ICU-2405 code review changes.
X-SVN-Rev: 11915
This commit is contained in:
parent
4d8b16de1c
commit
3d7ae2b1f1
@ -12,10 +12,29 @@
|
||||
*/
|
||||
|
||||
#include "LETypes.h"
|
||||
#include "LEScripts.h"
|
||||
#include "LEFontInstance.h"
|
||||
|
||||
U_NAMESPACE_BEGIN
|
||||
|
||||
const char LEFontInstance::fgClassID=0;
|
||||
|
||||
const LEFontInstance *LEFontInstance::getSubFont(const LEUnicode chars[], le_int32 *start, le_int32 limit,
|
||||
le_int32 script, LEErrorCode &success) const
|
||||
{
|
||||
if (LE_FAILURE(success)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (chars == NULL || *start < 0 || limit < 0 || *start >= limit || script < 0 || script >= scriptCodeCount) {
|
||||
success = LE_ILLEGAL_ARGUMENT_ERROR;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
*start = limit;
|
||||
return this;
|
||||
}
|
||||
|
||||
void LEFontInstance::mapCharsToGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count,
|
||||
le_bool reverse, const LECharMapper *mapper, LEGlyphID glyphs[]) const
|
||||
{
|
||||
|
@ -16,13 +16,14 @@ U_NAMESPACE_BEGIN
|
||||
/**
|
||||
* Instances of this class are used by LEFontInstance::mapCharsToGlyphs and
|
||||
* LEFontInstance::mapCharToGlyph to adjust character codes before the character
|
||||
* to glyph mapping process. Examples of this are filtering out control charcters
|
||||
* to glyph mapping process. Examples of this are filtering out control characters
|
||||
* and character mirroring - replacing a character which has both a left and a right
|
||||
* hand form with the opposite form.
|
||||
*
|
||||
* @draft ICU 2.2
|
||||
*/
|
||||
class LECharMapper /* not : public UObject because this is an interface/mixin class */ {
|
||||
class LECharMapper /* not : public UObject because this is an interface/mixin class */
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Destructor.
|
||||
@ -33,7 +34,7 @@ public:
|
||||
/**
|
||||
* This method does the adjustments.
|
||||
*
|
||||
* @param ch - the input charcter
|
||||
* @param ch - the input character
|
||||
*
|
||||
* @return the adjusted character
|
||||
*
|
||||
@ -43,18 +44,31 @@ public:
|
||||
};
|
||||
|
||||
/**
|
||||
* This is a pure virtual base class that servers as the interface between a LayoutEngine
|
||||
* This is a virtual base class that servers as the interface between a LayoutEngine
|
||||
* and the platform font environment. It allows a LayoutEngine to access font tables, do
|
||||
* character to glyph mapping, and obtain metrics information without knowing any platform
|
||||
* specific details. There are also a few utility methods for converting between points,
|
||||
* pixels and funits. (font design units)
|
||||
*
|
||||
* Each instance of an LEFontInstance represents a renerable instance of a font. (i.e. a
|
||||
* single font at a particular point size, with a particular transform)
|
||||
* An instance of an <code>LEFontInstance</code> represents a font at a particular point
|
||||
* size. Each instance can represent either a single physical font, or a composite font.
|
||||
* A composite font is a collection of physical fonts, each of which contains a subset of
|
||||
* the characters contained in the composite font.
|
||||
*
|
||||
* @draft ICU 2.2
|
||||
* Note: with the exception of <code>getSubFont</code>, the methods in this class only
|
||||
* make sense for a physical font. If you have an <code>LEFontInstance</code> which
|
||||
* represents a composite font you should only call the methods below which have
|
||||
* an <code>LEGlyphID</code>, an <code>LEUnicode</code> or an <code>LEUnicode32</code>
|
||||
* as one of the arguments because these can be used to select a particular subfont.
|
||||
*
|
||||
* Subclasses which implement composite fonts should supply an impelmentation of these
|
||||
* methods with some default behavior such as returning constant values, or using the
|
||||
* values from the first subfont.
