/* ********************************************************************** * Copyright (C) 1999, International Business Machines Corporation and others. All Rights Reserved. ********************************************************************** * Date Name Description * 10/20/99 alan Creation. ********************************************************************** */ #ifndef UNICODESET_H #define UNICODESET_H #include "unicode/unifilt.h" #include "unicode/utypes.h" #include "unicode/unistr.h" U_NAMESPACE_BEGIN class ParsePosition; class SymbolTable; class TransliterationRuleParser; class TransliterationRule; class Transliterator; class TransliteratorParser; /** * A mutable set of Unicode characters. Objects of this class * represent character classes used in regular expressions. * Such classes specify a subset of the set of all Unicode characters, * which in this implementation is the characters from U+0000 to * U+FFFF, ignoring surrogates. * *

This class supports two APIs. The first is modeled after Java 2's * java.util.Set interface, although this class does not * implement that interface. All methods of Set are * supported, with the modification that they take a character range * or single character instead of an Object, and they * take a UnicodeSet instead of a Collection. * *

The second API is the * applyPattern()/toPattern() API from the * Format-derived classes. Unlike the * methods that add characters, add categories, and control the logic * of the set, the method applyPattern() sets all * attributes of a UnicodeSet at once, based on a * string pattern. * *

In addition, the set complement operation is supported through * the complement() method. * *

Pattern syntax

* * Patterns are accepted by the constructors and the * applyPattern() methods and returned by the * toPattern() method. These patterns follow a syntax * similar to that employed by version 8 regular expression character * classes: * *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
pattern :=  ('[' '^'? item* ']') | * ('[:' '^'? category ':]')
item :=  char | (char '-' char) | pattern-expr
*
pattern-expr :=  pattern | pattern-expr pattern | * pattern-expr op pattern
*
op :=  '&' | '-'
*
special :=  '[' | ']' | '-'
*
char :=  any character that is not special
* | ('\u005C'
any character)
* | ('\u005Cu' hex hex hex hex)
*
hex :=  any character for which * Character.digit(c, 16) * returns a non-negative result
category :=  'M' | 'N' | 'Z' | 'C' | 'L' | 'P' | * 'S' | 'Mn' | 'Mc' | 'Me' | 'Nd' | 'Nl' | 'No' | 'Zs' | 'Zl' | * 'Zp' | 'Cc' | 'Cf' | 'Cs' | 'Co' | 'Cn' | 'Lu' | 'Ll' | 'Lt' * | 'Lm' | 'Lo' | 'Pc' | 'Pd' | 'Ps' | 'Pe' | 'Po' | 'Sm' | * 'Sc' | 'Sk' | 'So'
*
* * * * *
Legend: * * * * * * * * * * * * * * * * * * * * * * * * * *
a := b  a may be replaced by b
a?zero or one instance of a
*
a*one or more instances of a
*
a | beither a or b
*
'a'the literal string between the quotes
*
*
* * Any character may be preceded by a backslash in order to remove any special * meaning. White space characters, as defined by Character.isWhitespace(), are * ignored, unless they are escaped. * * Patterns specify individual characters, ranges of characters, and * Unicode character categories. When elements are concatenated, they * specify their union. To complement a set, place a '^' immediately * after the opening '[' or '[:'. In any other location, '^' has no * special meaning. * *

Ranges are indicated by placing two a '-' between two * characters, as in "a-z". This specifies the range of all * characters from the left to the right, in Unicode order. If the * left and right characters are the same, then the range consists of * just that character. If the left character is greater than the * right character it is a syntax error. If a '-' occurs as the first * character after the opening '[' or '[^', or if it occurs as the * last character before the closing ']', then it is taken as a * literal. Thus "[a\-b]", "[-ab]", and "[ab-]" all indicate the same * set of three characters, 'a', 'b', and '-'. * *

