ICU-6052 Extracted multi-threading code to a single module so that other files can utilize. This multi-threading will allow this ticket to reduce the time to check every locales.

X-SVN-Rev: 26465
This commit is contained in:
John Vu 2009-08-04 18:57:13 +00:00
parent b2af11d173
commit 1c3a5ed74a
6 changed files with 538 additions and 363 deletions

2
.gitattributes vendored
View File

@ -51,6 +51,8 @@ README text !eol
icu4c/icu4c.css -text icu4c/icu4c.css -text
icu4c/source/data/locales/pool.res -text icu4c/source/data/locales/pool.res -text
icu4c/source/samples/ucnv/data02.bin -text icu4c/source/samples/ucnv/data02.bin -text
icu4c/source/test/intltest/simplethread.cpp -text
icu4c/source/test/intltest/simplethread.h -text
icu4c/source/test/perf/README -text icu4c/source/test/perf/README -text
icu4c/source/test/testdata/TestFont1.otf -text icu4c/source/test/testdata/TestFont1.otf -text
icu4c/source/test/testdata/icu26_testtypes.res -text icu4c/source/test/testdata/icu26_testtypes.res -text

View File

@ -57,7 +57,7 @@ itrbnf.o itrbnfrt.o itrbnfp.o ucaconf.o icusvtst.o \
uobjtest.o idnaref.o idnaconf.o nptrans.o punyref.o testidn.o testidna.o incaltst.o \ uobjtest.o idnaref.o idnaconf.o nptrans.o punyref.o testidn.o testidna.o incaltst.o \
calcasts.o v32test.o uvectest.o textfile.o tokiter.o utxttest.o \ calcasts.o v32test.o uvectest.o textfile.o tokiter.o utxttest.o \
windttst.o winnmtst.o winutil.o csdetest.o tzrulets.o tzoffloc.o tzfmttst.o ssearch.o dtifmtts.o \ windttst.o winnmtst.o winutil.o csdetest.o tzrulets.o tzoffloc.o tzfmttst.o ssearch.o dtifmtts.o \
tufmtts.o itspoof.o tufmtts.o itspoof.o simplethread.o
DEPS = $(OBJECTS:.o=.d) DEPS = $(OBJECTS:.o=.d)

View File

@ -1597,6 +1597,46 @@
> >
</File> </File>
</Filter> </Filter>
<File
RelativePath=".\simplethread.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
DisableLanguageExtensions="false"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\simplethread.h"
>
</File>
</Files> </Files>
<Globals> <Globals>
</Globals> </Globals>

