/* ********************************************************************** * Copyright (C) 1997-2001, International Business Machines * Corporation and others. All Rights Reserved. ********************************************************************** * * File URES.H (formerly CRESBUND.H) * * Modification History: * * Date Name Description * 04/01/97 aliu Creation. * 02/22/99 damiba overhaul. * 04/04/99 helena Fixed internal header inclusion. * 04/15/99 Madhu Updated Javadoc * 06/14/99 stephen Removed functions taking a filename suffix. * 07/20/99 stephen Language-independent ypedef to void* * 11/09/99 weiv Added ures_getLocale() ****************************************************************************** */ #ifndef URES_H #define URES_H #include "unicode/utypes.h" #include "unicode/uloc.h" /** * \file * \brief C API: Resource Bundle * *

C API: Resource Bundle

* * C API representing a collection of resource information pertaining to a given * locale. A resource bundle provides a way of accessing locale- specific information in * a data file. You create a resource bundle that manages the resources for a given * locale and then ask it for individual resources. *

* The resource bundle file is a text (ASCII or Unicode) file with the format: *

 * \code
 *    locale {
 *       tag1 {...}
 *       tag2 {...}
 *    }
 * \endcode
 * 
* The tags are used to retrieve the data later. You may not have multiple instances of * the same tag. *

* Four data types are supported. These are solitary strings, comma-delimited lists of * strings, 2-dimensional arrays of strings, and tagged lists of strings. *

* Note that all data is textual. Adjacent strings are merged by the low-level * tokenizer, so that the following effects occur: foo bar, baz // 2 elements, "foo * bar", and "baz" "foo" "bar", baz // 2 elements, "foobar", and "baz" Note that a * single intervening space is added between merged strings, unless they are both double * quoted. This extends to more than two strings in a row. *

* Whitespace is ignored, as in a C source file. *

* Solitary strings have the format: *

 * \code
 *    Tag { Data }
 * \endcode
 * 
* This is indistinguishable from a comma-delimited list with only one element, and in * fact may be retrieved as such (as an array, or as element 0 or an array). *

* Comma-delimited lists have the format: *

 * \code
 *    Tag { Data, Data, Data }
 * \endcode
 * 
* Parsing is lenient; a final string, after the last element, is allowed. *

* Tagged lists have the format: *

 * \code
 *    Tag { Subtag { Data } Subtag {Data} }
 * \endcode
 * 
* Data is retrieved by specifying the subtag. *

* Two-dimensional arrays have the format: *

 * \code
 *    TwoD {
 *        { r1c1, r1c2, ..., r1cm },
 *        { r2c1, r2c2, ..., r2cm },
 *        ...
 *        { rnc1, rnc2, ..., rncm }
 *    }
 * \endcode
 * 
* where n is the number of rows, and m is the number of columns. Parsing is lenient (as * in other data types). A final comma is always allowed after the last element; either * the last string in a row, or the last row itself. Furthermore, since there is no * ambiguity, the commas between the rows are entirely optional. (However, if a comma is * present, there can only be one comma, no more.) It is possible to have zero columns, * as follows: *
 * \code
 *    Odd { {} {} {} } // 3 x 0 array
 * \endcode
 * 
* But it is impossible to have zero rows. The smallest array is thus a 1 x 0 array, * which looks like this: *
 * \code
 *   Smallest { {} } // 1 x 0 array
 * \endcode
 * 
* The array must be strictly rectangular; that is, each row must have the same number * of elements. *

*

Usage model:

* Resource bundles contain resources. In code, both types of entities are treated the * same and are represented with a same data structure
UResourceBundle
. * Resource bundle has a tree structure, where leaf nodes can be strings, binaries * and integers while non-leaf nodes (including the root node) can be tables and arrays. * One or more resource bundles are used to represent data needed by the application * for running in the particular locale. Complete set of resource bundles for an application * would contain all the data needed to run in intended locales.

* If the data for the requested locale is missing, an effort will be made to obtain most * usable data. This process is called fallback. Also, fallback happens when a resource * is not present in the given bundle. Then, the other bundles in the fallback chain are * also searched for the requested resource.

