ICU-2243 move definitions of nested classes inside outer class to make stupid CSet++ compiler happy...

X-SVN-Rev: 11840
This commit is contained in:
Eric Mader 2003-05-08 18:17:04 +00:00
parent 351f2820c4
commit 1a4c93f857
2 changed files with 290 additions and 305 deletions

View File

@ -24,21 +24,6 @@ U_NAMESPACE_BEGIN
#define ARRAY_SIZE(array) (sizeof array / sizeof array[0])
struct ParagraphLayout::StyleRunInfo
{
LayoutEngine *engine;
const LEFontInstance *font;
const Locale *locale;
LEGlyphID *glyphs;
float *positions;
UScriptCode script;
UBiDiLevel level;
le_int32 runBase;
le_int32 runLimit;
le_int32 glyphBase;
le_int32 glyphCount;
};
class StyleRuns
{
public:

View File

@ -33,19 +33,287 @@ U_NAMESPACE_BEGIN
class U_LAYOUTEX_API ParagraphLayout : public UObject
{
public:
/**
* A class which represents one line in the paragraph.
*
* @draft ICU 2.6
*/
class Line;
class VisualRun;
/**
* A class which represents one visual run in a line.
* This class represents a single line of text in a <code>ParagraphLayout</code>. They
* can only be created by calling <code>ParagraphLayout::nextLine()</code>. Each line
* consists of multiple visual runs, represented by <code>ParagraphLayout::VisualRun</code>
* objects.
*
* @see ParagraphLayout
* @see ParagraphLayout::VisualRun
*
* @draft ICU 2.6
*/
class VisualRun;
class U_LAYOUTEX_API Line : public UObject
{
public:
/**
* The constructor is private since these objects can only be
* created by <code>ParagraphLayout</code>. However, it is the
* clients responsibility to destroy the objects, so the destructor
* is public.
*/
~Line();
/**
* Count the number of visual runs in the line.
*
* @return the number of visual runs.
*
* @draft ICU 2.6
*/
le_int32 countRuns() const;
/**
* Get the ascent of the line. This is the maximum ascent
* of all the fonts on the line.
*
* @return the ascent of the line.
*
* @draft ICU 2.6
*/
le_int32 getAscent() const;
/**
* Get the descent of the line. This is the maximum descent
* of all the fonts on the line.
*
* @return the descent of the line.
*
* @draft ICU 2.6
*/
le_int32 getDescent() const;
/**
* Get the leading of the line. This is the maximum leading
* of all the fonts on the line.
*
* @return the leading of the line.
*
* @draft ICU 2.6
*/
le_int32 getLeading() const;
/**
* Get a <code>ParagraphLayout::VisualRun</code> object for a given
* visual run in the line.
*
* @param runIndex is the index of the run, in visual order.
*
* @return the <code>ParagraphLayout::VisualRun</code> object representing the
* visual run. This object is owned by the <code>Line</code> object which
* created it, and will remain valid for as long as the <code>Line</code>
* object is valid.
*
* @see ParagraphLayout::VisualRun
*
* @draft ICU 2.6
*/
const VisualRun *getVisualRun(le_int32 runIndex) const;
/**
* ICU "poor man's RTTI", returns a UClassID for the actual class.
*
* @draft ICU 2.6
*/
virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
/**
* ICU "poor man's RTTI", returns a UClassID for this class.
*
* @draft ICU 2.6
*/
static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
private:
/**
* The address of this static class variable serves as this class's ID
* for ICU "poor man's RTTI".
*/
static const char fgClassID;
friend class ParagraphLayout;
le_int32 fAscent;
le_int32 fDescent;
le_int32 fLeading;
le_int32 fRunCount;
le_int32 fRunCapacity;
VisualRun **fRuns;
Line();
void computeMetrics();
void append(const LEFontInstance *font, UBiDiDirection direction, le_int32 glyphCount,
const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]);
};
/**
* This object represents a single visual run in a line of text in
* a paragraph. A visual run is text which is in the same font,
* script, and direction. The text is represented by an array of
* <code>LEGlyphIDs</code>, an array of (x, y) glyph positions and
* a table which maps indices into the glyph array to indices into
* the original character array which was used to create the paragraph.