View File

@ -0,0 +1,461 @@
/********************************************************************
* COPYRIGHT:
* Copyright (c) 1999-2009, International Business Machines Corporation and
* others. All Rights Reserved.
********************************************************************/
#if defined(hpux)
# ifndef _INCLUDE_POSIX_SOURCE
# define _INCLUDE_POSIX_SOURCE
# endif
#endif
#include "simplethread.h"
#include "unicode/utypes.h"
#include "unicode/ustring.h"
#include "umutex.h"
#include "cmemory.h"
#include "cstring.h"
#include "uparse.h"
#include "unicode/resbund.h"
#include "unicode/udata.h"
#include "unicode/uloc.h"
#include "unicode/locid.h"
#include "putilimp.h"
#if !defined(U_WINDOWS) && !defined(XP_MAC) && !defined(U_RHAPSODY)
#define POSIX 1
#endif
/* Needed by z/OS to get usleep */
#if defined(OS390)
#define __DOT1 1
#define __UU
#define _XOPEN_SOURCE_EXTENDED 1
#ifndef _XPG4_2
#define _XPG4_2
#endif
#include <unistd.h>
/*#include "platform_xopen_source_extended.h"*/
#endif
#if defined(POSIX) || defined(U_SOLARIS) || defined(U_AIX) || defined(U_HPUX)
#define HAVE_IMP
#if (ICU_USE_THREADS == 1)
#include <pthread.h>
#endif
#if defined(__hpux) && defined(HPUX_CMA)
# if defined(read) // read being defined as cma_read causes trouble with iostream::read
# undef read
# endif
#endif
/* Define __EXTENSIONS__ for Solaris and old friends in strict mode. */
#ifndef __EXTENSIONS__
#define __EXTENSIONS__
#endif
#if defined(OS390)
#include <sys/types.h>
#endif
#if !defined(OS390)
#include <signal.h>
#endif
/* Define _XPG4_2 for Solaris and friends. */
#ifndef _XPG4_2
#define _XPG4_2
#endif
/* Define __USE_XOPEN_EXTENDED for Linux and glibc. */
#ifndef __USE_XOPEN_EXTENDED
#define __USE_XOPEN_EXTENDED
#endif
/* Define _INCLUDE_XOPEN_SOURCE_EXTENDED for HP/UX (11?). */
#ifndef _INCLUDE_XOPEN_SOURCE_EXTENDED
#define _INCLUDE_XOPEN_SOURCE_EXTENDED
#endif
#include <unistd.h>
#endif
/* HPUX */
#ifdef sleep
#undef sleep
#endif
#if (ICU_USE_THREADS==0)
/*void MultithreadTest::runIndexedTest( int32_t index, UBool exec,
const char* &name, char* ) {
if (exec) logln("TestSuite MultithreadTest: ");
if(index == 0)
name = "NO_THREADED_TESTS";
else
name = "";
if(exec) { logln("MultithreadTest - test DISABLED. ICU_USE_THREADS set to 0, check your configuration if this is a problem..");
}
}*/
#else
#include <stdio.h>
#include <string.h>
#include <ctype.h> // tolower, toupper
#include "unicode/putil.h"
/* for mthreadtest*/
#include "unicode/numfmt.h"
#include "unicode/choicfmt.h"
#include "unicode/msgfmt.h"
#include "unicode/locid.h"
#include "unicode/ucol.h"
#include "unicode/calendar.h"
#include "ucaconf.h"
#ifdef U_WINDOWS
#define HAVE_IMP
# define VC_EXTRALEAN
# define WIN32_LEAN_AND_MEAN
# define NOUSER
# define NOSERVICE
# define NOIME
# define NOMCX
#include <windows.h>
#include <process.h>
//-----------------------------------------------------------------------------------
//
// class SimpleThread Windows Implementation
//
//-----------------------------------------------------------------------------------
struct Win32ThreadImplementation
{
HANDLE fHandle;
unsigned int fThreadID;
};
extern "C" unsigned int __stdcall SimpleThreadProc(void *arg)
{
((SimpleThread*)arg)->run();
return 0;
}
SimpleThread::SimpleThread()
:fImplementation(0)
{
Win32ThreadImplementation *imp = new Win32ThreadImplementation;
imp->fHandle = 0;
fImplementation = imp;
}
SimpleThread::~SimpleThread()
{
// Destructor. Because we start the thread running with _beginthreadex(),
// we own the Windows HANDLE for the thread and must
// close it here.
Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation;
if (imp != 0) {
if (imp->fHandle != 0) {
