ICU-3405 Don't forget to copy the new headers.
X-SVN-Rev: 15832
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01c4101c77
commit
030892a5e6
@ -918,6 +918,14 @@ SOURCE=.\unicode\udeprctd.h
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!IF "$(CFG)" == "common - Win32 Release"
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# Begin Custom Build
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InputPath=.\unicode\udeprctd.h
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"..\..\include\unicode\udeprctd.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) ..\..\include\unicode
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# End Custom Build
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!ELSEIF "$(CFG)" == "common - Win32 Debug"
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# Begin Custom Build
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@ -930,8 +938,24 @@ InputPath=.\unicode\udeprctd.h
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!ELSEIF "$(CFG)" == "common - Win64 Release"
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# Begin Custom Build
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InputPath=.\unicode\udeprctd.h
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"..\..\include\unicode\udeprctd.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) ..\..\include\unicode
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# End Custom Build
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!ELSEIF "$(CFG)" == "common - Win64 Debug"
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# Begin Custom Build
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InputPath=.\unicode\udeprctd.h
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"..\..\include\unicode\udeprctd.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) ..\..\include\unicode
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# End Custom Build
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!ENDIF
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# End Source File
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@ -941,6 +965,14 @@ SOURCE=.\unicode\udraft.h
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!IF "$(CFG)" == "common - Win32 Release"
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# Begin Custom Build
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InputPath=.\unicode\udraft.h
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"..\..\include\unicode\udraft.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) ..\..\include\unicode
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# End Custom Build
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!ELSEIF "$(CFG)" == "common - Win32 Debug"
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# Begin Custom Build
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@ -953,8 +985,24 @@ InputPath=.\unicode\udraft.h
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!ELSEIF "$(CFG)" == "common - Win64 Release"
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# Begin Custom Build
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InputPath=.\unicode\udraft.h
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"..\..\include\unicode\udraft.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) ..\..\include\unicode
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# End Custom Build
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!ELSEIF "$(CFG)" == "common - Win64 Debug"
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# Begin Custom Build
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InputPath=.\unicode\udraft.h
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"..\..\include\unicode\udraft.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) ..\..\include\unicode
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# End Custom Build
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!ENDIF
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# End Source File
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@ -1028,6 +1076,14 @@ SOURCE=.\unicode\uobslete.h
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!IF "$(CFG)" == "common - Win32 Release"
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# Begin Custom Build
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InputPath=.\unicode\uobslete.h
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"..\..\include\unicode\uobslete.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) ..\..\include\unicode
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# End Custom Build
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!ELSEIF "$(CFG)" == "common - Win32 Debug"
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# Begin Custom Build
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@ -1040,8 +1096,24 @@ InputPath=.\unicode\uobslete.h
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!ELSEIF "$(CFG)" == "common - Win64 Release"
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# Begin Custom Build
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InputPath=.\unicode\uobslete.h
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"..\..\include\unicode\uobslete.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) ..\..\include\unicode
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# End Custom Build
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!ELSEIF "$(CFG)" == "common - Win64 Debug"
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# Begin Custom Build
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InputPath=.\unicode\uobslete.h
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"..\..\include\unicode\uobslete.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) ..\..\include\unicode
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# End Custom Build
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!ENDIF
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# End Source File
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