*
* These objects are only created by <code>ParagraphLayout::Line<code> objects,
* so their constructors and destructors are private.
*
* @see ParagraphLayout::Line
*
* @draft ICU 2.6
*/
class U_LAYOUTEX_API VisualRun : public UObject
{
public:
/**
* Get the <code>LEFontInstance</code> object which
* represents the font of the visual run. This will always
* be a non-composite font.
*
* @return the <code>LEFontInstance</code> object which represents the
* font of the visual run.
*
* @see LEFontInstance
*
* @draft ICU 2.6
*/
const LEFontInstance *getFont() const;
/**
* Get the direction of the visual run.
*
* @return the direction of the run. This will be UBIDI_LTR if the
* run is left-to-right and UBIDI_RTL if the line is right-to-left.
*
* @draft ICU 2.6
*/
UBiDiDirection getDirection() const;
/**
* Get the number of glyphs in the visual run.
*
* @return the number of glyphs.
*
* @draft ICU 2.6
*/
le_int32 getGlyphCount() const;
/**
* Get the glyphs in the visual run. Glyphs with the values <code>0xFFFE</code> and
* <code>0xFFFF</code> should be ignored.
*
* @return the address of the array of glyphs for this visual run. The storage
* is owned by the <code>VisualRun</code> object and must not be deleted.
* It will remain valid as long as the <code>VisualRun</code> object is valid.
*
* @draft ICU 2.6
*/
const LEGlyphID *getGlyphs() const;
/**
* Get the (x, y) positions of the glyphs in the visual run. To simplify storage
* management, the x and y positions are stored in a single array with the x positions
* at even offsets in the array and the corresponding y position in the following even offset.
* There is an extra (x, y) pair at the end of the array which represents the advance of
* the final glyph in the run.
*
* @return the address of the array of glyph positions for this visual run. The storage
* is owned by the <code>VisualRun</code> object and must not be deleted.
* It will remain valid as long as the <code>VisualRun</code> object is valid.
*
* @draft ICU 2.6
*/
const float *getPositions() const;
/**
* Get the glyph-to-character map for this visual run. This maps the indices into
* the glyph array to indices into the character array used to create the paragraph.
*
* @return the address of the character-to-glyph map for this visual run. The storage
* is owned by the <code>VisualRun</code> object and must not be deleted.
* It will remain valid as long as the <code>VisualRun</code> object is valid.
*
* @draft ICU 2.6
*/
const le_int32 *getGlyphToCharMap() const;
/**
* A convenience method which returns the ascent value for the font
* associated with this run.
*
* @return the ascent value of this run's font.
*
* @draft ICU 2.6
*/
le_int32 getAscent() const;
/**
* A convenience method which returns the descent value for the font
* associated with this run.
*
* @return the descent value of this run's font.
*
* @draft ICU 2.6
*/
le_int32 getDescent() const;
/**
* A convenience method which returns the leading value for the font
* associated with this run.
*
* @return the leading value of this run's font.
*
* @draft ICU 2.6
*/
le_int32 getLeading() const;
/**
* ICU "poor man's RTTI", returns a UClassID for the actual class.
*
* @draft ICU 2.6
*/
virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
/**
* ICU "poor man's RTTI", returns a UClassID for this class.
*
* @draft ICU 2.6
*/
static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
private:
/**
* The address of this static class variable serves as this class's ID
* for ICU "poor man's RTTI".