|
||||
*
|
||||
* @draft ICU 2.6
|
||||
*/
|
||||
class U_LAYOUT_API LEFontInstance /* not : public UObject because this is an interface/mixin class */ {
|
||||
class U_LAYOUT_API LEFontInstance : public UObject
|
||||
{
|
||||
public:
|
||||
|
||||
/**
|
||||
@ -66,44 +80,65 @@ public:
|
||||
virtual inline ~LEFontInstance() {};
|
||||
|
||||
/**
|
||||
* This method is provided so that clients can tell if
|
||||
* a given LEFontInstance is an instance of a composite
|
||||
* font.
|
||||
*
|
||||
* @return <code>true</code> if the instance represents a composite font, <code>false</code> otherwise.
|
||||
* Get a physical font which can render the given text. For composite fonts,
|
||||
* if there is no single physical font which can render all of the text,
|
||||
* return a physical font which can render an initial substring of the text,
|
||||
* along with the limit offset of that substring.
|
||||
*
|
||||
* Internally, the LayoutEngine works with runs of text all in the same
|
||||
* font and script, so it is best to call this method with text which is
|
||||
* in a single script, passing the script code in as a hint. If you don't
|
||||
* know the script of the text, you can pass <code>zyyyScriptCode</code>,
|
||||
* which is the script code for characters used in more than one script.
|
||||
*
|
||||
* The default implementation of this method is intended for instances of
|
||||
* <code>LEFontInstance</code> which represent a physical font. It returns
|
||||
* <code>this</code> and indicates that the entire string can be rendered.
|
||||
*
|
||||
* Sublcasses which implement composite fonts must override this method.
|
||||
* Where it makes sense, they should use the script code as a hint to render
|
||||
* characters from the COMMON script in the font which is used for the given
|
||||
* script. For example, if the input text is a series of Arabic words separated
|
||||
* by spaces, and the script code passed in is <code>arabScriptCode</code> you
|
||||
* should return the font used for Arabic characters for all of the text.
|
||||
*
|
||||
* @param chars - the array of Unicode characters.
|
||||
* @param start - a pointer to the starting offset in the text. On exit this
|
||||
* will be set the the limit offset of the text which can be
|
||||
* rendered using the returned font.
|
||||
* @param limit - the limit offset for the input text.
|
||||
* @param script - the script hint.
|
||||
* @param success - set to an error code if the arguments are illegal, or no font
|
||||
* can be returned for some reason. May also be set to
|
||||
* <code>LE_NO_SUBFONT_WARNING</code> if there is no subfont which
|
||||
* can render the text.
|
||||
*
|
||||
* @return an <code>LEFontInstance</code> for the sub font which can render the characters, or
|
||||
* <code>NULL</code> if there is an error.
|
||||
*
|
||||
* @see LEScripts.h
|
||||
*
|
||||
* @draft ICU 2.6
|
||||
*/
|
||||
virtual le_bool isComposite() const;
|
||||
|
||||
/**
|
||||
* Get a sub-font for a run of text from a composite font. This method examines the
|
||||
* given text, finding a run of text which can all be rendered
|
||||
* using the same sub-font. Subclassers should try to keep all the text in a single
|
||||
* sub-font if they can.
|
||||
*
|
||||
* @param chars - the array of unicode characters
|
||||
* @param offset - a pointer to the starting offset in the text. This will be
|
||||
* set to the limit offset of the run on exit.
|
||||
* @param count - the number of characters in the array. Can be used as a hint for selecting a sub-font.
|
||||
* @param script - the script of the characters.
|
||||
*
|
||||
* @return an <code>LEFontInstance</code> for the sub font which can render the characters.
|
||||
*
|
||||
* @draft ICU 2.6
|
||||
*/
|
||||
virtual const LEFontInstance *getSubFont(const LEUnicode chars[], le_int32 *offset, le_int32 count, le_int32 script) const;
|
||||
virtual const LEFontInstance *getSubFont(const LEUnicode chars[], le_int32 *start, le_int32 limit, le_int32 script, LEErrorCode &success) const;
|
||||
|
||||
//
|
||||
// Font file access
|
||||
//
|
||||
|
||||
/**
|
||||
* This method reads a table from the font.
