ICU-661 Remove debug information in release mode
and include the proper include directory for building resources in release mode. X-SVN-Rev: 4633
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@ -43,7 +43,7 @@ RSC=rc.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /G6 /MD /W3 /GX /Zi /O2 /Ob2 /I "..\..\source\common" /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /FR /YX /FD /c
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# ADD CPP /nologo /G6 /MD /W3 /GX /Zi /O2 /Ob2 /I "..\..\include" /I "..\..\source\common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /FR /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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@ -53,8 +53,8 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 ..\..\lib\icuuc.lib /nologo /base:"0x4a900000" /dll /debug /machine:I386 /out:"..\..\bin\icuin18.dll" /implib:"..\..\lib\icuin.lib"
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# SUBTRACT LINK32 /pdb:none
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# ADD LINK32 ..\..\lib\icuuc.lib /nologo /base:"0x4a900000" /dll /machine:I386 /out:"..\..\bin\icuin18.dll" /implib:"..\..\lib\icuin.lib"
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# SUBTRACT LINK32 /pdb:none /debug
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!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
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@ -74,7 +74,7 @@ LINK32=link.exe
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /i "../common" /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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@ -1943,7 +1943,7 @@ InputPath=.\unicode\utrans.h
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SOURCE=.\i18n.rc
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /i "../common"
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# ADD RSC /l 0x409
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# End Source File
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# End Group
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# End Target
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