
// " & ' ' , ',' ;\n"
" &\u0000 << ' ' << ',' << '-'; \n"
}
// * This rule set adds an English ordinal abbreviation to the end of a
// * number. For example, 2 is formatted as "2nd". Parsing doesn't work with
// * this rule set. To parse, use DecimalFormat on the numeral.
OrdinalRules {
// this rule set formats the numeral and calls %%abbrev to
// supply the abbreviation
"%main:\n"
" =#,##0==%%abbrev=;\n"
// this rule set supplies the abbreviation
"%%abbrev:\n"
// the abbreviations. Everything from 4 to 19 ends in "th"
" th; st; nd; rd; th;\n"
// at 20, we begin repeating the cycle every 10 (13 is "13th",
// but 23 and 33 are "23rd" and "33rd") We do this by
// ignoring all bug the ones digit in selecting the abbreviation
" 20: >>;\n"
// at 100, we repeat the whole cycle by considering only the
// tens and ones digits in picking an abbreviation
" 100: >>;\n"
}
// * This rule set formats a number of seconds in sexagesimal notation
// * (i.e., hours, minutes, and seconds). %with-words formats it with
// * words (3,740 is "1 hour, 2 minutes, 20 seconds") and %in-numerals
// * formats it entirely in numerals (3,740 is "1:02:20").
DurationRules {
// main rule set for formatting with words
"%with-words:\n"
// take care of singular and plural forms of "second"
" 0 seconds; 1 second; =0= seconds;\n"
// use %%min to format values greater than 60 seconds
" 60/60: <%%min<[, >>];\n"
// use %%hr to format values greater than 3,600 seconds
// (the ">>>" below causes us to see the number of minutes
// when when there are zero minutes)
" 3600/60: <%%hr<[, >>>];\n"
// this rule set takes care of the singular and plural forms
// of "minute"
"%%min:\n"
" 0 minutes; 1 minute; =0= minutes;\n"
// this rule set takes care of the singular and plural forms
// of "hour"
"%%hr:\n"
" 0 hours; 1 hour; =0= hours;\n"
// main rule set for formatting in numerals
"%in-numerals:\n"
// values below 60 seconds are shown with "sec."
" =0= sec.;\n"
// higher values are shown with colons: %%min-sec is used for
// values below 3,600 seconds...
" 60: =%%min-sec=;\n"
// ...and %%hr-min-sec is used for values of 3,600 seconds
// and above
" 3600: =%%hr-min-sec=;\n"
// this rule causes values of less than 10 minutes to show without
// a leading zero
"%%min-sec:\n"
" 0: :=00=;\n"
" 60/60: <0<>>;\n"
// this rule set is used for values of 3,600 or more. Minutes are always
// shown, and always shown with two digits
"%%hr-min-sec:\n"
" 0: :=00=;\n"
" 60/60: <00<>>;\n"
" 3600/60: <#,##0<:>>>;\n"
// the lenient-parse rules allow several different characters to be used
// as delimiters between hours, minutes, and seconds
"%%lenient-parse:\n"
" & ':' = '.' = ' ' = '-';\n"
}
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}