/* ********************************************************************** * Copyright (C) 1998-2001, International Business Machines * Corporation and others. All Rights Reserved. ********************************************************************** */ /* C++ wrappers for the ICUs Codeset Conversion Routines*/ class Locale; class UnicodeString; class Mutex; #include "unicode/utypes.h" #include "unicode/resbund.h" #include "cmemory.h" #include "mutex.h" extern "C" { #include "ucnv_io.h" #include "unicode/ucnv_err.h" #include "ucnv_bld.h" #include "unicode/ucnv.h" } #include "unicode/convert.h" /* list of converter and alias names */ const char **UnicodeConverter::availableConverterNames=NULL; int32_t UnicodeConverter::availableConverterNamesCount=0; UnicodeConverter::UnicodeConverter() { UErrorCode err = U_ZERO_ERROR; myUnicodeConverter = ucnv_open(NULL, &err); } UnicodeConverter::UnicodeConverter(const char* name, UErrorCode& err) { myUnicodeConverter = ucnv_open(name, &err); } UnicodeConverter::UnicodeConverter(const UnicodeString& name, UErrorCode& err) { char myName[UCNV_MAX_CONVERTER_NAME_LENGTH]; int i; name.extract(0, i = name.length(), myName); myName[i]='\0'; myUnicodeConverter = ucnv_open(myName, &err); } UnicodeConverter::UnicodeConverter(int32_t codepageNumber, UConverterPlatform platform, UErrorCode& err) { myUnicodeConverter = ucnv_openCCSID(codepageNumber, platform, &err); } UnicodeConverter& UnicodeConverter::operator=(const UnicodeConverter& that) { { /*Decrements the overwritten converter's ref count *Increments the assigner converter's ref count */ Mutex updateReferenceCounters; if (myUnicodeConverter->sharedData->referenceCounter != 0 && myUnicodeConverter->sharedData->referenceCounter != (uint32_t) ~0) { myUnicodeConverter->sharedData->referenceCounter--; } if (that.myUnicodeConverter->sharedData->referenceCounter != (uint32_t) ~0) { that.myUnicodeConverter->sharedData->referenceCounter++; } } *myUnicodeConverter = *(that.myUnicodeConverter); return *this; } UBool UnicodeConverter::operator==(const UnicodeConverter& that) const { return (myUnicodeConverter->sharedData == that.myUnicodeConverter->sharedData) && (myUnicodeConverter->fromCharErrorBehaviour == that.myUnicodeConverter->fromCharErrorBehaviour) && (myUnicodeConverter->toUContext == that.myUnicodeConverter->toUContext) && (myUnicodeConverter->toUnicodeStatus == that.myUnicodeConverter->toUnicodeStatus) && (myUnicodeConverter->subChar1 == that.myUnicodeConverter->subChar1) && (myUnicodeConverter->subCharLen == that.myUnicodeConverter->subCharLen) && (uprv_memcmp(myUnicodeConverter->subChar, that.myUnicodeConverter->subChar, myUnicodeConverter->subCharLen) == 0) && (myUnicodeConverter->UCharErrorBufferLength == that.myUnicodeConverter->UCharErrorBufferLength) && (myUnicodeConverter->charErrorBufferLength == that.myUnicodeConverter->charErrorBufferLength) && (uprv_memcmp(myUnicodeConverter->UCharErrorBuffer, that.myUnicodeConverter->UCharErrorBuffer, myUnicodeConverter->UCharErrorBufferLength) == 0) && (uprv_memcmp(myUnicodeConverter->charErrorBuffer, that.myUnicodeConverter->charErrorBuffer, myUnicodeConverter->charErrorBufferLength) == 0) && (myUnicodeConverter->fromUCharErrorBehaviour == that.myUnicodeConverter->fromUCharErrorBehaviour) && (myUnicodeConverter->fromUContext == that.myUnicodeConverter->fromUContext); } UBool UnicodeConverter::operator!=(const UnicodeConverter& that) const { return !