ICU-1097 move currency meta data into root bundle; change API to C

X-SVN-Rev: 8632
This commit is contained in:
Alan Liu 2002-05-15 18:51:39 +00:00
parent a57c126d88
commit 6006bee039
2 changed files with 158 additions and 111 deletions

View File

@ -4,8 +4,8 @@
* Corporation and others. All Rights Reserved.
**********************************************************************
* $Source: /xsrl/Nsvn/icu/icu/source/i18n/Attic/currency.cpp,v $
* $Date: 2002/05/14 23:24:24 $
* $Revision: 1.3 $
* $Date: 2002/05/15 18:51:39 $
* $Revision: 1.4 $
**********************************************************************
*/
#include "unicode/currency.h"
@ -15,94 +15,123 @@
U_NAMESPACE_BEGIN
/**
* TEMPORARY data structure.
*/
struct UCurrencyData {
char code[4];
int32_t fractionDigits;
double rounding;
};
//------------------------------------------------------------
// Constants
// Default currency meta data of last resort. We try to use the
// defaults encoded in the meta data resource bundle. If there is a
// configuration/build error and these are not available, we use these
// hard-coded defaults (which should be identical).
static const int32_t LAST_RESORT_DATA[] = { 2, 0 };
// POW10[i] = 10^i, i=0..MAX_POW10
static const int32_t POW10[] = { 1, 10, 100, 1000, 10000, 100000,
1000000, 10000000, 100000000, 1000000000 };
static const int32_t MAX_POW10 = (sizeof(POW10)/sizeof(POW10[0])) - 1;
//------------------------------------------------------------
// Resource tags
// Tag for meta-data, in root.
#define CURRENCY_META "CurrencyMeta"
// Tag for default meta-data, in CURRENCY_META
#define DEFAULT_META "DEFAULT"
// Tag for legacy currency elements data
#define CURRENCY_ELEMENTS "CurrencyElements"
// Tag for localized display names (symbols) of currencies
#define CURRENCIES "Currencies"
//------------------------------------------------------------
// Code
/**
* TEMPORARY Static data block giving currency fraction digits and
* rounding increments. The first entry with a NULL code gives
* the default values for currencies not listed here. The last
* entry with a NULL code marks the end.
* Internal function to look up currency data. Result is an array of
* two integers. The first is the fraction digits. The second is the
* rounding increment, or 0 if none. The rounding increment is in
* units of 10^(-fraction_digits).
*/
static const UCurrencyData DATA[] = {
// TODO Temporary implementation; Redo this
// Code, Fraction digits, Rounding increment
{ "" , 2, 0.0 }, // Default
{ "BYB", 0, 0.0 },
{ "CHF", 2, 0.25 },
{ "ESP", 0, 0.0 },
{ "IQD", 3, 0.0 },
{ "ITL", 0, 0.0 },
{ "JOD", 3, 0.0 },
{ "JPY", 0, 0.0 },
{ "KWD", 3, 0.0 },
{ "LUF", 0, 0.0 },
{ "LYD", 3, 0.0 },
{ "PTE", 0, 0.0 },
{ "PYG", 0, 0.0 },
{ "TND", 3, 0.0 },
{ "TRL", 0, 0.0 },
};
#define ARRAY_SIZE(array) (sizeof array / sizeof array[0])
/**
* TEMPORARY Internal function to look up currency data.
*/
static int32_t
static const int32_t*
_findData(const char* currency) {
// TODO Temporary implementation; Redo this
// Start from element 1
for (int32_t i=1; i < (int32_t)ARRAY_SIZE(DATA); ++i) {
int32_t c = uprv_stricmp(DATA[i].code, currency);
if (c == 0) {
return i;
} else if (c > 0) {
break;
// Get CurrencyMeta resource out of root locale file. [This may
// move out of the root locale file later; if it does, update this
// code.]