|
||||
* This method reads a table from the font. Note that in general,
|
||||
* it only makes sense to call this method on an <code>LEFontInstance</code>
|
||||
* which represents a physical font - i.e. one which has been returned by
|
||||
* <code>getSubFont()</code>. This is because each subfont in a composite font
|
||||
* will have different tables, and there's no way to know which subfont to access.
|
||||
*
|
||||
* @param tableTag - the four byte table tag
|
||||
* Sublcasses which represent composite fonts should always return <code>NULL</code>.
|
||||
*
|
||||
* @return the address of the table in memory
|
||||
* @param tableTag - the four byte table tag. (e.g. 'cmap')
|
||||
*
|
||||
* @return the address of the table in memory, or <code>NULL</code>
|
||||
* if the table doesn't exist.
|
||||
*
|
||||
* @draft ICU 2.2
|
||||
*/
|
||||
@ -138,8 +173,8 @@ public:
|
||||
* indices, using the font's character to glyph map.
|
||||
*
|
||||
* @param chars - the character array
|
||||
* @param offset - the index of the first charcter
|
||||
* @param count - the number of charcters
|
||||
* @param offset - the index of the first character
|
||||
* @param count - the number of characters
|
||||
* @param reverse - if true, store the glyph indices in reverse order.
|
||||
* @param mapper - the character mapper.
|
||||
* @param glyphs - the output glyph array
|
||||
@ -152,7 +187,7 @@ public:
|
||||
|
||||
/**
|
||||
* This method maps a single character to a glyph index, using the
|
||||
* font's charcter to glyph map. The default implementation of this
|
||||
* font's character to glyph map. The default implementation of this
|
||||
* method calls the mapper, and then calls <code>mapCharToGlyph(mappedCh)</code>.
|
||||
*
|
||||
* @param ch - the character
|
||||
@ -160,20 +195,22 @@ public:
|
||||
*
|
||||
* @return the glyph index
|
||||
*
|
||||
* @see LECharMapper
|
||||
*
|
||||
* @draft ICU 2.6
|
||||
*/
|
||||
virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper) const;
|
||||
|
||||
/**
|
||||
* This method maps a single character to a glyph index, using the
|
||||
* font's charcter to glyph map.
|
||||
* font's character to glyph map. There is no default implementation
|
||||
* of this method because it requires information about the platform
|
||||
* font implementation.
|
||||
*
|
||||
* @param ch - the character
|
||||
*
|
||||
* @return the glyph index
|
||||
*
|
||||
* @see LECharMapper
|
||||
*
|
||||
* @draft ICU 2.6
|
||||
*/
|
||||
virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch) const = 0;
|
||||
@ -377,7 +414,7 @@ public:
|
||||
|
||||
//
|
||||
// These methods won't ever be called by the LayoutEngine,
|
||||
// but are useful for cleints of <code>LEFontInstance</code> who
|
||||
// but are useful for clients of <code>LEFontInstance</code> who
|
||||
// need to render text.
|
||||
//
|
||||
|
||||
@ -418,19 +455,30 @@ public:
|
||||
* @draft ICU 2.6
|
||||
*/
|
||||
virtual le_int32 getLineHeight() const;
|
||||
|
||||
/**
|
||||
* ICU "poor man's RTTI", returns a UClassID for the actual class.
|
||||
*
|
||||
* @draft ICU 2.2
|
||||
*/
|
||||
virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
|
||||
|
||||
/**
|
||||
* ICU "poor man's RTTI", returns a UClassID for this class.
|
||||
*
|
||||
* @draft ICU 2.2
|
||||
*/
|
||||
static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
|
||||
|
||||
private:
|
||||
|
||||
/**
|
||||
* The address of this static class variable serves as this class's ID
|
||||
* for ICU "poor man's RTTI".
|
||||
*/
|
||||
static const char fgClassID;
|
||||
};
|
||||
|
||||
inline le_bool LEFontInstance::isComposite() const
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
inline const LEFontInstance *LEFontInstance::getSubFont(const LEUnicode /*chars*/[], le_int32 *offset, le_int32 count, le_int32 /*script*/) const
|
||||
{
|
||||
*offset += count;
|
||||
return this;
|
||||
}
|
||||
|
||||
inline le_bool LEFontInstance::canDisplay(LEUnicode32 ch) const
|
||||
{
|
||||
return mapCharToGlyph(ch) != 0;
|
||||
|
@ -112,7 +112,7 @@ typedef le_uint16 TTGlyphID;
|
||||
* the glyph ID within the font. The next 8 bits are
|
||||
* the sub-font ID within a compound font. The high-
|
||||
* order 8 bits are client defined. The LayoutEngine
|
||||
* will never change or look at these bits.
