ICU-1852 cleaning up samples, search sample is old
X-SVN-Rev: 8466
This commit is contained in:
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aafccbcc5d
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/*
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**********************************************************************
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* Copyright (C) 1999-2000 IBM and others. All rights reserved.
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**********************************************************************
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* Date Name Description
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* 03/22/2000 helena Creation.
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**********************************************************************
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*/
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#include "unicode/brkiter.h"
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#include "unicode/schriter.h"
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#include "srchiter.h"
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int32_t const SearchIterator::DONE = -1;
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int32_t const SearchIterator::BEFORE = -2;
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SearchIterator::SearchIterator(void) :
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index(0),
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length(0),
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target(0),
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backward(FALSE), /* going forward */
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breaker(NULL),
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overlap(TRUE)
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{
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UErrorCode status = U_ZERO_ERROR;
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this->breaker = BreakIterator::createCharacterInstance(Locale::getDefault(), status);
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if (U_FAILURE(status)) return;
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}
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SearchIterator::SearchIterator(CharacterIterator* target,
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BreakIterator* breaker) :
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index(0),
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length(0),
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target(0),
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backward(FALSE), /* going forward */
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breaker(NULL),
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overlap(TRUE)
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{
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this->target = target;
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this->breaker = breaker;
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this->breaker->adoptText(this->target);
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index = this->target->startIndex();
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length = 0;
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}
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SearchIterator::SearchIterator(const SearchIterator& other) :
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length(other.length),
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target(0),
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backward(other.backward), /* going forward */
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breaker(NULL),
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overlap(other.overlap)
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{
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index = other.target->startIndex();
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this->target = other.target->clone();
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this->breaker = ((BreakIterator&)other.breaker).clone();
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this->breaker->adoptText(this->target);
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}
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SearchIterator::~SearchIterator()
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{
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// deletion of breaker will delete target
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if (breaker != NULL) {
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delete breaker;
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breaker = 0;
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}
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}
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UBool SearchIterator::operator == (const SearchIterator& that) const
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{
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if (this == &that) return TRUE;
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if (*that.breaker != *breaker) return FALSE;
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else if (*that.target != *target) return FALSE;
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else if (that.backward != backward) return FALSE;
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else if (that.index != index) return FALSE;
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else if (that.length != length) return FALSE;
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else if (that.overlap != overlap) return FALSE;
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else return TRUE;
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}
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int32_t SearchIterator::first(void)
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{
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setIndex(SearchIterator::BEFORE);
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return next();
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}
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int32_t SearchIterator::following(int32_t pos)
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{
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setIndex(pos);
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return next();
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}
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int32_t SearchIterator::last(void)
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{
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setIndex(SearchIterator::DONE);
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return previous();
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}
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int32_t SearchIterator::preceding(int32_t pos)
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{
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setIndex(pos);
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return previous();
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}
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int32_t SearchIterator::next(void)
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{
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if (index == SearchIterator::BEFORE){
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// Starting at the beginning of the text
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index = target->startIndex();
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} else if (index == SearchIterator::DONE) {
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return SearchIterator::DONE;
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} else if (length > 0) {
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// Finding the next match after a previous one
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index += overlap ? 1 : length;
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}
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index -= 1;
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backward = FALSE;
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do {
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UErrorCode status = U_ZERO_ERROR;
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length = 0;
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index = handleNext(index + 1, status);
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if (U_FAILURE(status))
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{
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return SearchIterator::DONE;
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}
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} while (index != SearchIterator::DONE && !isBreakUnit(index, index+length));
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return index;
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}
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int32_t SearchIterator::previous(void)
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{
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if (index == SearchIterator::DONE) {
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index = target->endIndex();
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} else if (index == SearchIterator::BEFORE) {
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return SearchIterator::DONE;
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} else if (length > 0) {
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// Finding the previous match before a following one
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index = overlap ? index + length - 1 : index;
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}
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index += 1;
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backward = TRUE;
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do {
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UErrorCode status = U_ZERO_ERROR;
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length = 0;
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index = handlePrev(index - 1, status);
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if (U_FAILURE(status))
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{
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return SearchIterator::DONE;
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}
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} while (index != SearchIterator::DONE && !isBreakUnit(index, index+length));
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if (index == SearchIterator::DONE) {