*/
static const char fgClassID;
const LEFontInstance *fFont;
const UBiDiDirection fDirection;
const le_int32 fGlyphCount;
const LEGlyphID *fGlyphs;
const float *fPositions;
const le_int32 *fGlyphToCharMap;
friend class Line;
VisualRun();
VisualRun(const LEFontInstance *font, UBiDiDirection direction, le_int32 glyphCount,
const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]);
~VisualRun();
};
/**
* Construct a <code>ParagraphLayout</code> object for a styled paragraph. The paragraph is specified
@ -216,8 +484,20 @@ private:
*/
static const char fgClassID;
struct VisualRunInfo;
struct StyleRunInfo;
struct StyleRunInfo
{
LayoutEngine *engine;
const LEFontInstance *font;
const Locale *locale;
LEGlyphID *glyphs;
float *positions;
UScriptCode script;
UBiDiLevel level;
le_int32 runBase;
le_int32 runLimit;
le_int32 glyphBase;
le_int32 glyphCount;
};
ParagraphLayout() {};
@ -300,125 +580,6 @@ inline void ParagraphLayout::reflow()
fLineEnd = 0;
}
/**
* This class represents a single line of text in a <code>ParagraphLayout</code>. They
* can only be created by calling <code>ParagraphLayout::nextLine()</code>. Each line
* consists of multiple visual runs, represented by <code>ParagraphLayout::VisualRun</code>
* objects.
*
* @see ParagraphLayout
* @see ParagraphLayout::VisualRun
*
* @draft ICU 2.6
*/
class U_LAYOUTEX_API ParagraphLayout::Line : public UObject
{
public:
/**
* The constructor is private since these objects can only be
* created by <code>ParagraphLayout</code>. However, it is the
* clients responsibility to destroy the objects, so the destructor
* is public.
*/
~Line();
/**
* Count the number of visual runs in the line.
*
* @return the number of visual runs.
*
* @draft ICU 2.6
*/
le_int32 countRuns() const;
/**
* Get the ascent of the line. This is the maximum ascent
* of all the fonts on the line.
*
* @return the ascent of the line.
*
* @draft ICU 2.6
*/
le_int32 getAscent() const;
/**
* Get the descent of the line. This is the maximum descent
* of all the fonts on the line.
*
* @return the descent of the line.
*
* @draft ICU 2.6
*/
le_int32 getDescent() const;
/**
* Get the leading of the line. This is the maximum leading
* of all the fonts on the line.
*
* @return the leading of the line.
*
* @draft ICU 2.6
*/
le_int32 getLeading() const;
/**
* Get a <code>ParagraphLayout::VisualRun</code> object for a given
* visual run in the line.
*
* @param runIndex is the index of the run, in visual order.
*
* @return the <code>ParagraphLayout::VisualRun</code> object representing the
* visual run. This object is owned by the <code>Line</code> object which
* created it, and will remain valid for as long as the <code>Line</code>
* object is valid.
*
* @see ParagraphLayout::VisualRun
*
* @draft ICU 2.6
*/
const ParagraphLayout::VisualRun *getVisualRun(le_int32 runIndex) const;
/**
* ICU "poor man's RTTI", returns a UClassID for the actual class.
*
* @draft ICU 2.6
*/
virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
/**
* ICU "poor man's RTTI", returns a UClassID for this class.
*
* @draft ICU 2.6
*/
static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
private:
/**
* The address of this static class variable serves as this class's ID
* for ICU "poor man's RTTI".
*/
static const char fgClassID;
friend class ParagraphLayout;
le_int32 fAscent;
le_int32 fDescent;
le_int32 fLeading;
le_int32 fRunCount;
le_int32 fRunCapacity;
ParagraphLayout::VisualRun **fRuns;
Line();
void computeMetrics();
void append(const LEFontInstance *font, UBiDiDirection direction, le_int32 glyphCount,
const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]);
};
inline ParagraphLayout::Line::Line()
: fAscent(0), fDescent(0), fLeading(0), fRunCount(0), fRunCapacity(0), fRuns(NULL)
{
@ -430,167 +591,6 @@ inline le_int32 ParagraphLayout::Line::countRuns() const
return fRunCount;
}
/**
* This object represents a single visual run in a line of text in
* a paragraph. A visual run is text which is in the same font,
* script, and direction. The text is represented by an array of
* <code>LEGlyphIDs</code>, an array of (x, y) glyph positions and
* a table which maps indices into the glyph array to indices into
* the original character array which was used to create the paragraph.