Sets may be intersected using the '&' operator or the asymmetric * set difference may be taken using the '-' operator, for example, * "[[:L:]&[\u0000-\u0FFF]]" indicates the set of all Unicode letters * with values less than 4096. Operators ('&' and '|') have equal * precedence and bind left-to-right. Thus * "[[:L:]-[a-z]-[\u0100-\u01FF]]" is equivalent to * "[[[:L:]-[a-z]]-[\u0100-\u01FF]]". This only really matters for * difference; intersection is commutative. * * *
[a]The set containing 'a' *
[a-z]The set containing 'a' * through 'z' and all letters in between, in Unicode order *
[^a-z]The set containing * all characters but 'a' through 'z', * that is, U+0000 through 'a'-1 and 'z'+1 through U+FFFF *
[[pat1][pat2]] * The union of sets specified by pat1 and pat2 *
[[pat1]&[pat2]] * The intersection of sets specified by pat1 and pat2 *
[[pat1]-[pat2]] * The asymmetric difference of sets specified by pat1 and * pat2 *
[:Lu:] * The set of characters belonging to the given * Unicode category, as defined by Character.getType(); in * this case, Unicode uppercase letters *
[:L:] * The set of characters belonging to all Unicode categories * starting wih 'L', that is, [[:Lu:][:Ll:][:Lt:][:Lm:][:Lo:]]. *
* *

Character categories. * *

Character properties are specified using the POSIX-like syntax * "[:Lu:]" or the Perl-like syntax "\p{Lu}". The complement of a * category is specified as "[:^Lu:]" or "\P{Lu}". Actual * determination of category data is accomplished by UCharacter using * the underlying Unicode database. * *