UErrorCode ec = U_ZERO_ERROR;
ResourceBundle currencyMeta =
ResourceBundle((char*)0, Locale(""), ec).get(CURRENCY_META, ec);
if (U_FAILURE(ec)) {
// Config/build error; return hard-coded defaults
return LAST_RESORT_DATA;
}
// Look up our currency, or if that's not available, then DEFAULT
ResourceBundle rb = currencyMeta.get(currency, ec);
if (U_FAILURE(ec)) {
rb = currencyMeta.get(DEFAULT_META, ec);
if (U_FAILURE(ec)) {
// Config/build error; return hard-coded defaults
return LAST_RESORT_DATA;
}
}
return 0; // Return default entry
int32_t len;
const int32_t *data = rb.getIntVector(len, ec);
if (U_FAILURE(ec) || len < 2) {
// Config/build error; return hard-coded defaults
return LAST_RESORT_DATA;
}
return data;
}
/**
* Returns a currency object for the default currency in the given
* locale.
*/
void
UCurrency::forLocale(const Locale& locale,
char* result,
UErrorCode& ec) {
U_CAPI void U_EXPORT2
ucurr_forLocale(const char* locale,
char* result,
UErrorCode* ec) {
// TODO: ? Establish separate resource for locale->currency mapping
// ? <IF> we end up deleting the CurrencyElements resource.
// ? In the meantime the CurrencyElements tag has exactly the
// ? data we want.
// Look up the CurrencyElements resource for this locale.
// It contains: [0] = currency symbol, e.g. "$";
// [1] = intl. currency symbol, e.g. "USD";
// [2] = monetary decimal separator, e.g. ".".
if (U_SUCCESS(ec)) {
ResourceBundle rb((char*)0, locale, ec);
UnicodeString s = rb.get("CurrencyElements", ec).getStringEx(1, ec);
s.extract(0, 3, result, "");
} else {
result[0] = 0;
// [1] = intl. currency symbol, e.g. "USD";
// [2] = monetary decimal separator, e.g. ".".
if (ec != NULL && U_SUCCESS(*ec)) {
ResourceBundle rb((char*)0, Locale(locale), *ec);
UnicodeString s = rb.get(CURRENCY_ELEMENTS, *ec).getStringEx(1, *ec);
if (U_SUCCESS(*ec)) {
s.extract(0, 3, result, "");
return;
}
}
result[0] = 0;
}
/**
* Returns the display string for this currency object in the
* given locale. For example, the display string for the USD
* currency object in the en_US locale is "$".
* Rather than convert a UnicodeString to a UChar array and then back
* to a UnicodeString, possibly with allocation of UChar space on the
* heap, we use this function in DecimalFormat.
*
* This is internal to ICU, but exported by this file. Note that it
* is C++ API even though it's named like a C function.
*
* @internal
*/
UnicodeString
UCurrency::getSymbol(const char* currency,
const Locale& locale) {
ucurr_getSymbolAsUnicodeString(const char* currency,
const Locale& locale) {
// Look up the Currencies resource for the given locale. The
// Currencies locale looks like this in the original C
// resource file:
// Currencies locale data looks like this:
//|en {
//| Currencies {
//| USD { "$" }
@ -110,49 +139,67 @@ UCurrency::getSymbol(const char* currency,
//| //...
//| }
//|}
UErrorCode ec = U_ZERO_ERROR;
ResourceBundle rb((char*)0, locale, ec);
UnicodeString s = rb.get("Currencies", ec).getStringEx(currency, ec);
if (U_SUCCESS(ec) && s.length() > 0) {
return s;
UnicodeString s = rb.get(CURRENCIES, ec).getStringEx(currency, ec);
UBool found = U_SUCCESS(ec);
if (!found) {
// Since the Currencies resource is not fully populated yet,
// check to see if we can find the currency in the
// CurrencyElements resource.
ec = U_ZERO_ERROR;
ResourceBundle ce = rb.get(CURRENCY_ELEMENTS, ec);
UnicodeString curr(currency, "");
if (ce.getStringEx(1, ec) == curr) {
s = ce.getStringEx((int32_t)0, ec);
found = U_SUCCESS(ec);
}
if (!found) {
// If we fail to find a match, use the full ISO code
s = curr;
}
}
// Since the Currencies resource is not fully populated yet,
// check to see if we can find what we want in the CurrencyElements
// resource.
ec = U_ZERO_ERROR;
ResourceBundle ce = rb.get("CurrencyElements", ec);
s = UnicodeString(currency, "");
if (ce.getStringEx(1, ec) == s) {
return ce.getStringEx((int32_t)0, ec);
}
// If we fail to find a match, use the full ISO code
return s;
}
/**
* Returns the number of the number of fraction digits that should
* be displayed for this currency.