*
* These objects are only created by <code>ParagraphLayout::Line<code> objects,
* so their constructors and destructors are private.
*
* @see ParagraphLayout::Line
*
* @draft ICU 2.6
*/
class U_LAYOUTEX_API ParagraphLayout::VisualRun : public UObject
{
public:
/**
* Get the <code>LEFontInstance</code> object which
* represents the font of the visual run. This will always
* be a non-composite font.
*
* @return the <code>LEFontInstance</code> object which represents the
* font of the visual run.
*
* @see LEFontInstance
*
* @draft ICU 2.6
*/
const LEFontInstance *getFont() const;
/**
* Get the direction of the visual run.
*
* @return the direction of the run. This will be UBIDI_LTR if the
* run is left-to-right and UBIDI_RTL if the line is right-to-left.
*
* @draft ICU 2.6
*/
UBiDiDirection getDirection() const;
/**
* Get the number of glyphs in the visual run.
*
* @return the number of glyphs.
*
* @draft ICU 2.6
*/
le_int32 getGlyphCount() const;
/**
* Get the glyphs in the visual run. Glyphs with the values <code>0xFFFE</code> and
* <code>0xFFFF</code> should be ignored.
*
* @return the address of the array of glyphs for this visual run. The storage
* is owned by the <code>VisualRun</code> object and must not be deleted.
* It will remain valid as long as the <code>VisualRun</code> object is valid.
*
* @draft ICU 2.6
*/
const LEGlyphID *getGlyphs() const;
/**
* Get the (x, y) positions of the glyphs in the visual run. To simplify storage
* management, the x and y positions are stored in a single array with the x positions
* at even offsets in the array and the corresponding y position in the following even offset.
* There is an extra (x, y) pair at the end of the array which represents the advance of
* the final glyph in the run.
*
* @return the address of the array of glyph positions for this visual run. The storage
* is owned by the <code>VisualRun</code> object and must not be deleted.
* It will remain valid as long as the <code>VisualRun</code> object is valid.
*
* @draft ICU 2.6
*/
const float *getPositions() const;
/**
* Get the glyph-to-character map for this visual run. This maps the indices into
* the glyph array to indices into the character array used to create the paragraph.
*
* @return the address of the character-to-glyph map for this visual run. The storage
* is owned by the <code>VisualRun</code> object and must not be deleted.
* It will remain valid as long as the <code>VisualRun</code> object is valid.
*
* @draft ICU 2.6
*/
const le_int32 *getGlyphToCharMap() const;
/**
* A convenience method which returns the ascent value for the font
* associated with this run.
*
* @return the ascent value of this run's font.
*
* @draft ICU 2.6
*/
le_int32 getAscent() const;
/**
* A convenience method which returns the descent value for the font
* associated with this run.
*
* @return the descent value of this run's font.
*
* @draft ICU 2.6
*/
le_int32 getDescent() const;
/**
* A convenience method which returns the leading value for the font
* associated with this run.
*
* @return the leading value of this run's font.
*
* @draft ICU 2.6
*/
le_int32 getLeading() const;
/**
* ICU "poor man's RTTI", returns a UClassID for the actual class.
*
* @draft ICU 2.6
*/
virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
/**
* ICU "poor man's RTTI", returns a UClassID for this class.
*
* @draft ICU 2.6
*/
static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
private:
/**
* The address of this static class variable serves as this class's ID
* for ICU "poor man's RTTI".
*/
static const char fgClassID;
const LEFontInstance *fFont;
const UBiDiDirection fDirection;
const le_int32 fGlyphCount;
const LEGlyphID *fGlyphs;
const float *fPositions;
const le_int32 *fGlyphToCharMap;
friend class ParagraphLayout::Line;
VisualRun();
VisualRun(const LEFontInstance *font, UBiDiDirection direction, le_int32 glyphCount,
const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]);
~VisualRun();
};
inline const LEFontInstance *ParagraphLayout::VisualRun::getFont() const
{
return fFont;