* Retrieving data from resources is possible in several ways, depending on the type of * the resources:

* 1) Access by a key: this approach works only for table resources

* 2) Access by an index: tables and arrays can be addressed by an index

* 3) Iteration: works for tables and arrays

* To use data in resource bundles, following steps are needed:

* 1) opening a bundle for a particular locale: *

 * \code
 *      UErrorCode status = U_ZERO_ERROR;
 *      UResourceBundle* resB = ures_open("/datadir/resources/GUI", "de_AT_EURO", &status);
 * \endcode
 * 
* Status allows, besides testing for plain error, to see whether fallback occured. There * are two extra non error values for status after this operation: U_USING_FALLBACK_ERROR, * which implies that the bundle for the requested locale was not found, but that one of * the bundles in the fallback chain was used (de_AT and de in this case) and * U_USING_DEFAULT_ERROR which implies that not one bundle in the fallback chain was found * and that default locale was used. In any case, 'root' locale is always at the end of the * chain. * * This is an example for using a possible custom resource: *
 * \code
 *     const char *currentLocale;
 *     UErrorCode success = U_ZERO_ERROR;
 *     UResourceBundle* myResources=ures_open("MyResources", currentLocale, &success );
 * 
 *     UChar *button1Title, *button2Title;
 *     button1Title= ures_get(myResources, "OkKey", &success );
 *     button2Title= ures_get(myResources, "CancelKey", &success );
 * \endcode
 * 
*/ /** A UResourceBundle. * For usage in C programs. */ struct UResourceBundle; typedef struct UResourceBundle UResourceBundle; typedef enum { RES_NONE=-1, RES_STRING=0, RES_BINARY=1, RES_TABLE=2, RES_INT=7, RES_ARRAY=8, RES_INT_VECTOR=14, RES_RESERVED=15 } UResType; /** * Functions to create and destroy resource bundles. */ /** * Opens a UResourceBundle, from which users can extract strings by using * their corresponding keys. * Note that the caller is responsible of calling ures_close on each succesfully * opened resource bundle. * @param path : string containing the full path pointing to the directory * where the resources reside followed by the package name * e.g. "/usr/resource/my_app/resources/guimessages" on a Unix system. * if NULL, ICU default data files will be used. * @param locale: specifies the locale for which we want to open the resource * if NULL, the default locale will be used. If strlen(locale) == 0 * root locale will be used. * * @param status : fills in the outgoing error code. * The UErrorCode err parameter is used to return status information to the user. To * check whether the construction succeeded or not, you should check the value of * U_SUCCESS(err). If you wish more detailed information, you can check for * informational error results which still indicate success. U_USING_FALLBACK_ERROR * indicates that a fall back locale was used. For example, 'de_CH' was requested, * but nothing was found there, so 'de' was used. U_USING_DEFAULT_ERROR indicates that * the default locale data or root locale data was used; neither the requested locale * nor any of its fall back locales could be found. * @return a newly allocated resource bundle. * @see ures_close * @draft */ U_CAPI UResourceBundle* U_EXPORT2 ures_open(const char* path, /* NULL if none */ const char* locale, /* NULL if none */ UErrorCode* status); /** This function does not care what kind of localeID is passed in. It simply opens a bundle with * that name. Fallback mechanism is disabled for the new bundle. If the requested bundle contains * an %%ALIAS directive, the results are undefined. * @param path : string containing the full path pointing to the directory * where the resources reside followed by the package name * e.g. "/usr/resource/my_app/resources/guimessages" on a Unix system. * if NULL, ICU default data files will be used. * @param locale: specifies the locale for which we want to open the resource * if NULL, the default locale will be used. If strlen(locale) == 0 * root locale will be used. * * @param status : fills in the outgoing error code. Either U_ZERO_ERROR or U_MISSING_RESOURCE_ERROR * @return a newly allocated resource bundle or NULL if it doesn't exist. * @see ures_close * @draft */ U_CAPI UResourceBundle* ures_openDirect(const char* path, const char* locale, UErrorCode* status); /** *Opens a UResourceBundle, from which users can extract strings by using *their corresponding keys. This version of open requires the path *string to be of type const wchar_t*. *Note that the caller is responsible of calling ures_close on each succesfully *opened resource bundle. *@param