CloseHandle(imp->fHandle);
imp->fHandle = 0;
}
}
delete (Win32ThreadImplementation*)fImplementation;
}
int32_t SimpleThread::start()
{
Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation;
if(imp->fHandle != NULL) {
// The thread appears to have already been started.
// This is probably an error on the part of our caller.
return -1;
}
imp->fHandle = (HANDLE) _beginthreadex(
NULL, // Security
0x20000, // Stack Size
SimpleThreadProc, // Function to Run
(void *)this, // Arg List
0, // initflag. Start running, not suspended
&imp->fThreadID // thraddr
);
if (imp->fHandle == 0) {
// An error occured
int err = errno;
if (err == 0) {
err = -1;
}
return err;
}
return 0;
}
UBool SimpleThread::isRunning() {
//
// Test whether the thread associated with the SimpleThread object is
// still actually running.
//
// NOTE: on Win64 on Itanium processors, a crashes
// occur if the main thread of a process exits concurrently with some
// other thread(s) exiting. To avoid the possibility, we wait until the
// OS indicates that all threads have terminated, rather than waiting
// only until the end of the user's Run function has been reached.
//
// I don't know whether the crashes represent a Windows bug, or whether
// main() programs are supposed to have to wait for their threads.
//
Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation;
bool success;
DWORD threadExitCode;
if (imp->fHandle == 0) {
// No handle, thread must not be running.
return FALSE;
}
success = GetExitCodeThread(imp->fHandle, &threadExitCode) != 0;
if (! success) {
// Can't get status, thread must not be running.
return FALSE;
}
return (threadExitCode == STILL_ACTIVE);
}
void SimpleThread::sleep(int32_t millis)
{
::Sleep(millis);
}
//-----------------------------------------------------------------------------------
//
// class SimpleThread NULL Implementation
//
//-----------------------------------------------------------------------------------
#elif defined XP_MAC
// since the Mac has no preemptive threading (at least on MacOS 8), only
// cooperative threading, threads are a no-op. We have no yield() calls
// anywhere in the ICU, so we are guaranteed to be thread-safe.
#define HAVE_IMP
SimpleThread::SimpleThread()
{}
SimpleThread::~SimpleThread()
{}
int32_t
SimpleThread::start()
{ return 0; }
void
SimpleThread::run()
{}
void
SimpleThread::sleep(int32_t millis)
{}
UBool
SimpleThread::isRunning() {
return FALSE;
}
#endif
//-----------------------------------------------------------------------------------
//
// class SimpleThread POSIX implementation
//
// A note on the POSIX vs the Windows implementations of this class..
// On Windows, the main thread must verify that other threads have finished
// before exiting, or crashes occasionally occur. (Seen on Itanium Win64 only)
// The function SimpleThread::isRunning() is used for this purpose.
//
// On POSIX, there is NO reliable non-blocking mechanism to determine
// whether a thread has exited. pthread_kill(thread, 0) almost works,
// but the system can recycle thread ids immediately, so seeing that a
// thread exists with this call could mean that the original thread has
// finished and a new one started with the same ID. Useless.
//
// So we need to do the check with user code, by setting a flag just before
// the thread function returns. A technique that is guaranteed to fail
// on Windows, because it indicates that the thread is done before all
// system level cleanup has happened.
//
//-----------------------------------------------------------------------------------
#if defined(POSIX)||defined(U_SOLARIS)||defined(U_AIX)||defined(U_HPUX)
#define HAVE_IMP
struct PosixThreadImplementation
{