|
||||
* will never change or look at the client defined bits.
|
||||
*
|
||||
* @draft ICU 2.6
|
||||
*/
|
||||
@ -325,7 +325,7 @@ typedef struct LEPoint LEPoint;
|
||||
*/
|
||||
enum LEErrorCode {
|
||||
/* informational */
|
||||
// none right now...
|
||||
LE_NO_SUBFONT_WARNING = U_USING_DEFAULT_WARNING,
|
||||
|
||||
/* success */
|
||||
LE_NO_ERROR = U_ZERO_ERROR,
|
||||
|
@ -590,10 +590,10 @@ void ParagraphLayout::computeSubFonts(const FontRuns *fontRuns)
|
||||
for (run = 0; run < styleRunCount; run += 1) {
|
||||
const LEFontInstance *runFont = fontRuns->getFont(si[0]);
|
||||
le_int32 script = fScriptRuns->getValue(si[1]);
|
||||
le_int32 count;
|
||||
LEErrorCode success = LE_NO_ERROR;
|
||||
|
||||
while ((count = styleRunLimits[run] - offset) > 0) {
|
||||
const LEFontInstance *subFont = runFont->getSubFont(fChars, &offset, count, script);
|
||||
while (offset < styleRunLimits[run]) {
|
||||
const LEFontInstance *subFont = runFont->getSubFont(fChars, &offset, styleRunLimits[run], script, success);
|
||||
|
||||
subFontRuns->add(subFont, offset);
|
||||
}
|
||||
|
@ -19,6 +19,8 @@
|
||||
|
||||
#include "ScriptCompositeFontInstance.h"
|
||||
|
||||
const char ScriptCompositeFontInstance::fgClassID=0;
|
||||
|
||||
ScriptCompositeFontInstance::ScriptCompositeFontInstance(FontMap *fontMap)
|
||||
: fFontMap(fontMap)
|
||||
{
|
||||
@ -58,16 +60,24 @@ le_bool ScriptCompositeFontInstance::getGlyphPoint(LEGlyphID glyph, le_int32 poi
|
||||
return false;
|
||||
}
|
||||
|
||||
const LEFontInstance *ScriptCompositeFontInstance::getSubFont(const LEUnicode chars[], le_int32 *offset, le_int32 count, le_int32 script) const
|
||||
const LEFontInstance *ScriptCompositeFontInstance::getSubFont(const LEUnicode chars[], le_int32 *start, le_int32 limit, le_int32 script, LEErrorCode &success) const
|
||||
{
|
||||
LEErrorCode status = LE_NO_ERROR;
|
||||
const LEFontInstance *result = fFontMap->getScriptFont(script, status);
|
||||
|
||||
if (LE_FAILURE(status)) {
|
||||
result = NULL;
|
||||
if (LE_FAILURE(success)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
*offset += count;
|
||||
if (chars == NULL || *start < 0 || limit < 0 || *start >= limit || script < 0 || script >= scriptCodeCount) {
|
||||
success = LE_ILLEGAL_ARGUMENT_ERROR;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const LEFontInstance *result = fFontMap->getScriptFont(script, success);
|
||||
|
||||
if (LE_FAILURE(success)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
*start = limit;
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -24,33 +24,47 @@ public:
|
||||
virtual ~ScriptCompositeFontInstance();
|
||||
|
||||
/**
|
||||
* This method is provided so that clients can tell if
|
||||
* a given LEFontInstance is an instance of a composite
|
||||
* font.
|
||||
*
|
||||
* @return <code>true</code> if the instance represents a composite font, <code>false</code> otherwise.
|
||||
* Get a physical font which can render the given text. For composite fonts,
|
||||
* if there is no single physical font which can render all of the text,
|
||||
* return a physical font which can render an initial substring of the text,
|
||||
* along with the limit offset of that substring.