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index = SearchIterator::BEFORE;
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}
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return getIndex();
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}
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int32_t SearchIterator::getIndex() const
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{
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return index == SearchIterator::BEFORE ? SearchIterator::DONE : index;
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}
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void SearchIterator::setOverlapping(UBool allowOverlap)
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{
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overlap = allowOverlap;
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}
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UBool SearchIterator::isOverlapping(void) const
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{
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return overlap;
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}
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int32_t SearchIterator::getMatchLength(void) const
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{
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return length;
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}
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void SearchIterator::reset(void)
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{
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length = 0;
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if (backward == FALSE) {
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index = 0;
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target->setToStart();
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breaker->first();
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} else {
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index = SearchIterator::DONE;
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target->setToEnd();
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breaker->last();
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}
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overlap = TRUE;
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}
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void SearchIterator::setBreakIterator(const BreakIterator* iterator)
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{
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CharacterIterator *buffer = target->clone();
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delete breaker;
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breaker = iterator->clone();
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breaker->adoptText(buffer);
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}
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const BreakIterator& SearchIterator::getBreakIterator(void) const
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{
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return *breaker;
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}
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void SearchIterator::setTarget(const UnicodeString& newText)
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{
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if (target != NULL && target->getDynamicClassID()
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== StringCharacterIterator::getStaticClassID()) {
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((StringCharacterIterator*)target)->setText(newText);
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}
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else {
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delete target;
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target = new StringCharacterIterator(newText);
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target->first();
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breaker->adoptText(target);
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}
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}
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void SearchIterator::adoptTarget(CharacterIterator* iterator) {
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target = iterator;
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breaker->adoptText(target);
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setIndex(SearchIterator::BEFORE);
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}
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const CharacterIterator& SearchIterator::getTarget(void) const
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{
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SearchIterator* nonConstThis = (SearchIterator*)this;
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// The iterator is initialized pointing to no text at all, so if this
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// function is called while we're in that state, we have to fudge an
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// an iterator to return.
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if (nonConstThis->target == NULL)
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nonConstThis->target = new StringCharacterIterator("");
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return *nonConstThis->target;
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}
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void SearchIterator::getMatchedText(UnicodeString& result)
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{
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result.remove();
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if (length > 0) {
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int i = 0;
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for (UChar c = target->setIndex(index); i < length; c = target->next(), i++)
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{
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result += c;
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}
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}
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}
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void SearchIterator::setMatchLength(int32_t length)
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{
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this->length = length;
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}
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void SearchIterator::setIndex(int32_t pos) {
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index = pos;
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length = 0;
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}
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UBool SearchIterator::isBreakUnit(int32_t start,
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int32_t end)
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{
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if (breaker == NULL) {
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return TRUE;
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}
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UBool startBound = breaker->isBoundary(start);
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UBool endBound = (end == target->endIndex()) || breaker->isBoundary(end);
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return startBound && endBound;
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}
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@ -1,387 +0,0 @@
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/*
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**********************************************************************
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* Copyright (C) 1999-2000 IBM and others. All rights reserved.
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**********************************************************************
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* Date Name Description
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* 03/22/2000 helena Creation.
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**********************************************************************
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*/
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#ifndef SRCHITER_H
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#define SRCHITER_H
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#include "unicode/utypes.h"
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#include "unicode/unistr.h"
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#include "unicode/chariter.h"
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#include "unicode/brkiter.h"
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/**
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* <code>SearchIterator</code> is an abstract base class that provides methods
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* to search for a pattern within a text string. Instances of
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* <code>SearchIterator</code> maintain a current position and scan over
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* the target text, returning the indices the pattern is matched
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* and the length of each match.
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* <p>
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* <code>SearchIterator</code> is an abstract base class that defines a
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* protocol for text searching. Subclasses provide concrete implementations of
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* various search algorithms. For example, {@link StringSearch}
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* implements language-sensitive pattern matching based on the comparison rules
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* defined in a {@link RuleBasedCollator} object.
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* <p>
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* Internally, <code>SearchIterator</code> scans text using a
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* {@link CharacterIterator}, and is thus able to scan text held
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* by any object implementing that protocol. A <code>StringCharacterIterator</code>
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* is used to scan <code>String</code> objects passed to <code>setText</code>.
