ICU-3405 Don't forget to copy the new headers.

X-SVN-Rev: 15832
This commit is contained in:
George Rhoten 2004-06-10 18:26:28 +00:00
parent 01c4101c77
commit 030892a5e6

View File

@ -918,6 +918,14 @@ SOURCE=.\unicode\udeprctd.h
!IF "$(CFG)" == "common - Win32 Release"
# Begin Custom Build
InputPath=.\unicode\udeprctd.h
"..\..\include\unicode\udeprctd.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\unicode
# End Custom Build
!ELSEIF "$(CFG)" == "common - Win32 Debug"
# Begin Custom Build
@ -930,8 +938,24 @@ InputPath=.\unicode\udeprctd.h
!ELSEIF "$(CFG)" == "common - Win64 Release"
# Begin Custom Build
InputPath=.\unicode\udeprctd.h
"..\..\include\unicode\udeprctd.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\unicode
# End Custom Build
!ELSEIF "$(CFG)" == "common - Win64 Debug"
# Begin Custom Build
InputPath=.\unicode\udeprctd.h
"..\..\include\unicode\udeprctd.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\unicode
# End Custom Build
!ENDIF
# End Source File
@ -941,6 +965,14 @@ SOURCE=.\unicode\udraft.h
!IF "$(CFG)" == "common - Win32 Release"
# Begin Custom Build
InputPath=.\unicode\udraft.h
"..\..\include\unicode\udraft.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\unicode
# End Custom Build
!ELSEIF "$(CFG)" == "common - Win32 Debug"
# Begin Custom Build
@ -953,8 +985,24 @@ InputPath=.\unicode\udraft.h
!ELSEIF "$(CFG)" == "common - Win64 Release"
# Begin Custom Build
InputPath=.\unicode\udraft.h
"..\..\include\unicode\udraft.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\unicode
# End Custom Build
!ELSEIF "$(CFG)" == "common - Win64 Debug"
# Begin Custom Build
InputPath=.\unicode\udraft.h
"..\..\include\unicode\udraft.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\unicode
# End Custom Build
!ENDIF
# End Source File
@ -1028,6 +1076,14 @@ SOURCE=.\unicode\uobslete.h
!IF "$(CFG)" == "common - Win32 Release"
# Begin Custom Build
InputPath=.\unicode\uobslete.h
"..\..\include\unicode\uobslete.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\unicode
# End Custom Build
!ELSEIF "$(CFG)" == "common - Win32 Debug"
# Begin Custom Build
@ -1040,8 +1096,24 @@ InputPath=.\unicode\uobslete.h
!ELSEIF "$(CFG)" == "common - Win64 Release"
# Begin Custom Build
InputPath=.\unicode\uobslete.h
"..\..\include\unicode\uobslete.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\unicode
# End Custom Build
!ELSEIF "$(CFG)" == "common - Win64 Debug"
# Begin Custom Build
InputPath=.\unicode\uobslete.h
"..\..\include\unicode\uobslete.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\unicode
# End Custom Build
!ENDIF
# End Source File