pthread_t fThread;
UBool fRunning;
UBool fRan; // True if the thread was successfully started
};
extern "C" void* SimpleThreadProc(void *arg)
{
// This is the code that is run in the new separate thread.
SimpleThread *This = (SimpleThread *)arg;
This->run(); // Run the user code.
// The user function has returned. Set the flag indicating that this thread
// is done. Need a mutex for memory barrier purposes only, so that other thread
// will reliably see that the flag has changed.
PosixThreadImplementation *imp = (PosixThreadImplementation*)This->fImplementation;
umtx_lock(NULL);
imp->fRunning = FALSE;
umtx_unlock(NULL);
return 0;
}
SimpleThread::SimpleThread()
{
PosixThreadImplementation *imp = new PosixThreadImplementation;
imp->fRunning = FALSE;
imp->fRan = FALSE;
fImplementation = imp;
}
SimpleThread::~SimpleThread()
{
PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation;
if (imp->fRan) {
pthread_join(imp->fThread, NULL);
}
delete imp;
fImplementation = (void *)0xdeadbeef;
}
int32_t SimpleThread::start()
{
int32_t rc;
static pthread_attr_t attr;
static UBool attrIsInitialized = FALSE;
PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation;
imp->fRunning = TRUE;
imp->fRan = TRUE;
#ifdef HPUX_CMA
if (attrIsInitialized == FALSE) {
rc = pthread_attr_create(&attr);
attrIsInitialized = TRUE;
}
rc = pthread_create(&(imp->fThread),attr,&SimpleThreadProc,(void*)this);
#else
if (attrIsInitialized == FALSE) {
rc = pthread_attr_init(&attr);
#if defined(OS390)
{
int detachstate = 0; // jdc30: detach state of zero causes
//threads created with this attr to be in
//an undetached state. An undetached
//thread will keep its resources after
//termination.
pthread_attr_setdetachstate(&attr, &detachstate);
}
#else
// pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
#endif
attrIsInitialized = TRUE;
}
rc = pthread_create(&(imp->fThread),&attr,&SimpleThreadProc,(void*)this);
#endif
if (rc != 0) {
// some kind of error occured, the thread did not start.
imp->fRan = FALSE;
imp->fRunning = FALSE;
}
return rc;
}
UBool
SimpleThread::isRunning() {
// Note: Mutex functions are used here not for synchronization,
// but to force memory barriors to exist, to ensure that one thread
// can see changes made by another when running on processors
// with memory models having weak coherency.
PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation;
umtx_lock(NULL);
UBool retVal = imp->fRunning;
umtx_unlock(NULL);
return retVal;
}
void SimpleThread::sleep(int32_t millis)
{
#ifdef U_SOLARIS
sigignore(SIGALRM);
#endif
#ifdef HPUX_CMA
cma_sleep(millis/100);
#elif defined(U_HPUX) || defined(OS390)
millis *= 1000;
while(millis >= 1000000) {
usleep(999999);
millis -= 1000000;
}
if(millis > 0) {
usleep(millis);
}
#else
usleep(millis * 1000);
#endif
}
#endif
// end POSIX
#ifndef HAVE_IMP
#error No implementation for threads! Cannot test.
0 = 216; //die
#endif
//-------------------------------------------------------------------------------------------
//
// class ThreadWithStatus - a thread that we can check the status and error condition of
//
//-------------------------------------------------------------------------------------------
class ThreadWithStatus : public SimpleThread
{
public:
UBool getError() { return (fErrors > 0); }
UBool getError(UnicodeString& fillinError) { fillinError = fErrorString; return (fErrors > 0); }
virtual ~ThreadWithStatus(){}
protected:
ThreadWithStatus() : fErrors(0) {}
void error(const UnicodeString &error) {
fErrors++; fErrorString = error;
SimpleThread::errorFunc();
}
void error() { error("An error occured."); }
private:
int32_t fErrors;
UnicodeString fErrorString;
};
#endif // ICU_USE_THREADS