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* <p>
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* <code>SearchIterator</code> provides an API that is similar to that of
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* other text iteration classes such as <code>BreakIterator</code>. Using this
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* class, it is easy to scan through text looking for all occurances of a
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* given pattern. The following example uses a <code>StringSearch</code> object to
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* find all instances of "fox" in the target string. Any other subclass of
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* <code>SearchIterator</code> can be used in an identical manner.
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* <pre><code>
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* UnicodeString target("The quick brown fox jumped over the lazy fox");
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* UnicodeString pattern("fox");
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*
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* SearchIterator *iter = new StringSearch(pattern, target);
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*
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* for (int pos = iter->first(); pos != SearchIterator::DONE; pos = iter->next()) {
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* printf("Found match at %d pos, length is %d\n", pos, iter.getMatchLength());
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* }
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* </code></pre>
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*
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* @see StringSearch
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*/
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class SearchIterator {
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public:
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/**
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* DONE is returned by previous() and next() after all valid
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* matches have been returned, and by first() and last() if
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* there are no matches at all.
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*/
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static const int32_t DONE;
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//=======================================================================
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// boilerplate
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//=======================================================================
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/**
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* Destructor
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*/
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virtual ~SearchIterator();
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/** copy constructor */
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SearchIterator(const SearchIterator& other);
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/**
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* Equality operator. Returns TRUE if both BreakIterators are of the
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* same class, have the same behavior, and iterate over the same text.
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*/
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virtual UBool operator==(const SearchIterator& that) const;
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/**
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* Not-equal operator. If operator== returns TRUE, this returns FALSE,
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* and vice versa.
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*/
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UBool operator!=(const SearchIterator& that) const;
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/**
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* Returns a newly-constructed RuleBasedBreakIterator with the same
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* behavior, and iterating over the same text, as this one.
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*/
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virtual SearchIterator* clone(void) const = 0;
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/**
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* Return a polymorphic class ID for this object. Different subclasses
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* will return distinct unequal values.
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* @stable
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*/
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virtual UClassID getDynamicClassID(void) const = 0;
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/**
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* Return the first index at which the target text matches the search
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* pattern. The iterator is adjusted so that its current index
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* (as returned by {@link #getIndex}) is the match posisition if one was found
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* and <code>DONE</code> if one was not.
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*
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* @return The character index of the first match, or <code>DONE</code> if there
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* are no matches.
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*/
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int32_t first(void);
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/**
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* Return the first index greater than <tt>pos</tt> at which the target
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* text matches the search pattern. The iterator is adjusted so that its current index
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* (as returned by {@link #getIndex}) is the match posisition if one was found
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* and <code>DONE</code> if one was not.
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*
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* @return The character index of the first match following <code>pos</code>,
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* or <tt>DONE</tt> if there are no matches.
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*/
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int32_t following(int32_t pos);
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/**
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* Return the last index in the target text at which it matches
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* the search pattern and adjusts the iteration to point to that position.
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*
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* @return The index of the first match, or <tt>DONE</tt> if there
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* are no matches.
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*/
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int32_t last(void);
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/**
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* Return the first index less than <code>pos</code> at which the target
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* text matches the search pattern. The iterator is adjusted so that its current index
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* (as returned by {@link #getIndex}) is the match posisition if one was found
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* and <tt>DONE</tt> if one was not.
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*
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* @return The character index of the first match preceding <code>pos</code>,
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* or <code>DONE</code> if there are no matches.
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*/
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int32_t preceding(int32_t pos);
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/**
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* Return the index of the next point at which the text matches the
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* search pattern, starting from the current position
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* <p>
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* @return The index of the next match after the current position,
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* or <code>DONE</code> if there are no more matches.
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*
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* @see #first
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*/
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int32_t next(void);
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/**
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* Return the index of the previous point at which the text matches
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* the search pattern, starting at the current position
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*
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* @return The index of the previous match before the current position,
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* or <code>DONE</code> if there are no more matches.
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*/
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int32_t previous(void);
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/**
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* Return the current index in the text being searched.
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* If the iteration has gone past the end of the text
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* (or past the beginning for a backwards search),
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* {@link #DONE} is returned.