For details of the property syntax please see this * * draft document. * *

Note: Not all properties are currently supported. * Currently, only the general category, script, and numeric value * properties are supported. Support for other properties will be * added in the future. * * @author Alan Liu * @draft */ class U_I18N_API UnicodeSet : public UnicodeFilter { int32_t len; // length of list used; 0 <= len <= capacity int32_t capacity; // capacity of list int32_t bufferCapacity; // capacity of buffer UChar32* list; // MUST be terminated with HIGH UChar32* buffer; // internal buffer, may be NULL /** * The pattern representation of this set. This may not be the * most economical pattern. It is the pattern supplied to * applyPattern(), with variables substituted and whitespace * removed. For sets constructed without applyPattern(), or * modified using the non-pattern API, this string will be empty, * indicating that toPattern() must generate a pattern * representation from the inversion list. */ UnicodeString pat; public: /** * Minimum value that can be stored in a UnicodeSet. */ static const UChar32 MIN_VALUE; /** * Maximum value that can be stored in a UnicodeSet. */ static const UChar32 MAX_VALUE; //---------------------------------------------------------------- // Constructors &c //---------------------------------------------------------------- public: /** * Constructs an empty set. * @draft */ UnicodeSet(); /** * Constructs a set containing the given range. If end > * start then an empty set is created. * * @param start first character, inclusive, of range * @param end last character, inclusive, of range */ UnicodeSet(UChar32 start, UChar32 end); /** * Constructs a set from the given pattern. See the class * description for the syntax of the pattern language. * @param pattern a string specifying what characters are in the set * @exception IllegalArgumentException if the pattern * contains a syntax error. * @draft */ UnicodeSet(const UnicodeString& pattern, UErrorCode& status); /** * DEPRECATED Constructs a set from the given Unicode character category. * @param category an integer indicating the character category as * defined in uchar.h. * @deprecated To be removed after 2002-DEC-31 */ UnicodeSet(int8_t category, UErrorCode& status); /** * Constructs a set that is identical to the given UnicodeSet. * @draft */ UnicodeSet(const UnicodeSet& o); /** * Destructs the set. * @draft */ virtual ~UnicodeSet(); /** * Assigns this object to be a copy of another. * @draft */ UnicodeSet& operator=(const UnicodeSet& o); /** * Compares the specified object with this set for equality. Returns * true if the two sets * have the same size, and every member of the specified set is * contained in this set (or equivalently, every member of this set is * contained in the specified set). * * @param o set to be compared for equality with this set. * @return true if the specified set is equal to this set. * @draft */ virtual UBool operator==(const UnicodeSet& o) const; /** * Compares the specified object with this set for equality. Returns * true if the specified set is not equal to this set. * @draft */ UBool operator!=(const UnicodeSet& o) const; /** * Returns a copy of this object. All UnicodeMatcher objects have * to support cloning in order to allow classes using * UnicodeMatchers, such as Transliterator, to implement cloning. * @draft */ virtual UnicodeMatcher* clone() const; /** * Returns the hash code value for this set. * * @return the hash code value for this set. * @see Object#hashCode() * @draft */ virtual int32_t hashCode(void) const; //---------------------------------------------------------------- // Public API //---------------------------------------------------------------- /** * Make this object represent the range start - end. * If end > start then this object is set to an * an empty range. * * @param start first character in the set, inclusive * @rparam end last character in the set, inclusive */ void set(UChar32 start, UChar32 end); /** * Return true if the given position, in the given pattern, appears * to be the start of a UnicodeSet pattern. */ static UBool resemblesPattern(const UnicodeString& pattern, int32_t pos); /** * Modifies this set to represent the set specified by the given * pattern, optionally ignoring white space. See the class * description for the syntax of the pattern language. * @param pattern a string specifying what characters are in the set * @exception IllegalArgumentException if the pattern * contains a syntax error. * @draft */ virtual void applyPattern(const UnicodeString& pattern, UErrorCode& status); /** * Returns a string representation of this set. If the result of * calling this function is passed to a UnicodeSet constructor, it * will produce another set that is equal to this one. * @param result the string to receive the rules. Previous * contents will be deleted. * @param escapeUnprintable if TRUE then convert unprintable * character to their hex escape representations, \uxxxx or * \Uxxxxxxxx. Unprintable characters are those other than * U+000A, U+0020..U+007E. * @draft */ virtual UnicodeString& toPattern(UnicodeString& result, UBool escapeUnprintable = FALSE) const; /** * Returns the number of elements in this set (its cardinality), * n, where 0 <= n <= 65536. * * @return the number of elements in this set (its cardinality). * @draft */ virtual int32_t size(void) const; /** * Returns true if this set contains no elements. * * @return true if this set contains no elements. * @draft */ virtual UBool isEmpty(void) const; /** * Returns true if this set contains the specified range * of chars. * * @return true if this set contains the specified range * of chars. * @draft */ virtual UBool contains(UChar32 start, UChar32 end) const; /** * Returns true if this set contains the