path: string containing the full path pointing to the directory * where the resources reside (should end with a directory * separator. * e.g. "/usr/resource/my_app/resources/" on a Unix system * if NULL will use the system's current data directory *@param locale: specifies the locale for which we want to open the resource * if NULL will use the default locale * *@param status: fills in the outgoing error code. *@see ures_close *@return : a newly allocated resource bundle. *@deprecate remove after Aug 2002 */ U_CAPI UResourceBundle* U_EXPORT2 ures_openW(const wchar_t* path, const char* locale, UErrorCode* status); U_CAPI UResourceBundle* U_EXPORT2 ures_openU(const UChar* path, const char* locale, UErrorCode* status); /** * Returns the number of strings/arrays in resource bundles. * *@param resourceBundle: resource bundle containing the desired strings *@param resourceKey: key tagging the resource *@param err: fills in the outgoing error code * could be U_MISSING_RESOURCE_ERROR if the key is not found * could be a non-failing error * e.g.: U_USING_FALLBACK_ERROR,U_USING_DEFAULT_ERROR *@return: for Arrays: returns the number of strings in the array * 2d Arrays: returns the number of 1d arrays * taggedArrays: returns the number of strings in the array * single string: returns 1 *@see ures_get *@draft */ U_CAPI int32_t U_EXPORT2 ures_countArrayItems(const UResourceBundle* resourceBundle, const char* resourceKey, UErrorCode* err); /** * close a resource bundle, all pointers returned from the various ures_getXXX calls * on this particular bundle are INVALID henceforth. * * @param resourceBundle: a succesfully opened resourceBundle. * @param status: fills in the outgoing error code * could be U_MISSING_RESOURCE_ERROR if the key is not found * could be a non-failing error * e.g.: U_USING_FALLBACK_ERROR,U_USING_DEFAULT_ERROR * @see ures_open * @see ures_openW * @draft */ U_CAPI void U_EXPORT2 ures_close(UResourceBundle* resourceBundle); /** * Return the version number associated with this ResourceBundle. This version * number is a string of the form MAJOR.MINOR, where MAJOR is the version number of * the current analytic code package, and MINOR is the version number contained in * the resource file as the value of the tag "Version". A change in the MINOR * version indicated an updated data file. A change in the MAJOR version indicates a * new version of the code which is not binary-compatible with the previous version. * If no "Version" tag is present in a resource file, the MINOR version "0" is assigned. * For example, if the Collation sort key algorithm changes, the MAJOR version * increments. If the collation data in a resource file changes, the MINOR version * for that file increments. * @param resourceBundle: resource bundle in question * @return A string of the form N.n, where N is the major version number, * representing the code version, and n is the minor version number, * representing the resource data file. The caller does not own this * string. * @draft */ U_CAPI const char* U_EXPORT2 ures_getVersionNumber(const UResourceBundle* resourceBundle); U_CAPI void U_EXPORT2 ures_getVersion(const UResourceBundle* resB, UVersionInfo versionInfo); /** * Return the name of the Locale associated with this ResourceBundle. * @param resourceBundle: resource bundle in question * @param status: just for catching illegal arguments * @return A Locale name * @draft */ U_CAPI const char* ures_getLocale(const UResourceBundle* resourceBundle, UErrorCode* status); /** New API */ U_CAPI void ures_openFillIn(UResourceBundle *r, const char* path, const char* localeID, UErrorCode* status); /** * returns a string from a string resource type * * @param resourceBundle: a string resource * @param len: fills in the length of resulting string * @param status: fills in the outgoing error code * could be U_MISSING_RESOURCE_ERROR if the key is not found * could be a non-failing error * e.g.: U_USING_FALLBACK_ERROR,U_USING_DEFAULT_ERROR * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file. * @draft */ U_CAPI const UChar* U_EXPORT2 ures_getString(const UResourceBundle* resourceBundle, int32_t* len, UErrorCode* status); /** * returns a binary data from a resource. Can be used at most primitive resource types (binaries, * strings, ints) * * @param resourceBundle: a string resource * @param len: fills in the length of resulting byte chunk * @param status: fills in the outgoing error code * could be U_MISSING_RESOURCE_ERROR if the key is not found * could be a non-failing error * e.g.: U_USING_FALLBACK_ERROR,U_USING_DEFAULT_ERROR * @return a pointer to a chuck of unsigned bytes which live in a memory