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*/
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int32_t getIndex(void) const;
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/**
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* Determines whether overlapping matches are returned. If this
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* property is <code>true</code>, matches that begin within the
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* boundry of the previous match are considered valid and will
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* be returned. For example, when searching for "abab" in the
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* target text "ababab", both offsets 0 and 2 will be returned
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* as valid matches if this property is <code>true</code>.
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* <p>
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* The default setting of this property is <tt>true</tt>
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*/
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void setOverlapping(UBool allowOverlap);
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/**
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* Determines whether overlapping matches are returned.
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*
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* @see #setOverlapping
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*/
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UBool isOverlapping(void) const;
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/**
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* Returns the length of text in the target which matches the search
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* pattern. This call returns a valid result only after a successful
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* call to {@link #first}, {@link #next}, {@link #previous}, or {@link #last}.
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* Just after construction, or after a searching method returns
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* <tt>DONE</tt>, this method will return 0.
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*
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* @return The length of the match in the target text, or 0 if there
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* is no match currently.
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*/
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int32_t getMatchLength(void) const;
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/**
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* Set the BreakIterator that will be used to restrict the points
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* at which matches are detected.
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*
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* @param breaker A {@link java.text.BreakIterator BreakIterator}
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* that will be used to restrict the points
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* at which matches are detected. If a match is found, but the match's start
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* or end index is not a boundary as determined by
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* the <tt>BreakIterator</tt>, the match will be rejected and
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* another will be searched for.
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*
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* If this parameter is <tt>null</tt>, no break
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* detection is attempted.
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*
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* @see #getBreakIterator
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*/
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/* HSYS : Check, aliasing or owning */
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void setBreakIterator(const BreakIterator* iterator);
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/**
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* Returns the BreakIterator that is used to restrict the points
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* at which matches are detected. This will be the same object
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* that was passed to the constructor or to <code>setBreakIterator</code>.
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* Note that <tt>null</tt> is a legal value; it means that break
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* detection should not be attempted.
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*
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* @see #setBreakIterator
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*/
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const BreakIterator& getBreakIterator(void) const;
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/**
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* Set the target text which should be searched and resets the
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* iterator's position to point before the start of the target text.
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* This method is useful if you want to re-use an iterator to
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* search for the same pattern within a different body of text.
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*
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* @see #getTarget
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*/
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virtual void setTarget(const UnicodeString& newText);
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/**
|
||||
* Set the target text which should be searched and resets the
|
||||
* iterator's position to point before the start of the target text.
|
||||
* This method is useful if you want to re-use an iterator to
|
||||
* search for the same pattern within a different body of text.
|
||||
*
|
||||
* @see #getTarget
|
||||
*/
|
||||
virtual void adoptTarget(CharacterIterator* iterator);
|
||||
/**
|
||||
* Return the target text which is being searched
|
||||
*
|
||||
* @see #setTarget
|
||||
*/
|
||||
const CharacterIterator& getTarget(void) const;
|
||||
|
||||
/** Reset the iteration.
|
||||
*/
|
||||
virtual void reset(void);
|
||||
|
||||
/**
|
||||
* Returns the text that was matched by the most recent call to
|
||||
* {@link #first}, {@link #next}, {@link #previous}, or {@link #last}.
|
||||
* If the iterator is not pointing at a valid match (e.g. just after
|
||||
* construction or after <tt>DONE</tt> has been returned, returns
|
||||
* an empty string.
|
||||
*/
|
||||
void getMatchedText(UnicodeString& result);
|
||||
|
||||
//-------------------------------------------------------------------
|
||||
// Protected interface for subclasses
|
||||
//-------------------------------------------------------------------
|
||||
|
||||
protected:
|
||||
SearchIterator();
|
||||
|
||||
/**
|
||||
* Constructor for use by subclasses
|
||||
* <p>
|
||||
* @param target The target text to be searched. This is for internal
|
||||
* use by this class. Subclasses need to maintain their
|
||||
* own reference to or iterator over the target text
|
||||
* for use by their {@link #handleNext handleNext} and
|
||||
* {@link #handlePrev handlePrev} methods. The target will
|
||||
* be adopted and owned by the SearchIterator object.