specified char. * * @return true if this set contains the specified char. * @draft */ virtual UBool contains(UChar32 c) const; /** * Implement UnicodeMatcher::matches() */ UMatchDegree matches(const Replaceable& text, int32_t& offset, int32_t limit, UBool incremental); /** * Adds the specified range to this set if it is not already * present. If this set already contains the specified range, * the call leaves this set unchanged. If end > start * then an empty range is added, leaving the set unchanged. * This is equivalent to a boolean logic OR, or a set UNION. * * @param start first character, inclusive, of range to be added * to this set. * @param end last character, inclusive, of range to be added * to this set. * @draft */ virtual void add(UChar32 start, UChar32 end); /** * Adds the specified character to this set if it is not already * present. If this set already contains the specified character, * the call leaves this set unchanged. * @draft */ void add(UChar32 c); /** * Retain only the elements in this set that are contained in the * specified range. If end > start then an empty range is * retained, leaving the set empty. This is equivalent to * a boolean logic AND, or a set INTERSECTION. * * @param start first character, inclusive, of range to be retained * to this set. * @param end last character, inclusive, of range to be retained * to this set. */ virtual void retain(UChar32 start, UChar32 end); /** * Retain the specified character from this set if it is present. */ void retain(UChar32 c); /** * Removes the specified range from this set if it is present. * The set will not contain the specified range once the call * returns. If end > start then an empty range is * removed, leaving the set unchanged. * * @param start first character, inclusive, of range to be removed * from this set. * @param end last character, inclusive, of range to be removed * from this set. * @draft */ virtual void remove(UChar32 start, UChar32 end); /** * Removes the specified character from this set if it is present. * The set will not contain the specified range once the call * returns. * @draft */ void remove(UChar32 c); /** * Inverts this set. This operation modifies this set so that * its value is its complement. This is equivalent to * complement(MIN_VALUE, MAX_VALUE). * @draft */ virtual void complement(void); /** * Complements the specified range in this set. Any character in * the range will be removed if it is in this set, or will be * added if it is not in this set. If end > start * then an empty range is complemented, leaving the set unchanged. * This is equivalent to a boolean logic XOR. * * @param start first character, inclusive, of range to be removed * from this set. * @param end last character, inclusive, of range to be removed * from this set. */ virtual void complement(UChar32 start, UChar32 end); /** * Complements the specified character in this set. The character * will be removed if it is in this set, or will be added if it is * not in this set. */ void complement(UChar32 c); /** * Returns true if the specified set is a subset * of this set. * * @param c set to be checked for containment in this set. * @return true if this set contains all of the elements of the * specified set. * @draft */ virtual UBool containsAll(const UnicodeSet& c) const; /** * Adds all of the elements in the specified set to this set if * they're not already present. This operation effectively * modifies this set so that its value is the union of the two * sets. The behavior of this operation is unspecified if the specified * collection is modified while the operation is in progress. * * @param c set whose elements are to be added to this set. * @see #add(char, char) * @draft */ virtual void addAll(const UnicodeSet& c); /** * Retains only the elements in this set that are contained in the * specified set. In other words, removes from this set all of * its elements that are not contained in the specified set. This * operation effectively modifies this set so that its value is * the intersection of the two sets. * * @param c set that defines which elements this set will retain. * @draft */ virtual void retainAll(const UnicodeSet& c); /** * Removes from this set all of its elements that are contained in the * specified set. This operation effectively modifies this * set so that its value is the asymmetric set difference of * the two sets. * * @param c set that defines which elements will be removed from * this set. * @draft */ virtual void removeAll(const UnicodeSet& c); /** * Complements in this set all elements contained in the specified * set. Any character in the other set will be removed if it is * in this set, or will be added if it is not in this set. * * @param c set that defines which elements will be xor'ed from * this set. */ virtual void complementAll(const UnicodeSet& c); /** * Removes all of the elements from this set. This set will be * empty after this call returns. * @draft */ virtual void clear(void); /** * Iteration method that returns the number of ranges contained in * this set. * @see #getRangeStart * @see #getRangeEnd */ virtual int32_t getRangeCount(void) const; /** * Iteration method that returns the first character in the * specified range of this set. * @see #getRangeCount * @see #getRangeEnd */ virtual UChar32 getRangeStart(int32_t index) const; /** * Iteration method that returns the last character in the * specified range of this set. * @see #getRangeStart * @see #getRangeEnd */ virtual UChar32 getRangeEnd(int32_t index) const; /** * Reallocate this objects internal structures to take up the least * possible space, without changing this object's value. */ virtual void compact(); /** * Return the class ID for this class. This is useful only for * comparing to a return value from getDynamicClassID(). For example: *