|
||||
*
|
||||
* Internally, the LayoutEngine works with runs of text all in the same
|
||||
* font and script, so it is best to call this method with text which is
|
||||
* in a single script, passing the script code in as a hint. If you don't
|
||||
* know the script of the text, you can pass <code>zyyyScriptCode</code>,
|
||||
* which is the script code for characters used in more than one script.
|
||||
*
|
||||
* The default implementation of this method is intended for instances of
|
||||
* <code>LEFontInstance</code> which represent a physical font. It returns
|
||||
* <code>this</code> and indicates that the entire string can be rendered.
|
||||
*
|
||||
* Sublcasses which implement composite fonts must override this method.
|
||||
* Where it makes sense, they should use the script code as a hint to render
|
||||
* characters from the COMMON script in the font which is used for the given
|
||||
* script. For example, if the input text is a series of Arabic words separated
|
||||
* by spaces, and the script code passed in is <code>arabScriptCode</code> you
|
||||
* should return the font used for Arabic characters for all of the text.
|
||||
*
|
||||
* @param chars - the array of Unicode characters.
|
||||
* @param start - a pointer to the starting offset in the text. On exit this
|
||||
* will be set the the limit offset of the text which can be
|
||||
* rendered using the returned font.
|
||||
* @param limit - the limit offset for the input text.
|
||||
* @param script - the script hint.
|
||||
* @param success - set to an error code if the arguments are illegal, or no font
|
||||
* can be returned for some reason. May also be set to
|
||||
* <code>LE_NO_SUBFONT_WARNING</code> if there is no subfont which
|
||||
* can render the text.
|
||||
*
|
||||
* @return an <code>LEFontInstance</code> for the sub font which can render the characters, or
|
||||
* <code>NULL</code> if there is an error.
|
||||
*
|
||||
* @see LEScripts.h
|
||||
*
|
||||
* @draft ICU 2.6
|
||||
*/
|
||||
virtual le_bool isComposite() const;
|
||||
|
||||
/**
|
||||
* Get a sub-font for a run of text from a composite font. This method examines the
|
||||
* given text, finding a run of text which can all be rendered
|
||||
* using the same sub-font. Subclassers should try to keep all the text in a single
|
||||
* sub-font if they can.
|
||||
*
|
||||
* @param chars - the array of unicode characters
|
||||
* @param offset - a pointer to the starting offset in the text. This will be
|
||||
* set to the limit offset of the run on exit.
|
||||
* @param count - the number of characters in the array. Can be used as a hint for selecting a sub-font.
|
||||
* @param script - the script of the characters.
|
||||
*
|
||||
* @return an <code>LEFontInstance</code> for the sub font which can render the characters.
|
||||
*
|
||||
* @draft ICU 2.6
|
||||
*/
|
||||
const LEFontInstance *getSubFont(const LEUnicode chars[], le_int32 *offset, le_int32 count, le_int32 script) const;
|
||||
virtual const LEFontInstance *getSubFont(const LEUnicode chars[], le_int32 *start, le_int32 limit, le_int32 script, LEErrorCode &success) const;
|
||||
|
||||
/**
|
||||
* This method maps a single character to a glyph index, using the
|
||||
@ -86,14 +100,31 @@ public:
|
||||
|
||||
float getScaleFactorY() const;
|
||||
|
||||
/**
|
||||
* ICU "poor man's RTTI", returns a UClassID for the actual class.
|
||||
*
|
||||
* @draft ICU 2.2
|
||||
*/
|
||||
virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
|
||||
|
||||
/**
|
||||
* ICU "poor man's RTTI", returns a UClassID for this class.
|
||||
*
|
||||
* @draft ICU 2.2
|
||||
*/
|
||||
static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
|
||||
|
||||
protected:
|
||||
FontMap *fFontMap;
|
||||
};
|
||||
|
||||
inline le_bool ScriptCompositeFontInstance::isComposite() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
private:
|
||||
|
||||
/**
|
||||
* The address of this static class variable serves as this class's ID
|
||||
* for ICU "poor man's RTTI".
|
||||
*/
|
||||
static const char fgClassID;
|
||||
};
|
||||
|
||||
inline const void *ScriptCompositeFontInstance::getFontTable(LETag tableTag) const
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user