View File

@ -0,0 +1,31 @@
/********************************************************************
* COPYRIGHT:
* Copyright (c) 1997-2009, International Business Machines Corporation and
* others. All Rights Reserved.
********************************************************************/
#ifndef SIMPLETHREAD_H
#define SIMPLETHREAD_H
#include "mutex.h"
class U_EXPORT SimpleThread
{
public:
SimpleThread();
virtual ~SimpleThread();
int32_t start(void); // start the thread
UBool isRunning(); // return true if a started thread has exited.
virtual void run(void) = 0; // Override this to provide the code to run
// in the thread.
void *fImplementation;
public:
static void sleep(int32_t millis); // probably shouldn't go here but oh well.
static void errorFunc(); // Empty function, provides a single convenient place
// to break on errors.
};
#endif

View File

@ -10,6 +10,7 @@
# endif # endif
#endif #endif
#include "simplethread.h"
#include "unicode/utypes.h" #include "unicode/utypes.h"
#include "unicode/ustring.h" #include "unicode/ustring.h"
@ -119,19 +120,13 @@ void MultithreadTest::runIndexedTest( int32_t index, UBool exec,
} }
#else #else
// Note: A LOT OF THE FUNCTIONS IN THIS FILE SHOULD LIVE ELSEWHERE!!!!!
// Note: A LOT OF THE FUNCTIONS IN THIS FILE SHOULD LIVE ELSEWHERE!!!!!
// -srl
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
#include <ctype.h> // tolower, toupper #include <ctype.h> // tolower, toupper
#include "unicode/putil.h" #include "unicode/putil.h"
/* for mthreadtest*/ // for mthreadtest
#include "unicode/numfmt.h" #include "unicode/numfmt.h"
#include "unicode/choicfmt.h" #include "unicode/choicfmt.h"
#include "unicode/msgfmt.h" #include "unicode/msgfmt.h"
@ -140,359 +135,10 @@ void MultithreadTest::runIndexedTest( int32_t index, UBool exec,
#include "unicode/calendar.h" #include "unicode/calendar.h"
#include "ucaconf.h" #include "ucaconf.h"
//-----------------------------------------------------------------------------------
//
// class SimpleThread Of course we need a thread class first..
// This wrapper has a ported implementation.
//
//-----------------------------------------------------------------------------------
class SimpleThread
{
public:
SimpleThread();
virtual ~SimpleThread();
int32_t start(void); // start the thread
UBool isRunning(); // return true if a started thread has exited.
virtual void run(void) = 0; // Override this to provide the code to run
// in the thread.
void *fImplementation;
public:
static void sleep(int32_t millis); // probably shouldn't go here but oh well.
static void errorFunc(); // Empty function, provides a single convenient place
// to break on errors.
};
void SimpleThread::errorFunc() { void SimpleThread::errorFunc() {
// *(char *)0 = 3; // Force entry into a debugger via a crash; // *(char *)0 = 3; // Force entry into a debugger via a crash;
} }
#ifdef U_WINDOWS
#define HAVE_IMP
# define VC_EXTRALEAN
# define WIN32_LEAN_AND_MEAN
# define NOUSER
# define NOSERVICE
# define NOIME
# define NOMCX
#include <windows.h>
#include <process.h>
//-----------------------------------------------------------------------------------
//
// class SimpleThread Windows Implementation
//
//-----------------------------------------------------------------------------------
struct Win32ThreadImplementation
{
HANDLE fHandle;
unsigned int fThreadID;
};
extern "C" unsigned int __stdcall SimpleThreadProc(void *arg)
{
((SimpleThread*)arg)->run();
return 0;
}
SimpleThread::SimpleThread()
:fImplementation(0)
{
Win32ThreadImplementation *imp = new Win32ThreadImplementation;
imp->fHandle = 0;
fImplementation = imp;
}
SimpleThread::~SimpleThread()
{
// Destructor. Because we start the thread running with _beginthreadex(),
// we own the Windows HANDLE for the thread and must
// close it here.
Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation;
if (imp != 0) {
if (imp->fHandle != 0) {
CloseHandle(imp->fHandle);
imp->fHandle = 0;
}
}
delete (Win32ThreadImplementation*)fImplementation;
}
int32_t SimpleThread::start()
{
Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation;
if(imp->fHandle != NULL) {
// The thread appears to have already been started.
// This is probably an error on the part of our caller.
return -1;
}
imp->fHandle = (HANDLE) _beginthreadex(
NULL, // Security
0x20000, // Stack Size
SimpleThreadProc, // Function to Run
(void *)this, // Arg List
0, // initflag. Start running, not suspended
&imp->fThreadID // thraddr
);
if (imp->fHandle == 0) {
// An error occured
int err = errno;
if (err == 0) {
err = -1;
}
return err;
}
return 0;
}
UBool SimpleThread::isRunning() {
//
// Test whether the thread associated with the SimpleThread object is
// still actually running.
//
// NOTE: on Win64 on Itanium processors, a crashes
// occur if the main thread of a process exits concurrently with some
// other thread(s) exiting. To avoid the possibility, we wait until the
// OS indicates that all threads have terminated, rather than waiting
// only until the end of the user's Run function has been reached.
//
// I don't know whether the crashes represent a Windows bug, or whether
// main() programs are supposed to have to wait for their threads.
//
Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation;
bool success;
DWORD threadExitCode;
if (imp->fHandle == 0) {
// No handle, thread must not be running.
return FALSE;
}
success = GetExitCodeThread(imp->fHandle, &threadExitCode) != 0;
