ICU-989 add Any-Name, Name-Any to win32 build
X-SVN-Rev: 4950
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8f8fbedbfa
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@ -353,6 +353,10 @@ SOURCE=.\msgfmt.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\name2uni.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\nultrans.cpp
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!IF "$(CFG)" == "i18n - Win32 Release"
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@ -655,6 +659,10 @@ SOURCE=.\umsg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\uni2name.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\unifltlg.cpp
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# End Source File
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# Begin Source File
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@ -1261,6 +1269,25 @@ InputPath=.\unicode\msgfmt.h
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# End Source File
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# Begin Source File
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SOURCE=.\unicode\name2uni.h
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!IF "$(CFG)" == "i18n - Win32 Release"
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!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
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# Begin Custom Build
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InputPath=.\unicode\name2uni.h
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"..\..\include\unicode\name2uni.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy unicode\name2uni.h ..\..\include\unicode
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\unicode\nultrans.h
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!IF "$(CFG)" == "i18n - Win32 Release"
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@ -1795,6 +1822,25 @@ InputPath=.\unicode\umsg.h
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# End Source File
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# Begin Source File
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SOURCE=.\unicode\uni2name.h
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!IF "$(CFG)" == "i18n - Win32 Release"
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!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
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# Begin Custom Build
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InputPath=.\unicode\uni2name.h
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"..\..\include\unicode\uni2name.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy unicode\uni2name.h ..\..\include\unicode
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\unicode\unifilt.h
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!IF "$(CFG)" == "i18n - Win32 Release"
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