mapped/DLL file. * @draft */ U_CAPI const uint8_t* U_EXPORT2 ures_getBinary(const UResourceBundle* resourceBundle, int32_t* len, UErrorCode* status); /** * returns a 32 bit integer array from a resource. * * @param resourceBundle: an int vector resource * @param len: fills in the length of resulting byte chunk * @param status: fills in the outgoing error code * could be U_MISSING_RESOURCE_ERROR if the key is not found * could be a non-failing error * e.g.: U_USING_FALLBACK_ERROR,U_USING_DEFAULT_ERROR * @return a pointer to a chuck of unsigned bytes which live in a memory mapped/DLL file. * @draft */ U_CAPI const int32_t* U_EXPORT2 ures_getIntVector(const UResourceBundle* resourceBundle, int32_t* len, UErrorCode* status); /** * returns an unsigned integer from a resource. * This integer is originally 28 bits. * * @param resourceBundle: a string resource * @param status: fills in the outgoing error code * could be U_MISSING_RESOURCE_ERROR if the key is not found * could be a non-failing error * e.g.: U_USING_FALLBACK_ERROR,U_USING_DEFAULT_ERROR * @return an integer value * @draft */ U_CAPI uint32_t U_EXPORT2 ures_getUInt(const UResourceBundle* resourceBundle, UErrorCode *status); /** * returns a signed integer from a resource. * This integer is originally 28 bit and the sign gets propagated. * * @param resourceBundle: a string resource * @param status: fills in the outgoing error code * could be U_MISSING_RESOURCE_ERROR if the key is not found * could be a non-failing error * e.g.: U_USING_FALLBACK_ERROR,U_USING_DEFAULT_ERROR * @return an integer value * @draft */ U_CAPI int32_t U_EXPORT2 ures_getInt(const UResourceBundle* resourceBundle, UErrorCode *status); /** * Returns the size of a resource. Size for scalar types is always 1, and for vector/table types is * the number of child resources. * * @param resourceBundle: a resource * @return number of resources in a given resource. * @draft */ U_CAPI int32_t U_EXPORT2 ures_getSize(UResourceBundle *resourceBundle); /** * Returns the type of a resource. Available types are defined in enum UResType * * @param resourceBundle: a resource * @return type of the given resource. * @draft */ U_CAPI UResType U_EXPORT2 ures_getType(UResourceBundle *resourceBundle); /** * Returns the key associated with a given resource. Not all the resources have a key - only * those that are members of a table. * * @param resourceBundle: a resource * @return a key associated to this resource, or NULL if it doesn't have a key * @draft */ U_CAPI const char * U_EXPORT2 ures_getKey(UResourceBundle *resB); /* ITERATION API This API provides means for iterating through a resource */ /** * Resets the internal context of a resource so that iteration starts from the first element. * * @param resourceBundle: a resource * @draft */ U_CAPI void U_EXPORT2 ures_resetIterator(UResourceBundle *resourceBundle); /** * Checks whether the given resource has another element to iterate over. * * @param resourceBundle a resource * @return TRUE if there are more elements, FALSE if there is no more elements * @draft */ U_CAPI UBool U_EXPORT2 ures_hasNext(UResourceBundle *resourceBundle); /** * Returns the next resource in a given resource or NULL if there are no more resources * to iterate over. Features a fill-in parameter. * * @param resourceBundle a resource * @param fillIn if NULL a new UResourceBundle struct is allocated and must be deleted by the caller. * Alternatively, you can supply a struct to be filled by this function. * @param status fills in the outgoing error code * @return a pointer to a UResourceBundle struct. If fill in param was NULL, caller must delete it * @draft */ U_CAPI UResourceBundle* U_EXPORT2 ures_getNextResource(UResourceBundle *resourceBundle, UResourceBundle *fillIn, UErrorCode *status); /** * Returns the next string in a given resource or NULL if there are no more resources * to iterate over. * * @param resourceBundle a resource * @param len fill in length of the string * @param key fill in for key associated with this string * @param status fills in the outgoing error code * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file. * @draft */ U_CAPI const UChar* U_EXPORT2 ures_getNextString(UResourceBundle *resourceBundle, int32_t* len, const char ** key, UErrorCode *status); /** * Returns the resource in a given resource at the specified index. Features a fill-in parameter. * * @param resourceBundle a resource * @param indexR an index to the wanted resource. * @param fillIn if NULL a new UResourceBundle struct is allocated and must be deleted by the caller. * Alternatively, you can supply a struct to be filled by this function. * @param