if (! success) {
// Can't get status, thread must not be running.
return FALSE;
}
return (threadExitCode == STILL_ACTIVE);
}
void SimpleThread::sleep(int32_t millis)
{
::Sleep(millis);
}
//-----------------------------------------------------------------------------------
//
// class SimpleThread NULL Implementation
//
//-----------------------------------------------------------------------------------
#elif defined XP_MAC
// since the Mac has no preemptive threading (at least on MacOS 8), only
// cooperative threading, threads are a no-op. We have no yield() calls
// anywhere in the ICU, so we are guaranteed to be thread-safe.
#define HAVE_IMP
SimpleThread::SimpleThread()
{}
SimpleThread::~SimpleThread()
{}
int32_t
SimpleThread::start()
{ return 0; }
void
SimpleThread::run()
{}
void
SimpleThread::sleep(int32_t millis)
{}
UBool
SimpleThread::isRunning() {
return FALSE;
}
#endif
//-----------------------------------------------------------------------------------
//
// class SimpleThread POSIX implementation
//
// A note on the POSIX vs the Windows implementations of this class..
// On Windows, the main thread must verify that other threads have finished
// before exiting, or crashes occasionally occur. (Seen on Itanium Win64 only)
// The function SimpleThread::isRunning() is used for this purpose.
//
// On POSIX, there is NO reliable non-blocking mechanism to determine
// whether a thread has exited. pthread_kill(thread, 0) almost works,
// but the system can recycle thread ids immediately, so seeing that a
// thread exists with this call could mean that the original thread has
// finished and a new one started with the same ID. Useless.
//
// So we need to do the check with user code, by setting a flag just before
// the thread function returns. A technique that is guaranteed to fail
// on Windows, because it indicates that the thread is done before all
// system level cleanup has happened.
//
//-----------------------------------------------------------------------------------
#if defined(POSIX)||defined(U_SOLARIS)||defined(U_AIX)||defined(U_HPUX)
#define HAVE_IMP
struct PosixThreadImplementation
{
pthread_t fThread;
UBool fRunning;
UBool fRan; /* True if the thread was successfully started */
};
extern "C" void* SimpleThreadProc(void *arg)
{
// This is the code that is run in the new separate thread.
SimpleThread *This = (SimpleThread *)arg;
This->run(); // Run the user code.
// The user function has returned. Set the flag indicating that this thread
// is done. Need a mutex for memory barrier purposes only, so that other thread
// will reliably see that the flag has changed.
PosixThreadImplementation *imp = (PosixThreadImplementation*)This->fImplementation;
umtx_lock(NULL);
imp->fRunning = FALSE;
umtx_unlock(NULL);
return 0;
}
SimpleThread::SimpleThread()
{
PosixThreadImplementation *imp = new PosixThreadImplementation;
imp->fRunning = FALSE;
imp->fRan = FALSE;
fImplementation = imp;
}
SimpleThread::~SimpleThread()
{
PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation;
if (imp->fRan) {
pthread_join(imp->fThread, NULL);
}
delete imp;
fImplementation = (void *)0xdeadbeef;
}
int32_t SimpleThread::start()
{
int32_t rc;
static pthread_attr_t attr;
static UBool attrIsInitialized = FALSE;
PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation;
imp->fRunning = TRUE;
imp->fRan = TRUE;
#ifdef HPUX_CMA
if (attrIsInitialized == FALSE) {
rc = pthread_attr_create(&attr);
attrIsInitialized = TRUE;
}
rc = pthread_create(&(imp->fThread),attr,&SimpleThreadProc,(void*)this);
#else
if (attrIsInitialized == FALSE) {
rc = pthread_attr_init(&attr);
#if defined(OS390)
{
int detachstate = 0; /* jdc30: detach state of zero causes
threads created with this attr to be in
an undetached state. An undetached
thread will keep its resources after
termination. */
pthread_attr_setdetachstate(&attr, &detachstate);
}
#else
// pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
#endif
attrIsInitialized = TRUE;
}
rc = pthread_create(&(imp->fThread),&attr,&SimpleThreadProc,(void*)this);
#endif
if (rc != 0) {
// some kind of error occured, the thread did not start.
imp->fRan = FALSE;
imp->fRunning = FALSE;
}
return rc;
}
UBool
SimpleThread::isRunning() {
// Note: Mutex functions are used here not for synchronization,
// but to force memory barriors to exist, to ensure that one thread
// can see changes made by another when running on processors
// with memory models having weak coherency.
PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation;
umtx_lock(NULL);
UBool retVal = imp->fRunning;
umtx_unlock(NULL);
return retVal;
}
void SimpleThread::sleep(int32_t millis)
{
#ifdef U_SOLARIS
sigignore(SIGALRM);
#endif
#ifdef HPUX_CMA
cma_sleep(millis/100);
#elif defined(U_HPUX) || defined(OS390)
millis *= 1000;
while(millis >= 1000000) {
usleep(999999);
millis -= 1000000;
}
if(millis > 0) {
usleep(millis);
}
#else
usleep(millis * 1000);
#endif
}
#endif
// end POSIX
#ifndef HAVE_IMP
#error No implementation for threads! Cannot test.
0 = 216; //die
#endif
// *************** end fluff ******************
/* now begins the real test. */
void MultithreadTest::runIndexedTest( int32_t index, UBool exec, void MultithreadTest::runIndexedTest( int32_t index, UBool exec,
const char* &name, char* /*par*/ ) { const char* &name, char* /*par*/ ) {
if (exec) if (exec)
@ -1591,9 +1237,4 @@ cleanupAndReturn:
} }
} }
#endif // ICU_USE_THREADS
#endif // ICU_USE_THREADS