(*this == that); } UnicodeConverter::UnicodeConverter(const UnicodeConverter& that) { /*increments the referenceCounter to let the static table know *it has one more client */ myUnicodeConverter = (UConverter *)uprv_malloc(sizeof(UConverter)); //new UConverter; { Mutex updateReferenceCounter; if (that.myUnicodeConverter->sharedData->referenceCounter != (uint32_t) ~0) { that.myUnicodeConverter->sharedData->referenceCounter++; } } *myUnicodeConverter = *(that.myUnicodeConverter); } UnicodeConverter::~UnicodeConverter() { ucnv_close(myUnicodeConverter); } void UnicodeConverter::fromUnicodeString(char* target, int32_t& targetSize, const UnicodeString& source, UErrorCode& err) const { const UChar* mySource = NULL; int32_t mySourceLength = 0; UConverter myConverter; char *myTarget = NULL; if (U_FAILURE(err)) return; if ((myUnicodeConverter == NULL) || source.isBogus() || (targetSize <= 0)) { err = U_ILLEGAL_ARGUMENT_ERROR; return; } /*makes a local copy of the UnicodeConverter*/ myConverter = *myUnicodeConverter; /*Removes all state info on the UnicodeConverter*/ ucnv_reset(&myConverter); mySourceLength = source.length(); mySource = source.getArrayStart(); myTarget = target; ucnv_fromUnicode(&myConverter, &myTarget, target + targetSize, &mySource, mySource + mySourceLength, NULL, TRUE, &err); targetSize = myTarget - target; } void UnicodeConverter::toUnicodeString(UnicodeString& target, const char* source, int32_t sourceSize, UErrorCode& err) const { const char* mySource = source; const char* mySourceLimit = source + sourceSize; UChar* myTargetUChars = NULL; UChar* myTargetUCharsAlias = NULL; int32_t myTargetUCharsLength = 0; UConverter myConverter; if (U_FAILURE(err)) return; if ((myUnicodeConverter == NULL) || target.isBogus() || (sourceSize <= 0)) { err = U_ILLEGAL_ARGUMENT_ERROR; return; } /*makes a local bitwise copy of the UnicodeConverter*/ myConverter = *myUnicodeConverter; /*Removes all state info on the UnicodeConverter*/ ucnv_reset(&myConverter); /*Allocates the theoritically (Not counting added bytes from the error functions) max buffer *on a "normal" call, only one iteration will be necessary. */ myTargetUChars = (UChar*)uprv_malloc(sizeof(UChar)*(myTargetUCharsLength = (sourceSize/(int32_t)getMinBytesPerChar()))); if (myTargetUChars == NULL) { err = U_MEMORY_ALLOCATION_ERROR; return; } /*renders the target clean*/ target.remove(); /*Will loop until (re-use the same buffer) until no more memory is requested *or an error (other than INDEX_OUTOF_BOUNDS) is encountered */ do { err = U_ZERO_ERROR; myTargetUCharsAlias = myTargetUChars; ucnv_toUnicode(&myConverter, &myTargetUCharsAlias, myTargetUChars + myTargetUCharsLength, &mySource, mySourceLimit, NULL, TRUE, &err); /*appends what we got thus far to the UnicodeString*/ target.replace((UTextOffset)target.length(), myTargetUCharsAlias - myTargetUChars, myTargetUChars, myTargetUCharsAlias - myTargetUChars); /*Checks for the integrity of target (UnicodeString) as it adds data to it*/ if (target.isBogus()) err = U_MEMORY_ALLOCATION_ERROR; } while (err == U_BUFFER_OVERFLOW_ERROR); uprv_free(myTargetUChars); } void UnicodeConverter::fromUnicode(char*& target, const char* targetLimit, const UChar*& source, const UChar* sourceLimit, int32_t *offsets, UBool flush, UErrorCode& err) { ucnv_fromUnicode(myUnicodeConverter, &target, targetLimit, &source, sourceLimit, offsets, flush, &err); } void UnicodeConverter::toUnicode(UChar*& target, const UChar* targetLimit, const char*& source, const char* sourceLimit, int32_t* offsets, UBool flush, UErrorCode& err) { ucnv_toUnicode(myUnicodeConverter, &target, targetLimit, &source, sourceLimit, offsets, flush, &err); } const char* UnicodeConverter::getName(UErrorCode& err) const { return ucnv_getName(myUnicodeConverter, &err); } int8_t UnicodeConverter::getMaxBytesPerChar() const { return ucnv_getMaxCharSize(myUnicodeConverter); } int8_t UnicodeConverter::getMinBytesPerChar() const { return ucnv_getMinCharSize(myUnicodeConverter); } void UnicodeConverter::getSubstitutionChars(char* subChars, int8_t& len, UErrorCode& err) const { ucnv_getSubstChars(myUnicodeConverter, subChars, &len, &err); } void UnicodeConverter::setSubstitutionChars(const char* subChars, int8_t len, UErrorCode& err) { ucnv_setSubstChars(myUnicodeConverter, subChars, len, &err); } void UnicodeConverter::resetState() { ucnv_reset(myUnicodeConverter); } int32_t UnicodeConverter::getCodepage(UErrorCode& err) const { return ucnv_getCCSID(myUnicodeConverter, &err); } void UnicodeConverter::getMissingCharAction(UConverterToUCallback *action, const void **context) const { ucnv_getToUCallBack(myUnicodeConverter, action, context); } void UnicodeConverter::getMissingUnicodeAction(UConverterFromUCallback *action, const void **context) const { ucnv_getFromUCallBack(myUnicodeConverter, action, context); } void UnicodeConverter::setMissingCharAction(UConverterToUCallback newAction, const void *newContext, UConverterToUCallback *oldAction, const void **oldContext, UErrorCode& err) { ucnv_setToUCallBack(myUnicodeConverter, newAction, newContext, oldAction, oldContext, &err); } void UnicodeConverter::setMissingUnicodeAction(UConverterFromUCallback newAction, const void* newContext, UConverterFromUCallback *oldAction, const void** oldContext, UErrorCode& err) { ucnv_setFromUCallBack(myUnicodeConverter, newAction, newContext, oldAction, oldContext, &err); } void UnicodeConverter::getDisplayName(const Locale& displayLocale, UnicodeString& displayName) const { UErrorCode err = U_ZERO_ERROR; UChar name[UCNV_MAX_CONVERTER_NAME_LENGTH]; int32_t length = ucnv_getDisplayName(myUnicodeConverter, displayLocale.getName(), name, UCNV_MAX_CONVERTER_NAME_LENGTH, &err); if (U_SUCCESS(err)) { displayName.replace(0, 0x7fffffff, name, length); } else { /*Error While creating the resource bundle use the internal name instead*/ displayName.remove(); displayName = getName(err); /*Get the raw ASCII name*/ } } UConverterPlatform UnicodeConverter::getCodepagePlatform(UErrorCode &err) const { return ucnv_getPlatform(myUnicodeConverter, &err); } UConverterType UnicodeConverter::getType() const { return ucnv_getType(myUnicodeConverter); } void UnicodeConverter::getStarters(UBool starters[256], UErrorCode& err) const { ucnv_getStarters(myUnicodeConverter, starters, &err); } const char* const* UnicodeConverter::getAvailableNames(int32_t& num, UErrorCode& err) { if(U_FAILURE(err)) { num = 0; return NULL; } if (availableConverterNames==NULL) { int32_t count = ucnv_io_countAvailableConverters(&err); if (count > 0) { const char **names = new const char *[count]; if (names != NULL) { ucnv_io_fillAvailableConverters(names, &err); /* in the mutex block, set the data for this process */ umtx_lock(0); if (availableConverterNames == NULL) { availableConverterNamesCount = count; availableConverterNames = names; names = 0; } umtx_unlock(0); /* if a different thread set it first, then delete the extra data */ if (names != 0) { delete [] names; } } else { num = 0; err = U_MEMORY_ALLOCATION_ERROR; return NULL; } } } num = availableConverterNamesCount; return availableConverterNames; } int32_t UnicodeConverter::flushCache() { return ucnv_flushCache(); } /* HSYS: To be cleaned up. The usage of UChar* and UnicodeString in the C++ APIs need to be revisited. */ void UnicodeConverter::fixFileSeparator(UnicodeString& source) const { if(this==NULL || &source==NULL || source.length()<=0) { return; } ucnv_fixFileSeparator(myUnicodeConverter, source.getArrayStart(), source.length()); } UBool UnicodeConverter::isAmbiguous(void) const { return ucnv_isAmbiguous(myUnicodeConverter); }