     * .      Base* polymorphic_pointer = createPolymorphicObject();
     * .      if (polymorphic_pointer->getDynamicClassID() ==
     * .          Derived::getStaticClassID()) ...
     * 
* @return The class ID for all objects of this class. * @stable */ static UClassID getStaticClassID(void) { return (UClassID)&fgClassID; } /** * Implement UnicodeMatcher API. * * @return The class ID for this object. All objects of a given * class have the same class ID. Objects of other classes have * different class IDs. */ virtual UClassID getDynamicClassID(void) const { return getStaticClassID(); }; private: static const char fgClassID; private: //---------------------------------------------------------------- // RuleBasedTransliterator support //---------------------------------------------------------------- friend class Transliterator; friend class TransliteratorParser; friend class TransliterationRule; /** * Constructs a set from the given pattern. See the class description * for the syntax of the pattern language. * @param pattern a string specifying what characters are in the set * @param pos on input, the position in pattern at which to start parsing. * On output, the position after the last character parsed. * @param varNameToChar a mapping from variable names (String) to characters * (Character). May be null. If varCharToSet is non-null, then names may * map to either single characters or sets, depending on whether a mapping * exists in varCharToSet. If varCharToSet is null then all names map to * single characters. * @param varCharToSet a mapping from characters (Character objects from * varNameToChar) to UnicodeSet objects. May be null. Is only used if * varNameToChar is also non-null. * @exception IllegalArgumentException if the pattern * contains a syntax error. */ UnicodeSet(const UnicodeString& pattern, ParsePosition& pos, const SymbolTable& symbols, UErrorCode& status); /** * Returns true if this set contains any character whose low byte * is the given value. This is used by RuleBasedTransliterator for * indexing. */ virtual UBool matchesIndexValue(uint8_t v) const; private: //---------------------------------------------------------------- // Implementation: Pattern parsing //---------------------------------------------------------------- /** * Parses the given pattern, starting at the given position. The * character at pattern.charAt(pos.getIndex()) must be '[', or the * parse fails. Parsing continues until the corresponding closing * ']'. If a syntax error is encountered between the opening and * closing brace, the parse fails. Upon return from a successful * parse, the ParsePosition is updated to point to the character * following the closing ']', and a StringBuffer containing a * pairs list for the parsed pattern is returned. This method calls * itself recursively to parse embedded subpatterns. * * @param pattern the string containing the pattern to be parsed. * The portion of the string from pos.getIndex(), which must be a * '[', to the corresponding closing ']', is parsed. * @param pos upon entry, the position at which to being parsing. * The character at pattern.charAt(pos.getIndex()) must be a '['. * Upon return from a successful parse, pos.getIndex() is either * the character after the closing ']' of the parsed pattern, or * pattern.length() if the closing ']' is the last character of * the pattern string. * @return a StringBuffer containing a pairs list for the parsed * substring of pattern * @exception IllegalArgumentException if the parse fails. */ void applyPattern(const UnicodeString& pattern, ParsePosition& pos, const SymbolTable* symbols, UErrorCode& status); //---------------------------------------------------------------- // Implementation: Utility methods //---------------------------------------------------------------- void ensureCapacity(int32_t newLen); void ensureBufferCapacity(int32_t newLen); void swapBuffers(void); void _applyPattern(const UnicodeString& pattern, ParsePosition& pos, const SymbolTable* symbols, UnicodeString& rebuiltPat, UErrorCode& status); UnicodeString& _toPattern(UnicodeString& result, UBool escapeUnprintable) const; UnicodeString& _generatePattern(UnicodeString& result, UBool escapeUnprintable) const; static void _appendToPat(UnicodeString& buf, UChar32 c, UBool escapeUnprintable); static UBool _isUnprintable(UChar32 c); static UBool _escapeUnprintable(UnicodeString& result, UChar32 c); //---------------------------------------------------------------- // Implementation: Fundamental operators //---------------------------------------------------------------- void exclusiveOr(const UChar32* other, int32_t otherLen, int8_t polarity); void add(const UChar32* other, int32_t otherLen, int8_t polarity); void retain(const UChar32* other, int32_t otherLen, int8_t polarity); }; inline UBool UnicodeSet::operator!=(const UnicodeSet& o) const { return !operator==(o); } U_NAMESPACE_END #endif