status fills in the outgoing error code * @return a pointer to a UResourceBundle struct. If fill in param was NULL, caller must delete it * @stable */ U_CAPI UResourceBundle* U_EXPORT2 ures_getByIndex(const UResourceBundle *resourceBundle, int32_t indexR, UResourceBundle *fillIn, UErrorCode *status); /** * Returns the string in a given resource at the specified index. * * @param resourceBundle a resource * @param indexS an index to the wanted string. * @param len fill in length of the string * @param status fills in the outgoing error code * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file. * @stable */ U_CAPI const UChar* U_EXPORT2 ures_getStringByIndex(const UResourceBundle *resB, int32_t indexS, int32_t* len, UErrorCode *status); /** * Returns a resource in a given resource that has a given key. This procedure works only with table * resources. Features a fill-in parameter. * * @param resourceBundle a resource * @param key a key associated with the wanted resource * @param fillIn if NULL a new UResourceBundle struct is allocated and must be deleted by the caller. * Alternatively, you can supply a struct to be filled by this function. * @param status fills in the outgoing error code. * @return a pointer to a UResourceBundle struct. If fill in param was NULL, caller must delete it * @stable */ U_CAPI UResourceBundle* U_EXPORT2 ures_getByKey(const UResourceBundle *resourceBundle, const char* key, UResourceBundle *fillIn, UErrorCode *status); /** * Returns a string in a given resource that has a given key. This procedure works only with table * resources. * * @param resB a resource * @param key a key associated with the wanted string * @param len fill in length of the string * @param status fills in the outgoing error code * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file. * @stable */ U_CAPI const UChar* U_EXPORT2 ures_getStringByKey(const UResourceBundle *resB, const char* key, int32_t* len, UErrorCode *status); #ifdef XP_CPLUSPLUS #include "unicode/unistr.h" U_NAMESPACE_BEGIN /** * returns a string from a string resource type * * @param resB a resource * @param status: fills in the outgoing error code * could be U_MISSING_RESOURCE_ERROR if the key is not found * could be a non-failing error * e.g.: U_USING_FALLBACK_ERROR,U_USING_DEFAULT_ERROR * @return an UnicodeString object. If there is an error, string is bogus * @draft */ inline UnicodeString ures_getUnicodeString(const UResourceBundle *resB, UErrorCode* status) { int32_t len = 0; const UChar *r = ures_getString(resB, &len, status); return UnicodeString(TRUE, r, len); } /** * Returns the next string in a resource or NULL if there are no more resources * to iterate over. * * @param resB a resource * @param status fills in the outgoing error code * @return an UnicodeString object. * @draft */ inline UnicodeString ures_getNextUnicodeString(UResourceBundle *resB, UErrorCode* status) { int32_t len = 0; const UChar* r = ures_getNextString(resB, &len, 0, status); return UnicodeString(TRUE, r, len); } /** * Returns the next string in a resource or NULL if there are no more resources * to iterate over. * * @param resB a resource * @param key fill in for key associated with this string * @param status fills in the outgoing error code * @return an UnicodeString object. * @draft */ inline UnicodeString ures_getNextUnicodeString(UResourceBundle *resB, const char ** key, UErrorCode* status) { int32_t len = 0; const UChar* r = ures_getNextString(resB, &len, key, status); return UnicodeString(TRUE, r, len); } /** * Returns the string in a given resource at the specified index. * * @param resB a resource * @param index an index to the wanted string. * @param status fills in the outgoing error code * @return an UnicodeString object. If there is an error, string is bogus * @draft */ inline UnicodeString ures_getUnicodeStringByIndex(const UResourceBundle *resB, int32_t indexS, UErrorCode* status) { int32_t len = 0; const UChar* r = ures_getStringByIndex(resB, indexS, &len, status); return UnicodeString(TRUE, r, len); } /** * Returns a string in a resource that has a given key. This procedure works only with table * resources. * * @param resB a resource * @param key a key associated with the wanted string * @param status fills in the outgoing error code * @return an UnicodeString object. If there is an error, string is bogus * @draft */ inline UnicodeString ures_getUnicodeStringByKey(const UResourceBundle *resB, const char* key, UErrorCode* status) { int32_t len = 0; const UChar* r = ures_getStringByKey(resB, key, &len, status); return UnicodeString(TRUE, r, len); } U_NAMESPACE_END #endif #endif /*_URES*/ /*eof*/