|
||||
*
|
||||
* @param breaker A {@link BreakIterator} that is used to restrict the points
|
||||
* at which matches are detected. If <tt>handleNext</tt> or
|
||||
* <tt>handlePrev</tt> finds a match, but the match's start
|
||||
* or end index is not a boundary as determined by
|
||||
* the <tt>BreakIterator</tt>, the match is rejected and
|
||||
* <tt>handleNext</tt> or <tt>handlePrev</tt> is called again.
|
||||
* If this parameter is <tt>null</tt>, no break
|
||||
* detection is attempted.
|
||||
*
|
||||
*/
|
||||
SearchIterator(CharacterIterator* target,
|
||||
BreakIterator* breaker);
|
||||
/**
|
||||
* Abstract method which subclasses override to provide the mechanism
|
||||
* for finding the next match in the target text. This allows different
|
||||
* subclasses to provide different search algorithms.
|
||||
* <p>
|
||||
* If a match is found, the implementation should return the index at
|
||||
* which the match starts and should call {@link #setMatchLength setMatchLength}
|
||||
* with the number of characters in the target
|
||||
* text that make up the match. If no match is found, the method
|
||||
* should return DONE and should not call <tt>setMatchLength</tt>.
|
||||
* <p>
|
||||
* @param startAt The index in the target text at which the search
|
||||
* should start.
|
||||
*
|
||||
* @see #setMatchLength
|
||||
*/
|
||||
virtual int32_t handleNext(int32_t startAt, UErrorCode& status) = 0;
|
||||
|
||||
/**
|
||||
* Abstract method which subclasses override to provide the mechanism
|
||||
* for finding the previous match in the target text. This allows different
|
||||
* subclasses to provide different search algorithms.
|
||||
* <p>
|
||||
* If a match is found, the implementation should return the index at
|
||||
* which the match starts and should call {@link #setMatchLength setMatchLength}
|
||||
* with the number of characters in the target
|
||||
* text that make up the match. If no match is found, the method
|
||||
* should return DONE and should not call <tt>setMatchLength</tt>.
|
||||
* <p>
|
||||
* @param startAt The index in the target text at which the search
|
||||
* should start.
|
||||
*
|
||||
* @see #setMatchLength
|
||||
*/
|
||||
virtual int32_t handlePrev(int32_t startAt, UErrorCode& status) = 0;
|
||||
|
||||
/**
|
||||
* Sets the length of the currently matched string in the target text.
|
||||
* Subclasses' <code>handleNext</code> and <code>handlePrev</code>
|
||||
* methods should call this when they find a match in the target text.
|
||||
*/
|
||||
void setMatchLength(int32_t length);
|
||||
|
||||
//-------------------------------------------------------------------
|
||||
// Privates
|
||||
//
|
||||
private:
|
||||
/**
|
||||
* Class ID
|
||||
*/
|
||||
static char fgClassID;
|
||||
private:
|
||||
/**
|
||||
* Private value indicating that the iterator is pointing
|
||||
* before the beginning of the target text.
|
||||
*/
|
||||
static const int32_t BEFORE;
|
||||
|
||||
/**
|
||||
* Internal method used by preceding and following. Sets the index
|
||||
* to point to the given position, and clears any state that's
|
||||
* affected.
|
||||
*/
|
||||
void setIndex(int32_t pos);
|
||||
|
||||
/**
|
||||
* Determine whether the target text bounded by <code>start</code> and
|
||||
* <code>end</code> is one or more whole units of text as determined by
|
||||
* the current <code>BreakIterator</code>.
|
||||
*/
|
||||
UBool isBreakUnit(int32_t start, int32_t end);
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Private data...
|
||||
//-------------------------------------------------------------------------
|
||||
int32_t index; // Current position in the target text
|
||||
int32_t length; // Length of matched text, or 0
|
||||
UBool overlap; // Return overlapping matches?
|
||||
CharacterIterator* target; // Target text to be searched
|
||||
BreakIterator* breaker; // Break iterator to constrain matches
|
||||
UBool backward;
|
||||
};
|
||||
|
||||
inline UBool SearchIterator::operator!=(const SearchIterator& that) const
|
||||
{
|
||||
return !operator==(that);
|
||||
}
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user