/* * @(#)GXLayoutEngine.cpp 1.5 00/03/15 * * (C) Copyright IBM Corp. 1998-2003 - All Rights Reserved * */ #include "LETypes.h" #include "LayoutEngine.h" #include "GXLayoutEngine.h" #include "MorphTables.h" U_NAMESPACE_BEGIN const char GXLayoutEngine::fgClassID=0; GXLayoutEngine::GXLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, const MorphTableHeader *morphTable) : LayoutEngine(fontInstance, scriptCode, languageCode), fMorphTable(morphTable) { // nothing else to do? } GXLayoutEngine::~GXLayoutEngine() { reset(); } // apply 'mort' table le_int32 GXLayoutEngine::computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphID *&glyphs, le_int32 *&charIndices, LEErrorCode &success) { if (LE_FAILURE(success)) { return 0; } if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) { success = LE_ILLEGAL_ARGUMENT_ERROR; return 0; } mapCharsToGlyphs(chars, offset, count, FALSE, rightToLeft, glyphs, charIndices, success); if (LE_FAILURE(success)) { return 0; } fMorphTable->process(glyphs, charIndices, count); return count; } // apply positional tables void GXLayoutEngine::adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool /*reverse*/, LEGlyphID glyphs[], le_int32 glyphCount, float positions[], LEErrorCode &success) { if (LE_FAILURE(success)) { return; } if (chars == NULL || glyphs == NULL || positions == NULL || offset < 0 || count < 0 || glyphCount < 0) { success = LE_ILLEGAL_ARGUMENT_ERROR; return; } // FIXME: no positional processing yet... } U_NAMESPACE_END