* @return a non-negative number of fraction digits to be
* displayed
*/
int32_t
UCurrency::getDefaultFractionDigits(const char* currency) {
// TODO Temporary implementation; Redo this
return DATA[_findData(currency)].fractionDigits;
U_CAPI int32_t U_EXPORT2
ucurr_getSymbol(const char* currency,
UChar* result,
int32_t resultCapacity,
const char* locale,
UErrorCode* ec) {
if (ec == NULL || U_FAILURE(*ec)) {
return 0;
}
UnicodeString s = ucurr_getSymbolAsUnicodeString(currency, Locale(locale));
return s.extract(result, resultCapacity, *ec);
}
/**
* Returns the rounding increment for this currency, or 0.0 if no
* rounding is done by this currency.
* @return the non-negative rounding increment, or 0.0 if none
*/
double
UCurrency::getRoundingIncrement(const char* currency) {
// TODO Temporary implementation; Redo this
return DATA[_findData(currency)].rounding;
U_CAPI int32_t U_EXPORT2
ucurr_getDefaultFractionDigits(const char* currency) {
return (_findData(currency))[0];
}
U_CAPI double U_EXPORT2
ucurr_getRoundingIncrement(const char* currency) {
const int32_t *data = _findData(currency);
// If there is no rounding, or if the meta data is invalid,
// return 0.0 to indicate no rounding.
if (data[1] == 0 || data[0] < 0 || data[0] > MAX_POW10) {
return 0.0;
}
// Return data[1] / 10^(data[0]). The only actual rounding data,
// as of this writing, is CHF { 2, 25 }.
return double(data[1]) / POW10[data[0]];
}
U_NAMESPACE_END

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@ -235,7 +235,7 @@ DecimalFormat::construct(UErrorCode& status,
}
if (symbolsToAdopt == NULL) {
UCurrency::forLocale(Locale::getDefault(), currency, status);
ucurr_forLocale(uloc_getDefault(), currency, &status);
} else {
setCurrencyForSymbols();
}
@ -1439,7 +1439,7 @@ DecimalFormat::setCurrencyForSymbols() {
def.getSymbol(DecimalFormatSymbols::kCurrencySymbol) &&
fSymbols->getSymbol(DecimalFormatSymbols::kIntlCurrencySymbol) ==
def.getSymbol(DecimalFormatSymbols::kIntlCurrencySymbol)) {
UCurrency::forLocale(fSymbols->getLocale(), currency, ec);
ucurr_forLocale(fSymbols->getLocale().getName(), currency, &ec);
} else {
currency[0] = 0; // Use DFS currency info
}
@ -1940,7 +1940,7 @@ void DecimalFormat::expandAffix(const UnicodeString& pattern,
UnicodeString s;
if (currency[0] != 0) {
s = intl ? UnicodeString(currency, "")
: UCurrency::getSymbol(currency, fSymbols->getLocale());
: ucurr_getSymbolAsUnicodeString(currency, fSymbols->getLocale());
} else {
s = intl ? fSymbols->getSymbol(DecimalFormatSymbols::kIntlCurrencySymbol)
: fSymbols->getSymbol(DecimalFormatSymbols::kCurrencySymbol);
@ -2943,9 +2943,9 @@ void DecimalFormat::setCurrency(const char* theCurrency) {
currency[3] = 0;
if (fIsCurrencyFormat) {
setRoundingIncrement(UCurrency::getRoundingIncrement(currency));
setRoundingIncrement(ucurr_getRoundingIncrement(currency));
int32_t d = UCurrency::getDefaultFractionDigits(currency);
int32_t d = ucurr_getDefaultFractionDigits(currency);
setMinimumFractionDigits(d);
setMaximumFractionDigits(d);